81 lines
1.4 KiB
C
81 lines
1.4 KiB
C
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/************************************************************//**
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*
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* @file: main.cpp
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* @author: Martin Fouilleul
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* @date: 30/07/2022
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* @revision:
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*
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*****************************************************************/
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#include<stdlib.h>
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#include<string.h>
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#include"win32_app.c"
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#include"debug_log.c"
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#include"memory.c"
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#include"strings.c"
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#include"ringbuffer.c"
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#include"win32_base_allocator.c"
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#include"utf8.c"
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#define MG_IMPLEMENTS_BACKEND_GL
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#include"graphics.c"
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#include"win32_gl_surface.c"
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//#define LOG_SUBSYSTEM "Main"
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int main()
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{
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LogLevel(LOG_LEVEL_DEBUG);
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mp_init();
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mp_rect rect = {.x = 100, .y = 100, .w = 800, .h = 600};
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mp_window window = mp_window_create(rect, "test", 0);
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//TODO: create surface
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mg_surface surface = mg_surface_create_for_window(window, MG_BACKEND_GL);
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mp_window_bring_to_front_and_focus(window);
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while(!mp_should_quit())
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{
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mp_pump_events(0);
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mp_event event = {0};
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while(mp_next_event(&event))
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{
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switch(event.type)
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{
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case MP_EVENT_KEYBOARD_CHAR:
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{
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printf("entered char %s\n", event.character.sequence);
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} break;
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case MP_EVENT_WINDOW_CLOSE:
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{
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mp_do_quit();
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} break;
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case MP_EVENT_WINDOW_RESIZE:
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{
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} break;
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default:
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break;
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}
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}
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mg_surface_prepare(surface);
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//DO stuff
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glClearColor(1, 0, 1, 1);
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glClear(GL_COLOR_BUFFER_BIT);
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mg_surface_present(surface);
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}
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mp_terminate();
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return(0);
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}
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