[mtl canvas, wip] Fixing inclusive/exclusive bound checks during curve side tests / shortcut / rasterization
This commit is contained in:
parent
9322db8201
commit
8d7fdf3b1a
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@ -47,6 +47,7 @@ int main()
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mp_window_focus(window);
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f64 frameTime = 0;
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f32 x = 0, y = 0;
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while(!mp_should_quit())
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{
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@ -63,6 +64,29 @@ int main()
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mp_request_quit();
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} break;
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case MP_EVENT_KEYBOARD_KEY:
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{
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if(event.key.action == MP_KEY_PRESS)
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{
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if(event.key.code == MP_KEY_LEFT)
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{
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x-=1;
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}
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if(event.key.code == MP_KEY_RIGHT)
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{
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x+=1;
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}
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if(event.key.code == MP_KEY_UP)
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{
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y-=1;
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}
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if(event.key.code == MP_KEY_DOWN)
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{
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y+=1;
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}
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}
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} break;
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default:
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break;
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}
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@ -95,13 +119,44 @@ int main()
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mg_close_path();
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mg_set_color_rgba(0, 0, 1, 1);
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mg_fill();
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*/
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mg_move_to(2*400, 2*400);
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mg_cubic_to(2*400, 2*200, 2*600, 2*500, 2*600, 2*400);
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mg_close_path();
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mg_set_color_rgba(0, 0, 1, 1);
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mg_fill();
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*/
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mg_move_to(200, 200);
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mg_line_to(300, 300);
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mg_line_to(200, 400);
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mg_line_to(100, 300);
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mg_close_path();
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mg_set_color_rgba(1, 0, 0, 1);
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// mg_set_width(2);
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mg_stroke();
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mg_move_to(400, 400);
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mg_quadratic_to(600, 601, 800, 400);
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mg_set_color_rgba(0, 0, 1, 1);
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mg_stroke();
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mg_move_to(x+2*400, y+2*400);
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mg_cubic_to(x+2*400, y+2*200, x+2*600, y+2*500, x+2*600, y+2*400);
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mg_close_path();
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mg_set_color_rgba(0, 0, 1, 1);
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mg_stroke();
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/*
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mg_move_to(x+8, y+8);
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mg_line_to(x+33, y+8);
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mg_line_to(x+33, y+19);
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mg_line_to(x+8, y+19);
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mg_close_path();
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mg_set_color_rgba(0, 0, 1, 1);
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mg_fill();
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*/
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printf("Milepost vector graphics test program (frame time = %fs, fps = %f)...\n",
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frameTime,
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1./frameTime);
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@ -13,6 +13,7 @@
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typedef enum {
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MG_MTL_FILL,
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MG_MTL_STROKE,
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} mg_mtl_cmd;
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typedef struct mg_mtl_path
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@ -83,6 +83,233 @@ void mg_mtl_print_log(int bufferIndex, id<MTLBuffer> logBuffer, id<MTLBuffer> lo
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}
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typedef struct mg_mtl_encoding_context
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{
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int mtlEltCount;
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mg_mtl_path_elt* elementBufferData;
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int pathIndex;
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mg_primitive* primitive;
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vec4 pathExtents;
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} mg_mtl_encoding_context;
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void mg_mtl_canvas_encode_element(mg_mtl_encoding_context* context, mg_path_elt_type kind, vec2* p)
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{
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mg_mtl_path_elt* mtlElt = &context->elementBufferData[context->mtlEltCount];
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context->mtlEltCount++;
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mtlElt->pathIndex = context->pathIndex;
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int count = 0;
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switch(kind)
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{
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case MG_PATH_LINE:
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mtlElt->kind = MG_MTL_LINE;
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count = 2;
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break;
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case MG_PATH_QUADRATIC:
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mtlElt->kind = MG_MTL_QUADRATIC;
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count = 3;
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break;
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case MG_PATH_CUBIC:
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mtlElt->kind = MG_MTL_CUBIC;
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count = 4;
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break;
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default:
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break;
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}
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for(int i=0; i<count; i++)
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{
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mg_update_path_extents(&context->pathExtents, p[i]);
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vec2 screenP = mg_mat2x3_mul(context->primitive->attributes.transform, p[i]);
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mtlElt->p[i] = (vector_float2){screenP.x, screenP.y};
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}
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}
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void mg_mtl_canvas_stroke_line(mg_mtl_encoding_context* context, vec2* p)
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{
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f32 width = context->primitive->attributes.width;
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vec2 v = {p[1].x-p[0].x, p[1].y-p[0].y};
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vec2 n = {v.y, -v.x};
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f32 norm = sqrt(n.x*n.x + n.y*n.y);
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vec2 offset = vec2_mul(0.5*width/norm, n);
