[win32 surface sharing] win32 surface sharing using window reparenting
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653ddec978
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@ -2,7 +2,7 @@
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*
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* file: glsl_shaders.h
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* note: string literals auto-generated by embed_text.py
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* date: 02/032023
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* date: 03/032023
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*
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**********************************************************************/
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#ifndef __GLSL_SHADERS_H__
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@ -496,6 +496,8 @@ mg_surface mg_surface_create_host(mp_window window)
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mg_surface_data* surface = 0;
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#if OS_MACOS
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surface = mg_osx_surface_create_host(window);
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#elif OS_WIN64
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surface = mg_win32_surface_create_host(window);
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#endif
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if(surface)
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@ -22,7 +22,7 @@ typedef enum {
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MG_BACKEND_METAL,
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MG_BACKEND_GL,
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MG_BACKEND_GLES,
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MG_BACKEND_REMOTE } mg_backend_id;
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MG_BACKEND_HOST } mg_backend_id;
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//NOTE: these macros are used to select which backend to include when building milepost
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// they can be overridden by passing them to the compiler command line
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@ -68,8 +68,6 @@
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#include"egl_surface.c"
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#endif
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#include"win32_surface_sharing.c"
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#elif defined(OS_MACOS)
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//NOTE: macos application layer and graphics backends are defined in milepost.m
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#else
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@ -1832,6 +1832,7 @@ void mg_osx_surface_host_connect(mg_surface_data* surface, mg_surface_id remoteI
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void mg_surface_init_host(mg_surface_data* surface, mp_window_data* window)
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{@autoreleasepool{
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surface->backend = MG_BACKEND_HOST;
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surface->nativeLayer = mg_osx_surface_native_layer;
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surface->contentsScaling = mg_osx_surface_contents_scaling;
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surface->getFrame = mg_osx_surface_get_frame;
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@ -115,7 +115,6 @@ typedef struct mg_wgl_surface
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{
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mg_surface_data interface;
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mp_layer layer;
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HDC hDC;
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HGLRC glContext;
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@ -134,7 +133,7 @@ void mg_wgl_surface_destroy(mg_surface_data* interface)
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}
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wglDeleteContext(surface->glContext);
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mp_layer_cleanup(&surface->layer);
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mg_surface_cleanup(interface);
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free(surface);
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}
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@ -159,42 +158,6 @@ void mg_wgl_surface_swap_interval(mg_surface_data* interface, int swap)
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wglSwapIntervalEXT(swap);
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}
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vec2 mg_wgl_surface_contents_scaling(mg_surface_data* interface)
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{
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mg_wgl_surface* surface = (mg_wgl_surface*)interface;
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return(mp_layer_contents_scaling(&surface->layer));
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}
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mp_rect mg_wgl_surface_get_frame(mg_surface_data* interface)
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{
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mg_wgl_surface* surface = (mg_wgl_surface*)interface;
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return(mp_layer_get_frame(&surface->layer));
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}
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void mg_wgl_surface_set_frame(mg_surface_data* interface, mp_rect frame)
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{
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mg_wgl_surface* surface = (mg_wgl_surface*)interface;
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mp_layer_set_frame(&surface->layer, frame);
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}
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void mg_wgl_surface_set_hidden(mg_surface_data* interface, bool hidden)
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{
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mg_wgl_surface* surface = (mg_wgl_surface*)interface;
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mp_layer_set_hidden(&surface->layer, hidden);
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}
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bool mg_wgl_surface_get_hidden(mg_surface_data* interface)
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{
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mg_wgl_surface* surface = (mg_wgl_surface*)interface;
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return(mp_layer_get_hidden(&surface->layer));
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}
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void* mg_wgl_surface_native_layer(mg_surface_data* interface)
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{
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mg_wgl_surface* surface = (mg_wgl_surface*)interface;
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return(mp_layer_native_surface(&surface->layer));
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}
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void* mg_wgl_get_proc(const char* name)
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{
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void* p = wglGetProcAddress(name);
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@ -224,19 +187,15 @@ mg_surface_data* mg_wgl_surface_create_for_window(mp_window window)
