cinera_search_pre.js: Default to the List View
Also fix the 𝑛-ary Grid traversal PrevAscends case when the search page contains only one project at the top-level.
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@ -23,7 +23,7 @@ typedef struct
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version CINERA_APP_VERSION = {
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.Major = 0,
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.Minor = 8,
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.Patch = 10
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.Patch = 11
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};
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#include <stdarg.h> // NOTE(matt): varargs
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@ -13308,7 +13308,7 @@ SearchToBuffer(buffers *CollationBuffers, db_header_project *StoredP, project *P
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OpenNodeNewLine(B, &IndentationLevel, NODE_DIV, 0);
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AppendStringToBuffer(B, Wrap0(" class=\"cineraMenuItem view\">"));
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AppendStringToBuffer(B, Wrap0("View: Grid"));
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AppendStringToBuffer(B, Wrap0("View: List"));
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CloseNode(B, &IndentationLevel, NODE_DIV);
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OpenNodeNewLine(B, &IndentationLevel, NODE_DIV, 0);
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@ -673,7 +673,7 @@ var Nav = {
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GridRowGap: null,
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SortChronological: true,
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ViewType: view_type.GRID,
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ViewType: view_type.LIST,
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List: null,
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Grid: null,
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@ -921,6 +921,25 @@ InitHelpKeys(HelpDocumentation)
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Nav.Controls.HelpKeys = Paragraph.querySelectorAll(".help_key");
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}
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function
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InitView()
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{
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// NOTE(matt): Nav.ViewType is initialised to view_type.LIST and InitNexus() leaves the List View visible
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if(!StateBitIsSet(state_bit.VIEW_LIST))
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{
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if(GridSizeIsSupported(Nav.GridSize))
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{
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PickGridView();
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}
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else
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{
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// NOTE(matt): Silently swap the state bits, leaving the default List View visible
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ClearStateBit(state_bit.VIEW_GRID);
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SetStateBit(state_bit.VIEW_LIST);
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}
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}
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}
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function
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SyncNavState()
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{
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@ -931,31 +950,27 @@ SyncNavState()
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{
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if(StateBitIsSet(state_bit.DISABLE_ANIMATIONS)) { ToggleAnimations(); }
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if(StateBitIsSet(state_bit.SORT_REVERSED)) { Sort(true); }
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// Nav.ViewType is initialised to view_type.GRID, so we needn't do anything if the Nav.State is also on Grid
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if(StateBitIsSet(state_bit.VIEW_LIST) || !GridSizeIsSupported(Nav.GridSize))
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{
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ToggleView();
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}
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InitView();
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}
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else
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{
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Nav.Controls.Save.textContent = "Save Settings: ✘";
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// Nav.ViewType was initialised to view_type.GRID
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if(!GridSizeIsSupported(Nav.GridSize))
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// Nav.ViewType was initialised to view_type.LIST
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if(Nav.ViewType == view_type.GRID && GridSizeIsSupported(Nav.GridSize))
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{
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ToggleView();
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PickGridView();
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}
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}
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}
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else
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{
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Nav.State = 0;
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SetStateBit(state_bit.VIEW_GRID); // NOTE(matt): Nav.ViewType was initialised to view_type.GRID
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if(!GridSizeIsSupported(Nav.GridSize))
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switch(Nav.ViewType)
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{
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ToggleView();
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case view_type.LIST: SetStateBit(state_bit.VIEW_LIST); break
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case view_type.GRID: SetStateBit(state_bit.VIEW_GRID); break
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}
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InitView();
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}
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}
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@ -976,7 +991,11 @@ InitTraversalStack()
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if(Projects.length === 1)
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{
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// NOTE(matt): Automatically descend into the lone project
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Level.Projects = Projects[0].querySelectorAll(":scope > .cineraIndexProject");
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var QueriedProjects = Projects[0].querySelectorAll(":scope > .cineraIndexProject");
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if(QueriedProjects.length > 0)
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{
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Level.Projects = QueriedProjects;
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}
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Level.Entries = Projects[0].querySelectorAll(":scope > .cineraIndexEntries > div");
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}
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else
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@ -2861,13 +2880,18 @@ InitNexus()
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// NOTE(matt): We ResetButtonsContainerClone() anyway, but without cycling this classList Safari seems to do transitions
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// based on the wrong size grid
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Nav.GridContainer.classList.add("hidden");
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ResetButtonsContainerClone();
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Nav.GridContainer.classList.remove("hidden");
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switch(Nav.ViewType)
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{
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case view_type.LIST: { Nav.List.classList.remove("hidden"); ScrollCondition = false; } break;
