[53:23][Restart the computer to complete the driver installation, losing the mic audio in the process]
[54:50][Re-enable the audio]
[55:52][@godling72][@handmade_hero Do you want shader debugging? I think that's only in the Nsight Visual Studio edition, not Nsight Graphics]
[56:38][Launch NVIDIA Nsight Graphics, and try to :run our program]
[57:45][Try to send a crash report to NVIDIA, and encounter a "Connection Error" in the crash reporter]
[58:58][Try to make a project in Visual Studio 2017]
[1:03:03][Look at the NVIDIA Nsight Graphics welcome page for a while][:speech]
[1:04:00][@vaualbus][Q: As far as I know, not have the CRT make it to crash]
[1:04:36][@filiadelski][Q: I think you're getting the NVIDIA experience after all]
[1:04:44][@desuused][Q: Maybe run the profile as an admin?]
[1:05:09][Try to :run the game under Nsight Graphics as admin, unsuccessfully]
[1:05:46][Try to compile with the CRT by removing /NODEFAULTLIB from and adding -MTd to our CommonCompilerFlags in build.bat][:programming]
[1:12:46][Remove the #include of stdio.h and malloc.h][:programming]
[1:13:18][Q&A][:speech]
[1:14:03][@uplinkcoder][Q: Try removing handmade_msvc.c from the build as well]
[1:14:24][Try using the WinMain() entry point][:programming]
[1:15:45][Try to :run the game compiled with the CRT under Nsight Graphics, unsuccessfully]
[1:16:06][Try to send a crash report to NVIDIA, successfully!]
[1:17:24][@popcorn0x90][Q: Do you use anything like :metaprogramming to make modern OpenGL more tolerable?]
[1:17:36][@gravity_gunner][Q: What is the editor you use? The simplicity of it appeals to me as someone who used to work on a UNIX terminal back in the day[ref
site=itch.io
page=4coder
url=https://4coder.itch.io/4coder]]
[1:18:48][@AsafGartner][Q: Does it still work with the Visual Studio plugin of Nsight?]
[1:19:12][Try to :run the game with the Visual Studio plugin of Nsight]
[1:22:20][Install Nsight Visual Studio Edition[ref