[mtl canvas] allow using multiple textures per batch
This commit is contained in:
parent
0c8e698b6e
commit
203adfd470
|
@ -104,4 +104,8 @@ typedef struct mg_mtl_screen_tile
|
||||||
|
|
||||||
} mg_mtl_screen_tile;
|
} mg_mtl_screen_tile;
|
||||||
|
|
||||||
|
enum {
|
||||||
|
MG_MTL_MAX_IMAGES_PER_BATCH = 30
|
||||||
|
};
|
||||||
|
|
||||||
#endif //__MTL_RENDERER_H_
|
#endif //__MTL_RENDERER_H_
|
||||||
|
|
|
@ -71,6 +71,8 @@ typedef struct mg_mtl_canvas_backend
|
||||||
int maxTileQueueCount;
|
int maxTileQueueCount;
|
||||||
int maxSegmentCount;
|
int maxSegmentCount;
|
||||||
|
|
||||||
|
int currentImageIndex;
|
||||||
|
|
||||||
} mg_mtl_canvas_backend;
|
} mg_mtl_canvas_backend;
|
||||||
|
|
||||||
typedef struct mg_mtl_image_data
|
typedef struct mg_mtl_image_data
|
||||||
|
@ -250,12 +252,8 @@ void mg_mtl_encode_path(mg_mtl_canvas_backend* backend, mg_primitive* primitive,
|
||||||
simd_make_float3(uvTransform.m[1]/scale, uvTransform.m[4]/scale, 0),
|
simd_make_float3(uvTransform.m[1]/scale, uvTransform.m[4]/scale, 0),
|
||||||
simd_make_float3(uvTransform.m[2], uvTransform.m[5], 1));
|
simd_make_float3(uvTransform.m[2], uvTransform.m[5], 1));
|
||||||
|
|
||||||
path->texture = 1;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
path->texture = 0;
|
|
||||||
}
|
}
|
||||||
|
path->texture = backend->currentImageIndex;
|
||||||
|
|
||||||
int nTilesX = ((path->box.z - path->box.x)*scale - 1) / MG_MTL_TILE_SIZE + 1;
|
int nTilesX = ((path->box.z - path->box.x)*scale - 1) / MG_MTL_TILE_SIZE + 1;
|
||||||
int nTilesY = ((path->box.w - path->box.y)*scale - 1) / MG_MTL_TILE_SIZE + 1;
|
int nTilesY = ((path->box.w - path->box.y)*scale - 1) / MG_MTL_TILE_SIZE + 1;
|
||||||
|
@ -938,7 +936,7 @@ void mg_mtl_grow_buffer_if_needed(mg_mtl_canvas_backend* backend, id<MTLBuffer>*
|
||||||
|
|
||||||
void mg_mtl_render_batch(mg_mtl_canvas_backend* backend,
|
void mg_mtl_render_batch(mg_mtl_canvas_backend* backend,
|
||||||
mg_mtl_surface* surface,
|
mg_mtl_surface* surface,
|
||||||
mg_image_data* image,
|
mg_image* images,
|
||||||
int tileSize,
|
int tileSize,
|
||||||
int nTilesX,
|
int nTilesX,
|
||||||
int nTilesY,
|
int nTilesY,
|
||||||
|
@ -1090,10 +1088,16 @@ void mg_mtl_render_batch(mg_mtl_canvas_backend* backend,
|
||||||
|
|
||||||
[rasterEncoder setTexture:backend->outTexture atIndex:0];
|
[rasterEncoder setTexture:backend->outTexture atIndex:0];
|
||||||
|
|
||||||
|
for(int i=0; i<MG_MTL_MAX_IMAGES_PER_BATCH; i++)
|
||||||
|
{
|
||||||
|
if(images[i].h)
|
||||||
|
{
|
||||||
|
mg_mtl_image_data* image = (mg_mtl_image_data*)mg_image_data_from_handle(images[i]);
|
||||||
if(image)
|
if(image)
|
||||||
{
|
{
|
||||||
mg_mtl_image_data* mtlImage = (mg_mtl_image_data*)image;
|