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mg_wgl_surface* surface = malloc_type(mg_wgl_surface);
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if(surface)
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{
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mg_surface_init_for_window((mg_surface_data*)surface, windowData);
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surface->interface.backend = MG_BACKEND_GL;
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surface->interface.destroy = mg_wgl_surface_destroy;
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surface->interface.prepare = mg_wgl_surface_prepare;
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surface->interface.present = mg_wgl_surface_present;
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surface->interface.swapInterval = mg_wgl_surface_swap_interval;
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surface->interface.contentsScaling = mg_wgl_surface_contents_scaling;
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surface->interface.getFrame = mg_wgl_surface_get_frame;
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surface->interface.setFrame = mg_wgl_surface_set_frame;
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surface->interface.getHidden = mg_wgl_surface_get_hidden;
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surface->interface.setHidden = mg_wgl_surface_set_hidden;
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mp_layer_init_for_window(&surface->layer, windowData);
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surface->hDC = GetDC(surface->layer.hWnd);
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surface->hDC = GetDC(surface->interface.layer.hWnd);
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//NOTE(martin): create the pixel format and gl context
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PIXELFORMATDESCRIPTOR pixelFormatDesc =
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187
src/win32_app.c
187
src/win32_app.c
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@ -777,10 +777,107 @@ mp_rect mp_window_get_content_rect(mp_window window)
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return(rect);
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}
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///////////////////////////////////////////
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//--------------------------------------------------------------------------------
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// win32 surfaces
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//--------------------------------------------------------------------------------
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void mp_layer_init_for_window(mp_layer* layer, mp_window_data* window)
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#include"graphics_internal.h"
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vec2 mg_win32_surface_contents_scaling(mg_surface_data* surface)
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{
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u32 dpi = GetDpiForWindow(surface->layer.hWnd);
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vec2 contentsScaling = (vec2){(float)dpi/96., (float)dpi/96.};
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return(contentsScaling);
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}
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mp_rect mg_win32_surface_get_frame(mg_surface_data* surface)
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{
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RECT rect = {0};
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GetClientRect(surface->layer.hWnd, &rect);
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vec2 scale = mg_win32_surface_contents_scaling(surface);
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mp_rect res = {rect.left/scale.x,
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rect.bottom/scale.y,
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(rect.right - rect.left)/scale.x,
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(rect.bottom - rect.top)/scale.y};
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return(res);
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}
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void mg_win32_surface_set_frame(mg_surface_data* surface, mp_rect frame)
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{
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HWND parent = GetParent(surface->layer.hWnd);
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RECT parentContentRect;
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GetClientRect(parent, &parentContentRect);
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int parentHeight = parentContentRect.bottom - parentContentRect.top;
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vec2 scale = mg_win32_surface_contents_scaling(surface);
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SetWindowPos(surface->layer.hWnd,
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HWND_TOP,
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frame.x * scale.x,
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parentHeight - (frame.y + frame.h) * scale.y,
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frame.w * scale.x,
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frame.h * scale.y,
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SWP_NOACTIVATE | SWP_NOZORDER);
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}
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bool mg_win32_surface_get_hidden(mg_surface_data* surface)
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{
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bool hidden = !IsWindowVisible(surface->layer.hWnd);
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return(hidden);
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}
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void mg_win32_surface_set_hidden(mg_surface_data* surface, bool hidden)
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{
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ShowWindow(surface->layer.hWnd, hidden ? SW_HIDE : SW_NORMAL);
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}
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void* mg_win32_surface_native_layer(mg_surface_data* surface)
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{
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return((void*)surface->layer.hWnd);
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}
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mg_surface_id mg_win32_surface_remote_id(mg_surface_data* surface)
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{
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return((mg_surface_id)surface->layer.hWnd);
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}
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void mg_win32_surface_host_connect(mg_surface_data* surface, mg_surface_id remoteID)
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{
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HWND dstWnd = surface->layer.hWnd;
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HWND srcWnd = (HWND)remoteID;
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RECT dstRect;
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GetClientRect(dstWnd, &dstRect);
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SetParent(srcWnd, dstWnd);
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ShowWindow(srcWnd, SW_NORMAL);
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SetWindowPos(srcWnd,
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HWND_TOP,
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0,
