[osx, canvas] start with small input buffers and grow them as needed
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fc07a0d018
commit
98a516ff0a
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@ -34,7 +34,6 @@ typedef enum {
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typedef struct mg_mtl_path_elt
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{
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int pathIndex;
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int localEltIndex;
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mg_mtl_seg_kind kind;
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vector_float2 p[4];
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} mg_mtl_path_elt;
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@ -34,8 +34,6 @@ typedef struct mg_mtl_canvas_backend
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id<MTLTexture> outTexture;
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int pathBufferOffset;
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int elementBufferOffset;
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int bufferIndex;
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dispatch_semaphore_t bufferSemaphore;
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@ -57,6 +55,19 @@ typedef struct mg_mtl_canvas_backend
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int msaaCount;
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vec2 frameSize;
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// encoding context
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int eltCap;
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int eltCount;
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int eltBatchStart;
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int pathCap;
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int pathCount;
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int pathBatchStart;
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mg_primitive* primitive;
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vec4 pathScreenExtents;
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vec4 pathUserExtents;
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} mg_mtl_canvas_backend;
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typedef struct mg_mtl_image_data
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@ -84,20 +95,6 @@ void mg_mtl_print_log(int bufferIndex, id<MTLBuffer> logBuffer, id<MTLBuffer> lo
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}
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}
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typedef struct mg_mtl_encoding_context
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{
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int mtlEltCount;
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mg_mtl_path* pathBufferData;
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mg_mtl_path_elt* elementBufferData;
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int pathIndex;
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int localEltIndex;
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mg_primitive* primitive;
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vec4 pathScreenExtents;
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vec4 pathUserExtents;
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} mg_mtl_encoding_context;
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static void mg_update_path_extents(vec4* extents, vec2 p)
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{
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extents->x = minimum(extents->x, p.x);
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@ -106,27 +103,59 @@ static void mg_update_path_extents(vec4* extents, vec2 p)
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extents->w = maximum(extents->w, p.y);
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}
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void mg_mtl_canvas_encode_element(mg_mtl_encoding_context* context, mg_path_elt_type kind, vec2* p)
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id<MTLBuffer> mg_mtl_grow_input_buffer(id<MTLDevice> device, id<MTLBuffer> oldBuffer, int oldCopySize, int newSize)
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{
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mg_mtl_path_elt* mtlElt = &context->elementBufferData[context->mtlEltCount];
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context->mtlEltCount++;
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@autoreleasepool
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{
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MTLResourceOptions bufferOptions = MTLResourceCPUCacheModeWriteCombined
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| MTLResourceStorageModeShared;
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mtlElt->pathIndex = context->pathIndex;
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id<MTLBuffer> newBuffer = [device newBufferWithLength: newSize options: bufferOptions];
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memcpy([newBuffer contents], [oldBuffer contents], oldCopySize);
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[oldBuffer release];
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return(newBuffer);
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}
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}
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void mg_mtl_canvas_encode_element(mg_mtl_canvas_backend* backend, mg_path_elt_type kind, vec2* p)
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{
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int bufferIndex = backend->bufferIndex;
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int bufferCap = [backend->elementBuffer[bufferIndex] length] / sizeof(mg_mtl_path_elt);
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if(backend->eltCount >= bufferCap)
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{
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int newBufferCap = (int)(bufferCap * 1.5);
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int newBufferSize = newBufferCap * sizeof(mg_mtl_path_elt);
