[ui, wip] scrolling / scrolling panels
This commit is contained in:
parent
873d4ab6db
commit
a569454df5
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@ -78,7 +78,7 @@ void debug_print_size(ui_box* box, ui_axis axis, int indent)
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{
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debug_print_indent(indent);
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printf("size %s: ", axis == UI_AXIS_X ? "x" : "y");
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switch(box->targetStyle->size.s[axis].kind)
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switch(box->targetStyle->size.c[axis].kind)
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{
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case UI_SIZE_TEXT:
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printf("text\n");
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@ -177,6 +177,127 @@ mg_font create_font()
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return(font);
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}
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void widget_begin_view(char* str)
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{
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ui_style_next(&(ui_style){.layout.axis = UI_AXIS_Y,
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.layout.spacing = 10,
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.layout.margin.x = 10,
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.layout.margin.y = 10,
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.layout.align.x = UI_ALIGN_CENTER,
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.layout.align.y = UI_ALIGN_START},
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UI_STYLE_LAYOUT);
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ui_box_begin(str, UI_FLAG_DRAW_BORDER);
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ui_label(str);
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}
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void widget_end_view(void)
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{
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ui_box_end();
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}
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#define widget_view(s) defer_loop(widget_begin_view(s), widget_end_view())
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void panel_begin(char* str, ui_flags flags)
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{
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ui_box* box = ui_box_begin(str, flags | UI_FLAG_CLIP | UI_FLAG_BLOCK_MOUSE);
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ui_style contentsStyle = {
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.size.width = {UI_SIZE_CHILDREN},
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.size.height = {UI_SIZE_CHILDREN},
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.floating.x = true,
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.floating.y = true,
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.floatTarget = {-box->scroll.x, -box->scroll.y}};
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ui_style_next(&contentsStyle, UI_STYLE_FLOAT);
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ui_box_begin("contents", 0);
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}
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void panel_end(void)
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{
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ui_box* contents = ui_box_top();
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ui_box_end();
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ui_box* panel = ui_box_top();
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ui_sig sig = ui_box_sig(panel);
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f32 contentsW = ClampLowBound(contents->rect.w, panel->rect.w);
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f32 contentsH = ClampLowBound(contents->rect.h, panel->rect.h);
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contentsW = ClampLowBound(contentsW, 1);
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contentsH = ClampLowBound(contentsH, 1);
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ui_box* scrollBarX = 0;
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ui_box* scrollBarY = 0;
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if(contentsW > panel->rect.w)
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{
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f32 thumbRatioX = panel->rect.w / contentsW;
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f32 sliderX = panel->scroll.x /(contentsW - panel->rect.w);
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ui_style_next(&(ui_style){.size.width = {UI_SIZE_PARENT, 1., 0},
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.size.height = {UI_SIZE_PIXELS, 10, 0},
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.floating.x = true,
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.floating.y = true,
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.floatTarget = {0, panel->rect.h - 12}},
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UI_STYLE_SIZE);
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scrollBarX = ui_slider("scrollerX", thumbRatioX, &sliderX);
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panel->scroll.x = sliderX * (contentsW - panel->rect.w);
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if(sig.hovering)
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{
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panel->scroll.x += sig.wheel.x;
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ui_box_activate(scrollBarX);
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}
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}
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if(contentsH > panel->rect.h)
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{
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f32 thumbRatioY = panel->rect.h / contentsH;
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f32 sliderY = panel->scroll.y /(contentsH - panel->rect.h);
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ui_style_next(&(ui_style){.size.width = {UI_SIZE_PIXELS, 10, 0},
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.size.height = {UI_SIZE_PARENT, 1., 0},
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.floating.x = true,
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.floating.y = true,
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.floatTarget = {panel->rect.w - 12, 0}},
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UI_STYLE_SIZE
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|UI_STYLE_FLOAT);
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scrollBarY = ui_slider("scrollerY", thumbRatioY, &sliderY);
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panel->scroll.y = sliderY * (contentsH - panel->rect.h);
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if(sig.hovering)
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{
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panel->scroll.y += sig.wheel.y;
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ui_box_activate(scrollBarY);
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}
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}
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panel->scroll.x = Clamp(panel->scroll.x, 0, contentsW - panel->rect.w);
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panel->scroll.y = Clamp(panel->scroll.y, 0, contentsH - panel->rect.h);
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if(scrollBarX)
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{
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// ui_box_set_floating(scrollBarX, UI_AXIS_X, panel->scroll.x);
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// ui_box_set_floating(scrollBarX, UI_AXIS_Y, panel->scroll.y + panel->rect.h - 12);
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}
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if(scrollBarY)
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{
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// ui_box_set_floating(scrollBarY, UI_AXIS_X, panel->scroll.x + panel->rect.w - 12);
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// ui_box_set_floating(scrollBarY, UI_AXIS_Y, panel->scroll.y);
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}
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ui_box_end();
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}
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#define panel(s, f) defer_loop(panel_begin(s, f), panel_end())
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int main()
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{
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LogLevel(LOG_LEVEL_WARNING);
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@ -206,6 +327,9 @@ int main()
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mg_font font = create_font();
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mem_arena textArena = {0};
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mem_arena_init(&textArena);
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// start app
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mp_window_bring_to_front(window);
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mp_window_focus(window);
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@ -242,26 +366,218 @@ int main()
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}
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//TEST UI
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ui_style defaultStyle = {.size.width = {UI_SIZE_CHILDREN},
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.size.height = {UI_SIZE_CHILDREN},
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.layout.axis = UI_AXIS_Y,
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.layout.spacing = 10,
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.layout.margin.x = 10,
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.layout.margin.y = 10,
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.bgColor = {0.9, 0.9, 0.9, 1},
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.color = {0, 0, 0, 1},
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.borderSize = 2,
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.borderColor = {0, 0, 1, 1},
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ui_style defaultStyle = {.bgColor = {0},
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.color = {1, 1, 1, 1},
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.font = font,
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.fontSize = 32};
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.fontSize = 16,
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.borderColor = {1, 0, 0, 1},
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.borderSize = 2};
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ui_flags defaultFlags = UI_FLAG_DRAW_BORDER | UI_FLAG_DRAW_BACKGROUND;
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ui_style_mask defaultMask = UI_STYLE_BG_COLOR
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| UI_STYLE_COLOR
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| UI_STYLE_BORDER_COLOR
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| UI_STYLE_BORDER_SIZE
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| UI_STYLE_FONT
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| UI_STYLE_FONT_SIZE;
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ui_flags debugFlags = UI_FLAG_DRAW_BORDER;
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ui_box* root = 0;
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ui_frame()
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{
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root = ui_box_top();
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ui_style_match_before(ui_pattern_all(), &defaultStyle, defaultMask);
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ui_style_next(&(ui_style){.size.width = {UI_SIZE_PARENT, 1},
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.size.height = {UI_SIZE_PARENT, 1},
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.layout.axis = UI_AXIS_Y,
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.layout.align.x = UI_ALIGN_CENTER,
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.layout.align.y = UI_ALIGN_START,
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.layout.spacing = 10,
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.layout.margin.x = 10,
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.layout.margin.y = 10,
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.bgColor = {0.11, 0.11, 0.11, 1}},
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UI_STYLE_SIZE
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| UI_STYLE_LAYOUT
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| UI_STYLE_BG_COLOR);
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ui_container("background", UI_FLAG_DRAW_BACKGROUND)
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{
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ui_style_next(&(ui_style){.size.width = {UI_SIZE_PARENT, 1},
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.size.height = {UI_SIZE_CHILDREN},
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.layout.align.x = UI_ALIGN_CENTER},
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UI_STYLE_SIZE
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|UI_STYLE_LAYOUT_ALIGN_X);
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ui_container("title", debugFlags)
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{
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ui_style_next(&(ui_style){.fontSize = 26}, UI_STYLE_FONT_SIZE);
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ui_label("Milepost UI Demo");
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}
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ui_style_next(&(ui_style){.size.width = {UI_SIZE_PARENT, 1},
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.size.height = {UI_SIZE_PIXELS, 500}},
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UI_STYLE_SIZE);
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ui_style_next(&(ui_style){.layout.axis = UI_AXIS_X}, UI_STYLE_LAYOUT_AXIS);
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ui_container("contents", debugFlags)
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{
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ui_style_next(&(ui_style){.size.width = {UI_SIZE_PARENT, 0.5},
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.size.height = {UI_SIZE_PARENT, 1}},
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UI_STYLE_SIZE);
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ui_container("left", debugFlags)
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{
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ui_style_next(&(ui_style){.layout.axis = UI_AXIS_X,
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.layout.spacing = 10,
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.layout.margin.x = 10,
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.layout.margin.y = 10,
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.size.width = {UI_SIZE_PARENT, 1},
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.size.height = {UI_SIZE_PARENT, 0.5}},
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UI_STYLE_LAYOUT_AXIS
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|UI_STYLE_LAYOUT_SPACING
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|UI_STYLE_LAYOUT_MARGIN_X
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|UI_STYLE_LAYOUT_MARGIN_Y
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|UI_STYLE_SIZE);
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ui_container("up", debugFlags)
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{
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ui_style_next(&(ui_style){.size.width = {UI_SIZE_PARENT, 0.5},
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.size.height = {UI_SIZE_PARENT, 1}},
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UI_STYLE_SIZE);
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widget_view("Buttons")
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{
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ui_button("Button 1");
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ui_button("Button 2");
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ui_button("Button 3");
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}
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ui_style_next(&(ui_style){.size.width = {UI_SIZE_PARENT, 0.5},
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.size.height = {UI_SIZE_PARENT, 1}},
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UI_STYLE_SIZE);
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widget_view("checkboxes")
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{
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}
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}
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ui_style_next(&(ui_style){.layout.axis = UI_AXIS_X,
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.size.width = {UI_SIZE_PARENT, 1},
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.size.height = {UI_SIZE_PARENT, 0.5}},
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UI_STYLE_LAYOUT_AXIS
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|UI_STYLE_SIZE);
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ui_container("down", debugFlags)
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{
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widget_view("Vertical Sliders")
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{
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ui_style_next(&(ui_style){.layout.axis = UI_AXIS_X,
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.layout.spacing = 10},
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UI_STYLE_LAYOUT_AXIS
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|UI_STYLE_LAYOUT_SPACING);
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ui_container("contents", 0)
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{
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ui_style_next(&(ui_style){.size.width = {UI_SIZE_PIXELS, 20},
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.size.height = {UI_SIZE_PIXELS, 200}},
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UI_STYLE_SIZE);
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static f32 slider1 = 0;
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ui_slider("slider1", 0.2, &slider1);
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ui_style_next(&(ui_style){.size.width = {UI_SIZE_PIXELS, 20},
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.size.height = {UI_SIZE_PIXELS, 200}},
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UI_STYLE_SIZE);
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static f32 slider2 = 0;
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ui_slider("slider2", 0.2, &slider2);
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ui_style_next(&(ui_style){.size.width = {UI_SIZE_PIXELS, 20},
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.size.height = {UI_SIZE_PIXELS, 200}},
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UI_STYLE_SIZE);
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static f32 slider3 = 0;
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ui_slider("slider3", 0.2, &slider3);
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}
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}
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widget_view("Horizontal Sliders")
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{
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ui_style_next(&(ui_style){.size.width = {UI_SIZE_PIXELS, 200},
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.size.height = {UI_SIZE_PIXELS, 20}},
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UI_STYLE_SIZE);
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static f32 slider1 = 0;
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ui_slider("slider1", 0.2, &slider1);
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ui_style_next(&(ui_style){.size.width = {UI_SIZE_PIXELS, 200},
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.size.height = {UI_SIZE_PIXELS, 20}},
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UI_STYLE_SIZE);
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static f32 slider2 = 0;
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ui_slider("slider2", 0.2, &slider2);
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ui_style_next(&(ui_style){.size.width = {UI_SIZE_PIXELS, 200},
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.size.height = {UI_SIZE_PIXELS, 20}},
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UI_STYLE_SIZE);
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static f32 slider3 = 0;
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ui_slider("slider3", 0.2, &slider3);
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}
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}
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}
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ui_style_next(&(ui_style){.size.width = {UI_SIZE_PARENT, 0.5},
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.size.height = {UI_SIZE_PARENT, 1}},
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UI_STYLE_SIZE);
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ui_container("right", debugFlags)
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{
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ui_style_next(&(ui_style){.size.width = {UI_SIZE_PARENT, 1},
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.size.height = {UI_SIZE_PARENT, 0.33}},
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UI_STYLE_SIZE);
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widget_view("Text box")
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{
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ui_style_next(&(ui_style){.size.width = {UI_SIZE_PIXELS, 300},
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.size.height = {UI_SIZE_TEXT}},
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UI_STYLE_SIZE);
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static str8 text = {};
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ui_text_box_result res = ui_text_box("textbox", mem_scratch(), text);
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if(res.changed)
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{
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mem_arena_clear(&textArena);
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text = str8_push_copy(&textArena, res.text);
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}
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}
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ui_style_next(&(ui_style){.size.width = {UI_SIZE_PARENT, 1},
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.size.height = {UI_SIZE_PARENT, 0.33}},
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UI_STYLE_SIZE);
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widget_view("Menus")
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{}
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ui_style_next(&(ui_style){.size.width = {UI_SIZE_PARENT, 1},
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.size.height = {UI_SIZE_PARENT, 0.33}},
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UI_STYLE_SIZE);
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widget_view("Color")
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{
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ui_style_next(&(ui_style){.size.width = {UI_SIZE_PARENT, 1},
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.size.height = {UI_SIZE_PARENT, 0.7}},
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UI_STYLE_SIZE);
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panel("Panel", UI_FLAG_DRAW_BORDER)
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{
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ui_style_next(&(ui_style){.layout.spacing = 20},
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UI_STYLE_LAYOUT_SPACING);
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ui_container("buttons", 0)
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{
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ui_button("Button A");
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ui_button("Button B");
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ui_button("Button C");
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ui_button("Button D");
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}
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}
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}
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}
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}
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}
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/*
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ui_pattern pattern = {0};
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ui_pattern_push(mem_scratch(), &pattern, (ui_selector){.kind = UI_SEL_TEXT, .text = STR8("b")});
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ui_pattern_push(mem_scratch(), &pattern, (ui_selector){.kind = UI_SEL_TAG, .tag = ui_tag_make("foo")});
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@ -350,10 +666,26 @@ int main()
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}
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}
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ui_style_next(&(ui_style){.layout.axis = UI_AXIS_X}, UI_STYLE_LAYOUT_AXIS);
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ui_container("f", defaultFlags)
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{
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ui_tag_next("foo");
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ui_label("label d");
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ui_style_next(&(ui_style){.size.width = {UI_SIZE_PIXELS, 300},
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.size.height = {UI_SIZE_TEXT}},
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UI_STYLE_SIZE);
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static str8 text = {};
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ui_text_box_result res = ui_text_box("textbox", mem_scratch(), text);
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if(res.changed)
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{
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mem_arena_clear(&textArena);
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text = str8_push_copy(&textArena, res.text);
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}
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}
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}
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*/
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}
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if(printDebugStyle)
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{
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debug_print_styles(root, 0);
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255
src/ui.c
255
src/ui.c
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@ -643,20 +643,20 @@ void ui_box_compute_styling(ui_context* ui, ui_box* box)
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{
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if(flags & UI_STYLE_ANIMATE_SIZE_WIDTH)
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{
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ui_animate_ui_size(ui, &box->style.size.s[UI_AXIS_X], targetStyle->size.s[UI_AXIS_X], animationTime);
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ui_animate_ui_size(ui, &box->style.size.c[UI_AXIS_X], targetStyle->size.c[UI_AXIS_X], animationTime);
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}
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else
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{
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box->style.size.s[UI_AXIS_X] = targetStyle->size.s[UI_AXIS_X];
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box->style.size.c[UI_AXIS_X] = targetStyle->size.c[UI_AXIS_X];
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}
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if(flags & UI_STYLE_ANIMATE_SIZE_HEIGHT)
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{
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ui_animate_ui_size(ui, &box->style.size.s[UI_AXIS_Y], targetStyle->size.s[UI_AXIS_Y], animationTime);
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ui_animate_ui_size(ui, &box->style.size.c[UI_AXIS_Y], targetStyle->size.c[UI_AXIS_Y], animationTime);
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}
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else
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{
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box->style.size.s[UI_AXIS_Y] = targetStyle->size.s[UI_AXIS_Y];
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box->style.size.c[UI_AXIS_Y] = targetStyle->size.c[UI_AXIS_Y];
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}
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if(flags & UI_STYLE_ANIMATE_COLOR)
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@ -714,7 +714,10 @@ void ui_box_compute_styling(ui_context* ui, ui_box* box)
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box->style.roundness = targetStyle->roundness;
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}
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//TODO: non animatable attributes use mask
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//NOTE: float target is animated in compute rect
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box->style.floatTarget = targetStyle->floatTarget;
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//TODO: non animatable attributes. use mask
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box->style.layout = targetStyle->layout;
|
||||
box->style.font = targetStyle->font;
|
||||
}
|
||||
|
@ -724,11 +727,11 @@ void ui_apply_style_with_mask(ui_style* dst, ui_style* src, ui_style_mask mask)
|
|||
{
|
||||
if(mask & UI_STYLE_SIZE_WIDTH)
|
||||
{
|
||||
dst->size.s[UI_AXIS_X] = src->size.s[UI_AXIS_X];
|
||||
dst->size.c[UI_AXIS_X] = src->size.c[UI_AXIS_X];
|
||||
}
|
||||
if(mask & UI_STYLE_SIZE_HEIGHT)
|
||||
{
|
||||
dst->size.s[UI_AXIS_Y] = src->size.s[UI_AXIS_Y];
|
||||
dst->size.c[UI_AXIS_Y] = src->size.c[UI_AXIS_Y];
|
||||
}
|
||||
if(mask & UI_STYLE_LAYOUT_AXIS)
|
||||
{
|
||||
|
@ -756,12 +759,12 @@ void ui_apply_style_with_mask(ui_style* dst, ui_style* src, ui_style_mask mask)
|
|||
}
|
||||
if(mask & UI_STYLE_FLOAT_X)
|
||||
{
|
||||
dst->floating[UI_AXIS_X] = src->floating[UI_AXIS_X];
|
||||
dst->floating.c[UI_AXIS_X] = src->floating.c[UI_AXIS_X];
|
||||
dst->floatTarget.x = src->floatTarget.x;
|
||||
}
|
||||
if(mask & UI_STYLE_FLOAT_Y)
|
||||
{
|
||||
dst->floating[UI_AXIS_Y] = src->floating[UI_AXIS_Y];
|
||||
dst->floating.c[UI_AXIS_Y] = src->floating.c[UI_AXIS_Y];
|
||||
dst->floatTarget.y = src->floatTarget.y;
|
||||
}
|
||||
if(mask & UI_STYLE_COLOR)
|
||||
|
@ -935,8 +938,8 @@ void ui_styling_prepass(ui_context* ui, ui_box* box, list_info* before, list_inf
|
|||
ui_style* style = &box->style;
|
||||
|
||||
mp_rect textBox = {};
|
||||
ui_size desiredSize[2] = {box->style.size.s[UI_AXIS_X],
|
||||
box->style.size.s[UI_AXIS_Y]};
|
||||
ui_size desiredSize[2] = {box->style.size.c[UI_AXIS_X],
|
||||
box->style.size.c[UI_AXIS_Y]};
|
||||
|
||||
if( desiredSize[UI_AXIS_X].kind == UI_SIZE_TEXT
|
||||
||desiredSize[UI_AXIS_Y].kind == UI_SIZE_TEXT)
|
||||
|
@ -950,7 +953,7 @@ void ui_styling_prepass(ui_context* ui, ui_box* box, list_info* before, list_inf
|
|||
|
||||
if(size.kind == UI_SIZE_TEXT)
|
||||
{
|
||||
f32 margin = style->layout.margin.m[i];
|
||||
f32 margin = style->layout.margin.c[i];
|
||||
box->rect.c[2+i] = textBox.c[2+i] + margin*2;
|
||||
}
|
||||
else if(size.kind == UI_SIZE_PIXELS)
|
||||
|
@ -976,35 +979,10 @@ void ui_styling_prepass(ui_context* ui, ui_box* box, list_info* before, list_inf
|
|||
}
|
||||
}
|
||||
|
||||
void ui_layout_upward_dependent_size(ui_context* ui, ui_box* box, int axis)
|
||||
{
|
||||
if(ui_box_hidden(box))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
ui_size* size = &box->style.size.s[axis];
|
||||
|
||||
if(size->kind == UI_SIZE_PARENT)
|
||||
{
|
||||
ui_box* parent = box->parent;
|
||||
if(parent)
|
||||
{
|
||||
f32 margin = parent->style.layout.margin.m[axis];
|
||||
box->rect.c[2+axis] = maximum(0, parent->rect.c[2+axis] - 2*margin) * size->value;
|
||||
}
|
||||
//TODO else?
