85 lines
4.7 KiB
Plaintext
85 lines
4.7 KiB
Plaintext
[video output=day001qa member=cmuratori stream_platform=twitch stream_username=handmade_hero project=code title="Setting Up the Windows Build - Q&A" vod_platform=youtube id=uxbJo5DDpWY annotator=jacebennett annotator=Miblo]
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[0:35][Could you show how you added the Handmade Hero directory to the path?]
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[3:44][Do all Windows programs written in C/C++ use WinMain? Does The Witness have the same started code?]
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[4:48][What is the difference between Microsoft's compiler and gcc?]
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[6:27][What type of milk are you drinking?]
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[6:33][How do you write a renderer that is hardware accelerated?]
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[6:46][Can we get your .emacs file? Do you always code without line numbers?]
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[6:59][Will there be a sushi bar in Handmade Hero?]
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[7:03][*Question regarding the linker and IDE*]
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[8:16][Is there a reason you didn't use the developer command line shortcuts?]
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[9:21][How much experience do you have audio processing code?]
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[9:33][*Asking whether we'll be setting up things in the Mac OS and Linux environment as well*]
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[9:45][Will it be a 2D or 3D game?]
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[10:26][2-hour streams?]
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[10:37][What style of game are you making? ETA for the game?]
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[11:08][Will the game be Windows-only?]
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[11:30][Will you do extended live streams?]
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[11:56][Can you show the command line parameters that you set in the shortcut?]
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[13:25][What is your favorite Linux distro?]
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[13:52][Will I be able to follow you just using VS 2013 Community Edition?]
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[15:04][Will the game have multiplayer?]
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[16:02][Can you please remove the parentheses in return(0);]
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[16:11][When can we get some details on the actual game?]
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[16:31][Why don't you just compile directly in Visual Studio?]
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[17:26][How does it feel having more than 700 viewers on the stream?]
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[19:18][*Question regarding command line and the visual debugger*]
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[21:29][What GDB frontend do you use on Linux?]
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[21:35][What did yo uwork on while working on Bink video?]
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[24:00][Will you look at the chat for viewer answers while you work?]
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[24:07][*Request to do 5-hour streams*]
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[25:12][Is there a design document?]
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[26:37][Are we able to open source our own implementations?]
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[27:23][Fixed point or floating point For the audio representation in the game?]
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[27:30][*Comment about the C/C++ specification*]
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[28:01][Are you staying on Windows for the bulk of the show?]
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[29:31][Do you have *everything* planned?]
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[30:00][Why don't you run Windows 8.1?]
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[31:18][*Comment that mentions the Doom 3 source code*]
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[31:31][*Comment about getting an intern*]
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[32:00][*Question regarding Twitch quality settings*]
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[32:27][Any chance you could stream earlier?]
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[33:25][Will you have an actual repo for the project?]
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[33:53][Which better-debugger Linux projects are you looking forward to?]
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[34:17][Windows 7 doesn't support AVX2.]
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[34:42][*Question regarding repo again (answered in 33:25)*]
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[35:04][Did you consider doing a Kickstarter for this series?]
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[37:43][*Remark about Twitch stream quality*]
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[37:55][*Almond milk powerup confirmed*]
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[38:15][*Setting up a poll to decide best time to stream on Fridays*]
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[38:40][What do you think about learning math concepts on Wikipedia?]
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[39:25][*C++ interfacint with API that deals with a dedicated graphics card*]
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[39:40][*We are all excited that you're doing this in C*]
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[40:11][*Another Kickstarter comment*]
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[40:46][*Remark about having a 3D sequel*]
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[41:56][Would you consider dropping the framerate/]
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[42:16][*Wrist glove powerup NOT confirmed*]
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[42:30][Could you recommend some good books? Tutorials?]
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[43:35][*Clearing up confusion with C++ structs (related: 52:35)*]
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[45:44][*How we'll transition to take advantage of hardware acceleration*]
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[46:10][Can you make constructors in C++ structs?]
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[46:29][*Yet another Kickstarter comment*]
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[47:32][Are you planning to have descriptive names for the Youtube archive videos?]
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[48:00][*30 FPS game confirmed*]
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[48:13][What's up with the Handmade Hero icon on the Twitch page?]
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[48:24][*Benefits of learning things from scratch*]
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[50:30][#milkhit]
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[50:35][Will you ditch the #include <Windows.h>?]
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[50:44][How often do you use the debugger?]
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[51:02][Why do you scope the for-loop the way you do? (Muratori For Syntax)]
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[51:31][*Micro-transactions are all the rage. Suggestion to use them*]
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[52:20][Will there be an option to pre-order as a gift for a friend?]
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[52:35][*Difference between C and C++ structs*]
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[53:12][*Suggestion on putting a green screen behind Casey*]
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[53:21][Will sound effects be implemented right away?]
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[53:46][*Twitch partnership is a possibility (?)*]
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[54:06][How do you plan to design a good game?]
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[56:50][Why start from scratch?]
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[1:02:10][Set up an official forum?]
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[1:04:02][Why not code in just pure C or pure C++?]
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[1:06:30][Is there a game dev company you really admire?]
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[1:08:17][Where do most of your audience come from?]
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[1:10:28][SDL or SFML?]
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[1:10:54][*Closing Remarks*]
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[/video]
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