[video output=day281 member=cmuratori stream_platform=twitch stream_username=handmade_hero project=code title="Animating the Camera Between Rooms" vod_platform=youtube id=TFBo2ziKOW0 annotator=Miblo]
[1:05:00][@cubercaleb][Are you concerned about the player seeing outside the boundaries of the map or seeing into other rooms when the camera zooms out?]
[1:05:22][@gasto5][So, no more smooth scrolling?]
[1:05:47][@soysaucethekid][I know the rooms are going to fit the screen, but will there be variable sized rooms with the camera making it fit to the screen?]
[1:06:49][@dragonkinn02][When thinking of enemies, would you have classifications for AI, e.g. Level 1 approach constantly (zombie)? What would be the main levels you'd say for difficulty or reward feeling?]
[1:07:04][gasto5 When does he turn 39?]
[1:07:19][@popcorn][Have you seen the warp glitch from Link's Awakening? How would you avoid that?]
[1:09:29][@popcorn][You press start when before you enter a room and the link will end up on top of the screen]
[1:10:27][Blackboard: Our coherent sense of world space vs What may be happening in Link's Awakening]
[1:13:07][@sgtcarnaval][If you want a good hysteresis example a heater controller does the job]