[platform/canvas]
- Changed canvas coordinate system to match UI coord system (origin at top left, y axis down) - Changed mouse coordinate system to match UI and canvas - No need to pass width/height to ui_begin_frame() anymore
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7b2ef080e8
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1212d714d5
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@ -51,8 +51,8 @@ int main()
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str8 path1 = mp_app_get_resource_path(mem_scratch(), "../resources/triceratops.png");
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str8 path2 = mp_app_get_resource_path(mem_scratch(), "../resources/Top512.png");
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mg_image_region image1 = mg_image_atlas_alloc_from_file(atlas, atlasImage, path1, true);
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mg_image_region image2 = mg_image_atlas_alloc_from_file(atlas, atlasImage, path2, true);
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mg_image_region image1 = mg_image_atlas_alloc_from_file(atlas, atlasImage, path1, false);
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mg_image_region image2 = mg_image_atlas_alloc_from_file(atlas, atlasImage, path2, false);
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// start app
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mp_window_bring_to_front(window);
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@ -123,14 +123,14 @@ int main()
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{
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if(y + 200 < contentRect.h)
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{
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y+=5;
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y-=5;
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}
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}
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else if(event.key.code == MP_KEY_DOWN)
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{
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if(y - 200 > 0)
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{
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y-=5;
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y+=5;
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}
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}
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//*/
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@ -180,19 +180,19 @@ int main()
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mg_set_color_rgba(0, 0, 0, 1);
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mg_set_width(20);
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mg_move_to(x-100, y-100);
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mg_cubic_to(x-50, y-150+frown, x+50, y-150+frown, x+100, y-100);
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mg_move_to(x-100, y+100);
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mg_cubic_to(x-50, y+150+frown, x+50, y+150+frown, x+100, y+100);
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mg_stroke();
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// eyes
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mg_ellipse_fill(x-70, y+50, 30, 50);
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mg_ellipse_fill(x+70, y+50, 30, 50);
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mg_ellipse_fill(x-70, y-50, 30, 50);
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mg_ellipse_fill(x+70, y-50, 30, 50);
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// text
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mg_set_color_rgba(0, 0, 1, 1);
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mg_set_font(font);
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mg_set_font_size(12);
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mg_move_to(50, 50);
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mg_move_to(50, 600-50);
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str8 text = str8_pushf(mem_scratch(),
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"Milepost vector graphics test program (frame time = %fs, fps = %f)...",
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@ -43,11 +43,11 @@ int main()
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//NOTE: create image
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str8 imagePath = mp_app_get_resource_path(mem_scratch(), "../resources/triceratops.png");
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mg_image image = mg_image_create_from_file(imagePath, true);
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mg_image image = mg_image_create_from_file(imagePath, false);
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vec2 imageSize = mg_image_size(image);
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str8 imagePath2 = mp_app_get_resource_path(mem_scratch(), "../resources/Top512.png");
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mg_image image2 = mg_image_create_from_file(imagePath2, true);
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mg_image image2 = mg_image_create_from_file(imagePath2, false);
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vec2 imageSize2 = mg_image_size(image2);
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// start app
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@ -140,11 +140,8 @@ int main()
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f32 zoom = 1;
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f32 startX = 10;
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f32 startY = (contentRect.h - lineHeight - 10);
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/*
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f32 startX = -100;
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f32 startY = -100;
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*/
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f32 startY = 10 + lineHeight;
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while(!mp_should_quit())
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{
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f64 startFrameTime = mp_get_time(MP_CLOCK_MONOTONIC);
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@ -167,7 +164,7 @@ int main()
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if(event.key.action == MP_KEY_PRESS)
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{
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tracked = true;
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vec2 mousePos = mp_input_mouse_position();
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vec2 mousePos = mp_mouse_position();
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trackPoint.x = mousePos.x/zoom - startX;
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trackPoint.y = mousePos.y/zoom - startY;
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}
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@ -180,7 +177,7 @@ int main()
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case MP_EVENT_MOUSE_WHEEL:
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{
