[osx, canvas] revert to 16 pixel wide tiles. 32 gives some benefit for a few large paths, but degrades too much for higher segment counts
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@ -17,7 +17,7 @@
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#include"mtl_renderer.h"
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const int MG_MTL_INPUT_BUFFERS_COUNT = 3,
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MG_MTL_TILE_SIZE = 32,
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MG_MTL_TILE_SIZE = 16,
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MG_MTL_MSAA_COUNT = 8;
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typedef struct mg_mtl_canvas_backend
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