ciabatta/code/math/pow.h

96 lines
2.6 KiB
C

#include <errno.h>
#if !defined(_isqrt_defined)
#define _isqrt_defined
static uint64_t _isqrt(uint64_t num, uint64_t *remp) {
// To find a square root of a number
// We get rid of zero
if(num == 0) {
*remp = 0;
return 0;
}
// Then, starting from the bottom, split num into 2-digit pairs
// and find the top-most non-zero pair
uint64_t i = 0;
while(i != (sizeof(uint64_t)*8) && (num >> i) != 0) {
i += 2;
}
// Then we start taking guesses such that at each step
// sqrt^2 <= number made of consequent pairs of exausted integers
uint64_t sqrt = 0;
uint64_t rem = 0;
// Repeat until remainder is equal to zero:
do {
i -= 2;
// Bring the next two digits of the number to our remainder
rem = (rem << 2) | ((num >> i) & 0x3);
// Find d such that d(2sqrt+d) <= rem
// Since d could be either 0 or 1 we simply check 1, otherwise its 0
uint64_t d = 1;
uint64_t t = ((sqrt<<2)|1);
if(t <= rem) {
rem -= t;
}
else {
d = 0;
}
// Append the digit to sqrt from the right
sqrt = (sqrt<<1)|d;
} while(i != 0);
*remp = rem;
return sqrt;
}
#endif
// For all it's worth this shit is simply equivalent to
// _isqrt((uint64)x)
// I hate porgaming.
ftype suffix(sqrt)(ftype x) {
if(x < 0) {
#if math_errhandling & MATH_ERRNO
errno = EDOM;
#endif
return NAN;
}
if(x == 0 || isinf(x)) {
return x;
}
if(isnan(x)) {
return NAN;
}
itype bits = suffix(f_bits)(x);
itype exp = f_qexp(bits);
itype man = f_qman(bits);
// Get lots of precision by shifting man right by max bits
// and subtracting this from the exponent
itype bit = 0; // highest set-bit of man
while((man >> (bit+1)) != 0) ++bit;
itype prec_shift_n = f_nbits - bit - 3;
man <<= prec_shift_n;
exp -= prec_shift_n;
// Now do the sqrt of 2^exp * man
// If exp is odd then 2^{2k+1}*sqrt(man) = 2^{2k}*sqrt{2*man}
if((2 + (exp % 2)) % 2 != 0) {
man <<= 1;
}
// Take exp sqrt
exp >>= 1;
// Take sqrt of mantissa
uint64_t rem;
man = (itype)_isqrt(man, &rem);
// Now sqrt(x) = 2^exp * man
// we need to normalize this shit
bit = 0; // highest set-bit of man
while((man >> (bit+1)) != 0) ++bit;
exp += bit;
man <<= f_nbits-bit;
exp += f_ebias;
man >>= f_nbits-f_mbits;
man &= f_mmask;
// Cons it back
bits = b_cons(0, exp, man);
return suffix(f_frombits)(bits);
}