rework vsync to be manual wait for win32
This commit is contained in:
parent
d9703519b9
commit
6ae129022e
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@ -1132,8 +1132,6 @@ void oc_init()
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[NSApp run];
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[NSApp run];
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[NSApp setActivationPolicy:NSApplicationActivationPolicyRegular];
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[NSApp setActivationPolicy:NSApplicationActivationPolicyRegular];
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[NSApp activateIgnoringOtherApps:YES];
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[NSApp activateIgnoringOtherApps:YES];
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oc_vsync_init();
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}
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}
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}
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}
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}
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}
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@ -2404,37 +2402,39 @@ void oc_vsync_init(void)
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{
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{
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}
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}
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void oc_vsync_window(oc_window window)
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void oc_vsync_wait(oc_window window)
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{
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{
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oc_window_data* windowData = oc_window_ptr_from_handle(window);
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// TODO figure out why this causes stuttering with triple buffering
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if(!windowData)
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{
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// oc_window_data* windowData = oc_window_ptr_from_handle(window);
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return;
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// if(!windowData)
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}
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// {
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// return;
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OCWindow* ocWindow = (OCWindow*)windowData->osx.nsWindow;
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// }
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CVReturn ret;
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// OCWindow* ocWindow = (OCWindow*)windowData->osx.nsWindow;
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if((ret = CVDisplayLinkCreateWithActiveCGDisplays(&ocWindow->displayLink)) != kCVReturnSuccess)
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// CVReturn ret;
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{
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oc_log_error("CVDisplayLinkCreateWithActiveCGDisplays error: %d\n", ret);
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// if((ret = CVDisplayLinkCreateWithActiveCGDisplays(&ocWindow->displayLink)) != kCVReturnSuccess)
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}
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// {
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// oc_log_error("CVDisplayLinkCreateWithActiveCGDisplays error: %d\n", ret);
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CGDirectDisplayID mainDisplay = CGMainDisplayID();
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// }
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if((ret = CVDisplayLinkSetCurrentCGDisplay(ocWindow->displayLink, mainDisplay)) != kCVReturnSuccess)
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// CGDirectDisplayID mainDisplay = CGMainDisplayID();
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{
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oc_log_error("CVDisplayLinkSetCurrentCGDisplay ret: %d\n", ret);
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// if((ret = CVDisplayLinkSetCurrentCGDisplay(ocWindow->displayLink, mainDisplay)) != kCVReturnSuccess)
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}
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// {
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// oc_log_error("CVDisplayLinkSetCurrentCGDisplay ret: %d\n", ret);
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if((ret = CVDisplayLinkSetOutputCallback(ocWindow->displayLink, oc_display_link_callback, ocWindow)) != kCVReturnSuccess)
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// }
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{
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oc_log_error("CVDisplayLinkSetOutputCallback ret: %d\n", ret);
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// if((ret = CVDisplayLinkSetOutputCallback(ocWindow->displayLink, oc_display_link_callback, ocWindow)) != kCVReturnSuccess)
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}
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// {
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// oc_log_error("CVDisplayLinkSetOutputCallback ret: %d\n", ret);
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if((ret = CVDisplayLinkStart(ocWindow->displayLink)) != kCVReturnSuccess)
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// }
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{
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oc_log_error("CVDisplayLinkStart ret: %d\n", ret);
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// if((ret = CVDisplayLinkStart(ocWindow->displayLink)) != kCVReturnSuccess)
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}
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// {
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// oc_log_error("CVDisplayLinkStart ret: %d\n", ret);
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// }
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}
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}
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@ -586,14 +586,6 @@ LRESULT oc_win32_win_proc(HWND windowHandle, UINT message, WPARAM wParam, LPARAM
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}
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}
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break;
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break;
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case OC_WM_USER_VBLANK:
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{
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oc_event event = { 0 };
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event.type = OC_EVENT_FRAME;
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oc_queue_event(&event);
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}
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break;
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default:
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default:
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{
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{
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handled = false;
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handled = false;
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@ -49,7 +49,6 @@ typedef struct oc_win32_app_data
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enum OC_WM_USER
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enum OC_WM_USER
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{
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{
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OC_WM_USER_DISPATCH_PROC = 0x0400, // WM_USER messages are defined from 0x400 to 0x7FFF
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OC_WM_USER_DISPATCH_PROC = 0x0400, // WM_USER messages are defined from 0x400 to 0x7FFF
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OC_WM_USER_VBLANK = 0x0401,
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};
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};
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#endif __WIN32_APP_H_
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#endif __WIN32_APP_H_
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@ -132,7 +132,7 @@ ORCA_API void oc_surface_send_to_back(oc_surface surface); //DOC: puts surface
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typedef void (*oc_vsync_callback)(void* data);
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typedef void (*oc_vsync_callback)(void* data);
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ORCA_API void oc_vsync_init(void);
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ORCA_API void oc_vsync_init(void);
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ORCA_API void oc_vsync_window(oc_window window);
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ORCA_API void oc_vsync_wait(oc_window window);
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//------------------------------------------------------------------------------------------
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//------------------------------------------------------------------------------------------
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//SECTION: graphics canvas structs
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//SECTION: graphics canvas structs
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@ -148,7 +148,10 @@ oc_surface oc_surface_create_for_window(oc_window window, oc_surface_api api)
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if(surface)
