switch order of designated enums in strings, to make it easier to compile in c++ mode
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@ -629,7 +629,7 @@ oc_str32 oc_font_get_glyph_indices_from_font_data(oc_font_data* fontData, oc_str
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}
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backing.ptr[i] = glyphIndex;
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}
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oc_str32 res = { .len = count, .ptr = backing.ptr };
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oc_str32 res = {.ptr = backing.ptr , .len = count};
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return (res);
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}
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@ -1428,7 +1428,7 @@ oc_rect oc_glyph_outlines_from_font_data(oc_font_data* fontData, oc_str32 glyphI
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if(missingGlyphIndex)
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{
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oc_font_get_glyph_metrics_from_font_data(fontData, (oc_str32){ .len = 1, .ptr = &missingGlyphIndex }, &missingGlyphMetrics);
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oc_font_get_glyph_metrics_from_font_data(fontData, (oc_str32){.ptr = &missingGlyphIndex , .len = 1}, &missingGlyphMetrics);
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}
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else
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{
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@ -14,13 +14,13 @@
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oc_str8 oc_str8_from_buffer(u64 len, char* buffer)
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{
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return ((oc_str8){ .len = len, .ptr = buffer });
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return ((oc_str8){.ptr = buffer , .len = len});
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}
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oc_str8 oc_str8_slice(oc_str8 s, u64 start, u64 end)
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{
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OC_ASSERT(start <= end && start <= s.len && end <= s.len);
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return ((oc_str8){ .len = end - start, .ptr = s.ptr + start });
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return ((oc_str8){.ptr = s.ptr + start , .len = end - start});
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}
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oc_str8 oc_str8_push_buffer(oc_arena* arena, u64 len, char* buffer)
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@ -158,7 +158,7 @@ oc_str8 oc_str8_list_collate(oc_arena* arena, oc_str8_list list, oc_str8 prefix,
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oc_str8 oc_str8_list_join(oc_arena* arena, oc_str8_list list)
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{
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oc_str8 empty = { .len = 0, .ptr = 0 };
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oc_str8 empty = {.ptr = 0 , .len = 0};
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return (oc_str8_list_collate(arena, list, empty, empty, empty));
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}
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@ -221,13 +221,13 @@ oc_str8_list oc_str8_split(oc_arena* arena, oc_str8 str, oc_str8_list separators
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//----------------------------------------------------------------------------------
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oc_str16 oc_str16_from_buffer(u64 len, u16* buffer)
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{
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return ((oc_str16){ .len = len, .ptr = buffer });
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return ((oc_str16){.ptr = buffer , .len = len});
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}
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oc_str16 oc_str16_slice(oc_str16 s, u64 start, u64 end)
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{
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OC_ASSERT(start <= end && start <= s.len && end <= s.len);
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return ((oc_str16){ .len = end - start, .ptr = s.ptr + start });
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return ((oc_str16){.ptr = s.ptr + start , .len = end - start});
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}
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oc_str16 oc_str16_push_buffer(oc_arena* arena, u64 len, u16* buffer)
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@ -298,7 +298,7 @@ oc_str16 oc_str16_list_collate(oc_arena* arena, oc_str16_list list, oc_str16 pre
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oc_str16 oc_str16_list_join(oc_arena* arena, oc_str16_list list)
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{
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oc_str16 empty = { .len = 0, .ptr = 0 };
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oc_str16 empty = {.ptr = 0 , .len = 0};
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return (oc_str16_list_collate(arena, list, empty, empty, empty));
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}
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@ -307,13 +307,13 @@ oc_str16 oc_str16_list_join(oc_arena* arena, oc_str16_list list)
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//----------------------------------------------------------------------------------
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oc_str32 oc_str32_from_buffer(u64 len, u32* buffer)
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{
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return ((oc_str32){ .len = len, .ptr = buffer });
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return ((oc_str32){.ptr = buffer , .len = len});
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}
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oc_str32 oc_str32_slice(oc_str32 s, u64 start, u64 end)
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{
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OC_ASSERT(start <= end && start <= s.len && end <= s.len);
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return ((oc_str32){ .len = end - start, .ptr = s.ptr + start });
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return ((oc_str32){.ptr = s.ptr + start , .len = end - start});
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}
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oc_str32 oc_str32_push_buffer(oc_arena* arena, u64 len, u32* buffer)
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@ -384,6 +384,6 @@ oc_str32 oc_str32_list_collate(oc_arena* arena, oc_str32_list list, oc_str32 pre
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oc_str32 oc_str32_list_join(oc_arena* arena, oc_str32_list list)
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{
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oc_str32 empty = { .len = 0, .ptr = 0 };
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oc_str32 empty = {.ptr = 0 , .len = 0};
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return (oc_str32_list_collate(arena, list, empty, empty, empty));
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}
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@ -38,7 +38,7 @@ typedef struct oc_str8
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size_t len;
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} oc_str8;
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#define OC_STR8(s) ((oc_str8){ .len = (s) ? strlen(s) : 0, .ptr = (char*)s })
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#define OC_STR8(s) ((oc_str8){.ptr = (char*)s , .len = (s) ? strlen(s) : 0})
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//NOTE: this only works with string literals, but is sometimes necessary to generate compile-time constants
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#define OC_STR8_LIT(s) \
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@ -225,7 +225,7 @@ oc_str8 oc_utf8_encode(char* dest, oc_utf32 codePoint)
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dest[3] = (codePoint & 0x3F) | 0x80;
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sz = 4;
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}
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oc_str8 res = { .len = sz, .ptr = dest };
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oc_str8 res = {.ptr = dest , .len = sz};
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return (res);
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}
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@ -239,7 +239,7 @@ oc_str32 oc_utf8_to_codepoints(u64 maxCount, oc_utf32* backing, oc_str8 string)
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backing[codePointIndex] = decode.codepoint;
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byteOffset += decode.size;
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}
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oc_str32 res = { .len = codePointIndex, .ptr = backing };
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oc_str32 res = {.ptr = backing , .len = codePointIndex};
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return (res);
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}
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@ -257,7 +257,7 @@ oc_str8 oc_utf8_from_codepoints(u64 maxBytes, char* backing, oc_str32 codePoints
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oc_utf8_encode(backing + byteOffset, codePoint);
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byteOffset += byteCount;
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}
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oc_str8 res = { .len = byteOffset, .ptr = backing };
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oc_str8 res = {.ptr = backing , .len = byteOffset};
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return (res);
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}
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