adding image test/example
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/************************************************************//**
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*
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* @file: main.cpp
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* @author: Martin Fouilleul
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* @date: 30/07/2022
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* @revision:
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*
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*****************************************************************/
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#include<stdlib.h>
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#include<string.h>
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#include<errno.h>
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#define _USE_MATH_DEFINES //NOTE: necessary for MSVC
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#include<math.h>
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#include"milepost.h"
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#define LOG_SUBSYSTEM "Main"
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int main()
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{
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LogLevel(LOG_LEVEL_WARNING);
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mp_init();
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mp_clock_init(); //TODO put that in mp_init()?
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mp_rect windowRect = {.x = 100, .y = 100, .w = 810, .h = 610};
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mp_window window = mp_window_create(windowRect, "test", 0);
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mp_rect contentRect = mp_window_get_content_rect(window);
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//NOTE: create surface
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mg_surface surface = mg_surface_create_for_window(window, MG_BACKEND_DEFAULT);
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mg_surface_swap_interval(surface, 0);
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//NOTE: create canvas
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mg_canvas canvas = mg_canvas_create(surface);
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if(mg_canvas_is_nil(canvas))
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{
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printf("Error: couldn't create canvas\n");
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return(-1);
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}
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//NOTE: create image
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str8 imagePath = mp_app_get_resource_path(mem_scratch(), "../resources/triceratops.png");
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mg_image image = mg_image_create_from_file(imagePath, true);
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vec2 imageSize = mg_image_size(image);
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str8 imagePath2 = mp_app_get_resource_path(mem_scratch(), "../resources/Top512.png");
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mg_image image2 = mg_image_create_from_file(imagePath2, true);
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vec2 imageSize2 = mg_image_size(image2);
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// start app
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mp_window_bring_to_front(window);
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mp_window_focus(window);
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while(!mp_should_quit())
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{
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mp_pump_events(0);
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mp_event event = {0};
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while(mp_next_event(&event))
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{
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switch(event.type)
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{
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case MP_EVENT_WINDOW_CLOSE:
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{
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mp_request_quit();
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} break;
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default:
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break;
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}
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}
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mg_surface_prepare(surface);
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mg_set_color_rgba(0, 1, 1, 1);
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mg_clear();
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mg_set_color_rgba(1, 1, 1, 1);
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mg_matrix_push((mg_mat2x3){0.707, -0.707, 200,
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0.707, 0.707, 100});
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mg_set_image(image);
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mg_set_image_source_region((mp_rect){500, 500, 2000, 1400});
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mg_move_to(0, 0);
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mg_line_to(200, 0);
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mg_line_to(300, 100);
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mg_line_to(200, 200);
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mg_line_to(0, 200);
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mg_line_to(100, 100);
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mg_fill();
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mg_matrix_pop();
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mg_image_draw(image2, (mp_rect){300, 200, 300, 300});
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mg_flush();
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mg_surface_present(surface);
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mem_arena_clear(mem_scratch());
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}
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mg_image_destroy(image);
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mg_canvas_destroy(canvas);
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mg_surface_destroy(surface);
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mp_window_destroy(window);
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mp_terminate();
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return(0);
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}
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