package discord import ( "bytes" "context" "encoding/json" "fmt" "io" "net/http" "net/http/httputil" "net/url" "strings" "git.handmade.network/hmn/hmn/src/config" "git.handmade.network/hmn/hmn/src/logging" "git.handmade.network/hmn/hmn/src/oops" ) const ( BotName = "HandmadeNetwork" BaseUrl = "https://discord.com/api/v9" UserAgentURL = "https://handmade.network/" UserAgentVersion = "1.0" ) var UserAgent = fmt.Sprintf("%s (%s, %s)", BotName, UserAgentURL, UserAgentVersion) var httpClient = &http.Client{} func buildUrl(path string) string { return fmt.Sprintf("%s%s", BaseUrl, path) } func makeRequest(ctx context.Context, method string, path string, body []byte) *http.Request { var bodyReader io.Reader if body != nil { bodyReader = bytes.NewBuffer(body) } req, err := http.NewRequestWithContext(ctx, method, buildUrl(path), bodyReader) if err != nil { panic(err) } req.Header.Add("Authorization", fmt.Sprintf("Bot %s", config.Config.Discord.BotToken)) req.Header.Add("User-Agent", UserAgent) return req } type GetGatewayBotResponse struct { URL string `json:"url"` // We don't care about shards or session limit stuff; we will never hit those limits } func GetGatewayBot(ctx context.Context) (*GetGatewayBotResponse, error) { const name = "Get Gateway Bot" res, err := doWithRateLimiting(ctx, name, func(ctx context.Context) *http.Request { return makeRequest(ctx, http.MethodGet, "/gateway/bot", nil) }) if err != nil { return nil, err } defer res.Body.Close() if res.StatusCode != 200 { logErrorResponse(ctx, name, res, "") return nil, oops.New(nil, "received error from Discord") } body, err := io.ReadAll(res.Body) if err != nil { panic(err) } var result GetGatewayBotResponse err = json.Unmarshal(body, &result) if err != nil { return nil, oops.New(err, "failed to unmarshal Discord response") } return &result, nil } type CreateMessageRequest struct { Content string `json:"content"` } func CreateMessage(ctx context.Context, channelID string, payloadJSON string) (*Message, error) { const name = "Create Message" path := fmt.Sprintf("/channels/%s/messages", channelID) res, err := doWithRateLimiting(ctx, name, func(ctx context.Context) *http.Request { req := makeRequest(ctx, http.MethodPost, path, []byte(payloadJSON)) req.Header.Add("Content-Type", "application/json") return req }) if err != nil { return nil, err } defer res.Body.Close() if res.StatusCode >= 400 { logErrorResponse(ctx, name, res, "") return nil, oops.New(nil, "received error from Discord") } // Maybe in the future we could more nicely handle errors like "bad channel", // but honestly what are the odds that we mess that up... bodyBytes, err := io.ReadAll(res.Body) if err != nil { panic(err) } var msg Message err = json.Unmarshal(bodyBytes, &msg) if err != nil { return nil, oops.New(err, "failed to unmarshal Discord message") } return &msg, nil } func DeleteMessage(ctx context.Context, channelID string, messageID string) error { const name = "Delete Message" path := fmt.Sprintf("/channels/%s/messages/%s", channelID, messageID) res, err := doWithRateLimiting(ctx, name, func(ctx context.Context) *http.Request { return makeRequest(ctx, http.MethodDelete, path, nil) }) if err != nil { return err } defer res.Body.Close() if res.StatusCode != http.StatusNoContent { logErrorResponse(ctx, name, res, "") return oops.New(nil, "got unexpected status code when deleting message") } return nil } func CreateDM(ctx context.Context, recipientID string) (*Channel, error) { const name = "Create DM" path := "/users/@me/channels" body := []byte(fmt.Sprintf(`{"recipient_id":"%s"}`, recipientID)) res, err := doWithRateLimiting(ctx, name, func(ctx context.Context) *http.Request { req := makeRequest(ctx, http.MethodPost, path, body) req.Header.Add("Content-Type", "application/json") return req }) if err != nil { return nil, err } defer res.Body.Close() if res.StatusCode >= 400 { logErrorResponse(ctx, name, res, "") return nil, oops.New(nil, "received error from Discord") } bodyBytes, err := io.ReadAll(res.Body) if err != nil { panic(err) } var channel Channel err = json.Unmarshal(bodyBytes, &channel) if err != nil { return nil, oops.New(err, "failed to unmarshal Discord channel") } return &channel, nil } type OAuthCodeExchangeResponse struct { AccessToken string `json:"access_token"` TokenType string `json:"token_type"` ExpiresIn int `json:"expires_in"` RefreshToken string `json:"refresh_token"` Scope string `json:"scope"` } func ExchangeOAuthCode(ctx context.Context, code, redirectURI string) (*OAuthCodeExchangeResponse, error) { const name = "OAuth Code Exchange" body := make(url.Values) body.Set("client_id", config.Config.Discord.OAuthClientID) body.Set("client_secret", config.Config.Discord.OAuthClientSecret) body.Set("grant_type", "authorization_code") body.Set("code", code) body.Set("redirect_uri", redirectURI) bodyStr := body.Encode() res, err := doWithRateLimiting(ctx, name, func(ctx context.Context) *http.Request { req, err := http.NewRequestWithContext( ctx, http.MethodPost, "https://discord.com/api/oauth2/token", strings.NewReader(bodyStr), ) if err != nil { panic(err) } req.Header.Add("User-Agent", UserAgent) req.Header.Add("Content-Type", "application/x-www-form-urlencoded") return req }) if err != nil { return nil, err } defer res.Body.Close() if res.StatusCode >= 400 { logErrorResponse(ctx, name, res, "") return nil, oops.New(nil, "received error from Discord") } bodyBytes, err := io.ReadAll(res.Body) if err != nil { panic(err) } var tokenResponse OAuthCodeExchangeResponse err = json.Unmarshal(bodyBytes, &tokenResponse) if err != nil { return nil, oops.New(err, "failed to unmarshal Discord OAuth token") } return &tokenResponse, nil } func GetCurrentUserAsOAuth(ctx context.Context, accessToken string) (*User, error) { const name = "Get Current User" res, err := doWithRateLimiting(ctx, name, func(ctx context.Context) *http.Request { req, err := http.NewRequestWithContext(ctx, http.MethodGet, buildUrl("/users/@me"), nil) if err != nil { panic(err) } req.Header.Add("Authorization", fmt.Sprintf("Bearer %s", accessToken)) req.Header.Add("User-Agent", UserAgent) return req }) if err != nil { return nil, err } defer res.Body.Close() if res.StatusCode >= 400 { logErrorResponse(ctx, name, res, "") return nil, oops.New(nil, "received error from Discord") } bodyBytes, err := io.ReadAll(res.Body) if err != nil { panic(err) } var user User err = json.Unmarshal(bodyBytes, &user) if err != nil { return nil, oops.New(err, "failed to unmarshal Discord user") } return &user, nil } func AddGuildMemberRole(ctx context.Context, userID, roleID string) error { const name = "Delete Message" path := fmt.Sprintf("/guilds/%s/members/%s/roles/%s", config.Config.Discord.GuildID, userID, roleID) res, err := doWithRateLimiting(ctx, name, func(ctx context.Context) *http.Request { return makeRequest(ctx, http.MethodPut, path, nil) }) if err != nil { return err } defer res.Body.Close() if res.StatusCode != http.StatusNoContent { logErrorResponse(ctx, name, res, "") return oops.New(nil, "got unexpected status code when adding role") } return nil } func logErrorResponse(ctx context.Context, name string, res *http.Response, msg string) { dump, err := httputil.DumpResponse(res, true) if err != nil { panic(err) } logging.ExtractLogger(ctx).Error().Str("name", name).Msg(msg) fmt.Println(string(dump)) }