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log_info("growing element buffer to %i elements\n", newBufferCap);
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backend->elementBuffer[bufferIndex] = mg_mtl_grow_input_buffer(backend->surface->device,
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backend->elementBuffer[bufferIndex],
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backend->eltCount * sizeof(mg_mtl_path_elt),
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newBufferSize);
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}
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mg_mtl_path_elt* elements = (mg_mtl_path_elt*)[backend->elementBuffer[bufferIndex] contents];
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mg_mtl_path_elt* elt = &elements[backend->eltCount];
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backend->eltCount++;
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elt->pathIndex = backend->pathCount - backend->pathBatchStart;
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int count = 0;
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switch(kind)
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{
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case MG_PATH_LINE:
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mtlElt->kind = MG_MTL_LINE;
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elt->kind = MG_MTL_LINE;
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count = 2;
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break;
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case MG_PATH_QUADRATIC:
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mtlElt->kind = MG_MTL_QUADRATIC;
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elt->kind = MG_MTL_QUADRATIC;
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count = 3;
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break;
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case MG_PATH_CUBIC:
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mtlElt->kind = MG_MTL_CUBIC;
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elt->kind = MG_MTL_CUBIC;
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count = 4;
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break;
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@ -134,20 +163,89 @@ void mg_mtl_canvas_encode_element(mg_mtl_encoding_context* context, mg_path_elt_
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break;
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}
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mtlElt->localEltIndex = context->localEltIndex;
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for(int i=0; i<count; i++)
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{
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mg_update_path_extents(&context->pathUserExtents, p[i]);
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mg_update_path_extents(&backend->pathUserExtents, p[i]);
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vec2 screenP = mg_mat2x3_mul(context->primitive->attributes.transform, p[i]);
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mtlElt->p[i] = (vector_float2){screenP.x, screenP.y};
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vec2 screenP = mg_mat2x3_mul(backend->primitive->attributes.transform, p[i]);
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elt->p[i] = (vector_float2){screenP.x, screenP.y};
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mg_update_path_extents(&context->pathScreenExtents, screenP);
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mg_update_path_extents(&backend->pathScreenExtents, screenP);
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}
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}
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void mg_mtl_encode_path(mg_mtl_canvas_backend* backend, mg_primitive* primitive, float scale)
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{
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int bufferIndex = backend->bufferIndex;
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int bufferCap = [backend->pathBuffer[bufferIndex] length] / sizeof(mg_mtl_path);
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if(backend->pathCount >= bufferCap)
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{
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int newBufferCap = (int)(bufferCap * 1.5);
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int newBufferSize = newBufferCap * sizeof(mg_mtl_path);
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log_info("growing path buffer to %i elements\n", newBufferCap);
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backend->pathBuffer[bufferIndex] = mg_mtl_grow_input_buffer(backend->surface->device,
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backend->pathBuffer[bufferIndex],
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backend->eltCount * sizeof(mg_mtl_path),
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newBufferSize);
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}
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mg_mtl_path* pathBufferData = (mg_mtl_path*)[backend->pathBuffer[backend->bufferIndex] contents];
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mg_mtl_path* path = &(pathBufferData[backend->pathCount]);
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backend->pathCount++;
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path->cmd = (mg_mtl_cmd)primitive->cmd;
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path->box = (vector_float4){backend->pathScreenExtents.x,
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backend->pathScreenExtents.y,
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backend->pathScreenExtents.z,
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backend->pathScreenExtents.w};
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path->clip = (vector_float4){primitive->attributes.clip.x,
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primitive->attributes.clip.y,
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primitive->attributes.clip.x + primitive->attributes.clip.w,
