hero/ray00: Fix typo

Cheers to JEC for catching it
This commit is contained in:
Matt Mascarenhas 2019-05-05 18:43:38 +01:00
parent c409268611
commit 5d96d75b7c
1 changed files with 1 additions and 1 deletions

View File

@ -100,7 +100,7 @@
[3:06:10][View our image, consider that it's not quite right and investigate why] [3:06:10][View our image, consider that it's not quite right and investigate why]
[3:07:32][ray.cpp: Correctly set PureBounce and NextNormal] [3:07:32][ray.cpp: Correctly set PureBounce and NextNormal]
[3:09:57][View our image and consider that the sphere may be below the plane] [3:09:57][View our image and consider that the sphere may be below the plane]
[3:12:09][ray.cpp: Make RayCast() use the RandonBounce, and view our image] [3:12:09][ray.cpp: Make RayCast() use the RandomBounce, and view our image]
[3:13:25][ray.cpp: Enable RayCast() to cast multiple rays per pixel] [3:13:25][ray.cpp: Enable RayCast() to cast multiple rays per pixel]
[3:14:50][Blackboard: Angular attenuation] [3:14:50][Blackboard: Angular attenuation]
[3:15:15][ray.cpp: Enable RayCast() to account for cosine attenuation] [3:15:15][ray.cpp: Enable RayCast() to account for cosine attenuation]