[rasterEncoder setTexture: image->texture atIndex: 1+i];
|
||||||
[rasterEncoder setTexture: mtlImage->texture atIndex: 1];
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
MTLSize rasterGridSize = MTLSizeMake(viewportSize.x, viewportSize.y, 1);
|
MTLSize rasterGridSize = MTLSizeMake(viewportSize.x, viewportSize.y, 1);
|
||||||
|
@ -1229,8 +1233,8 @@ void mg_mtl_canvas_render(mg_canvas_backend* interface,
|
||||||
|
|
||||||
//NOTE: encode and render batches
|
//NOTE: encode and render batches
|
||||||
vec2 currentPos = {0};
|
vec2 currentPos = {0};
|
||||||
|
mg_image images[MG_MTL_MAX_IMAGES_PER_BATCH] = {0};
|
||||||
mg_image currentImage = mg_image_nil();
|
int imageCount = 0;
|
||||||
|
|
||||||
for(int primitiveIndex = 0; primitiveIndex < primitiveCount; primitiveIndex++)
|
for(int primitiveIndex = 0; primitiveIndex < primitiveCount; primitiveIndex++)
|
||||||
{
|
{
|
||||||
|
@ -1238,20 +1242,42 @@ void mg_mtl_canvas_render(mg_canvas_backend* interface,
|
||||||
|
|
||||||
if(primitive->attributes.image.h != 0)
|
if(primitive->attributes.image.h != 0)
|
||||||
{
|
{
|
||||||
if(primitiveIndex && (primitive->attributes.image.h != currentImage.h))
|
backend->currentImageIndex = -1;
|
||||||
|
for(int i=0; i<imageCount; i++)
|
||||||
|
{
|
||||||
|
if(images[i].h == primitive->attributes.image.h)
|
||||||
|
{
|
||||||
|
backend->currentImageIndex = i;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if(backend->currentImageIndex <= 0)
|
||||||
|
{
|
||||||
|
if(imageCount<MG_MTL_MAX_IMAGES_PER_BATCH)
|
||||||
|
{
|
||||||
|
images[imageCount] = primitive->attributes.image;
|
||||||
|
backend->currentImageIndex = imageCount;
|
||||||
|
imageCount++;
|
||||||
|
}
|
||||||
|
else
|
||||||
{
|
{
|
||||||
mg_image_data* imageData = mg_image_data_from_handle(currentImage);
|
|
||||||
|
|
||||||
mg_mtl_render_batch(backend,
|
mg_mtl_render_batch(backend,
|
||||||
surface,
|
surface,
|
||||||
imageData,
|
images,
|
||||||
tileSize,
|
tileSize,
|
||||||
nTilesX,
|
nTilesX,
|
||||||
nTilesY,
|
nTilesY,
|
||||||
viewportSize,
|
viewportSize,
|
||||||
scale);
|
scale);
|
||||||
|
|
||||||
|
images[0] = primitive->attributes.image;
|
||||||
|
backend->currentImageIndex = 0;
|
||||||
|
imageCount = 1;
|
||||||
}
|
}
|
||||||
currentImage = primitive->attributes.image;
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
backend->currentImageIndex = -1;
|
||||||
}
|
}
|
||||||
|
|
||||||
if(primitive->path.count)
|
if(primitive->path.count)
|
||||||
|
@ -1302,11 +1328,9 @@ void mg_mtl_canvas_render(mg_canvas_backend* interface,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
mg_image_data* imageData = mg_image_data_from_handle(currentImage);
|
|
||||||
|
|
||||||
mg_mtl_render_batch(backend,
|
mg_mtl_render_batch(backend,
|