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primitive->attributes.clip.y + primitive->attributes.clip.h};
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path->color = (vector_float4){primitive->attributes.color.r,
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primitive->attributes.color.g,
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primitive->attributes.color.b,
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primitive->attributes.color.a};
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mp_rect srcRegion = primitive->attributes.srcRegion;
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mp_rect destRegion = {backend->pathUserExtents.x,
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backend->pathUserExtents.y,
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backend->pathUserExtents.z - backend->pathUserExtents.x,
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backend->pathUserExtents.w - backend->pathUserExtents.y};
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if(!mg_image_is_nil(primitive->attributes.image))
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{
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vec2 texSize = mg_image_size(primitive->attributes.image);
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mg_mat2x3 srcRegionToImage = {1/texSize.x, 0, srcRegion.x/texSize.x,
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0, 1/texSize.y, srcRegion.y/texSize.y};
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mg_mat2x3 destRegionToSrcRegion = {srcRegion.w/destRegion.w, 0, 0,
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0, srcRegion.h/destRegion.h, 0};
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mg_mat2x3 userToDestRegion = {1, 0, -destRegion.x,
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0, 1, -destRegion.y};
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mg_mat2x3 screenToUser = mg_mat2x3_inv(primitive->attributes.transform);
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mg_mat2x3 uvTransform = srcRegionToImage;
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uvTransform = mg_mat2x3_mul_m(uvTransform, destRegionToSrcRegion);
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uvTransform = mg_mat2x3_mul_m(uvTransform, userToDestRegion);
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uvTransform = mg_mat2x3_mul_m(uvTransform, screenToUser);
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path->uvTransform = simd_matrix(simd_make_float3(uvTransform.m[0]/scale, uvTransform.m[3]/scale, 0),
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simd_make_float3(uvTransform.m[1]/scale, uvTransform.m[4]/scale, 0),
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simd_make_float3(uvTransform.m[2], uvTransform.m[5], 1));
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}
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}
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bool mg_intersect_hull_legs(vec2 p0, vec2 p1, vec2 p2, vec2 p3, vec2* intersection)
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{
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/*NOTE: check intersection of lines (p0-p1) and (p2-p3)
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@ -336,9 +434,9 @@ void mg_cubic_split(vec2 p[4], f32 t, vec2 outLeft[4], vec2 outRight[4])
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outRight[3] = p[3];
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}
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void mg_mtl_render_stroke_line(mg_mtl_encoding_context* context, vec2* p)
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void mg_mtl_render_stroke_line(mg_mtl_canvas_backend* backend, vec2* p)
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{
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f32 width = context->primitive->attributes.width;
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f32 width = backend->primitive->attributes.width;
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vec2 v = {p[1].x-p[0].x, p[1].y-p[0].y};
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vec2 n = {v.y, -v.x};
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@ -350,28 +448,27 @@ void mg_mtl_render_stroke_line(mg_mtl_encoding_context* context, vec2* p)
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vec2 joint0[2] = {vec2_add(p[0], vec2_mul(-1, offset)), vec2_add(p[0], offset)};
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vec2 joint1[2] = {vec2_add(p[1], offset), vec2_add(p[1], vec2_mul(-1, offset))};
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mg_mtl_canvas_encode_element(context, MG_PATH_LINE, right);
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mg_mtl_canvas_encode_element(context, MG_PATH_LINE, left);
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mg_mtl_canvas_encode_element(context, MG_PATH_LINE, joint0);
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mg_mtl_canvas_encode_element(context, MG_PATH_LINE, joint1);
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mg_mtl_canvas_encode_element(backend, MG_PATH_LINE, right);
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mg_mtl_canvas_encode_element(backend, MG_PATH_LINE, left);
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mg_mtl_canvas_encode_element(backend, MG_PATH_LINE, joint0);
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mg_mtl_canvas_encode_element(backend, MG_PATH_LINE, joint1);
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}
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void mg_mtl_render_stroke_quadratic(mg_mtl_encoding_context* context, vec2* p)
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void mg_mtl_render_stroke_quadratic(mg_mtl_canvas_backend* backend, vec2* p)
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{
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f32 width = context->primitive->attributes.width;
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f32 tolerance = minimum(context->primitive->attributes.tolerance, 0.5 * width);
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f32 width = backend->primitive->attributes.width;
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f32 tolerance = minimum(backend->primitive->attributes.tolerance, 0.5 * width);