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case view_type.GRID: { Nav.Grid.classList.remove("hidden"); ScrollCondition = true; } break;
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}
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Nav.Nexus.classList.add("anim");
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ScrollCondition = true; // NOTE(matt): Variable in cinera_pre.js, we init with the Grid which is the view we want to auto-scroll
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if(CineraProps.IsMobile)
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{
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CineraProps.Orientation = GetRealOrientation(orientations.LANDSCAPE_LEFT, CineraProps.IsMobile);
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@ -3412,12 +3436,44 @@ ScrollToWithOffset(Element, Offset)
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}
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function
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ToggleView()
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PickGridView()
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{
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// NOTE(matt): While we only have two views, a toggle will suffice
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clearTimeout(ScrollerFunction);
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ScrollTicking = false;
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if(Nav.ViewType == view_type.GRID)
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if(GridSizeIsSupported(Nav.GridSize))
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{
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Nav.Controls.View.textContent = "View: 𝑛-ary Grid";
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Nav.ViewType = view_type.GRID;
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if(MaintainingState())
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{
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ClearStateBit(state_bit.VIEW_LIST);
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SetStateBit(state_bit.VIEW_GRID);
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}
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if(!IsQuery())
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{
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var TargetLevel = ComputeTargetLevelForViewport();
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EmptyTraversalStack();
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if(TargetLevel.Projects || TargetLevel.Entries)
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{
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var ProjectsStack = BuildProjectsStack(TargetLevel);
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DeriveTraversalStack(ProjectsStack, TargetLevel);
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}
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Nav.List.classList.add("hidden");
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Nav.GridContainer.classList.remove("hidden");
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UpdateButtons();
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ScrollToWithOffset(Nav.Controls.GridTraversal.Header, Nav.Controls.Header.offsetHeight);
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}
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ScrollCondition = true;
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}
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else
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{
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// TODO(matt): Inform user that grid view is unavailable
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}
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}
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function
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PickListView()
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{
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Nav.Controls.View.textContent = "View: List";
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Nav.ViewType = view_type.LIST;
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@ -3446,42 +3502,23 @@ ToggleView()
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ScrollToWithOffset(Element, Nav.Controls.Header.offsetHeight);
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}
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}
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ScrollCondition = false;
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}
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function
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ToggleView()
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{
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// NOTE(matt): While we only have two views, a toggle will suffice.
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clearTimeout(ScrollerFunction);
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ScrollTicking = false;
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if(Nav.ViewType == view_type.GRID)
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{
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PickListView();
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}
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else
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{
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if(GridSizeIsSupported(Nav.GridSize))
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{
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Nav.Controls.View.textContent = "View: Grid";
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Nav.ViewType = view_type.GRID;
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if(MaintainingState())
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{
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ClearStateBit(state_bit.VIEW_LIST);
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SetStateBit(state_bit.VIEW_GRID);
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PickGridView();
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}
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if(!IsQuery())
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{
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var TargetLevel = ComputeTargetLevelForViewport();
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EmptyTraversalStack();
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if(TargetLevel.Projects || TargetLevel.Entries)
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{
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var ProjectsStack = BuildProjectsStack(TargetLevel);
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DeriveTraversalStack(ProjectsStack, TargetLevel);
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}
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Nav.List.classList.add("hidden");
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Nav.GridContainer.classList.remove("hidden");
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UpdateButtons();
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ScrollToWithOffset(Nav.Controls.GridTraversal.Header, Nav.Controls.Header.offsetHeight);
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}
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}
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else
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{
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// TODO(matt): Inform user that grid view is unavailable
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}
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}
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ScrollCondition = Nav.ViewType == view_type.GRID;
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}
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function
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@ -3804,7 +3841,7 @@ ResizeFunction()
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}
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else if(Nav.ViewType == view_type.GRID)
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{
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ToggleView();
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PickListView();
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// TODO(matt): Inform user that we've switched to the list view
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}
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ScrollToWithOffset(Nav.Nexus, 0);
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