||||||
surface,
|
surface,
|
||||||
imageData,
|
images,
|
||||||
tileSize,
|
tileSize,
|
||||||
nTilesX,
|
nTilesX,
|
||||||
nTilesY,
|
nTilesY,
|
||||||
|
|
|
@ -1450,7 +1450,7 @@ kernel void mtl_merge(constant int* pathCount [[buffer(0)]],
|
||||||
{
|
{
|
||||||
pathOp->kind = MG_MTL_OP_FILL;
|
pathOp->kind = MG_MTL_OP_FILL;
|
||||||
|
|
||||||
if(pathBuffer[pathIndex].color.a == 1)
|
if(pathBuffer[pathIndex].color.a == 1 && pathBuffer[pathIndex].texture < 0)
|
||||||
{
|
{
|
||||||
screenTilesBuffer[tileIndex].first = pathOpIndex;
|
screenTilesBuffer[tileIndex].first = pathOpIndex;
|
||||||
}
|
}
|
||||||
|
@ -1513,7 +1513,7 @@ kernel void mtl_raster(const device mg_mtl_screen_tile* screenTilesBuffer [[buff
|
||||||
device char* logBuffer [[buffer(7)]],
|
device char* logBuffer [[buffer(7)]],
|
||||||
device atomic_int* logOffsetBuffer [[buffer(8)]],
|
device atomic_int* logOffsetBuffer [[buffer(8)]],
|
||||||
texture2d<float, access::write> outTexture [[texture(0)]],
|
texture2d<float, access::write> outTexture [[texture(0)]],
|
||||||
texture2d<float> srcTexture [[texture(1)]],
|
array<texture2d<float>, MG_MTL_MAX_IMAGES_PER_BATCH> srcTextures [[texture(1)]],
|
||||||
uint2 threadGroupCoord [[threadgroup_position_in_grid]],
|
uint2 threadGroupCoord [[threadgroup_position_in_grid]],
|
||||||
uint2 localCoord [[thread_position_in_threadgroup]])
|
uint2 localCoord [[thread_position_in_threadgroup]])
|
||||||
{
|
{
|
||||||
|
@ -1610,7 +1610,8 @@ kernel void mtl_raster(const device mg_mtl_screen_tile* screenTilesBuffer [[buff
|
||||||
float4 nextColor = pathBuffer[pathIndex].color;
|
float4 nextColor = pathBuffer[pathIndex].color;
|
||||||
nextColor.rgb *= nextColor.a;
|
nextColor.rgb *= nextColor.a;
|
||||||
|
|
||||||
if(pathBuffer[pathIndex].texture)
|
int textureIndex = pathBuffer[pathIndex].texture;
|
||||||
|
if(textureIndex >= 0 && textureIndex < MG_MTL_MAX_IMAGES_PER_BATCH)
|
||||||
{
|
{
|
||||||
constexpr sampler smp(mip_filter::nearest, mag_filter::linear, min_filter::linear);
|
constexpr sampler smp(mip_filter::nearest, mag_filter::linear, min_filter::linear);
|
||||||
|
|
||||||
|
@ -1621,7 +1622,7 @@ kernel void mtl_raster(const device mg_mtl_screen_tile* screenTilesBuffer [[buff
|
||||||
float3 ph = float3(sampleCoord.xy, 1);
|
float3 ph = float3(sampleCoord.xy, 1);
|
||||||
float2 uv = (pathBuffer[pathIndex].uvTransform * ph).xy;
|
float2 uv = (pathBuffer[pathIndex].uvTransform * ph).xy;
|
||||||
|
|
||||||
texColor += srcTexture.sample(smp, uv);
|
texColor += srcTextures[textureIndex].sample(smp, uv);
|
||||||
}
|
}
|
||||||
texColor /= srcSampleCount;
|
texColor /= srcSampleCount;
|
||||||
texColor.rgb *= texColor.a;
|
texColor.rgb *= texColor.a;
|
||||||
|
|
Loading…
Reference in New Issue