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//NOTE: check for degenerate line case
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const f32 equalEps = 1e-3;
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if(vec2_close(p[0], p[1], equalEps))
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{
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mg_mtl_render_stroke_line(context, p+1);
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mg_mtl_render_stroke_line(backend, p+1);
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return;
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}
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else if(vec2_close(p[1], p[2], equalEps))
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{
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mg_mtl_render_stroke_line(context, p);
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mg_mtl_render_stroke_line(backend, p);
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return;
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}
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@ -386,8 +483,8 @@ void mg_mtl_render_stroke_quadratic(mg_mtl_encoding_context* context, vec2* p)
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vec2 splitLeft[3];
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vec2 splitRight[3];
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mg_quadratic_split(p, 0.5, splitLeft, splitRight);
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mg_mtl_render_stroke_quadratic(context, splitLeft);
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mg_mtl_render_stroke_quadratic(context, splitRight);
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mg_mtl_render_stroke_quadratic(backend, splitLeft);
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mg_mtl_render_stroke_quadratic(backend, splitRight);
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}
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else
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{
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@ -428,8 +525,8 @@ void mg_mtl_render_stroke_quadratic(mg_mtl_encoding_context* context, vec2* p)
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vec2 splitLeft[3];
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vec2 splitRight[3];
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mg_quadratic_split(p, maxOvershootParameter, splitLeft, splitRight);
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mg_mtl_render_stroke_quadratic(context, splitLeft);
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mg_mtl_render_stroke_quadratic(context, splitRight);
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mg_mtl_render_stroke_quadratic(backend, splitLeft);
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mg_mtl_render_stroke_quadratic(backend, splitRight);
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}
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else
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{
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@ -437,21 +534,21 @@ void mg_mtl_render_stroke_quadratic(mg_mtl_encoding_context* context, vec2* p)
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leftHull[0] = leftHull[2];
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leftHull[2] = tmp;
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mg_mtl_canvas_encode_element(context, MG_PATH_QUADRATIC, rightHull);
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mg_mtl_canvas_encode_element(context, MG_PATH_QUADRATIC, leftHull);
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mg_mtl_canvas_encode_element(backend, MG_PATH_QUADRATIC, rightHull);
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mg_mtl_canvas_encode_element(backend, MG_PATH_QUADRATIC, leftHull);
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vec2 joint0[2] = {rightHull[2], leftHull[0]};
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vec2 joint1[2] = {leftHull[2], rightHull[0]};
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mg_mtl_canvas_encode_element(context, MG_PATH_LINE, joint0);
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mg_mtl_canvas_encode_element(context, MG_PATH_LINE, joint1);
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mg_mtl_canvas_encode_element(backend, MG_PATH_LINE, joint0);
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mg_mtl_canvas_encode_element(backend, MG_PATH_LINE, joint1);
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}
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}
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}
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void mg_mtl_render_stroke_cubic(mg_mtl_encoding_context* context, vec2* p)
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void mg_mtl_render_stroke_cubic(mg_mtl_canvas_backend* backend, vec2* p)
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{
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f32 width = context->primitive->attributes.width;
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f32 tolerance = minimum(context->primitive->attributes.tolerance, 0.5 * width);
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f32 width = backend->primitive->attributes.width;
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f32 tolerance = minimum(backend->primitive->attributes.tolerance, 0.5 * width);
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//NOTE: check degenerate line cases
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f32 equalEps = 1e-3;
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@ -461,19 +558,19 @@ void mg_mtl_render_stroke_cubic(mg_mtl_encoding_context* context, vec2* p)
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||(vec2_close(p[1], p[2], equalEps) && vec2_close(p[2], p[3], equalEps)))
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{
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vec2 line[2] = {p[0], p[3]};
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mg_mtl_render_stroke_line(context, line);
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mg_mtl_render_stroke_line(backend, line);
