ciabatta/include/os_win/threads_types.h

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// Note(bumbread): this file is included into threads.h when compiled under
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// windows. Here we avoid including windows.h directly because it may be
// undesireable to include a bunch of non-standard names and types into user's
// files just to get a few of them.
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#pragma once
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#define ONCE_FLAG_INIT ((once_flag){0})
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typedef struct thrd_t {
void *handle;
} thrd_t;
typedef struct tss_t {
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unsigned tls_index;
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} tss_t;
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// We pretend that once_flag defined the same way as INIT_ONCE
// from winapi headers (aka _RTL_RUN_ONCE), which itself is defined
// as a union
typedef union once_flag {
void *ptr;
} once_flag;
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// This mirrors CONDITION_VARIABLE type (aka _RTL_CONDITION_VARIABLE)
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typedef struct cnd_t {
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void *ptr;
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} cnd_t;
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typedef struct mtx_t {
int type;
// Done to handle recursive mutexes
unsigned long recursion;
unsigned long owner;
_Atomic(int) counter;
void* semaphore;
} mtx_t;