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vec2 left[2] = {vec2_add(p[0], offset), vec2_add(p[1], offset)};
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vec2 right[2] = {vec2_add(p[1], vec2_mul(-1, offset)), vec2_add(p[0], vec2_mul(-1, offset))};
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vec2 joint0[2] = {vec2_add(p[0], vec2_mul(-1, offset)), vec2_add(p[0], offset)};
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vec2 joint1[2] = {vec2_add(p[1], offset), vec2_add(p[1], vec2_mul(-1, offset))};
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mg_mtl_canvas_encode_element(context, MG_PATH_LINE, right);
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mg_mtl_canvas_encode_element(context, MG_PATH_LINE, left);
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mg_mtl_canvas_encode_element(context, MG_PATH_LINE, joint0);
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mg_mtl_canvas_encode_element(context, MG_PATH_LINE, joint1);
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}
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void mg_mtl_canvas_stroke_quadratic(mg_mtl_encoding_context* context, vec2* p)
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{
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f32 width = context->primitive->attributes.width;
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f32 tolerance = minimum(context->primitive->attributes.tolerance, 0.5 * width);
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vec2 leftHull[3];
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vec2 rightHull[3];
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if( !mg_offset_hull(3, p, leftHull, width/2)
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|| !mg_offset_hull(3, p, rightHull, -width/2))
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{
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//TODO split and recurse
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//NOTE: offsetting the hull failed, split the curve
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vec2 splitLeft[3];
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vec2 splitRight[3];
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mg_quadratic_split(p, 0.5, splitLeft, splitRight);
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mg_mtl_canvas_stroke_quadratic(context, splitLeft);
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mg_mtl_canvas_stroke_quadratic(context, splitRight);
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}
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else
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{
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const int CHECK_SAMPLE_COUNT = 5;
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f32 checkSamples[CHECK_SAMPLE_COUNT] = {1./6, 2./6, 3./6, 4./6, 5./6};
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f32 d2LowBound = Square(0.5 * width - tolerance);
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f32 d2HighBound = Square(0.5 * width + tolerance);
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f32 maxOvershoot = 0;
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f32 maxOvershootParameter = 0;
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for(int i=0; i<CHECK_SAMPLE_COUNT; i++)
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{
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f32 t = checkSamples[i];
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vec2 c = mg_quadratic_get_point(p, t);
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vec2 cp = mg_quadratic_get_point(leftHull, t);
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vec2 cn = mg_quadratic_get_point(rightHull, t);
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f32 positiveDistSquare = Square(c.x - cp.x) + Square(c.y - cp.y);
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f32 negativeDistSquare = Square(c.x - cn.x) + Square(c.y - cn.y);
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f32 positiveOvershoot = maximum(positiveDistSquare - d2HighBound, d2LowBound - positiveDistSquare);
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f32 negativeOvershoot = maximum(negativeDistSquare - d2HighBound, d2LowBound - negativeDistSquare);
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f32 overshoot = maximum(positiveOvershoot, negativeOvershoot);
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if(overshoot > maxOvershoot)
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{
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maxOvershoot = overshoot;
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maxOvershootParameter = t;
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}
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}
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if(maxOvershoot > 0)
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{
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vec2 splitLeft[3];
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vec2 splitRight[3];
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mg_quadratic_split(p, maxOvershootParameter, splitLeft, splitRight);
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mg_mtl_canvas_stroke_quadratic(context, splitLeft);
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mg_mtl_canvas_stroke_quadratic(context, splitRight);
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}
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else
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{
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vec2 tmp = leftHull[0];
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leftHull[0] = leftHull[2];
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leftHull[2] = tmp;
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mg_mtl_canvas_encode_element(context, MG_PATH_QUADRATIC, rightHull);
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mg_mtl_canvas_encode_element(context, MG_PATH_QUADRATIC, leftHull);
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vec2 joint0[2] = {rightHull[2], leftHull[0]};
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vec2 joint1[2] = {leftHull[2], rightHull[0]};
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mg_mtl_canvas_encode_element(context, MG_PATH_LINE, joint0);
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mg_mtl_canvas_encode_element(context, MG_PATH_LINE, joint1);
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}
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}
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}
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void mg_mtl_canvas_stroke_cubic(mg_mtl_encoding_context* context, vec2* p)
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{
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f32 width = context->primitive->attributes.width;
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f32 tolerance = minimum(context->primitive->attributes.tolerance, 0.5 * width);
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vec2 leftHull[4];
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vec2 rightHull[4];
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if( !mg_offset_hull(4, p, leftHull, width/2)
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|| !mg_offset_hull(4, p, rightHull, -width/2))
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{
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//TODO split and recurse
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//NOTE: offsetting the hull failed, split the curve
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vec2 splitLeft[4];
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vec2 splitRight[4];
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mg_cubic_split(p, 0.5, splitLeft, splitRight);
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mg_mtl_canvas_stroke_cubic(context, splitLeft);
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mg_mtl_canvas_stroke_cubic(context, splitRight);
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}
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else
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{
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const int CHECK_SAMPLE_COUNT = 5;
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f32 checkSamples[CHECK_SAMPLE_COUNT] = {1./6, 2./6, 3./6, 4./6, 5./6};
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f32 d2LowBound = Square(0.5 * width - tolerance);
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f32 d2HighBound = Square(0.5 * width + tolerance);
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f32 maxOvershoot = 0;
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f32 maxOvershootParameter = 0;
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for(int i=0; i<CHECK_SAMPLE_COUNT; i++)
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{
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f32 t = checkSamples[i];
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vec2 c = mg_cubic_get_point(p, t);
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vec2 cp = mg_cubic_get_point(leftHull, t);
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vec2 cn = mg_cubic_get_point(rightHull, t);
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f32 positiveDistSquare = Square(c.x - cp.x) + Square(c.y - cp.y);
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f32 negativeDistSquare = Square(c.x - cn.x) + Square(c.y - cn.y);
