[surface] graphics surface sharing API + osx implementation

This commit is contained in:
Martin Fouilleul 2023-03-01 16:15:36 +01:00
parent 28f5af32fa
commit 43d413dbbc
11 changed files with 557 additions and 164 deletions

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@ -0,0 +1,12 @@
#!/bin/bash
BINDIR=../../bin
RESDIR=../../resources
SRCDIR=../../src
EXTDIR=../../ext
INCLUDES="-I$SRCDIR -I$SRCDIR/util -I$SRCDIR/platform -I$SRCDIR/app -I$EXTDIR"
LIBS="-L$BINDIR -lmilepost"
FLAGS="-mmacos-version-min=10.15.4 -DDEBUG -DLOG_COMPILE_DEBUG"
clang -g $FLAGS $LIBS $INCLUDES -o $BINDIR/example_surface_sharing main.c

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@ -0,0 +1,238 @@
#include<stdlib.h>
#include<string.h>
#define _USE_MATH_DEFINES //NOTE: necessary for MSVC
#include<math.h>
#include<stdlib.h>
#include<stdio.h>
#include<unistd.h>
#define MG_INCLUDE_GL_API 1
#include"milepost.h"
#define LOG_SUBSYSTEM "Main"
unsigned int program;
const char* vshaderSource =
//"#version 320 es\n"
"attribute vec4 vPosition;\n"
"uniform mat4 transform;\n"
"void main()\n"
"{\n"
" gl_Position = transform*vPosition;\n"
"}\n";
const char* fshaderSource =
//"#version 320 es\n"
"precision mediump float;\n"
"void main()\n"
"{\n"
" gl_FragColor = vec4(1.0, 0.0, 0.0, 1.0);\n"
"}\n";
void compile_shader(GLuint shader, const char* source)
{
glShaderSource(shader, 1, &source, 0);
glCompileShader(shader);
int err = glGetError();
if(err)
{
printf("gl error: %i\n", err);
}
int status = 0;
glGetShaderiv(shader, GL_COMPILE_STATUS, &status);
if(!status)
{
char buffer[256];
int size = 0;
glGetShaderInfoLog(shader, 256, &size, buffer);
printf("shader error: %.*s\n", size, buffer);
}
}
int child_main()
{
mp_init();
mp_rect rect = {.x = 100, .y = 100, .w = 800, .h = 600};
mp_window window = mp_window_create(rect, "test", 0);
//NOTE: create surface
mg_surface surface = mg_surface_create_for_window(window, MG_BACKEND_GLES);
mg_surface_prepare(surface);
//NOTE: init shader and gl state
mg_surface_prepare(surface);
GLuint vao;
glGenVertexArrays(1, &vao);
glBindVertexArray(vao);
GLuint vertexBuffer;
glGenBuffers(1, &vertexBuffer);
GLfloat vertices[] = {
-0.866/2, -0.5/2, 0, 0.866/2, -0.5/2, 0, 0, 0.5, 0};
glBindBuffer(GL_ARRAY_BUFFER, vertexBuffer);
glBufferData(GL_ARRAY_BUFFER, sizeof(vertices), vertices, GL_STATIC_DRAW);
unsigned int vshader = glCreateShader(GL_VERTEX_SHADER);
unsigned int fshader = glCreateShader(GL_FRAGMENT_SHADER);
program = glCreateProgram();
compile_shader(vshader, vshaderSource);
compile_shader(fshader, fshaderSource);
glAttachShader(program, vshader);
glAttachShader(program, fshader);
glLinkProgram(program);
int status = 0;
glGetProgramiv(program, GL_LINK_STATUS, &status);
if(!status)
{
char buffer[256];
int size = 0;
glGetProgramInfoLog(program, 256, &size, buffer);
printf("link error: %.*s\n", size, buffer);
}
glUseProgram(program);
//NOTE: create surface server and start sharing surface
mg_surface_server server = mg_surface_server_create();
mg_surface_connection_id connectionID = mg_surface_server_start(server, surface);
//NOTE: send context id to parent
write(3, &connectionID, sizeof(connectionID));
//NOTE: render loop
while(!mp_should_quit())
{
mp_pump_events(0);
mp_event event = {0};
while(mp_next_event(&event))
{
switch(event.type)
{
case MP_EVENT_WINDOW_CLOSE:
{
mp_request_quit();
} break;
default:
break;
}
}
mg_surface_prepare(surface);
glClearColor(0.3, 0.3, 1, 1);
glClear(GL_COLOR_BUFFER_BIT);
static float alpha = 0;
//f32 aspect = frameSize.x/frameSize.y;
f32 aspect = 800/(f32)600;
GLfloat matrix[] = {cosf(alpha)/aspect, sinf(alpha), 0, 0,
-sinf(alpha)/aspect, cosf(alpha), 0, 0,
0, 0, 1, 0,
0, 0, 0, 1};
alpha += 2*M_PI/120;
glUniformMatrix4fv(0, 1, false, matrix);
glBindBuffer(GL_ARRAY_BUFFER, vertexBuffer);
glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 0, 0);
glEnableVertexAttribArray(0);
glDrawArrays(GL_TRIANGLES, 0, 3);
mg_surface_present(surface);
}
mp_terminate();
return(0);
}
int main(int argc, char** argv)
{
LogLevel(LOG_LEVEL_DEBUG);
if(argc > 1)
{
if(!strcmp(argv[1], "--child"))
{
return(child_main());
}
else
{
return(-1);
}
}
mp_init();
//NOTE: create main window
mp_rect rect = {.x = 100, .y = 100, .w = 800, .h = 600};
mp_window window = mp_window_create(rect, "test", 0);
//NOTE: create surface client
mg_surface surface = mg_surface_client_create_for_window(window);
//TODO setup descriptors
int fileDesc[2];
pipe(fileDesc);
pid_t pid = fork();
if(!pid)
{
dup2(fileDesc[1], 3);
char* argv[] = {"bin/example_surface_sharing", "--child", 0};
char* envp[] = {0};
execve("./bin/example_surface_sharing", argv, envp);
assert(0);
}
//NOTE: read the connection id
mg_surface_connection_id connectionID = 0;
read(fileDesc[0], &connectionID, sizeof(connectionID));
printf("received child connection id %llu\n", connectionID);
//NOTE: connect the client
mg_surface_client_connect(surface, connectionID);
//NOTE: show the window
mp_window_bring_to_front(window);
while(!mp_should_quit())
{
mp_pump_events(0);
mp_event event = {0};
while(mp_next_event(&event))
{
switch(event.type)
{
case MP_EVENT_WINDOW_CLOSE:
{
mp_request_quit();
} break;
default:
break;
}
}
}
mp_terminate();
return(0);
}

