42 lines
2.1 KiB
Plaintext
42 lines
2.1 KiB
Plaintext
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[video member=cmuratori stream_platform=twitch stream_username=handmade_hero project=code title="Overview of the Types of Math Used in Games" vod_platform=youtube id=WN3_d_QcJZE annotator=abnercoimbre annotator=schme annotator=theinternetftw]
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[00:00][Intro]
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[1:58][Discussing the reason for a math discussion.]
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[3:58][Overview of math in programming]
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[8:20][Arithmetic & Algebra]
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[10:07][Euclidean Geometry]
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[12:35][Trigonometry]
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[14:02][Calculus]
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[18:12][Complex Numbers]
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[19:58][Higher-level mathematics in game programming.]
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[20:49][Linear Algebra]
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[29:22][Partial Differential Equations]
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[33:59][Ordinary Differential Equations]
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[41:03][Non-euclidean Geometry]
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[48:04][Topology]
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[51:20][Minkowski Algebra]
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[53:54][Control Theory]
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[55:02][Interval Arithmetic]
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[57:00][Graph Theory]
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[58:32][Operations Research]
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[59:48][Probability & Statistics]
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[1:00:10][Discrete mathematics]
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[1:02:33][Q&A]
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[1:03:11][Do you even breathe bro?]
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[1:03:20][Doesn't toroidal topology also apply to spheres?]
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[1:07:58][Laptop battery dies]
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[1:10:07][Q&A Resumes]
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[1:10:36][Is it important to clarify many of these subjects can be learned when you need them, not needed as a baseline?]
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[1:11:41][Most of 3D games is in euclidian geometry]
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[1:12:25][What happens in partial differential equations if Scott Meyers is in a gorilla suit..]
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[1:13:23][Don't the tiles near the inner part of the torus get smaller compared to outside?]
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[1:15:59][How is dealing with complex numbers in four dimensions more useful for doing rotations?]
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[1:24:39][Ever do anything with laplace transforms?]
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[1:25:36][What type of math is used in AI?]
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[1:26:05][Is all of the things shown in math classes useful?]
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[1:27:01][Quaternions as you use them in rotations are not euclidian!]
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[1:27:37][Can we talk a bit about what out of the master list do we expect to use in this game?]
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[1:28:45][Will the next two weeks cover the basic functionalities of the parts that are math heavy?]
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[1:29:22][Did you learn most of your math from books or did you take courses?]
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[1:29:37][I heard Markov chains are also useful crossing control theory with probability. Will we use these?]
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[/video]
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