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f32 positiveOvershoot = maximum(positiveDistSquare - d2HighBound, d2LowBound - positiveDistSquare);
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f32 negativeOvershoot = maximum(negativeDistSquare - d2HighBound, d2LowBound - negativeDistSquare);
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f32 overshoot = maximum(positiveOvershoot, negativeOvershoot);
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if(overshoot > maxOvershoot)
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{
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maxOvershoot = overshoot;
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maxOvershootParameter = t;
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}
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}
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if(maxOvershoot > 0)
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{
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vec2 splitLeft[4];
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vec2 splitRight[4];
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mg_cubic_split(p, maxOvershootParameter, splitLeft, splitRight);
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mg_mtl_canvas_stroke_cubic(context, splitLeft);
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mg_mtl_canvas_stroke_cubic(context, splitRight);
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}
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else
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{
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vec2 tmp = leftHull[0];
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leftHull[0] = leftHull[3];
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leftHull[3] = tmp;
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tmp = leftHull[1];
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leftHull[1] = leftHull[2];
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leftHull[2] = tmp;
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mg_mtl_canvas_encode_element(context, MG_PATH_CUBIC, rightHull);
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mg_mtl_canvas_encode_element(context, MG_PATH_CUBIC, leftHull);
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vec2 joint0[2] = {rightHull[3], leftHull[0]};
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vec2 joint1[2] = {leftHull[3], rightHull[0]};
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mg_mtl_canvas_encode_element(context, MG_PATH_LINE, joint0);
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mg_mtl_canvas_encode_element(context, MG_PATH_LINE, joint1);
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}
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}
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}
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void mg_mtl_canvas_render(mg_canvas_backend* interface,
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mg_color clearColor,
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u32 primitiveCount,
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@ -101,90 +328,83 @@ void mg_mtl_canvas_render(mg_canvas_backend* interface,
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//NOTE: fill renderer input buffers
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int pathCount = 0;
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int mtlEltCount = 0;
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vec2 currentPos = {0};
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mg_mtl_encoding_context context = {.mtlEltCount = 0,
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.elementBufferData = elementBufferData};
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for(int primitiveIndex = 0; primitiveIndex < primitiveCount; primitiveIndex++)
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{
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mg_primitive* primitive = &primitives[primitiveIndex];
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if(primitive->cmd == MG_CMD_FILL && primitive->path.count)
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if(primitive->path.count)
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{
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vec4 pathExtents = (vec4){FLT_MAX, FLT_MAX, -FLT_MAX, -FLT_MAX};
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context.primitive = primitive;
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context.pathIndex = primitiveIndex;
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context.pathExtents = (vec4){FLT_MAX, FLT_MAX, -FLT_MAX, -FLT_MAX};
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for(int eltIndex = 0;
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(eltIndex < primitive->path.count) && (primitive->path.startIndex + eltIndex < eltCount);
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eltIndex++)
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{
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mg_path_elt* elt = &pathElements[primitive->path.startIndex + eltIndex];
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if(elt->type == MG_PATH_MOVE)
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if(elt->type != MG_PATH_MOVE)
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{
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currentPos = elt->p[0];
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vec2 p[4] = {currentPos, elt->p[0], elt->p[1], elt->p[2]};
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if(primitive->cmd == MG_CMD_FILL)
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{
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mg_mtl_canvas_encode_element(&context, elt->type, p);
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}
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else if(primitive->cmd == MG_CMD_STROKE)
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{
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switch(elt->type)
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{
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case MG_PATH_LINE:
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mg_mtl_canvas_stroke_line(&context, p);
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break;
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case MG_PATH_QUADRATIC:
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mg_mtl_canvas_stroke_quadratic(&context, p);
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break;
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case MG_PATH_CUBIC:
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mg_mtl_canvas_stroke_cubic(&context, p);
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break;
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default:
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break;
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}
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}
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}
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else if(elt->type == MG_PATH_LINE)
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switch(elt->type)
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{
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/////////////////////////////////////////////////////////////////////////////////////
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//TODO: order control points so that we can collapse all elements into same codepath
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/////////////////////////////////////////////////////////////////////////////////////
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case MG_PATH_MOVE:
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currentPos = elt->p[0];
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break;
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//NOTE: transform and push path elt + update primitive bounding box
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vec2 p0 = mg_mat2x3_mul(primitive->attributes.transform, currentPos);
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vec2 p1 = mg_mat2x3_mul(primitive->attributes.transform, elt->p[0]);
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currentPos = elt->p[0];
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case MG_PATH_LINE:
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currentPos = elt->p[0];
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break;
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mg_update_path_extents(&pathExtents, p0);
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mg_update_path_extents(&pathExtents, p1);
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case MG_PATH_QUADRATIC:
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currentPos = elt->p[1];
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break;
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mg_mtl_path_elt* mtlElt = &elementBufferData[mtlEltCount];
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mtlEltCount++;
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mtlElt->pathIndex = primitiveIndex;
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mtlElt->kind = (mg_mtl_seg_kind)elt->type;
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mtlElt->p[0] = (vector_float2){p0.x, p0.y};
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mtlElt->p[1] = (vector_float2){p1.x, p1.y};
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case MG_PATH_CUBIC:
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currentPos = elt->p[2];
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break;
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}
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else if(elt->type == MG_PATH_QUADRATIC)
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{
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vec2 p0 = mg_mat2x3_mul(primitive->attributes.transform, currentPos);
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vec2 p1 = mg_mat2x3_mul(primitive->attributes.transform, elt->p[0]);
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vec2 p2 = mg_mat2x3_mul(primitive->attributes.transform, elt->p[1]);
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currentPos = elt->p[1];
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}
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mg_update_path_extents(&pathExtents, p0);
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mg_update_path_extents(&pathExtents, p1);
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mg_update_path_extents(&pathExtents, p2);
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mg_mtl_path_elt* mtlElt = &elementBufferData[mtlEltCount];
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mtlEltCount++;
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mtlElt->pathIndex = primitiveIndex;
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mtlElt->kind = (mg_mtl_seg_kind)elt->type;
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mtlElt->p[0] = (vector_float2){p0.x, p0.y};
|
||||
mtlElt->p[1] = (vector_float2){p1.x, p1.y};
|
||||
mtlElt->p[2] = (vector_float2){p2.x, p2.y};
|
||||
}
|
||||
else if(elt->type == MG_PATH_CUBIC)
|
||||
{
|
||||
vec2 p0 = mg_mat2x3_mul(primitive->attributes.transform, currentPos);
|
||||
vec2 p1 = mg_mat2x3_mul(primitive->attributes.transform, elt->p[0]);
|
||||
vec2 p2 = mg_mat2x3_mul(primitive->attributes.transform, elt->p[1]);
|
||||
vec2 p3 = mg_mat2x3_mul(primitive->attributes.transform, elt->p[2]);
|
||||
currentPos = elt->p[2];
|
||||
|
||||
mg_update_path_extents(&pathExtents, p0);
|
||||
mg_update_path_extents(&pathExtents, p1);
|
||||
mg_update_path_extents(&pathExtents, p2);
|
||||
mg_update_path_extents(&pathExtents, p3);
|
||||
|
||||
mg_mtl_path_elt* mtlElt = &elementBufferData[mtlEltCount];
|
||||
mtlEltCount++;
|
||||
|
||||
mtlElt->pathIndex = primitiveIndex;
|
||||
mtlElt->kind = (mg_mtl_seg_kind)elt->type;
|
||||
mtlElt->p[0] = (vector_float2){p0.x, p0.y};
|
||||
mtlElt->p[1] = (vector_float2){p1.x, p1.y};
|
||||
mtlElt->p[2] = (vector_float2){p2.x, p2.y};
|
||||
mtlElt->p[3] = (vector_float2){p3.x, p3.y};
|
||||
}
|
||||
if(primitive->cmd == MG_CMD_STROKE)
|
||||
{
|
||||
f32 margin = maximum(primitive->attributes.width, primitive->attributes.maxJointExcursion);
|
||||
context.pathExtents.x -= margin;
|
||||
context.pathExtents.y -= margin;
|
||||
context.pathExtents.z += margin;
|
||||
context.pathExtents.w += margin;
|
||||
}
|
||||
|
||||
//NOTE: push path
|
||||
|
@ -192,10 +412,10 @@ void mg_mtl_canvas_render(mg_canvas_backend* interface,
|
|||
pathCount++;
|
||||
|
||||
path->cmd = (mg_mtl_cmd)primitive->cmd;
|
||||
path->box = (vector_float4){maximum(primitive->attributes.clip.x, pathExtents.x),
|
||||
maximum(primitive->attributes.clip.y, pathExtents.y),
|
||||
minimum(primitive->attributes.clip.x + primitive->attributes.clip.w, pathExtents.z),
|
||||
minimum(primitive->attributes.clip.y + primitive->attributes.clip.h, pathExtents.w)};
|
||||
path->box = (vector_float4){maximum(primitive->attributes.clip.x, context.pathExtents.x),
|
||||
maximum(primitive->attributes.clip.y, context.pathExtents.y),
|
||||
minimum(primitive->attributes.clip.x + primitive->attributes.clip.w, context.pathExtents.z),
|
||||
minimum(primitive->attributes.clip.y + primitive->attributes.clip.h, context.pathExtents.w)};
|
||||
|
||||
path->color = (vector_float4){primitive->attributes.color.r,
|
||||
primitive->attributes.color.g,
|
||||
|
@ -269,7 +489,7 @@ void mg_mtl_canvas_render(mg_canvas_backend* interface,
|
|||
[segmentEncoder setBuffer:backend->logBuffer[backend->bufferIndex] offset:0 atIndex:9];
|
||||
[segmentEncoder setBuffer:backend->logOffsetBuffer[backend->bufferIndex] offset:0 atIndex:10];
|
||||
|
||||
MTLSize segmentGridSize = MTLSizeMake(mtlEltCount, 1, 1);
|
||||
MTLSize segmentGridSize = MTLSizeMake(context.mtlEltCount, 1, 1);
|
||||
MTLSize segmentGroupSize = MTLSizeMake([backend->segmentPipeline maxTotalThreadsPerThreadgroup], 1, 1);
|
||||
|
||||
[segmentEncoder dispatchThreads: segmentGridSize threadsPerThreadgroup: segmentGroupSize];
|
||||
|
@ -282,6 +502,8 @@ void mg_mtl_canvas_render(mg_canvas_backend* interface,
|
|||
|
||||
[backpropEncoder setBuffer:backend->pathQueueBuffer offset:0 atIndex:0];
|
||||
[backpropEncoder setBuffer:backend->tileQueueBuffer offset:0 atIndex:1];
|
||||
[backpropEncoder setBuffer:backend->logBuffer[backend->bufferIndex] offset:0 atIndex:2];
|
||||
[backpropEncoder setBuffer:backend->logOffsetBuffer[backend->bufferIndex] offset:0 atIndex:3];
|
||||
|
||||
MTLSize backpropGroupSize = MTLSizeMake([backend->backpropPipeline maxTotalThreadsPerThreadgroup], 1, 1);
|
||||
MTLSize backpropGridSize = MTLSizeMake(pathCount*backpropGroupSize.width, 1, 1);
|
||||
|
@ -301,6 +523,8 @@ void mg_mtl_canvas_render(mg_canvas_backend* interface,
|
|||
[mergeEncoder setBuffer:backend->tileOpBuffer offset:0 atIndex:4];
|
||||
[mergeEncoder setBuffer:backend->tileOpCountBuffer offset:0 atIndex:5];
|
||||
[mergeEncoder setBuffer:backend->screenTilesBuffer offset:0 atIndex:6];
|
||||
[mergeEncoder setBuffer:backend->logBuffer[backend->bufferIndex] offset:0 atIndex:7];
|
||||
[mergeEncoder setBuffer:backend->logOffsetBuffer[backend->bufferIndex] offset:0 atIndex:8];
|
||||
|
||||
MTLSize mergeGridSize = MTLSizeMake(nTilesX, nTilesY, 1);
|
||||
MTLSize mergeGroupSize = MTLSizeMake(16, 16, 1);
|
||||
|
@ -535,7 +759,7 @@ mg_canvas_backend* mg_mtl_canvas_create(mg_surface surface)
|
|||
bufferOptions = MTLResourceStorageModeShared;
|
||||
for(int i=0; i<MG_MTL_INPUT_BUFFERS_COUNT; i++)
|
||||
{
|
||||
backend->logBuffer[i] = [metalSurface->device newBufferWithLength: 4<<20
|
||||
backend->logBuffer[i] = [metalSurface->device newBufferWithLength: 1<<20
|
||||
options: bufferOptions];
|
||||
|
||||
backend->logOffsetBuffer[i] = [metalSurface->device newBufferWithLength: sizeof(int)
|
||||
|
|
|
@ -11,14 +11,14 @@ using namespace metal;
|
|||
typedef struct mtl_log_context
|
||||
{
|
||||
device char* buffer;
|
||||
device atomic_int* offset;
|
||||
device volatile atomic_int* offset;
|
||||
bool enabled;
|
||||
} mtl_log_context;
|
||||
|
||||
int strlen(const constant char* msg)
|
||||
{
|
||||
int count = 0;
|
||||
while(msg[count] != 0)
|
||||
while(msg[count] != '\0')
|
||||
{
|
||||
count++;
|
||||
}
|
||||
|
@ -28,7 +28,7 @@ int strlen(const constant char* msg)
|
|||
int strlen(const thread char* msg)
|
||||
{
|
||||
int count = 0;
|
||||
while(msg[count] != 0)
|
||||
while(msg[count] != '\0')
|
||||
{
|
||||
count++;
|
||||
}
|
||||
|
@ -42,10 +42,11 @@ void mtl_log(mtl_log_context context, const constant char* msg)
|
|||
int len = strlen(msg);
|
||||
int offset = atomic_fetch_add_explicit(context.offset, len+1, memory_order_relaxed);
|
||||
|
||||
for(int i=0; i<len+1; i++)
|
||||
for(int i=0; i<len; i++)
|
||||
{
|
||||
context.buffer[offset+i] = msg[i];
|
||||
}
|
||||
context.buffer[offset+len] = '\0';
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -56,10 +57,11 @@ void mtl_log(mtl_log_context context, const thread char* msg)
|
|||
int len = strlen(msg);
|
||||
int offset = atomic_fetch_add_explicit(context.offset, len+1, memory_order_relaxed);
|
||||
|
||||
for(int i=0; i<len+1; i++)
|
||||
for(int i=0; i<len; i++)
|
||||
{
|
||||
context.buffer[offset+i] = msg[i];
|
||||
}
|
||||
context.buffer[offset+len] = '\0';
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -112,6 +114,10 @@ void mtl_log_f32(mtl_log_context context, float value)
|
|||
{
|
||||
decimal /= 10;
|
||||
}
|
||||
if(decimal < 0)
|
||||
{
|
||||
decimal *= -1;
|
||||
}
|
||||
|
||||
const int bufSize = 64;
|
||||
char buffer[bufSize];
|
||||
|
@ -138,6 +144,27 @@ void mtl_log_f32(mtl_log_context context, float value)
|
|||
mtl_log(context, buffer);
|
||||
}
|
||||
|
||||
void log_cubic_bezier(thread float2* p, mtl_log_context logCtx)
|
||||
{
|
||||
mtl_log(logCtx, "(");
|
||||
mtl_log_f32(logCtx, p[0].x);
|
||||
mtl_log(logCtx, ", ");
|
||||
mtl_log_f32(logCtx, p[0].y);
|
||||
mtl_log(logCtx, ") (");
|
||||
mtl_log_f32(logCtx, p[1].x);
|
||||
mtl_log(logCtx, ", ");
|
||||
mtl_log_f32(logCtx, p[1].y);
|
||||
mtl_log(logCtx, ") (");
|
||||
mtl_log_f32(logCtx, p[2].x);
|
||||
mtl_log(logCtx, ", ");
|
||||
mtl_log_f32(logCtx, p[2].y);
|
||||
mtl_log(logCtx, ") (");
|
||||
mtl_log_f32(logCtx, p[3].x);
|
||||
mtl_log(logCtx, ", ");
|
||||
mtl_log_f32(logCtx, p[3].y);
|
||||
mtl_log(logCtx, ")\n");
|
||||
}
|
||||
|
||||
kernel void mtl_path_setup(constant int* pathCount [[buffer(0)]],
|
||||
const device mg_mtl_path* pathBuffer [[buffer(1)]],
|
||||
device mg_mtl_path_queue* pathQueueBuffer [[buffer(2)]],
|
||||
|
@ -169,31 +196,34 @@ kernel void mtl_path_setup(constant int* pathCount [[buffer(0)]],
|
|||
}
|
||||
}
|
||||
|
||||
bool mtl_is_left_of_segment(float2 p, const device mg_mtl_segment* seg)
|
||||
int mtl_side_of_segment(float2 p, const device mg_mtl_segment* seg, mtl_log_context log = {.enabled = false})
|
||||
{
|
||||
//NOTE: test is p is on the left of a curve segment.
|
||||
|
||||
/*WARN: if p is outside the bounding box of segment, we still consider it left from
|
||||
the segment if it is left of its diagonal. This is done so that we can test
|
||||
if tile corners are on the same side of the curve during tiling (corner are
|
||||
not necessarily inside the bounding box, even if the tile itself overlaps
|
||||
the curve).
|
||||
During fine rasterization, this function need to be guarded by a the following
|
||||
check: if(p.y >= seg->box.y && p.y < seg->box.w) {...}
|
||||
*/
|
||||
bool isLeft = false;
|
||||
|
||||
//NOTE: if point is left of curve bounding box, it is left of curve
|
||||
if(p.x < seg->box.x)
|
||||
int side = 0;
|
||||
if(p.y > seg->box.w || p.y <= seg->box.y)
|
||||
{
|
||||
isLeft = true;
|
||||
if(p.x > seg->box.x && p.x <= seg->box.z)
|
||||
{
|
||||
if(p.y > seg->box.w)
|
||||
{
|
||||
side = (seg->config == MG_MTL_TL || seg->config == MG_MTL_BR)? -1 : 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
side = (seg->config == MG_MTL_TL || seg->config == MG_MTL_BR)? 1 : -1;
|
||||
}
|
||||
}
|
||||
}
|
||||
else if(p.x < seg->box.z)
|
||||
else if(p.x > seg->box.z)
|
||||
{
|
||||
/*NOTE: if point and curve are on opposite sides of diagonal and on the left of diagonal,
|
||||
it is left from the curve
|
||||
otherwise if point and curve are on the same side of diagonal, do implicit test
|
||||
*/
|
||||
side = 1;
|
||||
}
|
||||
else if(p.x <= seg->box.x)
|
||||
{
|
||||
side = -1;
|
||||
}
|
||||
else
|
||||
{
|
||||
// eval based on diagonal
|
||||
float alpha = (seg->box.w - seg->box.y)/(seg->box.z - seg->box.x);
|
||||
float ofs = seg->box.w - seg->box.y;
|
||||
float dx = p.x - seg->box.x;
|
||||
|
@ -202,42 +232,38 @@ bool mtl_is_left_of_segment(float2 p, const device mg_mtl_segment* seg)
|
|||
if( (seg->config == MG_MTL_BR && dy > alpha*dx)
|
||||
||(seg->config == MG_MTL_TR && dy < ofs - alpha*dx))
|
||||
{
|
||||
isLeft = true;
|
||||
side = -1;
|
||||
}
|
||||
else if( !(seg->config == MG_MTL_TL && dy < alpha*dx)
|
||||
&& !(seg->config == MG_MTL_BL && dy > ofs - alpha*dx))
|
||||
else if( (seg->config == MG_MTL_TL && dy < alpha*dx)
|
||||
||(seg->config == MG_MTL_BL && dy > ofs - alpha*dx))
|
||||
{
|
||||
//NOTE: for lines, we only have config BR or TR, so the test is always negative
|
||||
side = 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
switch(seg->kind)
|
||||
{
|
||||
case MG_MTL_LINE:
|
||||
side = 1;
|
||||
break;
|
||||
|
||||
if(seg->kind == MG_MTL_QUADRATIC)
|
||||
{
|
||||
float3 ph = {p.x, p.y, 1};
|
||||
float3 klm = seg->implicitMatrix * ph;
|
||||
if((klm.x*klm.x - klm.y)*klm.z < 0)
|
||||
case MG_MTL_QUADRATIC:
|
||||
{
|
||||
isLeft = true;
|
||||
}
|
||||
}
|
||||
else if(seg->kind == MG_MTL_CUBIC)
|
||||
{
|
||||
/*
|
||||
//DEBUG: behave as a straight line segment
|
||||
if((seg->config == MG_MTL_BL || seg->config == MG_MTL_TL))
|
||||
float3 ph = {p.x, p.y, 1};
|
||||
float3 klm = seg->implicitMatrix * ph;
|
||||
side = ((klm.x*klm.x - klm.y)*klm.z < 0)? -1 : 1;
|
||||
} break;
|
||||
|
||||
case MG_MTL_CUBIC:
|
||||
{
|
||||
isLeft = true;
|
||||
}
|
||||
/*/
|
||||
float3 ph = {p.x, p.y, 1};
|
||||
float3 klm = seg->implicitMatrix * ph;
|
||||
if(klm.x*klm.x*klm.x - klm.y*klm.z < 0)
|
||||
{
|
||||
isLeft = true;
|
||||
}
|
||||
//*/
|
||||
float3 ph = {p.x, p.y, 1};
|
||||
float3 klm = seg->implicitMatrix * ph;
|
||||
side = (klm.x*klm.x*klm.x - klm.y*klm.z < 0)? -1 : 1;
|
||||
} break;
|
||||
}
|
||||
}
|
||||
}
|
||||
return(isLeft);
|
||||
return(side);
|
||||
}
|
||||
|
||||
typedef struct mtl_segment_setup_context
|
||||
|
@ -275,30 +301,76 @@ void mtl_segment_bin_to_tiles(thread mtl_segment_setup_context* context, device
|
|||
float(x + pathArea.x + 1),
|
||||
float(y + pathArea.y + 1)} * float(tileSize);
|
||||
|
||||
//NOTE: select two corners of tile box to test against the curve
|
||||
float2 testPoint0;
|
||||
float2 testPoint1;
|
||||
if(seg->config == MG_MTL_BL || seg->config == MG_MTL_TR)
|
||||
float2 bl = {tileBox.x, tileBox.y};
|
||||
float2 br = {tileBox.z, tileBox.y};
|
||||
float2 tr = {tileBox.z, tileBox.w};
|
||||
float2 tl = {tileBox.x, tileBox.w};
|
||||
|
||||
int sbl = mtl_side_of_segment(bl, seg, context->log);
|
||||
int sbr = mtl_side_of_segment(br, seg, context->log);
|
||||
int str = mtl_side_of_segment(tr, seg, context->log);
|
||||
int stl = mtl_side_of_segment(tl, seg, context->log);
|
||||
|
||||
bool crossL = (stl*sbl < 0);
|
||||
bool crossR = (str*sbr < 0);
|
||||
bool crossT = (stl*str < 0);
|
||||
bool crossB = (sbl*sbr < 0);
|
||||
|
||||
mtl_log(context->log, "tile ");
|
||||
mtl_log_i32(context->log, x);
|
||||
mtl_log(context->log, ", ");
|
||||
