[50:13][@marius_av][You should have passed GetDC(0) to CreateCompatibleBitmap, not CreateCompatibleDC. But that's fine, you would still have to use a different method to access bitmap data efficiently]
[50:50][@MrMuffles869][Hi there. I'm rather new to HMH. Do you ever talk about your keybindings that help you navigate more easily?]
[51:30][@waterlimon][Why is arbitrary padding required for the glyph bitmap? Is the correct method used for retrieving the actual glyph size?]
[52:53][@waterlimon]["arbitrary" = 2 extra for width/height]
[54:07][@aameen95][Do you think that this stream got wasted?]
[56:43][@Robrobby][Still a better debugger would have lead you to the solution much faster]
[57:04][@Pseudonym73][Just to clarify, it's okay to delete code that you don't understand and replace it with code that you do understand, as an alternative to trying to understand code that you don't understand?]
[58:37][@Theup511][Did you turn down a twitch partnership?]
[1:00:07][@TheSizik][Have you thought about making a handmade asset viewer?]
[1:02:39][@abnercoimbre][Q: We're out of questions, but you made my life difficult tonight XD. You know I'm under NDAs like you. YOU KNOW HOW IT IS, BRO]