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# Compilers And You: A Sonata in 8 Parts
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# Compilers: How To Make a Programming Language
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## Parsers
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Other compiler-related topics out of scope:
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- What are programs anyway (Forth, LISP)
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- Computation: Turing machines, lambda calculus
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- Compiler optimization
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- GC (motivated by LISP)
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## Lexers
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aesthetics:
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- stay motivated; stick close to a c-like, imperative, procedural model because that's what people are used to
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## IR
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motivation / goals / what questions are we trying to answer:
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- I want to be able to make a toy procedural language.
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- like C, Algol, JS, Lua, etc.
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- possible user motivations:
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- I want to make a game scripting language
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- I want to make a DSL for my job (and I want syntax highlighting!)
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- I want to do simple static analysis of my projects
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## SSA
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ok what do we want to cover
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- classical compiler structure (lexer -> parser -> codegen)
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- semantic analysis / type checking
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- modern compiler structures (IR / SSA, optimization)
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- interpreters vs. JITs vs. AOTs vs. "transpilers"
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- executables and linkers
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- regular expressions?
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- regular languages / grammars / language structure / automata
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## Backend Codegen
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the c compilation process
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- translation units
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- preprocessing -> (the whole compilation process) -> object files -> linking
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- c compilation model is not in favor any more, don't like compiling all these files separately
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- ABIs and FFI
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- should maybe be in separate article
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## The actual progression
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- Simple expression interpreter (parse and evaluate)
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- Classical compiler construction (lex -> parse -> output), semantic analysis / type checking
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- motivation: complex structures! recursion! etc.
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- many of these resources exist and cover different aspects of the process in different ways
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- Grammars and language structure
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- Types of output (interpreter vs. AOT vs. JIT, etc.)
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- We can probably find resources on specific ones of these
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- Modern phases (IR / SSA)
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- Mention WASM?
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- The terrors of the real world
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- Executables, linkers, and debug info
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- The C ABI and FFI
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- Register allocation
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- C is not the only language
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- LISP
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- Forth
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- This could be a whole topic maybe
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## Link dump
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- lua grammar: http://lua-users.org/wiki/LuaGrammar
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- pascal railroad diagrams: https://www.cs.utexas.edu/users/novak/grammar.html
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- tons of links: https://github.com/aalhour/awesome-compilers
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- dragon book: http://ce.sharif.edu/courses/94-95/1/ce414-2/resources/root/Text%20Books/Compiler%20Design/Alfred%20V.%20Aho,%20Monica%20S.%20Lam,%20Ravi%20Sethi,%20Jeffrey%20D.%20Ullman-Compilers%20-%20Principles,%20Techniques,%20and%20Tools-Pearson_Addison%20Wesley%20(2006).pdf
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- expression parsing examples:
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- pratt parsing and recursive descent: https://journal.stuffwithstuff.com/2011/03/19/pratt-parsers-expression-parsing-made-easy/
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- dunno, not recursive descent: https://www.cs.rochester.edu/u/nelson/courses/csc_173/grammars/parsing.html
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- gary bernhardt's compiler from scratch: https://www.destroyallsoftware.com/screencasts/catalog/a-compiler-from-scratch
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- lambda calculus interpreter: https://justine.lol/lambda/
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## Optimization Passes
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## Debug Symbols
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## Linkers
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