mtl_log_i32(context->log, y);
|
||||
mtl_log(context->log, "\n");
|
||||
mtl_log(context->log, "crossL ");
|
||||
mtl_log_i32(context->log, crossL);
|
||||
mtl_log(context->log, "\n");
|
||||
mtl_log(context->log, "crossR ");
|
||||
mtl_log_i32(context->log, crossR);
|
||||
mtl_log(context->log, "\n");
|
||||
mtl_log(context->log, "crossT ");
|
||||
mtl_log_i32(context->log, crossT);
|
||||
mtl_log(context->log, "\n");
|
||||
mtl_log(context->log, "crossB ");
|
||||
mtl_log_i32(context->log, crossB);
|
||||
mtl_log(context->log, "\n");
|
||||
|
||||
float2 s0, s1;
|
||||
if(seg->config == MG_MTL_TL||seg->config == MG_MTL_BR)
|
||||
{
|
||||
testPoint0 = (float2){tileBox.x, tileBox.y},
|
||||
testPoint1 = (float2){tileBox.z, tileBox.w};
|
||||
s0 = seg->box.xy;
|
||||
s1 = seg->box.zw;
|
||||
}
|
||||
else
|
||||
{
|
||||
testPoint0 = (float2){tileBox.z, tileBox.y};
|
||||
testPoint1 = (float2){tileBox.x, tileBox.w};
|
||||
s0 = seg->box.xw;
|
||||
s1 = seg->box.zy;
|
||||
}
|
||||
bool test0 = mtl_is_left_of_segment(testPoint0, seg);
|
||||
bool test1 = mtl_is_left_of_segment(testPoint1, seg);
|
||||
bool s0Inside = s0.x >= tileBox.x
|
||||
&& s0.x < tileBox.z
|
||||
&& s0.y >= tileBox.y
|
||||
&& s0.y < tileBox.w;
|
||||
|
||||
//NOTE: the curve overlaps the tile only if test points are on opposite sides of segment
|
||||
if(test0 != test1)
|
||||
bool s1Inside = s1.x >= tileBox.x
|
||||
&& s1.x < tileBox.z
|
||||
&& s1.y >= tileBox.y
|
||||
&& s1.y < tileBox.w;
|
||||
|
||||
mtl_log(context->log, "s0Inside ");
|
||||
mtl_log_i32(context->log, s0Inside ? 1 : 0);
|
||||
mtl_log(context->log, "\n");
|
||||
mtl_log(context->log, "s1Inside ");
|
||||
mtl_log_i32(context->log, s1Inside ? 1 : 0);
|
||||
mtl_log(context->log, "\n");
|
||||
|
||||
|
||||
if(crossL || crossR || crossT || crossB || s0Inside || s1Inside)
|
||||
{
|
||||
int tileOpIndex = atomic_fetch_add_explicit(context->tileOpCount, 1, memory_order_relaxed);
|
||||
device mg_mtl_tile_op* op = &context->tileOpBuffer[tileOpIndex];
|
||||
|
||||
op->kind = MG_MTL_OP_SEGMENT;
|
||||
op->index = segIndex;
|
||||
op->crossRight = false;
|
||||
op->next = -1;
|
||||
|
||||
int tileIndex = y*pathArea.z + x;
|
||||
|
@ -310,43 +382,16 @@ void mtl_segment_bin_to_tiles(thread mtl_segment_setup_context* context, device
|
|||
}
|
||||
|
||||
//NOTE: if the segment crosses the tile's bottom boundary, update the tile's winding offset
|
||||
// testPoint0 is always a bottom point. We select the other one and check if they are on
|
||||
// opposite sides of the curve.
|
||||
// We also need to check that the endpoints of the curve are on opposite sides of the bottom
|
||||
// boundary.
|
||||
float2 testPoint3;
|
||||
if(seg->config == MG_MTL_BL || seg->config == MG_MTL_TR)
|
||||
{
|
||||
testPoint3 = (float2){tileBox.z, tileBox.y};
|
||||
}
|
||||
else
|
||||
{
|
||||
testPoint3 = (float2){tileBox.x, tileBox.y};
|
||||
}
|
||||
bool test3 = mtl_is_left_of_segment(testPoint3, seg);
|
||||
|
||||
if( test0 != test3
|
||||
&& seg->box.y < testPoint0.y
|
||||
&& seg->box.w > testPoint0.y)
|
||||
if(crossB)
|
||||
{
|
||||
atomic_fetch_add_explicit(&tile->windingOffset, seg->windingIncrement, memory_order_relaxed);
|
||||
}
|
||||
|
||||
//NOTE: if the segment crosses the right boundary, mark it. We reuse one of the previous tests
|
||||
float2 top = {tileBox.z, tileBox.w};
|
||||
bool testTop = mtl_is_left_of_segment(top, seg);
|
||||
bool testBottom = (seg->config == MG_MTL_BL || seg->config == MG_MTL_TR)? test3 : test0;
|
||||
|
||||
if(testTop != testBottom
|
||||
&& seg->box.x <= top.x
|
||||
&& seg->box.z > top.x)
|
||||
if(crossR)
|
||||
{
|
||||
op->crossRight = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
op->crossRight = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -387,9 +432,12 @@ device mg_mtl_segment* mtl_segment_push(thread mtl_segment_setup_context* contex
|
|||
int segIndex = atomic_fetch_add_explicit(context->segmentCount, 1, memory_order_relaxed);
|
||||
device mg_mtl_segment* seg = &context->segmentBuffer[segIndex];
|
||||
|
||||
bool goingUp = e.y >= s.y;
|
||||
bool goingRight = e.x >= s.x;
|
||||
|
||||
seg->kind = kind;
|
||||
seg->pathIndex = context->pathIndex;
|
||||
seg->windingIncrement = (e.y > s.y)? 1 : -1;
|
||||
seg->windingIncrement = goingUp? 1 : -1;
|
||||
|
||||
seg->box = (vector_float4){min(s.x, e.x),
|
||||
min(s.y, e.y),
|
||||
|
@ -401,25 +449,13 @@ device mg_mtl_segment* mtl_segment_push(thread mtl_segment_setup_context* contex
|
|||
float alpha = (seg->box.w - seg->box.y)/(seg->box.z - seg->box.x);
|
||||
float ofs = seg->box.w - seg->box.y;
|
||||
|
||||
//TODO: check that it works for line segments!
