From 6ea1be4b70d0bc365f04caaa7971a31aa4fb4a06 Mon Sep 17 00:00:00 2001 From: Matt Mascarenhas Date: Wed, 26 May 2021 18:11:32 +0100 Subject: [PATCH] hero/code492: Finish writing 1:21:02 timestamp --- cmuratori/hero/code/code492.hmml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/cmuratori/hero/code/code492.hmml b/cmuratori/hero/code/code492.hmml index f10a960..0645d45 100644 --- a/cmuratori/hero/code/code492.hmml +++ b/cmuratori/hero/code/code492.hmml @@ -34,7 +34,7 @@ [1:15:23][Enable EditorInteract() to handle the notion of EndInteraction][:"asset system" :ui :"undo / redo"] [1:20:13][:Run the game and crash in EditorInteract()][:"asset system" :ui :"undo / redo"] [1:20:26][Fix InitializeEditor() to initialise the InProgresSentinel][:"asset system" :ui :"undo / redo"] -[1:21:02][Try out our aggregated undo, and consider how to make ][:"asset system" :run :ui :"undo / redo"] +[1:21:02][Try out our aggregated undo, and consider prettying it up][:"asset system" :run :ui :"undo / redo"] [1:22:31][Consider how to handle coexistence of the debug and developer :UI][:"asset system" :"debug system"] [1:24:06][Investigate the :font baseline issue] [1:27:10][Change TextOp() to factor in the AscenderHeight to the glyph's offset][:font]