diff --git a/cmuratori/hero/code/code504.hmml b/cmuratori/hero/code/code504.hmml index 409056e..da5cfb8 100644 --- a/cmuratori/hero/code/code504.hmml +++ b/cmuratori/hero/code/code504.hmml @@ -13,7 +13,7 @@ [25:38][Try out our interpolated :camera to again see the positional hiccough on the stairs][:run] [26:18][Investigate our :camera's positional hiccough][:research] [28:30][Enable UpdateCameraForEntityMovement() to restart :camera interpolation when the target changes] -[32:32][Try out our newly restarting :camera interpolation, to still see a positional][:run] +[32:32][Try out our newly restarting :camera interpolation, to still see a positional hiccough][:run] [33:39][Reduce the MaxDistancePerFrame() in UpdateCameraForEntityMovement(), and initialise the hero in at the forest stairs][:camera] [34:13][Take a closer look at our :camera's positional hiccough on the stairs][:run] [34:34][Continue to investigate our :camera's positional hiccough][:research]