47 lines
1.1 KiB
C
47 lines
1.1 KiB
C
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/************************************************************//**
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*
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* @file: win32_base_allocator.c
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* @author: Martin Fouilleul
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* @date: 17/12/2022
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* @revision:
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*
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*****************************************************************/
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#include<windows.h>
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#include"platform_base_allocator.h"
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void mem_base_nop(void* context, void* ptr, u64 size) {}
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void* mem_base_reserve_win32(void* context, u64 size)
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{
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void* result = VirtualAlloc(0, size, MEM_RESERVE, PAGE_READWRITE);
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return(result);
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}
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void mem_base_commit_win32(void* context, void* ptr, u64 size)
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{
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VirtualAlloc(ptr, size, MEM_COMMIT, PAGE_READWRITE);
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}
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void mem_base_release_win32(void* context, void* ptr, u64 size)
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{
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VirtualFree(ptr, size, MEM_RELEASE);
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}
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void mem_base_decommit_win32(void* context, void* ptr, u64 size)
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{
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VirtualFree(ptr, size, MEM_DECOMMIT);
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}
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mem_base_allocator* mem_base_allocator_default()
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{
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static mem_base_allocator base = {0};
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if(base.reserve == 0)
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{
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base.reserve = mem_base_reserve_win32;
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base.commit = mem_base_commit_win32;
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base.decommit = mem_base_decommit_win32;
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base.release = mem_base_release_win32;
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}
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return(&base);
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}
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