cinera_handmade.network/cmuratori/hero/code/code150.hmml

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[video output=day150 member=cmuratori stream_platform=twitch stream_username=handmade_hero project=code title="Loading Assets from the Asset File" vod_platform=youtube id=h2GoVMArDro annotator=ZedZull annotator=Miblo annotator=debiatan]
[00:00:27][Recap and plan for the day]
[00:02:11][Loading the asset array]
[00:06:20][(intermission) Simplifying asset-related structs]
[00:11:24][Back to loading the asset array]
[00:11:53][Storing the base of the file]
[00:12:16][Loading the asset type array]
[00:14:42][Removing the call to DEBUGLoadBMP]
[00:19:16][Removing the call to DEBUGLoadWAV]
[00:22:35][Testing the changes]
[00:23:26][Let's load only what we need, not the entire asset file]
[00:24:10][Flat-loading the asset tags and the assets]
[00:27:47][AssetTypes are not flat-loadable]
[00:28:42][Defining the file API]
[00:29:34][Recipe for a good API: write the usage code first]
[00:32:00][The platform layer takes care of knowing the location of the asset files]
[00:38:53][Allowing all operations on files and checking for errors just once]
[00:41:02][Merging the contents of asset files]
[00:44:31][Another opportunity for centralized error handling]
[00:47:38][Informing the OS that we are finished using the list of hha files so that it can free any associated resource]
[00:49:11][Organizing our assets by asset type by looping multiple times over all files]
[00:49:51][Do this in a super janky way][quote 138]
[00:55:30][Including a TagBase in the asset_file struct to rebase its tags]
[01:00:22][Q&A][:speech]
[01:01:31][@drumboy354][What's your general rule for making a variable a pointer versus not?]
[01:11:24][@sssmcgrath][I don't completely understand your aversion to using the C standard library... is this just a hmh thing for teaching? Or do you just never use the standard library?]
[01:15:41][@insofaras][How and where will user save data be stored?]
[01:16:51][Off-topic Q&A]
[01:16:55][@glamhoth][What keyboard are you using?]
[01:17:05][@dustrag][How long have you been developing games?]
[01:17:17][@glamhoth][Why brown switches over blue?]
[01:17:43][@pothead0492][What did you had on your arms?]
[01:17:54][@alldenaren1][Do you like dogs or cats?]
[01:18:11][@rosssylibus][How far do you think you are in terms of stream days from implementing game logic in terms of play vs platform?]
[01:18:47][@bakunda][I just got two Rpi2s, what do you think about the Rpi2 in general?]
[01:18:55][@meloaananas][What do you think about Intel INDE?]
[01:20:08][End of the off-topic Q&A][:speech]
[01:20:35][On the joy of building your engine from the ground up][:speech]
[/video]