mirror of https://github.com/flysand7/ciabatta.git
404 lines
9.1 KiB
C
404 lines
9.1 KiB
C
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#include <math.h>
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#include <stdint.h>
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#include <fenv.h>
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#include <float.h>
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#include <limits.h>
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#include "_util.h"
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double nearbyint(double x) {
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#pragma STDC FENV_ACCESS ON
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int e = fetestexcept(FE_INEXACT);
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x = rint(x);
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if (!e) feclearexcept(FE_INEXACT);
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return x;
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}
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float nearbyintf(float x) {
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#pragma STDC FENV_ACCESS ON
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int e = fetestexcept(FE_INEXACT);
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x = rintf(x);
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if (!e) feclearexcept(FE_INEXACT);
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return x;
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}
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long double nearbyintl(long double x) {
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return nearbyint(x);
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}
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double nextafter(double x, double y) {
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union {double f; uint64_t i;} ux={x}, uy={y};
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uint64_t ax, ay;
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int e;
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if (isnan(x) || isnan(y)) return x + y;
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if (ux.i == uy.i) return y;
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ax = ux.i & -1ULL/2;
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ay = uy.i & -1ULL/2;
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if (ax == 0) {
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if (ay == 0) return y;
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ux.i = (uy.i & 1ULL<<63) | 1;
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} else if (ax > ay || ((ux.i ^ uy.i) & 1ULL<<63)) {
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ux.i--;
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}
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else {
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ux.i++;
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}
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e = ux.i >> 52 & 0x7ff;
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/* raise overflow if ux.f is infinite and x is finite */
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if (e == 0x7ff) just_do_it(float) _x = x+x;
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/* raise underflow if ux.f is subnormal or zero */
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if (e == 0) just_do_it(float) _x = x*x + ux.f*ux.f;
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return ux.f;
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}
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float nextafterf(float x, float y) {
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union {float f; uint32_t i;} ux={x}, uy={y};
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uint32_t ax, ay, e;
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if (isnan(x) || isnan(y)) return x + y;
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if (ux.i == uy.i) return y;
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ax = ux.i & 0x7fffffff;
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ay = uy.i & 0x7fffffff;
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if (ax == 0) {
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if (ay == 0) return y;
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ux.i = (uy.i & 0x80000000) | 1;
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} else if (ax > ay || ((ux.i ^ uy.i) & 0x80000000)) {
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ux.i--;
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}
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else {
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ux.i++;
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}
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e = ux.i & 0x7f800000;
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/* raise overflow if ux.f is infinite and x is finite */
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if (e == 0x7f800000) just_do_it(float) _x = x+x;
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/* raise underflow if ux.f is subnormal or zero */
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if (e == 0) just_do_it(float) _x = x*x + ux.f*ux.f;
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return ux.f;
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}
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long double nextafterl(long double x, long double y) {
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return nextafter(x, y);
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}
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double nexttoward(double x, long double y) {
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return nextafter(x, y);
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}
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float nexttowardf(float x, long double y) {
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union {float f; uint32_t i;} ux = {x};
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uint32_t e;
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if (isnan(x) || isnan(y)) return x + y;
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if (x == y) return y;
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if (x == 0) {
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ux.i = 1;
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if (signbit(y)) ux.i |= 0x80000000;
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} else if (x < y) {
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if (signbit(x)) ux.i--;
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else ux.i++;
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} else {
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if (signbit(x)) ux.i++;
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else ux.i--;
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}
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e = ux.i & 0x7f800000;
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/* raise overflow if ux.f is infinite and x is finite */
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if (e == 0x7f800000) just_do_it(float) _x = x+x;
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/* raise underflow if ux.f is subnormal or zero */
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if (e == 0) just_do_it(float) _x = x*x + ux.f*ux.f;
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return ux.f;
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}
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long double nexttowardl(long double x, long double y) {
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return nextafterl(x, y);
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}
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double rint(double x) {
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static const double_t toint = 1/DBL_EPSILON;
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union {double f; uint64_t i;} u = {x};
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int e = u.i>>52 & 0x7ff;
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int s = u.i>>63;
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double y;
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if (e >= 0x3ff+52) return x;
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if (s) y = x - toint + toint;
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else y = x + toint - toint;
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if (y == 0) return s ? -0.0 : +0.0;
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return y;
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}
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float rintf(float x) {