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vec2 mousePos = mp_input_mouse_position();
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vec2 mousePos = mp_mouse_position();
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f32 trackX = mousePos.x/zoom - startX;
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f32 trackY = mousePos.y/zoom - startY;
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@ -198,7 +195,7 @@ int main()
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if(tracked)
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{
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vec2 mousePos = mp_input_mouse_position();
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vec2 mousePos = mp_mouse_position();
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startX = mousePos.x/zoom - trackPoint.x;
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startY = mousePos.y/zoom - trackPoint.y;
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}
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@ -249,7 +246,7 @@ int main()
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mg_glyph_outlines((str32){subIndex, glyphs});
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mg_fill();
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textY -= lineHeight;
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textY += lineHeight;
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mg_move_to(textX, textY);
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startIndex++;
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@ -261,7 +258,7 @@ int main()
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mg_set_color_rgba(0, 0, 1, 1);
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mg_set_font(font);
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mg_set_font_size(14);
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mg_move_to(10, 10 + lineHeight);
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mg_move_to(10, contentRect.h - 10 - lineHeight);
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str8 text = str8_pushf(mem_scratch(),
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"Test program: %i glyphs, frame time = %fs, fps = %f",
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@ -258,7 +258,7 @@ int main()
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ui_flags defaultFlags = UI_FLAG_DRAW_BORDER;
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ui_box* root = 0;
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ui_frame(800, 610)
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ui_frame()
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{
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root = ui_box_top();
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@ -3348,7 +3348,7 @@ mp_rect mg_glyph_outlines_from_font_data(mg_font_data* fontData, str32 glyphIndi
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f32 xOffset = canvas->subPathLastPoint.x;
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f32 yOffset = canvas->subPathLastPoint.y;
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f32 flip = canvas->textFlip ? -1 : 1;
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f32 flip = canvas->textFlip ? 1 : -1;
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if(!glyphIndex || glyphIndex >= fontData->glyphCount)
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{
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@ -16,7 +16,7 @@ vertex vs_out VertexShader(ushort vid [[vertex_id]])
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{
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vs_out out;
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out.uv = float2((vid << 1) & 2, vid & 2);
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out.pos = float4(out.uv * float2(2, 2) + float2(-1, -1), 0, 1);
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out.pos = float4(out.uv * float2(2, -2) + float2(-1, 1), 0, 1);
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return(out);
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}
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@ -871,12 +871,12 @@ static void mp_process_mouse_button(NSEvent* nsEvent, mp_window_data* window, mp
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event.type = MP_EVENT_MOUSE_MOVE;
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event.window = mp_window_handle_from_ptr(window);
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event.move.x = p.x;
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event.move.y = p.y;
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event.move.y = frame.size.height - p.y;
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event.move.deltaX = [nsEvent deltaX];
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event.move.deltaY = -[nsEvent deltaY];
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event.move.deltaY = [nsEvent deltaY];
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event.move.mods = mp_convert_osx_mods([nsEvent modifierFlags]);
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mp_update_mouse_move(p.x, p.y, event.move.deltaX, event.move.deltaY);
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mp_update_mouse_move(event.move.x, event.move.y, event.move.deltaX, event.move.deltaY);
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mp_queue_event(&event);
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}
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@ -891,7 +891,7 @@ static void mp_process_mouse_button(NSEvent* nsEvent, mp_window_data* window, mp
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event.move.x = 0;
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event.move.y = 0;
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event.move.deltaX = [nsEvent scrollingDeltaX]*factor;
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event.move.deltaY = [nsEvent scrollingDeltaY]*factor;
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event.move.deltaY = -[nsEvent scrollingDeltaY]*factor;
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event.move.mods = mp_convert_osx_mods([nsEvent modifierFlags]);
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mp_update_mouse_wheel(event.move.deltaX, event.move.deltaY);
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25
src/ui.c
25
src/ui.c
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@ -66,9 +66,6 @@ typedef struct ui_context
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{
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bool init;
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f32 width;
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f32 height;
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u64 frameCounter;
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f64 frameTime;
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f64 lastFrameDuration;
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@ -384,10 +381,7 @@ bool ui_box_hovering(ui_box* box, vec2 p)
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vec2 ui_mouse_position(void)
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{
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ui_context* ui = ui_get_context();