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@ -114,6 +114,12 @@ bool mg_egl_surface_get_hidden(mg_surface_data* interface)
return(mp_layer_get_hidden(&surface->layer));
}
void* mg_egl_surface_native_layer(mg_surface_data* interface)
{
mg_egl_surface* surface = (mg_egl_surface*)interface;
return(mp_layer_native_surface(&surface->layer));
}
mg_surface_data* mg_egl_surface_create_for_window(mp_window window)
{
mg_egl_surface* surface = 0;
@ -133,6 +139,7 @@ mg_surface_data* mg_egl_surface_create_for_window(mp_window window)
surface->interface.setFrame = mg_egl_surface_set_frame;
surface->interface.getHidden = mg_egl_surface_get_hidden;
surface->interface.setHidden = mg_egl_surface_set_hidden;
surface->interface.nativeLayer = mg_egl_surface_native_layer;
mp_layer_init_for_window(&surface->layer, windowData);

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@ -154,6 +154,7 @@ typedef enum mg_handle_kind
MG_HANDLE_CANVAS,
MG_HANDLE_FONT,
MG_HANDLE_IMAGE,
MG_HANDLE_SURFACE_SERVER,
} mg_handle_kind;
typedef struct mg_handle_slot
@ -556,6 +557,17 @@ bool mg_surface_get_hidden(mg_surface surface)
return(res);
}
void* mg_surface_native_layer(mg_surface surface)
{
void* res = 0;
mg_surface_data* surfaceData = mg_surface_data_from_handle(surface);
if(surfaceData)
{
res = surfaceData->nativeLayer(surfaceData);
}
return(res);
}
//------------------------------------------------------------------------------------------
//NOTE(martin): graphics canvas internal
//------------------------------------------------------------------------------------------