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static const float toint = 1/FLT_EPSILON;
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union {float f; uint32_t i;} u = {x};
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int e = u.i>>23 & 0xff;
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int s = u.i>>31;
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float y;
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if (e >= 0x7f+23) return x;
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if (s) y = x - toint + toint;
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else y = x + toint - toint;
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if (y == 0) return s ? -0.0f : 0.0f;
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return y;
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}
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long double rintl(long double x) {
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return rint(x);
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}
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#if LONG_MAX < 1U<<53 && defined(FE_INEXACT)
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static long lrint_slow(double x)
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{
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#pragma STDC FENV_ACCESS ON
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int e;
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e = fetestexcept(FE_INEXACT);
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x = rint(x);
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if (!e && (x > LONG_MAX || x < LONG_MIN))
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feclearexcept(FE_INEXACT);
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/* conversion */
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return x;
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}
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long lrint(double x)
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{
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uint32_t abstop = asuint64(x)>>32 & 0x7fffffff;
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uint64_t sign = asuint64(x) & (1ULL << 63);
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if (abstop < 0x41dfffff) {
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/* |x| < 0x7ffffc00, no overflow */
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double_t toint = asdouble(asuint64(1/DBL_EPSILON) | sign);
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double_t y = x + toint - toint;
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return (long)y;
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}
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return lrint_slow(x);
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}
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#else
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long lrint(double x) {
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return rint(x);
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}
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#endif
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long lrintf(float x) {
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return rintf(x);
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}
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long lrintl(long double x) {
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return lrint(x);
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}
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long long llrint(double x) {
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return rint(x);
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}
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long long llrintf(float x) {
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return rintf(x);
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}
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long long llrintl(long double x) {
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return llrint(x);
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}
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double round(double x) {
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static const double_t toint = 1/DBL_EPSILON;
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union {double f; uint64_t i;} u = {x};
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int e = u.i >> 52 & 0x7ff;
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double_t y;
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if (e >= 0x3ff+52) return x;
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if (u.i >> 63) x = -x;
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if (e < 0x3ff-1) {
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/* raise inexact if x!=0 */
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just_do_it(float) _x = x + toint;
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return 0*u.f;
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}
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y = x + toint - toint - x;
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if (y > 0.5) y = y + x - 1;
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else if (y <= -0.5) y = y + x + 1;
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else y = y + x;
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if (u.i >> 63) y = -y;
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return y;
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}
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float roundf(float x) {
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static const double_t toint = 1/FLT_EPSILON;
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union {float f; uint32_t i;} u = {x};
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int e = u.i >> 23 & 0xff;
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float_t y;
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if (e >= 0x7f+23) return x;
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if (u.i >> 31) x = -x;
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if (e < 0x7f-1) {
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just_do_it(float) _x = x + toint;
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return 0*u.f;
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}
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y = x + toint - toint - x;
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if (y > 0.5f) y = y + x - 1;
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else if (y <= -0.5f) y = y + x + 1;
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else y = y + x;
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if (u.i >> 31) y = -y;
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return y;
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}
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long double roundl(long double x) {
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return round(x);
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}
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long lround(double x) {
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return round(x);
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}
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long lroundf(float x) {
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return roundf(x);
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}
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long lroundl(long double x) {
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return roundl(x);
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}
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long long llround(double x) {
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return round(x);
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}
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long long llroundf(float x) {
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return roundf(x);
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}
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long long llroundl(long double x) {
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return roundl(x);
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}
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double ceil(double x) {
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static const double_t toint = 1/DBL_EPSILON;
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union {double f; uint64_t i;} u = {x};
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int e = u.i >> 52 & 0x7ff;
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double_t y;