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return;
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}
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else if(vec2_close(p[0], p[1], equalEps) && vec2_close(p[1], p[3], equalEps))
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{
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vec2 line[2] = {p[0], vec2_add(vec2_mul(5./9, p[0]), vec2_mul(4./9, p[2]))};
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mg_mtl_render_stroke_line(context, line);
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mg_mtl_render_stroke_line(backend, line);
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return;
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}
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else if(vec2_close(p[0], p[2], equalEps) && vec2_close(p[2], p[3], equalEps))
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{
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vec2 line[2] = {p[0], vec2_add(vec2_mul(5./9, p[0]), vec2_mul(4./9, p[1]))};
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mg_mtl_render_stroke_line(context, line);
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mg_mtl_render_stroke_line(backend, line);
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return;
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}
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@ -488,8 +585,8 @@ void mg_mtl_render_stroke_cubic(mg_mtl_encoding_context* context, vec2* p)
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vec2 splitLeft[4];
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vec2 splitRight[4];
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mg_cubic_split(p, 0.5, splitLeft, splitRight);
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mg_mtl_render_stroke_cubic(context, splitLeft);
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mg_mtl_render_stroke_cubic(context, splitRight);
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mg_mtl_render_stroke_cubic(backend, splitLeft);
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mg_mtl_render_stroke_cubic(backend, splitRight);
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}
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else
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{
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@ -530,8 +627,8 @@ void mg_mtl_render_stroke_cubic(mg_mtl_encoding_context* context, vec2* p)
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vec2 splitLeft[4];
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vec2 splitRight[4];
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mg_cubic_split(p, maxOvershootParameter, splitLeft, splitRight);
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mg_mtl_render_stroke_cubic(context, splitLeft);
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mg_mtl_render_stroke_cubic(context, splitRight);
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mg_mtl_render_stroke_cubic(backend, splitLeft);
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mg_mtl_render_stroke_cubic(backend, splitRight);
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}
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else
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{
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@ -542,18 +639,18 @@ void mg_mtl_render_stroke_cubic(mg_mtl_encoding_context* context, vec2* p)
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leftHull[1] = leftHull[2];
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leftHull[2] = tmp;
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mg_mtl_canvas_encode_element(context, MG_PATH_CUBIC, rightHull);
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mg_mtl_canvas_encode_element(context, MG_PATH_CUBIC, leftHull);
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mg_mtl_canvas_encode_element(backend, MG_PATH_CUBIC, rightHull);
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mg_mtl_canvas_encode_element(backend, MG_PATH_CUBIC, leftHull);
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vec2 joint0[2] = {rightHull[3], leftHull[0]};
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vec2 joint1[2] = {leftHull[3], rightHull[0]};
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mg_mtl_canvas_encode_element(context, MG_PATH_LINE, joint0);
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mg_mtl_canvas_encode_element(context, MG_PATH_LINE, joint1);
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mg_mtl_canvas_encode_element(backend, MG_PATH_LINE, joint0);
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mg_mtl_canvas_encode_element(backend, MG_PATH_LINE, joint1);
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}
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}
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}
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void mg_mtl_render_stroke_element(mg_mtl_encoding_context* context,
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void mg_mtl_render_stroke_element(mg_mtl_canvas_backend* backend,
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mg_path_elt* element,
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||||
vec2 currentPoint,
|
||||
vec2* startTangent,
|
||||
|
@ -566,17 +663,17 @@ void mg_mtl_render_stroke_element(mg_mtl_encoding_context* context,
|
|||
switch(element->type)
|
||||
{
|
||||
case MG_PATH_LINE:
|
||||
mg_mtl_render_stroke_line(context, controlPoints);
|
||||
mg_mtl_render_stroke_line(backend, controlPoints);
|
||||
endPointIndex = 1;
|
||||
break;
|
||||
|
||||
case MG_PATH_QUADRATIC:
|
||||
mg_mtl_render_stroke_quadratic(context, controlPoints);
|
||||
mg_mtl_render_stroke_quadratic(backend, controlPoints);
|
||||
endPointIndex = 2;
|
||||
break;
|
||||
|
||||
case MG_PATH_CUBIC:
|
||||
mg_mtl_render_stroke_cubic(context, controlPoints);
|
||||
mg_mtl_render_stroke_cubic(backend, controlPoints);
|
||||
endPointIndex = 3;
|
||||
break;
|
||||
|
||||
|
@ -613,11 +710,11 @@ void mg_mtl_render_stroke_element(mg_mtl_encoding_context* context,
|
|||
DEBUG_ASSERT(startTangent->x != 0 || startTangent->y != 0);
|
||||
}
|
||||
|
||||
void mg_mtl_stroke_cap(mg_mtl_encoding_context* context,
|
||||
void mg_mtl_stroke_cap(mg_mtl_canvas_backend* backend,
|
||||
vec2 p0,
|
||||
vec2 direction)
|
||||
{
|
||||
mg_attributes* attributes = &context->primitive->attributes;
|
||||
mg_attributes* attributes = &backend->primitive->attributes;
|
||||
|
||||
//NOTE(martin): compute the tangent and normal vectors (multiplied by half width) at the cap point
|
||||
f32 dn = sqrt(Square(direction.x) + Square(direction.y));
|
||||
|
@ -635,18 +732,18 @@ void mg_mtl_stroke_cap(mg_mtl_encoding_context* context,
|
|||
{p0.x - n0.x, p0.y - n0.y},
|
||||
{p0.x + n0.x, p0.y + n0.y}};
|
||||
|
||||
mg_mtl_canvas_encode_element(context, MG_PATH_LINE, points);
|
||||
mg_mtl_canvas_encode_element(context, MG_PATH_LINE, points+1);
|
||||
mg_mtl_canvas_encode_element(context, MG_PATH_LINE, points+2);
|
||||
mg_mtl_canvas_encode_element(context, MG_PATH_LINE, points+3);
|
||||
mg_mtl_canvas_encode_element(backend, MG_PATH_LINE, points);
|
||||
mg_mtl_canvas_encode_element(backend, MG_PATH_LINE, points+1);
|
||||
mg_mtl_canvas_encode_element(backend, MG_PATH_LINE, points+2);
|
||||
mg_mtl_canvas_encode_element(backend, MG_PATH_LINE, points+3);
|
||||
}
|
||||
|
||||
void mg_mtl_stroke_joint(mg_mtl_encoding_context* context,
|
||||
void mg_mtl_stroke_joint(mg_mtl_canvas_backend* backend,
|
||||
vec2 p0,
|
||||
vec2 t0,
|
||||
vec2 t1)
|
||||
{
|
||||
mg_attributes* attributes = &context->primitive->attributes;
|
||||
mg_attributes* attributes = &backend->primitive->attributes;
|
||||
|
||||
//NOTE(martin): compute the normals at the joint point
|
||||
f32 norm_t0 = sqrt(Square(t0.x) + Square(t0.y));
|
||||
|
@ -694,10 +791,10 @@ void mg_mtl_stroke_joint(mg_mtl_encoding_context* context,
|
|||
{p0.x + n1.x*halfW, p0.y + n1.y*halfW},
|
||||
p0};
|
||||
|
||||
mg_mtl_canvas_encode_element(context, MG_PATH_LINE, points);
|
||||
mg_mtl_canvas_encode_element(context, MG_PATH_LINE, points+1);
|
||||
mg_mtl_canvas_encode_element(context, MG_PATH_LINE, points+2);
|
||||
mg_mtl_canvas_encode_element(context, MG_PATH_LINE, points+3);
|
||||
mg_mtl_canvas_encode_element(backend, MG_PATH_LINE, points);
|
||||
mg_mtl_canvas_encode_element(backend, MG_PATH_LINE, points+1);
|
||||
mg_mtl_canvas_encode_element(backend, MG_PATH_LINE, points+2);
|
||||
mg_mtl_canvas_encode_element(backend, MG_PATH_LINE, points+3);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -707,13 +804,13 @@ void mg_mtl_stroke_joint(mg_mtl_encoding_context* context,
|
|||
{p0.x + n1.x*halfW, p0.y + n1.y*halfW},
|
||||
p0};
|
||||
|
||||
mg_mtl_canvas_encode_element(context, MG_PATH_LINE, points);
|
||||
mg_mtl_canvas_encode_element(context, MG_PATH_LINE, points+1);
|
||||
mg_mtl_canvas_encode_element(context, MG_PATH_LINE, points+2);
|
||||
mg_mtl_canvas_encode_element(backend, MG_PATH_LINE, points);
|
||||
mg_mtl_canvas_encode_element(backend, MG_PATH_LINE, points+1);
|
||||
mg_mtl_canvas_encode_element(backend, MG_PATH_LINE, points+2);
|
||||
}
|
||||
}
|
||||
|
||||
u32 mg_mtl_render_stroke_subpath(mg_mtl_encoding_context* context,
|
||||
u32 mg_mtl_render_stroke_subpath(mg_mtl_canvas_backend* backend,
|
||||
mg_path_elt* elements,
|
||||
mg_path_descriptor* path,
|
||||
u32 startIndex,
|
||||
|
@ -730,7 +827,7 @@ u32 mg_mtl_render_stroke_subpath(mg_mtl_encoding_context* context,
|
|||
vec2 endTangent = {0, 0};
|
||||
|
||||
//NOTE(martin): render first element and compute first tangent
|
||||
mg_mtl_render_stroke_element(context, elements + startIndex, currentPoint, &startTangent, &endTangent, &endPoint);
|
||||
mg_mtl_render_stroke_element(backend, elements + startIndex, currentPoint, &startTangent, &endTangent, &endPoint);
|
||||
|
||||
firstTangent = startTangent;
|
||||
previousEndTangent = endTangent;
|
||||
|
@ -738,18 +835,18 @@ u32 mg_mtl_render_stroke_subpath(mg_mtl_encoding_context* context,
|
|||
|
||||
//NOTE(martin): render subsequent elements along with their joints
|
||||
|
||||
mg_attributes* attributes = &context->primitive->attributes;
|
||||
mg_attributes* attributes = &backend->primitive->attributes;
|
||||
|
||||
u32 eltIndex = startIndex + 1;
|
||||
for(;
|
||||
eltIndex<eltCount && elements[eltIndex].type != MG_PATH_MOVE;
|
||||
eltIndex++)
|
||||
{
|
||||
mg_mtl_render_stroke_element(context, elements + eltIndex, currentPoint, &startTangent, &endTangent, &endPoint);
|
||||
mg_mtl_render_stroke_element(backend, elements + eltIndex, currentPoint, &startTangent, &endTangent, &endPoint);
|
||||
|
||||
if(attributes->joint != MG_JOINT_NONE)
|
||||
{
|
||||
mg_mtl_stroke_joint(context, currentPoint, previousEndTangent, startTangent);
|
||||
mg_mtl_stroke_joint(backend, currentPoint, previousEndTangent, startTangent);
|
||||
}
|
||||
previousEndTangent = endTangent;
|
||||
currentPoint = endPoint;
|
||||
|
@ -764,19 +861,19 @@ u32 mg_mtl_render_stroke_subpath(mg_mtl_encoding_context* context,
|
|||
if(attributes->joint != MG_JOINT_NONE)
|
||||
{
|
||||
//NOTE(martin): add a closing joint if the path is closed
|
||||
mg_mtl_stroke_joint(context, endPoint, endTangent, firstTangent);
|
||||
mg_mtl_stroke_joint(backend, endPoint, endTangent, firstTangent);
|
||||
}
|
||||
}
|
||||
else if(attributes->cap == MG_CAP_SQUARE)
|
||||
{
|
||||
//NOTE(martin): add start and end cap
|
||||
mg_mtl_stroke_cap(context, startPoint, (vec2){-startTangent.x, -startTangent.y});
|
||||
mg_mtl_stroke_cap(context, endPoint, endTangent);
|
||||
mg_mtl_stroke_cap(backend, startPoint, (vec2){-startTangent.x, -startTangent.y});
|
||||
mg_mtl_stroke_cap(backend, endPoint, endTangent);
|
||||
}
|
||||
return(eltIndex);
|
||||
}
|
||||
|
||||
void mg_mtl_render_stroke(mg_mtl_encoding_context* context,
|
||||
void mg_mtl_render_stroke(mg_mtl_canvas_backend* backend,
|
||||
mg_path_elt* elements,
|
||||
mg_path_descriptor* path)
|
||||
{
|
||||
|
@ -796,7 +893,7 @@ void mg_mtl_render_stroke(mg_mtl_encoding_context* context,
|
|||
}
|
||||
if(startIndex < eltCount)
|
||||
{
|
||||
startIndex = mg_mtl_render_stroke_subpath(context, elements, path, startIndex, startPoint);
|
||||
startIndex = mg_mtl_render_stroke_subpath(backend, elements, path, startIndex, startPoint);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -804,8 +901,6 @@ void mg_mtl_render_stroke(mg_mtl_encoding_context* context,
|
|||
|
||||
void mg_mtl_render_batch(mg_mtl_canvas_backend* backend,
|
||||
mg_mtl_surface* surface,
|
||||
int pathCount,
|
||||
int eltCount,
|
||||
mg_image_data* image,
|
||||
int tileSize,
|
||||
int nTilesX,
|
||||
|
@ -813,6 +908,11 @@ void mg_mtl_render_batch(mg_mtl_canvas_backend* backend,
|
|||
vec2 viewportSize,
|
||||
f32 scale)
|
||||
{
|
||||
int pathBufferOffset = backend->pathBatchStart * sizeof(mg_mtl_path);
|
||||
int elementBufferOffset = backend->eltBatchStart * sizeof(mg_mtl_path_elt);
|
||||
int pathCount = backend->pathCount - backend->pathBatchStart;
|
||||
int eltCount = backend->eltCount - backend->eltBatchStart;
|
||||
|
||||
//NOTE: encode GPU commands
|
||||
@autoreleasepool
|
||||
{
|
||||
|
@ -842,7 +942,7 @@ void mg_mtl_render_batch(mg_mtl_canvas_backend* backend,
|
|||
[pathEncoder setComputePipelineState: backend->pathPipeline];
|
||||
|
||||
[pathEncoder setBytes:&pathCount length:sizeof(int) atIndex:0];
|
||||
[pathEncoder setBuffer:backend->pathBuffer[backend->bufferIndex] offset:backend->pathBufferOffset atIndex:1];
|
||||
[pathEncoder setBuffer:backend->pathBuffer[backend->bufferIndex] offset:pathBufferOffset atIndex:1];
|
||||
[pathEncoder setBuffer:backend->pathQueueBuffer offset:0 atIndex:2];
|
||||
[pathEncoder setBuffer:backend->tileQueueBuffer offset:0 atIndex:3];
|
||||
[pathEncoder setBuffer:backend->tileQueueCountBuffer offset:0 atIndex:4];
|
||||
|
@ -861,7 +961,7 @@ void mg_mtl_render_batch(mg_mtl_canvas_backend* backend,
|
|||
[segmentEncoder setComputePipelineState: backend->segmentPipeline];
|
||||
|
||||
[segmentEncoder setBytes:&eltCount length:sizeof(int) atIndex:0];
|
||||
[segmentEncoder setBuffer:backend->elementBuffer[backend->bufferIndex] offset:backend->elementBufferOffset atIndex:1];
|
||||
[segmentEncoder setBuffer:backend->elementBuffer[backend->bufferIndex] offset:elementBufferOffset atIndex:1];
|
||||
[segmentEncoder setBuffer:backend->segmentCountBuffer offset:0 atIndex:2];
|
||||
[segmentEncoder setBuffer:backend->segmentBuffer offset:0 atIndex:3];
|
||||
[segmentEncoder setBuffer:backend->pathQueueBuffer offset:0 atIndex:4];
|
||||
|
@ -901,7 +1001,7 @@ void mg_mtl_render_batch(mg_mtl_canvas_backend* backend,
|
|||
[mergeEncoder setComputePipelineState: backend->mergePipeline];
|
||||
|
||||
[mergeEncoder setBytes:&pathCount length:sizeof(int) atIndex:0];
|
||||
[mergeEncoder setBuffer:backend->pathBuffer[backend->bufferIndex] offset:backend->pathBufferOffset atIndex:1];
|
||||
[mergeEncoder setBuffer:backend->pathBuffer[backend->bufferIndex] offset:pathBufferOffset atIndex:1];
|
||||
[mergeEncoder setBuffer:backend->pathQueueBuffer offset:0 atIndex:2];
|
||||
[mergeEncoder setBuffer:backend->tileQueueBuffer offset:0 atIndex:3];
|
||||
[mergeEncoder setBuffer:backend->tileOpBuffer offset:0 atIndex:4];
|
||||
|
@ -926,7 +1026,7 @@ void mg_mtl_render_batch(mg_mtl_canvas_backend* backend,
|
|||
|
||||
[rasterEncoder setBuffer:backend->screenTilesBuffer offset:0 atIndex:0];
|
||||
[rasterEncoder setBuffer:backend->tileOpBuffer offset:0 atIndex:1];
|
||||
[rasterEncoder setBuffer:backend->pathBuffer[backend->bufferIndex] offset:backend->pathBufferOffset atIndex:2];
|
||||
[rasterEncoder setBuffer:backend->pathBuffer[backend->bufferIndex] offset:pathBufferOffset atIndex:2];
|
||||
[rasterEncoder setBuffer:backend->segmentBuffer offset:0 atIndex:3];
|
||||
[rasterEncoder setBytes:&tileSize length:sizeof(int) atIndex:4];
|
||||
[rasterEncoder setBytes:&scale length:sizeof(float) atIndex:5];
|
||||
|
@ -947,7 +1047,6 @@ void mg_mtl_render_batch(mg_mtl_canvas_backend* backend,
|
|||
|
||||
MTLSize rasterGridSize = MTLSizeMake(viewportSize.x, viewportSize.y, 1);
|
||||
MTLSize rasterGroupSize = MTLSizeMake(MG_MTL_TILE_SIZE, MG_MTL_TILE_SIZE, 1);
|
||||
// [rasterEncoder dispatchThreads: rasterGridSize threadsPerThreadgroup: rasterGroupSize];
|
||||
|
||||
[rasterEncoder dispatchThreadgroupsWithIndirectBuffer: backend->rasterDispatchBuffer
|
||||
indirectBufferOffset: 0
|
||||
|
@ -973,6 +1072,9 @@ void mg_mtl_render_batch(mg_mtl_canvas_backend* backend,
|
|||
vertexCount: 3 ];
|
||||
[renderEncoder endEncoding];
|
||||
}
|
||||
|
||||
backend->pathBatchStart = backend->pathCount;
|
||||
backend->eltBatchStart = backend->eltCount;
|
||||
}
|
||||
|
||||
void mg_mtl_canvas_resize(mg_mtl_canvas_backend* backend, vec2 size)
|
||||
|
@ -1019,18 +1121,11 @@ void mg_mtl_canvas_render(mg_canvas_backend* interface,
|
|||
{
|
||||
mg_mtl_canvas_backend* backend = (mg_mtl_canvas_backend*)interface;
|
||||
|
||||
//NOTE: update rolling buffers
|
||||
//NOTE: update rolling input buffers
|
||||
dispatch_semaphore_wait(backend->bufferSemaphore, DISPATCH_TIME_FOREVER);
|
||||
backend->bufferIndex = (backend->bufferIndex + 1) % MG_MTL_INPUT_BUFFERS_COUNT;
|
||||
|
||||
mg_mtl_path_elt* elementBufferData = (mg_mtl_path_elt*)[backend->elementBuffer[backend->bufferIndex] contents];
|
||||
mg_mtl_path* pathBufferData = (mg_mtl_path*)[backend->pathBuffer[backend->bufferIndex] contents];
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////////////
|
||||
//TODO: ensure screen tiles buffer is correct size
|
||||
/////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
//NOTE: prepare rendering
|
||||
//NOTE: ensure screen tiles buffer is correct size
|
||||
mg_mtl_surface* surface = backend->surface;
|
||||
|
||||
mp_rect frame = surface->interface.getFrame((mg_surface_data*)surface);
|
||||
|
@ -1046,6 +1141,7 @@ void mg_mtl_canvas_render(mg_canvas_backend* interface,
|
|||
mg_mtl_canvas_resize(backend, viewportSize);
|
||||
}
|
||||
|
||||
//NOTE: acquire metal resources for rendering
|
||||
mg_mtl_surface_acquire_command_buffer(surface);
|
||||
mg_mtl_surface_acquire_drawable(surface);
|
||||
|
||||
|
@ -1068,17 +1164,15 @@ void mg_mtl_canvas_render(mg_canvas_backend* interface,
|
|||
renderEncoder.label = @"clear pass";
|
||||
[renderEncoder endEncoding];
|
||||
}
|
||||
backend->pathBufferOffset = 0;
|
||||
backend->elementBufferOffset = 0;
|
||||
backend->pathCount = 0;
|
||||
backend->pathBatchStart = 0;
|
||||
backend->eltCount = 0;
|
||||
backend->eltBatchStart = 0;
|
||||
|
||||
//NOTE: encode and render batches
|
||||
int pathCount = 0;
|
||||
vec2 currentPos = {0};
|
||||
|
||||
mg_image currentImage = mg_image_nil();
|
||||
mg_mtl_encoding_context context = {.mtlEltCount = 0,
|
||||
.elementBufferData = elementBufferData,
|
||||
.pathBufferData = pathBufferData};
|
||||
|
||||
for(int primitiveIndex = 0; primitiveIndex < primitiveCount; primitiveIndex++)
|
||||
{
|
||||
|
@ -1090,51 +1184,37 @@ void mg_mtl_canvas_render(mg_canvas_backend* interface,
|
|||
|
||||
mg_mtl_render_batch(backend,
|
||||
surface,
|
||||
pathCount,
|
||||
context.mtlEltCount,
|
||||
imageData,
|
||||
tileSize,
|
||||
nTilesX,
|
||||
nTilesY,
|
||||
viewportSize,
|
||||
scale);
|
||||
|
||||
backend->pathBufferOffset += pathCount * sizeof(mg_mtl_path);
|
||||
backend->elementBufferOffset += context.mtlEltCount * sizeof(mg_mtl_path_elt);
|
||||
pathCount = 0;
|
||||
context.mtlEltCount = 0;
|
||||
context.elementBufferData = (mg_mtl_path_elt*)((char*)elementBufferData + backend->elementBufferOffset);
|
||||
context.pathBufferData = (mg_mtl_path*)((char*)pathBufferData + backend->pathBufferOffset);
|
||||
}
|
||||
currentImage = primitive->attributes.image;
|
||||
|
||||
if(primitive->path.count)
|
||||
{
|
||||
context.primitive = primitive;
|
||||
context.pathIndex = pathCount;
|
||||
context.pathScreenExtents = (vec4){FLT_MAX, FLT_MAX, -FLT_MAX, -FLT_MAX};
|
||||
context.pathUserExtents = (vec4){FLT_MAX, FLT_MAX, -FLT_MAX, -FLT_MAX};
|
||||
backend->primitive = primitive;
|
||||
backend->pathScreenExtents = (vec4){FLT_MAX, FLT_MAX, -FLT_MAX, -FLT_MAX};
|
||||
backend->pathUserExtents = (vec4){FLT_MAX, FLT_MAX, -FLT_MAX, -FLT_MAX};
|
||||
|
||||
if(primitive->cmd == MG_CMD_STROKE)
|
||||
{
|
||||
mg_mtl_render_stroke(&context, pathElements + primitive->path.startIndex, &primitive->path);
|
||||
mg_mtl_render_stroke(backend, pathElements + primitive->path.startIndex, &primitive->path);
|
||||
}
|
||||
else
|
||||
{
|
||||
int segCount = 0;
|
||||
for(int eltIndex = 0;
|
||||
(eltIndex < primitive->path.count) && (primitive->path.startIndex + eltIndex < eltCount);
|
||||
eltIndex++)
|
||||
{
|
||||
context.localEltIndex = segCount;
|
||||
|
||||
mg_path_elt* elt = &pathElements[primitive->path.startIndex + eltIndex];
|
||||
|
||||
if(elt->type != MG_PATH_MOVE)
|
||||
{
|
||||
vec2 p[4] = {currentPos, elt->p[0], elt->p[1], elt->p[2]};
|
||||
mg_mtl_canvas_encode_element(&context, elt->type, p);
|
||||
segCount++;
|
||||
mg_mtl_canvas_encode_element(backend, elt->type, p);
|
||||
}
|
||||
switch(elt->type)
|
||||
{
|
||||
|
@ -1156,66 +1236,15 @@ void mg_mtl_canvas_render(mg_canvas_backend* interface,
|
|||
}
|
||||
}
|
||||
}
|
||||
//NOTE: push path
|
||||
mg_mtl_path* path = &context.pathBufferData[pathCount];
|
||||
pathCount++;
|
||||
|
||||
path->cmd = (mg_mtl_cmd)primitive->cmd;
|
||||
|
||||
path->box = (vector_float4){context.pathScreenExtents.x,
|
||||
context.pathScreenExtents.y,
|
||||
context.pathScreenExtents.z,
|
||||
context.pathScreenExtents.w};
|
||||
|
||||
path->clip = (vector_float4){primitive->attributes.clip.x,
|
||||
primitive->attributes.clip.y,
|
||||
primitive->attributes.clip.x + primitive->attributes.clip.w,
|
||||
primitive->attributes.clip.y + primitive->attributes.clip.h};
|
||||
|
||||
path->color = (vector_float4){primitive->attributes.color.r,
|
||||
primitive->attributes.color.g,
|
||||
primitive->attributes.color.b,
|
||||
primitive->attributes.color.a};
|
||||
|
||||
mp_rect srcRegion = primitive->attributes.srcRegion;
|
||||
|
||||
mp_rect destRegion = {context.pathUserExtents.x,
|
||||
context.pathUserExtents.y,
|
||||
context.pathUserExtents.z - context.pathUserExtents.x,
|
||||
context.pathUserExtents.w - context.pathUserExtents.y};
|
||||
|
||||
if(!mg_image_is_nil(primitive->attributes.image))
|
||||
{
|
||||
vec2 texSize = mg_image_size(primitive->attributes.image);
|
||||
|
||||
mg_mat2x3 srcRegionToImage = {1/texSize.x, 0, srcRegion.x/texSize.x,
|
||||
0, 1/texSize.y, srcRegion.y/texSize.y};
|
||||
|
||||
mg_mat2x3 destRegionToSrcRegion = {srcRegion.w/destRegion.w, 0, 0,
|
||||
0, srcRegion.h/destRegion.h, 0};
|
||||
|
||||
mg_mat2x3 userToDestRegion = {1, 0, -destRegion.x,
|
||||
0, 1, -destRegion.y};
|
||||
|
||||
mg_mat2x3 screenToUser = mg_mat2x3_inv(primitive->attributes.transform);
|
||||
|
||||
mg_mat2x3 uvTransform = srcRegionToImage;
|
||||
uvTransform = mg_mat2x3_mul_m(uvTransform, destRegionToSrcRegion);
|
||||
uvTransform = mg_mat2x3_mul_m(uvTransform, userToDestRegion);
|
||||
uvTransform = mg_mat2x3_mul_m(uvTransform, screenToUser);
|
||||
|
||||
path->uvTransform = simd_matrix(simd_make_float3(uvTransform.m[0]/scale, uvTransform.m[3]/scale, 0),
|
||||
simd_make_float3(uvTransform.m[1]/scale, uvTransform.m[4]/scale, 0),
|
||||
simd_make_float3(uvTransform.m[2], uvTransform.m[5], 1));
|
||||
}
|
||||
//NOTE: encode path
|
||||
mg_mtl_encode_path(backend, primitive, scale);
|
||||
}
|
||||
}
|
||||
|
||||
mg_image_data* imageData = mg_image_data_from_handle(currentImage);
|
||||
|
||||
mg_mtl_render_batch(backend,
|
||||
surface,
|
||||
pathCount,
|
||||
context.mtlEltCount,
|
||||
imageData,
|
||||
tileSize,
|
||||
nTilesX,
|
||||
|
@ -1321,8 +1350,8 @@ void mg_mtl_canvas_image_upload_region(mg_canvas_backend* backendInterface, mg_i
|
|||
bytesPerRow: 4 * region.w];
|
||||
}}
|
||||
|
||||
const u32 MG_MTL_PATH_BUFFER_SIZE = (4<<20)*sizeof(mg_mtl_path),
|
||||
MG_MTL_ELEMENT_BUFFER_SIZE = (4<<20)*sizeof(mg_mtl_path_elt),
|
||||
const u32 MG_MTL_DEFAULT_PATH_BUFFER_LEN = (4<<10),
|
||||
MG_MTL_DEFAULT_ELT_BUFFER_LEN = (4<<10),
|
||||
MG_MTL_SEGMENT_BUFFER_SIZE = (4<<20)*sizeof(mg_mtl_segment),
|
||||
MG_MTL_PATH_QUEUE_BUFFER_SIZE = (4<<20)*sizeof(mg_mtl_path_queue),
|
||||
MG_MTL_TILE_QUEUE_BUFFER_SIZE = (4<<20)*sizeof(mg_mtl_tile_queue),
|
||||
|
@ -1424,10 +1453,10 @@ mg_canvas_backend* mtl_canvas_backend_create(mg_mtl_surface* surface)
|
|||
|
||||
for(int i=0; i<MG_MTL_INPUT_BUFFERS_COUNT; i++)
|
||||
{
|
||||
backend->pathBuffer[i] = [surface->device newBufferWithLength: MG_MTL_PATH_BUFFER_SIZE
|
||||
backend->pathBuffer[i] = [surface->device newBufferWithLength: MG_MTL_DEFAULT_PATH_BUFFER_LEN * sizeof(mg_mtl_path)
|
||||
options: bufferOptions];
|
||||
|
||||
backend->elementBuffer[i] = [surface->device newBufferWithLength: MG_MTL_ELEMENT_BUFFER_SIZE
|
||||
backend->elementBuffer[i] = [surface->device newBufferWithLength: MG_MTL_DEFAULT_ELT_BUFFER_LEN * sizeof(mg_mtl_path_elt)
|
||||
options: bufferOptions];
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue