[video output=day313 member=cmuratori stream_platform=twitch stream_username=handmade_hero project=code title="Returning to Work on Z Layers" vod_platform=youtube id=PYdOZ_r9RLw annotator=Miblo]
[1:03:47][@insobot][Um. Because undefined behavior?]
[1:04:30][@telepathyy][What keyboard do you have?]
[1:05:40]["Like putting your finger in a cloud"][quote 506]
[1:06:00][@bestofluck][Do you expect that the final game will contain enough sprites to warrant using a texture atlas to reduce the number of texture binds per frame?]
[1:08:33][@khorm][I don't understand why the "base" Z value of each floor would be negative, it seems really contrived. It seems very logical to me to have 0 as as the "bottom". Maybe it has to do with rendering? I have not followed the latest shows]
[1:09:50][Blackboard: Canonical Point for a Chunk]