cinera.c: Add <div> to match closing </div>
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@ -17,7 +17,7 @@ typedef struct
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version CINERA_APP_VERSION = {
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version CINERA_APP_VERSION = {
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.Major = 0,
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.Major = 0,
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.Minor = 7,
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.Minor = 7,
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.Patch = 4
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.Patch = 5
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};
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};
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#include <stdarg.h> // NOTE(matt): varargs
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#include <stdarg.h> // NOTE(matt): varargs
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@ -9958,6 +9958,8 @@ AppendedIdentifier:
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CopyStringToBuffer(&PlayerBuffers.Script,
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CopyStringToBuffer(&PlayerBuffers.Script,
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"\"></script>");
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"\"></script>");
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CopyStringToBuffer(&CollationBuffers->Player, "<div>\n"
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" ");
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CopyLandmarkedBuffer(&CollationBuffers->Player, &PlayerBuffers.Menus, 0, PAGE_PLAYER);
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CopyLandmarkedBuffer(&CollationBuffers->Player, &PlayerBuffers.Menus, 0, PAGE_PLAYER);
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CopyStringToBuffer(&CollationBuffers->Player, "\n"
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CopyStringToBuffer(&CollationBuffers->Player, "\n"
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" ");
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" ");
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@ -9965,7 +9967,7 @@ AppendedIdentifier:
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CopyStringToBuffer(&CollationBuffers->Player, "\n"
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CopyStringToBuffer(&CollationBuffers->Player, "\n"
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" ");
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" ");
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CopyStringToBuffer(&CollationBuffers->Player, "</div>\n"
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CopyStringToBuffer(&CollationBuffers->Player, "</div>\n"
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" ");
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" ");
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CopyLandmarkedBuffer(&CollationBuffers->Player, &PlayerBuffers.Script, 0, PAGE_PLAYER);
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CopyLandmarkedBuffer(&CollationBuffers->Player, &PlayerBuffers.Script, 0, PAGE_PLAYER);
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// NOTE(matt): Tree structure of "global" buffer dependencies
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// NOTE(matt): Tree structure of "global" buffer dependencies
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@ -10277,9 +10279,6 @@ BuffersToHTML(buffers *CollationBuffers, template *Template, char *OutputPath, p
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" ");
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" ");
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if(PageType == PAGE_PLAYER)
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if(PageType == PAGE_PLAYER)
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{
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{
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CopyStringToBuffer(&Master, "<div>\n"
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" ");
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CopyLandmarkedBuffer(&Master, &CollationBuffers->Player, PlayerOffset, PageType);
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CopyLandmarkedBuffer(&Master, &CollationBuffers->Player, PlayerOffset, PageType);
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MEM_TEST_MID("BuffersToHTML9");
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MEM_TEST_MID("BuffersToHTML9");
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CopyStringToBuffer(&Master, "\n");
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CopyStringToBuffer(&Master, "\n");
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