[ui, textbox] position cursor at mouse position / extend selection on shift + mouse press or drag
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set INCLUDES=/I ..\..\src /I ..\..\src\util /I ..\..\src\platform /I ../../ext /I ../../ext/angle_headers
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cl /we4013 /Zi /Zc:preprocessor /std:c11 %INCLUDES% main.c /link /LIBPATH:../../bin milepost.dll.lib /out:../../bin/example_ui.exe
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#!/bin/bash
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BINDIR=../../bin
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RESDIR=../../resources
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SRCDIR=../../src
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INCLUDES="-I$SRCDIR -I$SRCDIR/util -I$SRCDIR/platform -I$SRCDIR/app"
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LIBS="-L$BINDIR -lmilepost"
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FLAGS="-mmacos-version-min=10.15.4 -DDEBUG -DLOG_COMPILE_DEBUG"
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clang -g $FLAGS $LIBS $INCLUDES -o $BINDIR/example_ui main.c
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/************************************************************//**
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*
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* @file: main.cpp
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* @author: Martin Fouilleul
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* @date: 30/07/2022
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* @revision:
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*
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*****************************************************************/
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#include<stdlib.h>
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#include<string.h>
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#include<errno.h>
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#define _USE_MATH_DEFINES //NOTE: necessary for MSVC
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#include<math.h>
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#include"milepost.h"
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#define LOG_SUBSYSTEM "Main"
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mg_font create_font()
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{
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//NOTE(martin): create font
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str8 fontPath = mp_app_get_resource_path(mem_scratch(), "../resources/OpenSansLatinSubset.ttf");
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char* fontPathCString = str8_to_cstring(mem_scratch(), fontPath);
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FILE* fontFile = fopen(fontPathCString, "r");
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if(!fontFile)
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{
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LOG_ERROR("Could not load font file '%s': %s\n", fontPathCString, strerror(errno));
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return(mg_font_nil());
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}
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unsigned char* fontData = 0;
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fseek(fontFile, 0, SEEK_END);
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u32 fontDataSize = ftell(fontFile);
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rewind(fontFile);
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fontData = (unsigned char*)malloc(fontDataSize);
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fread(fontData, 1, fontDataSize, fontFile);
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fclose(fontFile);
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unicode_range ranges[5] = {UNICODE_RANGE_BASIC_LATIN,
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UNICODE_RANGE_C1_CONTROLS_AND_LATIN_1_SUPPLEMENT,
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UNICODE_RANGE_LATIN_EXTENDED_A,
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UNICODE_RANGE_LATIN_EXTENDED_B,
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UNICODE_RANGE_SPECIALS};
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mg_font font = mg_font_create_from_memory(fontDataSize, fontData, 5, ranges);
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free(fontData);
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return(font);
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}
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int main()
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{
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LogLevel(LOG_LEVEL_WARNING);
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mp_init();
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mp_clock_init(); //TODO put that in mp_init()?
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ui_init();
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mp_rect windowRect = {.x = 100, .y = 100, .w = 810, .h = 610};
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mp_window window = mp_window_create(windowRect, "test", 0);
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mp_rect contentRect = mp_window_get_content_rect(window);
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//NOTE: create surface
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mg_surface surface = mg_surface_create_for_window(window, MG_BACKEND_DEFAULT);
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mg_surface_swap_interval(surface, 0);
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//TODO: create canvas
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mg_canvas canvas = mg_canvas_create(surface);
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if(mg_canvas_is_nil(canvas))
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{
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printf("Error: couldn't create canvas\n");
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return(-1);
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}
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mg_font font = create_font();
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// start app
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mp_window_bring_to_front(window);
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mp_window_focus(window);
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f32 x = 400, y = 300;
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f32 speed = 0;
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f32 dx = speed, dy = speed;
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f64 frameTime = 0;
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mem_arena textArena = {0};
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mem_arena_init(&textArena);
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while(!mp_should_quit())
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{
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f64 startTime = mp_get_time(MP_CLOCK_MONOTONIC);
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mp_pump_events(0);
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mp_event event = {0};
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while(mp_next_event(&event))
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{
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switch(event.type)
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{
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case MP_EVENT_WINDOW_CLOSE:
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{
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mp_request_quit();
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} break;
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default:
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break;
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}
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}
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if(mp_key_pressed(MP_KEY_C))
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{
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printf("pressed C!\n");
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}
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mg_surface_prepare(surface);
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mp_rect frame = mp_window_get_content_rect(window);
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ui_style defaultStyle = {.bgColor = {0.9, 0.9, 0.9, 1},
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.borderSize = 2,
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.borderColor = {0, 0, 1, 1},
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.fontColor = {0, 0, 0, 1},
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.font = font,
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.fontSize = 32};
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ui_begin_frame(frame.w, frame.h, defaultStyle);
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{
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ui_push_size(UI_AXIS_X, UI_SIZE_CHILDREN, 10, 0);
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ui_push_size(UI_AXIS_Y, UI_SIZE_CHILDREN, 10, 0);
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ui_panel("buttons")
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{
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ui_push_size(UI_AXIS_X, UI_SIZE_TEXT, 5, 0);
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ui_push_size(UI_AXIS_Y, UI_SIZE_TEXT, 5, 0);
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if(ui_button("1: Click me!").clicked)
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{
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printf("Clicked button 1!\n");
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}
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if(ui_button("2: Click me!").clicked)
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{
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printf("Clicked button 2!\n");
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}
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ui_pop_size(UI_AXIS_X);
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ui_pop_size(UI_AXIS_Y);
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}
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ui_panel("sliders")
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{
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static float scrollValue1 = 0.;
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static float scrollValue2 = 0.;
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ui_push_size(UI_AXIS_X, UI_SIZE_PIXELS, 300, 1);
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ui_push_size(UI_AXIS_Y, UI_SIZE_PIXELS, 50, 1);
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ui_scrollbar("scroll1", 0.5, &scrollValue1);
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ui_scrollbar("scroll2", 0.5, &scrollValue2);
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ui_pop_size(UI_AXIS_X);
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ui_pop_size(UI_AXIS_Y);
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}
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ui_panel("textbox")
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{
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ui_push_size(UI_AXIS_X, UI_SIZE_PIXELS, 300, 0);
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ui_push_size(UI_AXIS_Y, UI_SIZE_PIXELS, 50, 0);
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static str8 text = {};
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ui_text_box_result res = ui_text_box("textbox", mem_scratch(), text);
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if(res.changed)
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{
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mem_arena_clear(&textArena);
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text = str8_push_copy(&textArena, res.text);
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}
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ui_pop_size(UI_AXIS_X);
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ui_pop_size(UI_AXIS_Y);
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}
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ui_pop_size(UI_AXIS_X);
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ui_pop_size(UI_AXIS_Y);
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}
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ui_end_frame();
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ui_draw();
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mg_flush();
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mg_surface_present(surface);
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mem_arena_clear(mem_scratch());
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frameTime = mp_get_time(MP_CLOCK_MONOTONIC) - startTime;
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}
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mg_font_destroy(font);
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mg_canvas_destroy(canvas);
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mg_surface_destroy(surface);
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mp_window_destroy(window);
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mp_terminate();
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return(0);
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}
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43
src/ui.c
43
src/ui.c
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@ -91,9 +91,9 @@ typedef struct ui_context
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ui_box* hovered;
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ui_box* focus;
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u32 editCursor;
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u32 editMark;
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u32 editFirstDisplayedChar;
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i32 editCursor;
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i32 editMark;
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i32 editFirstDisplayedChar;
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f64 editCursorBlinkStart;
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} ui_context;
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ui->editFirstDisplayedChar = 0;
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ui->editCursor = 0;
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ui->editMark = 0;
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}
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ui->editCursorBlinkStart = ui->frameTime;
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}
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//TODO: set cursor on mouse pos
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if(sig.pressed || sig.dragging)
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{
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//NOTE: set cursor/extend selection on mouse press or drag
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vec2 pos = ui_mouse_position();
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f32 textMargin = 5; //TODO parameterize this margin! must be the same as in ui_text_box_render
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f32 cursorX = pos.x - frame->rect.x - textMargin;
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str32 codepoints = utf8_push_to_codepoints(&ui->frameArena, text);
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i32 newCursor = codepoints.len;
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f32 x = 0;
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for(int i = ui->editFirstDisplayedChar; i<codepoints.len; i++)
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{
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mp_rect bbox = mg_text_bounding_box_utf32(style->font, style->fontSize, str32_slice(codepoints, i, i+1));
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if(x + 0.5*bbox.w > cursorX)
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{
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newCursor = i;
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break;
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}
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x += bbox.w;
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}
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//NOTE: put cursor the closest to new cursor (this maximizes the resulting selection,
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// and seems to be the standard behaviour across a number of text editor)
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if(abs(newCursor - ui->editCursor) > abs(newCursor - ui->editMark))
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{
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i32 tmp = ui->editCursor;
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ui->editCursor = ui->editMark;
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ui->editMark = tmp;
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}
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//NOTE: set the new cursor, and set or leave the mark depending on mode
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ui->editCursor = newCursor;
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if(sig.pressed && !(mp_key_mods() & MP_KEYMOD_SHIFT))
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{
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ui->editMark = ui->editCursor;
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}
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}
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}
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else
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{
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