[1:00:02][Aren't some of the signs in the MinTileX wrong?]
[1:01:12][What does “internal” modifier which is applied to the SetCamera function? I mean what is the difference between non-static and static function?]
[1:07:10][Why do we consider a wall an entity?]
[1:08:27][Will tile chunk and tile map structures go away and walls will be stored only as entities?]
[1:08:44][We have to do some cool screen shakes and some whip pan transitions between screens.]
[1:08:54][Will there be a dormat enemy?]
[1:09:21][Can we have some old man that transforms you into a dog and says “you're the dog now man”?]
[1:10:45][Fixing calculation bug in collision detector \[code change\]]
[1:16:03][What do you think of message buses and what is your favorite implementation of one?]
[1:16:20][Are you planning on having any game screens that pan the camera?]
[1:17:15][Have you ever played Path of Exile or heard of it? They have this desync problem that they claim is unfixable because they handle stuff server-side. Just wondering if you have heard of that game and its notorious bugs.]
[1:17:57][Are you using a stylus in Krita or a mouse?]
[1:18:18][Does forcing a game to a certain refresh rate introduce lag?]