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if(surface)
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{
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{
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surfaceHandle = oc_surface_handle_alloc(surface);
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surfaceHandle = oc_surface_handle_alloc(surface);
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// On windows, we do a manual wait for vsync in runtime.c so just turn all the swap intervals off
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#if OC_PLATFORM_WINDOWS
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oc_surface_swap_interval(surfaceHandle, 0);
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oc_surface_swap_interval(surfaceHandle, 0);
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#endif
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oc_surface_select(surfaceHandle);
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oc_surface_select(surfaceHandle);
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}
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}
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return (surfaceHandle);
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return (surfaceHandle);
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@ -23,89 +23,6 @@ typedef struct oc_vsync_data
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oc_vsync_data __oc_vsync_data;
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oc_vsync_data __oc_vsync_data;
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typedef struct oc_vsync_thread_data
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{
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IDXGIAdapter1* adapter;
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oc_window window;
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bool quit;
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} oc_vsync_thread_data;
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static i32 oc_window_vysnc_notification_thread(void* userPointer)
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{
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oc_vsync_thread_data* threadData = (oc_vsync_thread_data*)userPointer;
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while(!threadData->quit)
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{
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oc_window_data* windowData = oc_window_ptr_from_handle(threadData->window);
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if(!windowData)
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{
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oc_log_error("Failed to get window ptr - assuming window was closed.");
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break;
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}
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RECT windowRect = { 0 };
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if(GetWindowRect(windowData->win32.hWnd, &windowRect) == FALSE)
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{
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oc_log_error("Failed to get window rect with error: %d.", GetLastError());
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return 1;
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}
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//NOTE(Reuben): Wait for VBlank on the display device with which the window has the most intersecting area
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IDXGIOutput* output = NULL;
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IDXGIOutput* selectedOutput = NULL;
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uint32_t selected_intersect_area = 0;
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for(UINT i = 0; DXGI_ERROR_NOT_FOUND != IDXGIAdapter1_EnumOutputs(threadData->adapter, i, &output); ++i)
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{
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DXGI_OUTPUT_DESC outputDesc = { 0 };
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HRESULT hr = IDXGIOutput_GetDesc(output, &outputDesc);
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if(SUCCEEDED(hr))
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{
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RECT intersectRect = { 0 };
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if(IntersectRect(&intersectRect, &windowRect, &outputDesc.DesktopCoordinates))
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{
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uint32_t outputIntersectArea = (intersectRect.right - intersectRect.left) * (intersectRect.bottom - intersectRect.top);
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if(selectedOutput == NULL || outputIntersectArea > selected_intersect_area)
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{
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selectedOutput = output;
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selected_intersect_area = outputIntersectArea;
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}
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}
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}
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else
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{
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oc_log_error("Failed to get IDXGIOutput desc with error: %d", hr);
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}
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if(selectedOutput != output)
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{
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IDXGIOutput_Release(output);
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}
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}
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if(selectedOutput)
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{
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HRESULT hr = IDXGIOutput_WaitForVBlank(selectedOutput);
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if(FAILED(hr))
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{
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// TODO(reuben) - fall back to software timer
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oc_log_warning("Failed to wait for vblank with error: %d", hr);
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}
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SendMessage(windowData->win32.hWnd, OC_WM_USER_VBLANK, 0, 0);
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IDXGIOutput_Release(selectedOutput);
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}
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else
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{
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oc_log_warning("No outputs found. Were all monitors unplugged?");
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}
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}
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return 0;
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}
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void oc_vsync_init(void)
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void oc_vsync_init(void)
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{
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{
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if(__oc_vsync_data.adapter)
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if(__oc_vsync_data.adapter)
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@ -116,7 +33,7 @@ void oc_vsync_init(void)
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IDXGIFactory4* factory = NULL;
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IDXGIFactory4* factory = NULL;
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{
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{
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UINT flags = 0;
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UINT flags = 0;
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flags |= DXGI_CREATE_FACTORY_DEBUG; // TODO make this optional
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// flags |= DXGI_CREATE_FACTORY_DEBUG; // TODO make this optional
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HRESULT hr = CreateDXGIFactory2(flags, &IID_IDXGIFactory4, (void**)&factory);
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HRESULT hr = CreateDXGIFactory2(flags, &IID_IDXGIFactory4, (void**)&factory);
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if(!SUCCEEDED(hr))
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if(!SUCCEEDED(hr))
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@ -163,25 +80,77 @@ void oc_vsync_init(void)
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}
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}
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else
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else
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{
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{
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oc_log_info("Couldn't find any DXGI adapters. Vsync will be unavailable.");
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oc_log_info("Couldn't find any DXGI adapters - vsync will be unavailable.");
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IDXGIFactory_Release(factory);
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IDXGIFactory_Release(factory);
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}
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}
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}
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}