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0,
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dstRect.right - dstRect.left,
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dstRect.bottom - dstRect.top,
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SWP_NOACTIVATE | SWP_NOZORDER);
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}
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void mg_surface_cleanup(mg_surface_data* surface)
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{
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DestroyWindow(surface->layer.hWnd);
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}
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void mg_surface_init_for_window(mg_surface_data* surface, mp_window_data* window)
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{
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surface->contentsScaling = mg_win32_surface_contents_scaling;
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surface->getFrame = mg_win32_surface_get_frame;
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surface->setFrame = mg_win32_surface_set_frame;
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surface->getHidden = mg_win32_surface_get_hidden;
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surface->setHidden = mg_win32_surface_set_hidden;
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surface->nativeLayer = mg_win32_surface_native_layer;
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//NOTE(martin): create a child window for the surface
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WNDCLASS layerWindowClass = {.style = CS_HREDRAW | CS_VREDRAW | CS_OWNDC,
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.lpfnWndProc = DefWindowProc,
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@ -795,7 +892,7 @@ void mp_layer_init_for_window(mp_layer* layer, mp_window_data* window)
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int width = parentRect.right - parentRect.left;
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int height = parentRect.bottom - parentRect.top;
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layer->hWnd = CreateWindow("layer_window_class", "layer",
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surface->layer.hWnd = CreateWindow("layer_window_class", "layer",
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WS_CHILD | WS_VISIBLE,
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0, 0, width, height,
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window->win32.hWnd,
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0);
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}
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void mp_layer_init_for_sharing(mp_layer* layer, u32 width, u32 height)
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void mg_surface_init_remote(mg_surface_data* surface, u32 width, u32 height)
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{
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surface->contentsScaling = mg_win32_surface_contents_scaling;
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surface->getFrame = mg_win32_surface_get_frame;
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surface->setFrame = mg_win32_surface_set_frame;
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surface->getHidden = mg_win32_surface_get_hidden;
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surface->setHidden = mg_win32_surface_set_hidden;
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surface->nativeLayer = mg_win32_surface_native_layer;
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surface->remoteID = mg_win32_surface_remote_id;
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WNDCLASS layerWindowClass = {.style = CS_HREDRAW | CS_VREDRAW | CS_OWNDC,
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.lpfnWndProc = DefWindowProc,
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.hInstance = GetModuleHandleW(NULL),
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@ -826,7 +931,7 @@ void mp_layer_init_for_sharing(mp_layer* layer, u32 width, u32 height)
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0);
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//NOTE: create the layer window
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layer->hWnd = CreateWindowEx(WS_EX_NOACTIVATE,
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surface->layer.hWnd = CreateWindowEx(WS_EX_NOACTIVATE,
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"server_layer_window_class", "layer",
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WS_CHILD,
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0, 0, width, height,
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0);
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//NOTE: unparent it and destroy tmp parent
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SetParent(layer->hWnd, 0);
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SetParent(surface->layer.hWnd, 0);
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DestroyWindow(tmpParent);
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}
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void mp_layer_cleanup(mp_layer* layer)
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mg_surface_data* mg_win32_surface_create_host(mp_window window)
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{
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DestroyWindow(layer->hWnd);
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mg_surface_data* surface = 0;
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mp_window_data* windowData = mp_window_ptr_from_handle(window);
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if(windowData)
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{
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surface = malloc_type(mg_surface_data);
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if(surface)
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{
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memset(surface, 0, sizeof(mg_surface_data));
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mg_surface_init_for_window(surface, windowData);
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surface->backend = MG_BACKEND_HOST;
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surface->hostConnect = mg_win32_surface_host_connect;
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}
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void* mp_layer_native_surface(mp_layer* layer)
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{
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return((void*)layer->hWnd);
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}
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vec2 mp_layer_contents_scaling(mp_layer* layer)
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{
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u32 dpi = GetDpiForWindow(layer->hWnd);
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vec2 contentsScaling = (vec2){(float)dpi/96., (float)dpi/96.};
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return(contentsScaling);
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}
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mp_rect mp_layer_get_frame(mp_layer* layer)
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{
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RECT rect = {0};
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GetClientRect(layer->hWnd, &rect);
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vec2 scale = mp_layer_contents_scaling(layer);
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mp_rect res = {rect.left/scale.x,