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@ -21,7 +21,8 @@ typedef enum {
MG_BACKEND_NONE,
MG_BACKEND_METAL,
MG_BACKEND_GL,
MG_BACKEND_GLES } mg_backend_id;
MG_BACKEND_GLES,
MG_BACKEND_REMOTE } mg_backend_id;
//NOTE: these macros are used to select which backend to include when building milepost
// they can be overridden by passing them to the compiler command line
@ -101,6 +102,22 @@ MP_API void mg_surface_set_frame(mg_surface surface, mp_rect frame);
MP_API bool mg_surface_get_hidden(mg_surface surface);
MP_API void mg_surface_set_hidden(mg_surface surface, bool hidden);
//------------------------------------------------------------------------------------------
//NOTE(martin): surface server/client
//------------------------------------------------------------------------------------------
typedef struct mg_surface_server { u64 h; } mg_surface_server;
typedef u64 mg_surface_connection_id;
MP_API mg_surface_server mg_surface_server_create(void);
MP_API void mg_surface_server_destroy(mg_surface_server server);
MP_API mg_surface_connection_id mg_surface_server_start(mg_surface_server server, mg_surface surface);
MP_API void mg_surface_server_stop(mg_surface_server server);
MP_API mg_surface mg_surface_client_create_for_window(mp_window window);
MP_API void mg_surface_client_connect(mg_surface surface, mg_surface_connection_id id);
MP_API void mg_surface_client_disconnect(mg_surface surface);
//------------------------------------------------------------------------------------------
//NOTE(martin): graphics canvas structs
//------------------------------------------------------------------------------------------

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@ -29,6 +29,7 @@ typedef mp_rect (*mg_surface_get_frame_proc)(mg_surface_data* surface);
typedef void (*mg_surface_set_frame_proc)(mg_surface_data* surface, mp_rect frame);
typedef bool (*mg_surface_get_hidden_proc)(mg_surface_data* surface);
typedef void (*mg_surface_set_hidden_proc)(mg_surface_data* surface, bool hidden);
typedef void* (*mg_surface_native_layer_proc)(mg_surface_data* surface);
typedef struct mg_surface_data
{
@ -43,11 +44,12 @@ typedef struct mg_surface_data
mg_surface_set_frame_proc setFrame;
mg_surface_get_hidden_proc getHidden;
mg_surface_set_hidden_proc setHidden;
mg_surface_native_layer_proc nativeLayer;
} mg_surface_data;
mg_surface mg_surface_alloc_handle(mg_surface_data* surface);
mg_surface_data* mg_surface_data_from_handle(mg_surface handle);
void* mg_surface_native_layer(mg_surface surface);
//---------------------------------------------------------------
// canvas backend interface

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@ -20,6 +20,8 @@
#include"egl_surface.c"
#endif
#include"osx_surface_sharing.m"
/*
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wdeprecated-declarations"

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@ -1,8 +1,8 @@
/************************************************************//**
*
* @file: graphics.m
* @file: mtl_surface.m
* @author: Martin Fouilleul
* @date: 12/07/2020
* @date: 12/07/2023
* @revision:
*
*****************************************************************/
@ -162,6 +162,12 @@ bool mg_mtl_surface_get_hidden(mg_surface_data* interface)
return(mp_layer_get_hidden(&surface->layer));
}
void* mg_mtl_surface_native_layer(mg_surface_data* interface)
{
mg_mtl_surface* surface = (mg_mtl_surface*)interface;
return((void*)surface->mtlLayer);
}
//TODO fix that according to real scaling, depending on the monitor settings
static const f32 MG_MTL_SURFACE_CONTENTS_SCALING = 2;
@ -184,6 +190,7 @@ mg_surface_data* mg_mtl_surface_create_for_window(mp_window window)
surface->interface.setFrame = mg_mtl_surface_set_frame;
surface->interface.getHidden = mg_mtl_surface_get_hidden;
surface->interface.setHidden = mg_mtl_surface_set_hidden;
surface->interface.nativeLayer = mg_mtl_surface_native_layer;
@autoreleasepool
{