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void oc_vsync_window(oc_window window)
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void oc_vsync_wait(oc_window window)
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{
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{
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if(__oc_vsync_data.adapter)
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if(__oc_vsync_data.adapter)
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{
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{
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oc_vsync_thread_data* data = malloc(sizeof(oc_vsync_thread_data));
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oc_window_data* windowData = oc_window_ptr_from_handle(window);
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*data = (oc_vsync_thread_data){
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if(!windowData)
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.adapter = __oc_vsync_data.adapter,
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{
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.window = window,
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oc_log_error("Failed to get window ptr - assuming window was closed.");
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.quit = false,
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return;
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};
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}
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oc_thread_create_with_name(oc_window_vysnc_notification_thread, data, OC_STR8("vblank thread"));
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RECT windowRect = { 0 };
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if(GetWindowRect(windowData->win32.hWnd, &windowRect) == FALSE)
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{
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oc_log_error("Failed to get window rect with error: %d.", GetLastError());
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return;
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}
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// Wait for VBlank on the display device with which the window has the most intersecting area
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IDXGIOutput* output = NULL;
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IDXGIOutput* selectedOutput = NULL;
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uint32_t selected_intersect_area = 0;
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for(UINT i = 0; DXGI_ERROR_NOT_FOUND != IDXGIAdapter1_EnumOutputs(__oc_vsync_data.adapter, i, &output); ++i)
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{
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DXGI_OUTPUT_DESC outputDesc = { 0 };
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HRESULT hr = IDXGIOutput_GetDesc(output, &outputDesc);
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if(SUCCEEDED(hr))
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{
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RECT intersectRect = { 0 };
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if(IntersectRect(&intersectRect, &windowRect, &outputDesc.DesktopCoordinates))
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{
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uint32_t outputIntersectArea = (intersectRect.right - intersectRect.left) * (intersectRect.bottom - intersectRect.top);
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if(selectedOutput == NULL || outputIntersectArea > selected_intersect_area)
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{
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selectedOutput = output;
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selected_intersect_area = outputIntersectArea;
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}
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}
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}
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}
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else
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else
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{
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{
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oc_log_error("No DXGI adapter available - unable to start vsync notification thread.");
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oc_log_error("Failed to get IDXGIOutput desc with error: %d", hr);
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}
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if(selectedOutput != output)
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{
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IDXGIOutput_Release(output);
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}
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}
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if(selectedOutput)
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{
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HRESULT hr = IDXGIOutput_WaitForVBlank(selectedOutput);
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if(FAILED(hr))
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{
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// TODO(reuben) - fall back to software timer
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oc_log_warning("Failed to wait for vblank with error: %d", hr);
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}
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IDXGIOutput_Release(selectedOutput);
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}
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else
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{
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oc_log_warning("No outputs found. Were all monitors unplugged?");
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}
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}
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}
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}
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}
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@ -676,19 +676,6 @@ i32 orca_runloop(void* user)
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}
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}
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break;
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break;
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case OC_EVENT_FRAME:
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{
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if(exports[OC_EXPORT_FRAME_REFRESH])
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{
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M3Result res = m3_Call(exports[OC_EXPORT_FRAME_REFRESH], 0, 0);
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if(res)
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{
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ORCA_WASM3_ABORT(app->runtime.m3Runtime, res, "Runtime error");
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}
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}
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}
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break;
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default:
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default:
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break;
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break;
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}
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}
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@ -851,6 +838,8 @@ i32 orca_runloop(void* user)
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oc_surface_present(app->debugOverlay.surface);
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oc_surface_present(app->debugOverlay.surface);
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oc_arena_clear(oc_scratch());
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oc_arena_clear(oc_scratch());
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oc_vsync_wait(app->window);
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}
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}
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if(exports[OC_EXPORT_TERMINATE])
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if(exports[OC_EXPORT_TERMINATE])
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@ -880,8 +869,6 @@ int main(int argc, char** argv)
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oc_rect windowRect = { .x = 100, .y = 100, .w = 810, .h = 610 };
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oc_rect windowRect = { .x = 100, .y = 100, .w = 810, .h = 610 };
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app->window = oc_window_create(windowRect, OC_STR8("orca"), 0);
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app->window = oc_window_create(windowRect, OC_STR8("orca"), 0);
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oc_vsync_window(app->window);
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app->debugOverlay.show = false;
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app->debugOverlay.show = false;
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app->debugOverlay.surface = oc_surface_create_for_window(app->window, OC_CANVAS);
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app->debugOverlay.surface = oc_surface_create_for_window(app->window, OC_CANVAS);
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app->debugOverlay.canvas = oc_canvas_create();
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app->debugOverlay.canvas = oc_canvas_create();
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