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vec2 mousePos = mp_mouse_position();
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mousePos.y = ui->height - mousePos.y;
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return(mousePos);
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}
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@ -395,7 +389,6 @@ vec2 ui_mouse_delta(void)
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{
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ui_context* ui = ui_get_context();
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vec2 delta = mp_mouse_delta();
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delta.y *= -1.;
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return(delta);
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}
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@ -403,7 +396,6 @@ vec2 ui_mouse_wheel(void)
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{
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ui_context* ui = ui_get_context();
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vec2 delta = mp_mouse_wheel();
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delta.y *= -1.;
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return(delta);
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}
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@ -1278,33 +1270,24 @@ void ui_draw()
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ui_context* ui = ui_get_context();
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//NOTE: draw
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mg_mat2x3 transform = {1, 0, 0,
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0, -1, ui->height};
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bool oldTextFlip = mg_get_text_flip();
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mg_set_text_flip(true);
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mg_set_text_flip(false);
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mg_matrix_push(transform);
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ui_draw_box(ui->root);
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mg_matrix_pop();
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mg_set_text_flip(oldTextFlip);
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//TODO: restore flip??
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}
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//-----------------------------------------------------------------------------
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// frame begin/end
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//-----------------------------------------------------------------------------
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void ui_begin_frame(u32 width, u32 height)
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void ui_begin_frame()
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{
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ui_context* ui = ui_get_context();
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mem_arena_clear(&ui->frameArena);
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ui->width = width;
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ui->height = height;
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ui->frameCounter++;
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f64 time = mp_get_time(MP_CLOCK_MONOTONIC);
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ui->lastFrameDuration = time - ui->frameTime;
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@ -1314,8 +1297,8 @@ void ui_begin_frame(u32 width, u32 height)
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ui->z = 0;
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ui_style defaultStyle = {0};
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defaultStyle.size.s[UI_AXIS_X] = (ui_size){UI_SIZE_PIXELS, width, 0};
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defaultStyle.size.s[UI_AXIS_Y] = (ui_size){UI_SIZE_PIXELS, height, 0};
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defaultStyle.size.s[UI_AXIS_X] = (ui_size){UI_SIZE_CHILDREN};
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defaultStyle.size.s[UI_AXIS_Y] = (ui_size){UI_SIZE_CHILDREN};
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ui->root = ui_box_begin("_root_", 0);
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*ui->root->targetStyle = defaultStyle;
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4
src/ui.h
4
src/ui.h
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@ -316,11 +316,11 @@ void ui_init(void);
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ui_context* ui_get_context(void);
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void ui_set_context(ui_context* context);
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void ui_begin_frame(u32 width, u32 height);
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void ui_begin_frame(void);
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void ui_end_frame(void);
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void ui_draw(void);
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#define ui_frame(width, height) defer_loop(ui_begin_frame(width, height), ui_end_frame())
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#define ui_frame() defer_loop(ui_begin_frame(), ui_end_frame())
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//-------------------------------------------------------------------------------------
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// Box keys
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@ -23,13 +23,7 @@ extern "C" {
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const decltype( ((type *)0)->member ) *__mptr = (ptr); \
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(type *)( (char *)__mptr - OFFSET_OF_CONTAINER(type,member) );})
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#else
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/*
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#define CONTAINER_OF(ptr, type, member) ({ \
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const char *__mptr = (char*)(ptr); \
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(type *)(__mptr - OFFSET_OF_CONTAINER(type,member) );})
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*/
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#define CONTAINER_OF(ptr, type, member) (type *)((char*)(ptr) - OFFSET_OF_CONTAINER(type,member))
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#endif
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//-------------------------------------------------------------------------
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@ -9,6 +9,7 @@
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#ifndef __STRINGS_H_
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#define __STRINGS_H_
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#include<string.h>
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#include"typedefs.h"
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#include"lists.h"
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#include"memory.h"
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