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if (e >= 0x3ff+52 || x == 0)
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return x;
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/* y = int(x) - x, where int(x) is an integer neighbor of x */
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if (u.i >> 63)
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y = x - toint + toint - x;
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else
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y = x + toint - toint - x;
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/* special case because of non-nearest rounding modes */
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if (e <= 0x3ff-1) {
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just_do_it(double) _x = y;
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return u.i >> 63 ? -0.0 : 1;
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}
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if (y < 0)
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return x + y + 1;
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return x + y;
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}
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float ceilf(float x) {
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union {float f; uint32_t i;} u = {x};
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int e = (int)(u.i >> 23 & 0xff) - 0x7f;
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uint32_t m;
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if (e >= 23)
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return x;
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if (e >= 0) {
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m = 0x007fffff >> e;
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if ((u.i & m) == 0)
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return x;
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just_do_it(float) _x = (x + 0x1p120f);
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if (u.i >> 31 == 0)
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u.i += m;
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u.i &= ~m;
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} else {
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just_do_it(float) _x = (x + 0x1p120f);
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if (u.i >> 31)
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u.f = -0.0;
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else if (u.i << 1)
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u.f = 1.0;
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}
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return u.f;
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}
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long double ceill(long double x) {
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return ceil(x);
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}
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double floor(double x) {
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static const double_t toint = 1/DBL_EPSILON;
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union {double f; uint64_t i;} u = {x};
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int e = u.i >> 52 & 0x7ff;
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double_t y;
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if (e >= 0x3ff+52 || x == 0)
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return x;
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/* y = int(x) - x, where int(x) is an integer neighbor of x */
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if (u.i >> 63)
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y = x - toint + toint - x;
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else
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y = x + toint - toint - x;
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/* special case because of non-nearest rounding modes */
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if (e <= 0x3ff-1) {
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just_do_it(double) _x = (y);
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return u.i >> 63 ? -1 : 0;
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}
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if (y > 0)
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return x + y - 1;
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return x + y;
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}
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float floorf(float x) {
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union {float f; uint32_t i;} u = {x};
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int e = (int)(u.i >> 23 & 0xff) - 0x7f;
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uint32_t m;
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if (e >= 23)
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return x;
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if (e >= 0) {
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m = 0x007fffff >> e;
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if ((u.i & m) == 0)
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return x;
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just_do_it(float) _x = (x + 0x1p120f);
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if (u.i >> 31)
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u.i += m;
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u.i &= ~m;
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} else {
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just_do_it(float) _x = (x + 0x1p120f);
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if (u.i >> 31 == 0)
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u.i = 0;
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else if (u.i << 1)
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u.f = -1.0;
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}
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return u.f;
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}
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long double floorl(long double x) {
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return floor(x);
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}
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double trunc(double x) {
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union {double f; uint64_t i;} u = {x};
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int e = (int)(u.i >> 52 & 0x7ff) - 0x3ff + 12;
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uint64_t m;
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if (e >= 52 + 12)
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return x;
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if (e < 12)
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e = 1;
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m = -1ULL >> e;
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if ((u.i & m) == 0)
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return x;
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just_do_it(double) _x = (x + 0x1p120f);
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u.i &= ~m;
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return u.f;
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}
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float truncf(float x) {
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union {float f; uint32_t i;} u = {x};
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int e = (int)(u.i >> 23 & 0xff) - 0x7f + 9;
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uint32_t m;
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if (e >= 23 + 9)
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return x;
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if (e < 9)
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e = 1;
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m = -1U >> e;
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if ((u.i & m) == 0)
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return x;
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just_do_it(float) _x = (x + 0x1p120f);
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u.i &= ~m;
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return u.f;
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}
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long double truncl(long double x) {
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return trunc(x);
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}
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