ciabatta/code/math/floats.h

46 lines
1.1 KiB
C

#include <math.h>
#define f_man_bits (f_sig_bits - 1)
#define f_exp_bits (f_bits - f_man_bits - 1)
#define b_sign_val(b) ((b) >> (f_exp_bits + f_man_bits))
#define b_bexp_val(b) (((b) >> f_man_bits) & f_exp_mask)
#define b_mant_val(b) ((b) & f_man_mask)
#define b_mant_mask ((1 << f_man_bits) - 1)
#define b_bexp_mask ((1 << f_exp_bits) - 1)
#define b_mant_max ((1 << f_man_bits) - 1)
#define b_bexp_max ((1 << f_exp_bits) - 1)
#define b_exp_bias ((1 << (f_exp_bits-1)) - 1)
#define b_exp_val(b) (b_bexp_val(b) - b_exp_bias)
static inline itype suffix(getbits)(ftype f) {
union _f {
ftype f;
itype i;
} u;
u.f = f;
int bits = u.i;
return bits;
}
int suffix(_fpclassify)(ftype f) {
itype bits = suffix(getbits)(f);
itype sign = b_sign_val(bits);
itype bexp = b_bexp_val(bits);
itype mant = b_mant_val(bits);
if(bexp == b_bexp_max) {
if(mant == 0) return FP_INFINITE;
else return FP_NAN;
}
else if(bexp == 0) {
if(mant == 0) return FP_ZERO;
else return FP_SUBNORMAL;
}
else {
return FP_NORMAL;
}
}