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rect.bottom/scale.y,
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(rect.right - rect.left)/scale.x,
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(rect.bottom - rect.top)/scale.y};
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return(res);
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}
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void mp_layer_set_frame(mp_layer* layer, mp_rect frame)
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{
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HWND parent = GetParent(layer->hWnd);
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RECT parentContentRect;
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GetClientRect(parent, &parentContentRect);
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int parentHeight = parentContentRect.bottom - parentContentRect.top;
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vec2 scale = mp_layer_contents_scaling(layer);
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SetWindowPos(layer->hWnd,
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HWND_TOP,
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frame.x * scale.x,
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parentHeight - (frame.y + frame.h) * scale.y,
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frame.w * scale.x,
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frame.h * scale.y,
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SWP_NOACTIVATE | SWP_NOZORDER);
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}
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void mp_layer_set_hidden(mp_layer* layer, bool hidden)
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{
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ShowWindow(layer->hWnd, hidden ? SW_HIDE : SW_NORMAL);
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}
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bool mp_layer_get_hidden(mp_layer* layer)
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{
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bool hidden = !IsWindowVisible(layer->hWnd);
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return(hidden);
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return(surface);
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}
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/////////////////////////////////////////// WIP ///////////////////////////////////////////////
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@ -1,145 +0,0 @@
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/************************************************************//**
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*
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* @file: win32_surface_sharing.c
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* @author: Martin Fouilleul
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* @date: 02/03/2023
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* @revision:
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*
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*****************************************************************/
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#include"graphics_internal.h"
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//------------------------------------------------------------------------------------------------
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// Surface client
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//------------------------------------------------------------------------------------------------
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typedef struct mg_win32_surface_host
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{
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mg_surface_data interface;
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mp_layer layer;
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} mg_win32_surface_host;
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void mg_win32_surface_host_prepare(mg_surface_data* interface)
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{}
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void mg_win32_surface_host_present(mg_surface_data* interface)
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{}
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void mg_win32_surface_host_swap_interval(mg_surface_data* interface, int swap)
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{
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//TODO
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}
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vec2 mg_win32_surface_host_contents_scaling(mg_surface_data* interface)
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{
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mg_win32_surface_host* surface = (mg_win32_surface_host*)interface;
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return(mp_layer_contents_scaling(&surface->layer));
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}
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mp_rect mg_win32_surface_host_get_frame(mg_surface_data* interface)
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{
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mg_win32_surface_host* surface = (mg_win32_surface_host*)interface;
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return(mp_layer_get_frame(&surface->layer));
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}
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void mg_win32_surface_host_set_frame(mg_surface_data* interface, mp_rect frame)
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{
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mg_win32_surface_host* surface = (mg_win32_surface_host*)interface;
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mp_layer_set_frame(&surface->layer, frame);
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}
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void mg_win32_surface_host_set_hidden(mg_surface_data* interface, bool hidden)
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{
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mg_win32_surface_host* surface = (mg_win32_surface_host*)interface;
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mp_layer_set_hidden(&surface->layer, hidden);
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}
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bool mg_win32_surface_host_get_hidden(mg_surface_data* interface)
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{
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mg_win32_surface_host* surface = (mg_win32_surface_host*)interface;
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return(mp_layer_get_hidden(&surface->layer));
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}
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void* mg_win32_surface_host_native_layer(mg_surface_data* interface)
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{
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mg_win32_surface_host* surface = (mg_win32_surface_host*)interface;
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return(mp_layer_native_surface(&surface->layer));
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}
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void mg_win32_surface_host_destroy(mg_surface_data* interface)
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{
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mg_win32_surface_host* surface = (mg_win32_surface_host*)interface;
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mp_layer_cleanup(&surface->layer);
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//TODO...
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free(surface);
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}
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MP_API void mg_win32_surface_host_connect(mg_surface_data* interface, mg_surface_id ID)
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{
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mg_win32_surface_host* surface = (mg_win32_surface_host*)interface;
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//NOTE:Quick test
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HWND dstWnd = mp_layer_native_surface(&surface->layer);
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HWND srcWnd = (HWND)ID;
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RECT dstRect;
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GetClientRect(dstWnd, &dstRect);
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SetParent(srcWnd, dstWnd);
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||||
ShowWindow(srcWnd, SW_NORMAL);
|
||||
|
||||
SetWindowPos(srcWnd,
|
||||
HWND_TOP,
|
||||
0,
|
||||
0,
|
||||
dstRect.right - dstRect.left,
|
||||
dstRect.bottom - dstRect.top,
|
||||
SWP_NOACTIVATE | SWP_NOZORDER);
|
||||
}
|
||||
|
||||
mg_surface_data* mg_win32_surface_create_host(mp_window window)
|
||||
{
|
||||
mg_win32_surface_host* surface = 0;
|
||||
|
||||
mp_window_data* windowData = mp_window_ptr_from_handle(window);
|
||||
if(windowData)
|
||||
{
|
||||
surface = malloc_type(mg_win32_surface_host);
|
||||
if(surface)
|
||||
{
|
||||
mp_layer_init_for_window(&surface->layer, windowData);
|
||||
|
||||
surface->interface.backend = MG_BACKEND_REMOTE;
|
||||
surface->interface.destroy = mg_win32_surface_host_destroy;
|
||||
surface->interface.prepare = mg_win32_surface_host_prepare;
|
||||
surface->interface.present = mg_win32_surface_host_present;
|
||||
surface->interface.swapInterval = mg_win32_surface_host_swap_interval;
|
||||
surface->interface.contentsScaling = mg_win32_surface_host_contents_scaling;
|
||||
surface->interface.getFrame = mg_win32_surface_host_get_frame;
|
||||
surface->interface.setFrame = mg_win32_surface_host_set_frame;
|
||||
surface->interface.getHidden = mg_win32_surface_host_get_hidden;
|
||||
surface->interface.setHidden = mg_win32_surface_host_set_hidden;
|
||||
surface->interface.nativeLayer = mg_win32_surface_host_native_layer;
|
||||
surface->interface.connect = mg_win32_surface_host_connect;
|
||||
//TODO
|
||||
}
|
||||
}
|
||||
return((mg_surface_data*)surface);
|
||||
}
|
||||
|
||||
mg_surface mg_surface_create_host(mp_window window)
|
||||
{
|
||||
if(!__mgData.init)
|
||||
{
|
||||
mg_init();
|
||||
}
|
||||
mg_surface surfaceHandle = {0};
|
||||
mg_surface_data* surface = mg_win32_surface_create_host(window);
|
||||
if(surface)
|
||||
{
|
||||
surfaceHandle = mg_surface_handle_alloc(surface);
|
||||
}
|
||||
return(surfaceHandle);
|
||||
}
|
Loading…
Reference in New Issue