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@ -1,160 +0,0 @@
/************************************************************//**
*
* @file: osx_surface_client.cpp
* @author: Martin Fouilleul
* @date: 19/08/2022
* @revision:
*
*****************************************************************/
#include"graphics_internal.h"
//------------------------------------------------------------------------------------------------
// private interfaces that need to be declared explicitly...
typedef uint32_t CGSConnectionID;
CGSConnectionID CGSMainConnectionID(void);
typedef uint32_t CAContextID;
@interface CAContext : NSObject
{
}
+ (id)contextWithCGSConnection:(CAContextID)contextId options:(NSDictionary*)optionsDict;
@property(readonly) CAContextID contextId;
@property(retain) CALayer *layer;
@end
@interface CALayerHost : CALayer
{
}
@property CAContextID contextId;
@end
//------------------------------------------------------------------------------------------------
//------------------------------------------------------------------------------------------------
// Surface server
//------------------------------------------------------------------------------------------------
typedef struct mg_gles_surface_server
{
mg_surface_server_info interface;
CAContext* context;
} mg_gles_surface_server;
void mg_gles_surface_server_destroy(mg_surface_server_info* interface)
{
mg_gles_surface_server* server = (mg_gles_surface_server*)interface;
@autoreleasepool
{
[server->context release];
}
}
mg_surface_server_id mg_gles_surface_server_get_id(mg_surface_server_info* interface)
{
mg_gles_surface_server* server = (mg_gles_surface_server*)interface;
@autoreleasepool
{
CAContextID contextID = [server->context contextId];
return((void*)(uintptr_t)contextID);
}
}
mg_surface_server mg_gles_surface_create_server(mg_surface_info* interface)
{@autoreleasepool{
mg_gles_surface* surface = (mg_gles_surface*)interface;
mg_gles_surface_server* server = malloc_type(mg_gles_surface_server);
server->interface.destroy = mg_gles_surface_server_destroy;
server->interface.getID = mg_gles_surface_server_get_id;
NSDictionary* dict = [[NSDictionary alloc] init];
CGSConnectionID connectionID = CGSMainConnectionID();
server->context = [CAContext contextWithCGSConnection: connectionID options: dict];
[server->context retain];
[server->context setLayer: surface->layer];
mg_surface_server handle = mg_surface_server_alloc_handle((mg_surface_server_info*)server);
return(handle);
}}
mg_surface_server mg_gles_surface_server_create_native(void* p)
{@autoreleasepool{
mg_gles_surface_server* server = malloc_type(mg_gles_surface_server);
server->interface.destroy = mg_gles_surface_server_destroy;
server->interface.getID = mg_gles_surface_server_get_id;
NSDictionary* dict = [[NSDictionary alloc] init];
CGSConnectionID connectionID = CGSMainConnectionID();
server->context = [CAContext contextWithCGSConnection: connectionID options: dict];
[server->context retain];
[server->context setLayer: (CALayer*)p];
mg_surface_server handle = mg_surface_server_alloc_handle((mg_surface_server_info*)server);
return(handle);
}}
//------------------------------------------------------------------------------------------------
// Surface client
//------------------------------------------------------------------------------------------------
typedef struct mg_osx_surface_client
{
mg_surface_client_info interface;
CALayerHost* layerHost;
} mg_osx_surface_client;
void mg_osx_surface_client_destroy(mg_surface_client_info* interface)
{
mg_osx_surface_client* client = (mg_osx_surface_client*)interface;
@autoreleasepool
{
[client->layerHost release];
}
}
void mg_osx_surface_client_attach(mg_surface_client_info* interface)
{
mg_osx_surface_client* client = (mg_osx_surface_client*)interface;
mp_view_data* viewData = mp_view_ptr_from_handle(interface->attachment);
[viewData->nsView setWantsLayer:YES];
CGRect bounds = [viewData->nsView bounds];
CALayer* layer = [viewData->nsView layer];
[layer addSublayer:client->layerHost];
[client->layerHost setPosition:CGPointMake(bounds.size.width/2, bounds.size.height/2)];
}
void mg_osx_surface_client_detach(mg_surface_client_info* interface)
{
mg_osx_surface_client* client = (mg_osx_surface_client*)interface;
mp_view_data* viewData = mp_view_ptr_from_handle(interface->attachment);
[client->layerHost removeFromSuperlayer];
}
mg_surface_client mg_osx_surface_client_create(mg_surface_server_id ID)
{
mg_osx_surface_client* client = malloc_type(mg_osx_surface_client);
client->interface.destroy = mg_osx_surface_client_destroy;
client->interface.attach = mg_osx_surface_client_attach;
client->interface.detach = mg_osx_surface_client_detach;
@autoreleasepool
{
CAContextID contextID = (CAContextID)((uintptr_t)ID);
client->layerHost = [[CALayerHost alloc] init];
[client->layerHost retain];
[client->layerHost setContextId: contextID];
}
mg_surface_client handle = mg_surface_client_alloc_handle((mg_surface_client_info*)client);
return(handle);
}