|
||||
if( (e.x > s.x && e.y < s.y)
|
||||
||(e.x <= s.x && e.y > s.y))
|
||||
if(goingUp == goingRight)
|
||||
{
|
||||
if(dy < ofs - alpha*dx)
|
||||
if(seg->kind == MG_MTL_LINE)
|
||||
{
|
||||
seg->config = MG_MTL_BL;
|
||||
seg->config = MG_MTL_BR;
|
||||
}
|
||||
else
|
||||
{
|
||||
seg->config = MG_MTL_TR;
|
||||
}
|
||||
}
|
||||
else if( (e.x > s.x && e.y >= s.y)
|
||||
||(e.x <= s.x && e.y <= s.y))
|
||||
{
|
||||
//NOTE: it is important to include horizontal segments here, so that the mtl_is_left_of_segment() test
|
||||
// becomes x > seg->box.x, in order to correctly detect right-crossing horizontal segments
|
||||
if(dy > alpha*dx)
|
||||
else if(dy > alpha*dx)
|
||||
{
|
||||
seg->config = MG_MTL_TL;
|
||||
}
|
||||
|
@ -428,6 +464,21 @@ device mg_mtl_segment* mtl_segment_push(thread mtl_segment_setup_context* contex
|
|||
seg->config = MG_MTL_BR;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if(seg->kind == MG_MTL_LINE)
|
||||
{
|
||||
seg->config = MG_MTL_TR;
|
||||
}
|
||||
else if(dy < ofs - alpha*dx)
|
||||
{
|
||||
seg->config = MG_MTL_BL;
|
||||
}
|
||||
else
|
||||
{
|
||||
seg->config = MG_MTL_TR;
|
||||
}
|
||||
}
|
||||
return(seg);
|
||||
}
|
||||
|
||||
|
@ -545,27 +596,6 @@ int mtl_quadratic_roots(float a, float b, float c, thread float* r)
|
|||
return(count);
|
||||
}
|
||||
|
||||
void log_cubic_bezier(thread float2* p, mtl_log_context logCtx)
|
||||
{
|
||||
mtl_log(logCtx, "(");
|
||||
mtl_log_f32(logCtx, p[0].x);
|
||||
mtl_log(logCtx, ", ");
|
||||
mtl_log_f32(logCtx, p[0].y);
|
||||
mtl_log(logCtx, ") (");
|
||||
mtl_log_f32(logCtx, p[1].x);
|
||||
mtl_log(logCtx, ", ");
|
||||
mtl_log_f32(logCtx, p[1].y);
|
||||
mtl_log(logCtx, ") (");
|
||||
mtl_log_f32(logCtx, p[2].x);
|
||||
mtl_log(logCtx, ", ");
|
||||
mtl_log_f32(logCtx, p[2].y);
|
||||
mtl_log(logCtx, ") (");
|
||||
mtl_log_f32(logCtx, p[3].x);
|
||||
mtl_log(logCtx, ", ");
|
||||
mtl_log_f32(logCtx, p[3].y);
|
||||
mtl_log(logCtx, ")\n");
|
||||
}
|
||||
|
||||
void mtl_cubic_slice(float2 p[4], float s0, float s1, float2 sp[4])
|
||||
{
|
||||
float sr = (s1 - s0)/(1-s0);
|
||||
|
@ -665,7 +695,7 @@ typedef struct mtl_cubic_info
|
|||
|
||||
} mtl_cubic_info;
|
||||
|
||||
mtl_cubic_info mtl_cubic_classify(thread float2* p)
|
||||
mtl_cubic_info mtl_cubic_classify(thread float2* p, mtl_log_context log = {.enabled = false})
|
||||
{
|
||||
mtl_cubic_info result = {MTL_CUBIC_ERROR};
|
||||
matrix_float4x4 F;
|
||||
|
@ -787,7 +817,7 @@ mtl_cubic_info mtl_cubic_classify(thread float2* p)
|
|||
|
||||
F = (matrix_float4x4){{td*te, -se*td-sd*te, sd*se, 0},
|
||||
{square(td)*te, -se*square(td)-2*sd*te*td, te*square(sd)+2*se*td*sd, -square(sd)*se},
|
||||
{td*square(te), -sd*square(td)-2*se*td*te, td*square(se)+2*sd*te*se, -sd*square(se)},
|
||||
{td*square(te), -sd*square(te)-2*se*td*te, td*square(se)+2*sd*te*se, -sd*square(se)},
|
||||
{1, 0, 0, 0}};
|
||||
|
||||
//NOTE: if necessary, flip sign of k and l to ensure the interior is west from the curve
|
||||
|
@ -885,6 +915,7 @@ void mtl_cubic_emit(thread mtl_segment_setup_context* context, float2 p[4], mtl_
|
|||
|
||||
//NOTE: set implicit matrix and bin segment
|
||||
seg->implicitMatrix = K*B;
|
||||
|
||||
mtl_segment_bin_to_tiles(context, seg);
|
||||
}
|
||||
|
||||
|
@ -899,7 +930,7 @@ void mtl_cubic_setup(thread mtl_segment_setup_context* context, float2 p[4])
|
|||
float2 sp[4];
|
||||
mtl_cubic_slice(p, splits[sliceIndex], splits[sliceIndex+1], sp);
|
||||
|
||||
mtl_cubic_info curve = mtl_cubic_classify(sp);
|
||||
mtl_cubic_info curve = mtl_cubic_classify(sp, context->log);
|
||||
switch(curve.kind)
|
||||
{
|
||||
case MTL_CUBIC_ERROR:
|
||||
|
@ -908,13 +939,13 @@ void mtl_cubic_setup(thread mtl_segment_setup_context* context, float2 p[4])
|
|||
|
||||
case MTL_CUBIC_DEGENERATE_LINE:
|
||||
{
|
||||
float2 l[2] = {p[0], p[1]};
|
||||
float2 l[2] = {sp[0], sp[1]};
|
||||
mtl_line_setup(context, l);
|
||||
} break;
|
||||
|
||||
case MTL_CUBIC_DEGENERATE_QUADRATIC:
|
||||
{
|
||||
float2 q[3] = {p[0], curve.quadPoint, p[3]};
|
||||
float2 q[3] = {sp[0], curve.quadPoint, sp[3]};
|
||||
mtl_quadratic_setup(context, q);
|
||||
} break;
|
||||
|
||||
|
@ -945,10 +976,6 @@ void mtl_cubic_setup(thread mtl_segment_setup_context* context, float2 p[4])
|
|||
case MTL_CUBIC_CUSP:
|
||||
case MTL_CUBIC_SERPENTINE:
|
||||
{
|
||||
if(sliceIndex == 2)
|
||||
{
|
||||
log_cubic_bezier(sp, context->log);
|
||||
}
|
||||
mtl_cubic_emit(context, sp, curve);
|
||||
} break;
|
||||
}
|
||||
|
@ -973,6 +1000,7 @@ kernel void mtl_segment_setup(constant int* elementCount [[buffer(0)]],
|
|||
|
||||
const device mg_mtl_path_queue* pathQueue = &pathQueueBuffer[elt->pathIndex];
|
||||
device mg_mtl_tile_queue* tileQueues = &tileQueueBuffer[pathQueue->tileQueues];
|
||||
|
||||
mtl_segment_setup_context setupCtx = {.pathIndex = elt->pathIndex,
|
||||
.segmentCount = segmentCount,
|
||||
.segmentBuffer = segmentBuffer,
|
||||
|
@ -982,7 +1010,8 @@ kernel void mtl_segment_setup(constant int* elementCount [[buffer(0)]],
|
|||
.tileOpCount = tileOpCount,
|
||||
.tileSize = tileSize[0],
|
||||
.log.buffer = logBuffer,
|
||||
.log.offset = logOffsetBuffer};
|
||||
.log.offset = logOffsetBuffer,
|
||||
.log.enabled = (eltIndex == 1)};
|
||||
|
||||
switch(elt->kind)
|
||||
{
|
||||
|
@ -1009,9 +1038,13 @@ kernel void mtl_segment_setup(constant int* elementCount [[buffer(0)]],
|
|||
|
||||
kernel void mtl_backprop(const device mg_mtl_path_queue* pathQueueBuffer [[buffer(0)]],
|
||||
device mg_mtl_tile_queue* tileQueueBuffer [[buffer(1)]],
|
||||
device char* logBuffer [[buffer(2)]],
|
||||
device atomic_int* logOffsetBuffer [[buffer(3)]],
|
||||
uint pathIndex [[threadgroup_position_in_grid]],
|
||||
uint localID [[thread_position_in_threadgroup]])
|
||||
{
|
||||
// mtl_log_context log = {.buffer = logBuffer, .offset = logOffsetBuffer, .enabled = false};
|
||||
|
||||
threadgroup atomic_int nextRowIndex;
|
||||
if(localID == 0)
|
||||
{
|
||||
|
@ -1048,6 +1081,8 @@ kernel void mtl_merge(constant int* pathCount [[buffer(0)]],
|
|||
device mg_mtl_tile_op* tileOpBuffer [[buffer(4)]],
|
||||
device atomic_int* tileOpCount [[buffer(5)]],
|
||||
device int* screenTilesBuffer [[buffer(6)]],
|
||||
device char* logBuffer [[buffer(7)]],
|
||||
device atomic_int* logOffsetBuffer [[buffer(8)]],
|
||||
uint2 threadCoord [[thread_position_in_grid]],
|
||||
uint2 gridSize [[threads_per_grid]])
|
||||
{
|
||||
|
@ -1056,6 +1091,11 @@ kernel void mtl_merge(constant int* pathCount [[buffer(0)]],
|
|||
device int* nextLink = &screenTilesBuffer[tileIndex];
|
||||
*nextLink = -1;
|
||||
|
||||
/*
|
||||
mtl_log_context log = {.buffer = logBuffer,
|
||||
.offset = logOffsetBuffer,
|
||||
.enabled = true};
|
||||
*/
|
||||
for(int pathIndex = 0; pathIndex < pathCount[0]; pathIndex++)
|
||||
{
|
||||
const device mg_mtl_path_queue* pathQueue = &pathQueueBuffer[pathIndex];
|
||||
|
@ -1134,13 +1174,6 @@ kernel void mtl_raster(const device int* screenTilesBuffer [[buffer(0)]],
|
|||
int nTilesX = (int(gridSize.x) + tileSize[0] - 1)/tileSize[0];
|
||||
int tileIndex = tileCoord.y * nTilesX + tileCoord.x;
|
||||
|
||||
if( (pixelCoord.x % tileSize[0] == 0)
|
||||
||(pixelCoord.y % tileSize[0] == 0))
|
||||
{
|
||||
outTexture.write(float4(0, 0, 0, 1), uint2(pixelCoord));
|
||||
return;
|
||||
}
|
||||
|
||||
float4 color = float4(0, 0, 0, 0);
|
||||
int pathIndex = 0;
|
||||
int winding = 0;
|
||||
|
@ -1152,12 +1185,15 @@ kernel void mtl_raster(const device int* screenTilesBuffer [[buffer(0)]],
|
|||
|
||||
if(op->kind == MG_MTL_OP_START)
|
||||
{
|
||||
if(winding & 1)
|
||||
bool filled = (pathBuffer[pathIndex].cmd == MG_MTL_FILL && (winding & 1))
|
||||
||(pathBuffer[pathIndex].cmd == MG_MTL_STROKE && (winding != 0));
|
||||
if(filled)
|
||||
{
|
||||
float4 pathColor = pathBuffer[pathIndex].color;
|
||||
pathColor.rgb *= pathColor.a;
|
||||
color = color*(1-pathColor.a) + pathColor;
|
||||
}
|
||||
|
||||
pathIndex = op->index;
|
||||
winding = op->windingOffset;
|
||||
}
|
||||
|
@ -1165,23 +1201,22 @@ kernel void mtl_raster(const device int* screenTilesBuffer [[buffer(0)]],
|
|||
{
|
||||
const device mg_mtl_segment* seg = &segmentBuffer[op->index];
|
||||
|
||||
if(pixelCoord.y >= seg->box.y && pixelCoord.y < seg->box.w)
|
||||
if( (pixelCoord.y > seg->box.y)
|
||||
&&(pixelCoord.y <= seg->box.w)
|
||||
&&(mtl_side_of_segment(float2(pixelCoord), seg) < 0))
|
||||
{
|
||||
if(mtl_is_left_of_segment(float2(pixelCoord), seg))
|
||||
{
|
||||
winding += seg->windingIncrement;
|
||||
}
|
||||
winding += seg->windingIncrement;
|
||||
}
|
||||
|
||||
if(op->crossRight)
|
||||
{
|
||||
if( (seg->config == MG_MTL_BR || seg->config == MG_MTL_TL)
|
||||
&&(pixelCoord.y >= seg->box.w))
|
||||
&&(pixelCoord.y > seg->box.w))
|
||||
{
|
||||
winding += seg->windingIncrement;
|
||||
}
|
||||
else if( (seg->config == MG_MTL_BL || seg->config == MG_MTL_TR)
|
||||
&&(pixelCoord.y >= seg->box.y))
|
||||
&&(pixelCoord.y > seg->box.y))
|
||||
{
|
||||
winding -= seg->windingIncrement;
|
||||
}
|
||||
|
@ -1189,13 +1224,23 @@ kernel void mtl_raster(const device int* screenTilesBuffer [[buffer(0)]],
|
|||
}
|
||||
opIndex = op->next;
|
||||
}
|
||||
if(winding & 1)
|
||||
|
||||
bool filled = (pathBuffer[pathIndex].cmd == MG_MTL_FILL && (winding & 1))
|
||||
||(pathBuffer[pathIndex].cmd == MG_MTL_STROKE && (winding != 0));
|
||||
if(filled)
|
||||
{
|
||||
float4 pathColor = pathBuffer[pathIndex].color;
|
||||
pathColor.rgb *= pathColor.a;
|
||||
color = color*(1-pathColor.a) + pathColor;
|
||||
}
|
||||
|
||||
if( (pixelCoord.x % tileSize[0] == 0)
|
||||
||(pixelCoord.y % tileSize[0] == 0))
|
||||
{
|
||||
outTexture.write(float4(0, 0, 0, 1), uint2(pixelCoord));
|
||||
return;
|
||||
}
|
||||
|
||||
outTexture.write(color, uint2(pixelCoord));
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue