orca/samples/fluid/build.bat

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@echo off
:: compile wasm module
set wasmFlags=--target=wasm32^
--no-standard-libraries ^
-fno-builtin ^
-Wl,--no-entry ^
-Wl,--export-dynamic ^
-g ^
-O2 ^
-mbulk-memory ^
-D__ORCA__ ^
-isystem ..\..\cstdlib\include -I ..\..\sdk -I..\..\ext -I ..\..\milepost -I ..\..\milepost\src
set shaders=src/shaders/advect.glsl^
src/shaders/blit_div_fragment.glsl^
src/shaders/blit_div_vertex.glsl^
src/shaders/blit_fragment.glsl^
src/shaders/blit_residue_fragment.glsl^
src/shaders/blit_vertex.glsl^
src/shaders/common_vertex.glsl^
src/shaders/divergence.glsl^
src/shaders/jacobi_step.glsl^
src/shaders/multigrid_correct.glsl^
src/shaders/multigrid_restrict_residual.glsl^
src/shaders/splat.glsl^
src/shaders/subtract_pressure.glsl
call python3 ../../scripts/embed_text_files.py --prefix=glsl_ --output src/glsl_shaders.h %shaders%
clang %wasmFlags% -o .\module.wasm ..\..\sdk\orca.c ..\..\cstdlib\src\*.c src\main.c
orca bundle --orca-dir ..\.. --icon icon.png --name Fluid module.wasm