250
src/osx_surface_sharing.m Normal file
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@ -0,0 +1,250 @@
/************************************************************//**
*
* @file: osx_surface_sharing.m
* @author: Martin Fouilleul
* @date: 19/08/2022
* @revision:
*
*****************************************************************/
#include"graphics_internal.h"
//------------------------------------------------------------------------------------------------
//NOTE: these private interfaces need to be declared explicitly...
//------------------------------------------------------------------------------------------------
typedef uint32_t CGSConnectionID;
CGSConnectionID CGSMainConnectionID(void);
typedef uint32_t CAContextID;
@interface CAContext : NSObject
{
}
+ (id)contextWithCGSConnection:(CAContextID)contextId options:(NSDictionary*)optionsDict;
@property(readonly) CAContextID contextId;
@property(retain) CALayer *layer;
@end
@interface CALayerHost : CALayer
{
}
@property CAContextID contextId;
@end
//------------------------------------------------------------------------------------------------
// Surface server
//------------------------------------------------------------------------------------------------
typedef struct mg_surface_server_data
{
CAContext* context;
} mg_surface_server_data;
mg_surface_server_data* mg_surface_server_data_from_handle(mg_surface_server handle)
{
mg_surface_server_data* server = (mg_surface_server_data*)mg_data_from_handle(MG_HANDLE_SURFACE_SERVER, handle.h);
return(server);
}
MP_API mg_surface_server mg_surface_server_create(void)
{
mg_surface_server_data* server = malloc_type(mg_surface_server_data);
@autoreleasepool
{
NSDictionary* dict = [[NSDictionary alloc] init];
CGSConnectionID connectionID = CGSMainConnectionID();
server->context = [CAContext contextWithCGSConnection: connectionID options: dict];
[server->context retain];
}
mg_surface_server handle = (mg_surface_server){mg_handle_alloc(MG_HANDLE_SURFACE_SERVER, (void*)server)};
return(handle);
}
MP_API void mg_surface_server_destroy(mg_surface_server handle)
{
mg_surface_server_data* server = mg_surface_server_data_from_handle(handle);
if(server)
{
@autoreleasepool
{
[server->context release];
}
free(server);
mg_handle_recycle(handle.h);
}
}
MP_API mg_surface_connection_id mg_surface_server_start(mg_surface_server handle, mg_surface surface)
{
mg_surface_connection_id res = 0;
mg_surface_server_data* server = mg_surface_server_data_from_handle(handle);
if(server)
{
@autoreleasepool
{
CALayer* layer = mg_surface_native_layer(surface);
[server->context setLayer: layer];
CAContextID contextID = [server->context contextId];
res = (mg_surface_connection_id)contextID;
}
}
return(res);
}
MP_API void mg_surface_server_stop(mg_surface_server handle)
{
mg_surface_server_data* server = mg_surface_server_data_from_handle(handle);
if(server)
{
@autoreleasepool
{
[server->context setLayer: nil];
}
}
}
//------------------------------------------------------------------------------------------------
// Surface client
//------------------------------------------------------------------------------------------------
typedef struct mg_osx_surface_client
{
mg_surface_data interface;
mp_layer layer;
CALayerHost* layerHost;
} mg_osx_surface_client;
void mg_osx_surface_client_prepare(mg_surface_data* interface)
{}
void mg_osx_surface_client_present(mg_surface_data* interface)
{}
void mg_osx_surface_client_swap_interval(mg_surface_data* interface, int swap)
{
//TODO
}
vec2 mg_osx_surface_client_contents_scaling(mg_surface_data* interface)
{
mg_osx_surface_client* surface = (mg_osx_surface_client*)interface;
return(mp_layer_contents_scaling(&surface->layer));
}
mp_rect mg_osx_surface_client_get_frame(mg_surface_data* interface)
