[1:05:31][@powerc9k][Why be able to compile from the game if we can do it from the editor? Is it just to be cool?]
[1:06:30][@ChronalDragon][Compile in mr4th's editor and do all of the game development work from in-game?]
[1:06:51][@andsz_][I like how it's "STARTUPINFO", but "PROCESS_INFORMATION". Inconsistency even in a single small part of the WinAPI... Do such things annoy you in a "professional" API?]
[1:07:33][@Mr4thDimention][Why are we writing to a code file instead of just passing -D to the build line? Seems like it would be a little easier, although I have to admit you made that look pretty easy]
[1:08:24][@cubercaleb][Why not use system() instead of CreateProcess()?]
[1:09:43][@glaman1605][Do you plan on reading the original config file and then rewrite with modified values?]
[1:09:52][@TheSizik][Why not just set a boolean variable instead of recompiling a #define?]
[1:10:38][@ejunkie64][Will there be a dev console?]
[1:10:50][@Pseudonym73][Also, system() runs a program through CMD.EXE, which is yet another dependency]
[1:11:57][@Lkey144][The chat recommended CREATE_NO_WINDOW as a process creation flag. You could probably use that instead of the minimized window]
[1:12:38][@Trystan34][What is in the bat file that is run?]
[1:12:48][@powerc9k][Why does it zoom out?]
[1:13:02][@Radar_CS][Are you using sublime?]
[1:13:07][@Quantumplation][Can you add a radial menu for debug camera, instead of piggybacking off toggle graph? It's bugging me]