diff --git a/cmuratori/hero/code/code384.hmml b/cmuratori/hero/code/code384.hmml index 26e6b9e..249527a 100644 --- a/cmuratori/hero/code/code384.hmml +++ b/cmuratori/hero/code/code384.hmml @@ -28,8 +28,10 @@ [1:20:54][handmade_opengl.cpp: Make OpenGLRenderCommands() bind the framebuffer at the end of the depth peels] [1:24:53][Run the game to see that it looks correct] [1:25:10][handmade.cpp: Add some render settings to the debug system] -[1:26:21][Run the game and try changing these render settings] -[2:27:08][handmade_opengl.cpp: Introduce FreeFramebuffer() and FreeProgram() for OpenGLChangeToSettings() to call[ref +[1:26:21][Run the game, try changing these render settings and determine to enable multisampling and clean-up] +[1:27:33][Check the time][:admin] +[1:27:46][@insobot][87 minutes into the main stream. 33 until Q&A. (based on NOTE)] +[1:28:02][handmade_opengl.cpp: Introduce FreeFramebuffer() and FreeProgram() for OpenGLChangeToSettings() to call[ref site=docs.GL page="glDeleteShader" url=http://docs.gl/gl3/glDeleteShader][ref