cinera_player_pre.js: Use YouTube API's timer
This lets users of Firefox 59+ get sub-millisecond accurate performance: https://developer.mozilla.org/en-US/docs/Web/API/Performance/now
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@ -16,7 +16,7 @@ typedef struct
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version CINERA_APP_VERSION = {
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.Major = 0,
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.Minor = 5,
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.Patch = 50
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.Patch = 51
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};
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// TODO(matt): Copy in the DB 3 stuff from cinera_working.c
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@ -787,6 +787,7 @@ StringsDifferT(char *A, // NOTE(matt): Null-terminated string
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char Terminator // NOTE(matt): Caller definable terminator. Pass 0 to only match on the extent of A
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)
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{
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// TODO(matt): Make sure this can't crash upon reaching the end of B's buffer
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int ALength = StringLength(A);
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int i = 0;
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while(i < ALength && A[i] && A[i] == B[i])
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@ -43,7 +43,6 @@ function Player(htmlContainer, refsCallback) {
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this.pauseAfterBuffer = false;
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this.speed = 1;
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this.currentTime = -1;
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this.lastFrameTime = 0;
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this.scrollTo = -1;
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this.scrollPosition = 0;
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this.nextFrame = null;
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@ -250,11 +249,8 @@ Player.prototype.updateProgress = function() {
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};
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Player.prototype.doFrame = function() {
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var now = performance.now();
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var delta = (now - this.lastFrameTime) / 1000.0;
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this.lastFrameTime = now;
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if (this.playing) {
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this.currentTime += delta * this.speed;
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this.currentTime = this.youtubePlayer.getCurrentTime();
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}
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this.updateProgress();
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