{
mg_osx_surface_client* surface = (mg_osx_surface_client*)interface;
return(mp_layer_get_frame(&surface->layer));
}
void mg_osx_surface_client_set_frame(mg_surface_data* interface, mp_rect frame)
{
mg_osx_surface_client* surface = (mg_osx_surface_client*)interface;
mp_layer_set_frame(&surface->layer, frame);
}
void mg_osx_surface_client_set_hidden(mg_surface_data* interface, bool hidden)
{
mg_osx_surface_client* surface = (mg_osx_surface_client*)interface;
mp_layer_set_hidden(&surface->layer, hidden);
}
bool mg_osx_surface_client_get_hidden(mg_surface_data* interface)
{
mg_osx_surface_client* surface = (mg_osx_surface_client*)interface;
return(mp_layer_get_hidden(&surface->layer));
}
void* mg_osx_surface_client_native_layer(mg_surface_data* interface)
{
mg_osx_surface_client* surface = (mg_osx_surface_client*)interface;
return(mp_layer_native_surface(&surface->layer));
}
void mg_osx_surface_client_destroy(mg_surface_data* interface)
{
mg_osx_surface_client* surface = (mg_osx_surface_client*)interface;
@autoreleasepool
{
[surface->layerHost release];
}
free(surface);
}
mg_surface_data* mg_osx_surface_client_create_for_window(mp_window window)
{
mg_osx_surface_client* surface = 0;
mp_window_data* windowData = mp_window_ptr_from_handle(window);
if(windowData)
{
surface = malloc_type(mg_osx_surface_client);
if(surface)
{
mp_layer_init_for_window(&surface->layer, windowData);
surface->interface.backend = MG_BACKEND_REMOTE;
surface->interface.destroy = mg_osx_surface_client_destroy;
surface->interface.prepare = mg_osx_surface_client_prepare;
surface->interface.present = mg_osx_surface_client_present;
surface->interface.swapInterval = mg_osx_surface_client_swap_interval;
surface->interface.contentsScaling = mg_osx_surface_client_contents_scaling;
surface->interface.getFrame = mg_osx_surface_client_get_frame;
surface->interface.setFrame = mg_osx_surface_client_set_frame;
surface->interface.getHidden = mg_osx_surface_client_get_hidden;
surface->interface.setHidden = mg_osx_surface_client_set_hidden;
surface->interface.nativeLayer = mg_osx_surface_client_native_layer;
@autoreleasepool
{
surface->layerHost = [[CALayerHost alloc] init];
[surface->layerHost retain];
CALayer* caLayer = mp_layer_native_surface(&surface->layer);
[caLayer addSublayer:surface->layerHost];
}
}
}
return((mg_surface_data*)surface);
}
mg_surface mg_surface_client_create_for_window(mp_window window)
{
if(!__mgData.init)
{
mg_init();
}
mg_surface surfaceHandle = {0};
mg_surface_data* surface = mg_osx_surface_client_create_for_window(window);
if(surface)
{
surfaceHandle = mg_surface_handle_alloc(surface);
}
return(surfaceHandle);
}
MP_API void mg_surface_client_connect(mg_surface handle, mg_surface_connection_id ID)
{
mg_surface_data* interface = mg_surface_data_from_handle(handle);
if(interface && interface->backend == MG_BACKEND_REMOTE)
{
mg_osx_surface_client* surface = (mg_osx_surface_client*)interface;
CAContextID contextID = (CAContextID)((uintptr_t)ID);
[surface->layerHost setContextId: contextID];
}
}
MP_API void mg_surface_client_disconnect(mg_surface handle)
{
mg_surface_data* interface = mg_surface_data_from_handle(handle);
if(interface && interface->backend == MG_BACKEND_REMOTE)
{
mg_osx_surface_client* surface = (mg_osx_surface_client*)interface;
[surface->layerHost setContextId: 0];
}
}

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@ -189,6 +189,12 @@ bool mg_wgl_surface_get_hidden(mg_surface_data* interface)
return(mp_layer_get_hidden(&surface->layer));
}
void* mg_wgl_surface_native_layer(mg_surface_data* interface)
{
mg_wgl_surface* surface = (mg_wgl_surface*)interface;
return(mg_layer_native_surface(&surface->layer));
}
void* mg_wgl_get_proc(const char* name)
{
void* p = wglGetProcAddress(name);