orca/samples/fluid/build.bat

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@echo off
set ORCA_DIR=..\..
set STDLIB_DIR=%ORCA_DIR%\src\libc-shim
:: compile wasm module
set wasmFlags=--target=wasm32^
--no-standard-libraries ^
-mbulk-memory ^
-g -O2 ^
-D__ORCA__ ^
-Wl,--no-entry ^
-Wl,--export-dynamic ^
-isystem %STDLIB_DIR%\include ^
-I%ORCA_DIR%\src ^
-I%ORCA_DIR%\src\ext
set shaders=src/shaders/advect.glsl^
src/shaders/blit_div_fragment.glsl^
src/shaders/blit_div_vertex.glsl^
src/shaders/blit_fragment.glsl^
src/shaders/blit_residue_fragment.glsl^
src/shaders/blit_vertex.glsl^
src/shaders/common_vertex.glsl^
src/shaders/divergence.glsl^
src/shaders/jacobi_step.glsl^
src/shaders/multigrid_correct.glsl^
src/shaders/multigrid_restrict_residual.glsl^
src/shaders/splat.glsl^
src/shaders/subtract_pressure.glsl
This commit restructures the codebase to melt the milepost platform layer into the main orca codebase. Here's a list of commits squashed in this update: - move angle files to ext/ and pull includes/libs from there when needed - remove milepost/ext/angle_headers - Collapsed milepost/ext into ext - Collapse milepost/scripts into scripts/ - collapse milepost/resources into resources/. WARN: this temporarily breaks milepost's native examples - collapse milepost/test into test/ - renamed test/ to tests/ - build milepost directly into build/bin - remove unused GLES and KHR folders from sdk/ - reorganizing milepost directory tree into app, graphics, platfrom, ui, util - collapse milepost/src to src/ - Move all native examples to sketches/ and remove milepost repo - Moving sketches resources into their own shared folder separate from the runtime's resource folder - Moving all binding code to src/wasmbind - Moving all binding code to src/wasmbind - pong: fix typo in error log - fixing log parameter order - add error logs to mg_image_create_* - Fix build scripts on windows - fixed include mistake after rebase - collapsing milepost.{h|c|m} to orca.{h|c|m} and moving from sdk/ to src/ - rename orca_app.h/main.c to runtime.h/c - collapsed sdk/ to src/ - put old sdk files into their respective dirs - renamed canvas_api.json to surface_api.json - moved all stb headers in ext/stb/ - remove unused OpenSansLatinSubset.ttf font - moving cstdlib to src/wasmlibc and removing some duplicates with src/platform - move libc stdarg and string functions from platform/ to wasmlibc/ - rename wasmlibc to libc-shim to reflect non-completeness - Expose abort/assert variadic functions and macros to orca apps, and forward libc-shim abort/assert to these - move Orca API runtime implementations to runtime_xxx - fix missing math constants when including math.h with msvc in graphics_common.c - Change name of runtime to orca_runtime. When bundling on Windows, change name of runtime executable to the name of the app.
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call python3 ../../scripts/embed_text_files.py --prefix=glsl_ --output src/glsl_shaders.h %shaders%
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IF %ERRORLEVEL% NEQ 0 EXIT /B %ERRORLEVEL%
clang %wasmFlags% -o .\module.wasm %ORCA_DIR%\src\orca.c %STDLIB_DIR%\src\*.c src\main.c
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IF %ERRORLEVEL% NEQ 0 EXIT /B %ERRORLEVEL%
orca bundle --orca-dir %ORCA_DIR% --name Fluid --icon icon.png module.wasm