|
||||
}
|
||||
|
||||
for_list(&box->children, child, ui_box, listElt)
|
||||
{
|
||||
ui_layout_upward_dependent_size(ui, child, axis);
|
||||
}
|
||||
}
|
||||
|
||||
void ui_layout_downward_dependent_size(ui_context* ui, ui_box* box, int axis)
|
||||
{
|
||||
f32 sum = 0;
|
||||
f32 count = 0;
|
||||
|
||||
if(box->style.layout.axis == axis)
|
||||
{
|
||||
|
@ -1014,7 +992,7 @@ void ui_layout_downward_dependent_size(ui_context* ui, ui_box* box, int axis)
|
|||
if(!ui_box_hidden(child))
|
||||
{
|
||||
ui_layout_downward_dependent_size(ui, child, axis);
|
||||
if(!child->style.floating[axis] && child->style.size.s[axis].kind != UI_SIZE_PARENT)
|
||||
if(!child->style.floating.c[axis])
|
||||
{
|
||||
//TODO: maybe log an error if child is dependant on parent
|
||||
sum += child->rect.c[2+axis];
|
||||
|
@ -1022,7 +1000,7 @@ void ui_layout_downward_dependent_size(ui_context* ui, ui_box* box, int axis)
|
|||
}
|
||||
}
|
||||
}
|
||||
sum += maximum(0, count-1)*box->style.layout.spacing;
|
||||
box->spacing[axis] = maximum(0, count-1)*box->style.layout.spacing;
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -1031,21 +1009,48 @@ void ui_layout_downward_dependent_size(ui_context* ui, ui_box* box, int axis)
|
|||
if(!ui_box_hidden(child))
|
||||
{
|
||||
ui_layout_downward_dependent_size(ui, child, axis);
|
||||
if(!child->style.floating[axis])
|
||||
if(!child->style.floating.c[axis])
|
||||
{
|
||||
sum = maximum(sum, child->rect.c[2+axis]);
|
||||
}
|
||||
}
|
||||
}
|
||||
box->spacing[axis] = 0;
|
||||
}
|
||||
|
||||
box->childrenSum[axis] = sum;
|
||||
|
||||
ui_size* size = &box->style.size.s[axis];
|
||||
ui_size* size = &box->style.size.c[axis];
|
||||
if(size->kind == UI_SIZE_CHILDREN)
|
||||
{
|
||||
f32 margin = box->style.layout.margin.m[axis];
|
||||
box->rect.c[2+axis] = sum + margin*2;
|
||||
f32 margin = box->style.layout.margin.c[axis];
|
||||
box->rect.c[2+axis] = sum + box->spacing[axis] + 2*margin;
|
||||
}
|
||||
}
|
||||
|
||||
void ui_layout_upward_dependent_size(ui_context* ui, ui_box* box, int axis)
|
||||
{
|
||||
if(ui_box_hidden(box))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
ui_size* size = &box->style.size.c[axis];
|
||||
|
||||
if(size->kind == UI_SIZE_PARENT)
|
||||
{
|
||||
ui_box* parent = box->parent;
|
||||
if(parent)
|
||||
{
|
||||
f32 margin = parent->style.layout.margin.c[axis];
|
||||
box->rect.c[2+axis] = maximum(0, parent->rect.c[2+axis] - parent->spacing[axis] - 2*margin) * size->value;
|
||||
}
|
||||
//TODO else?
|
||||
}
|
||||
|
||||
for_list(&box->children, child, ui_box, listElt)
|
||||
{
|
||||
ui_layout_upward_dependent_size(ui, child, axis);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1070,10 +1075,10 @@ void ui_layout_compute_rect(ui_context* ui, ui_box* box, vec2 pos)
|
|||
ui_axis secondAxis = (layoutAxis == UI_AXIS_X) ? UI_AXIS_Y : UI_AXIS_X;
|
||||
f32 spacing = box->style.layout.spacing;
|
||||
|
||||
ui_align* align = box->style.layout.align.a;
|
||||
ui_align* align = box->style.layout.align.c;
|
||||
|
||||
vec2 origin = {box->rect.x - box->scroll.x,
|
||||
box->rect.y - box->scroll.y};
|
||||
vec2 origin = {box->rect.x,
|
||||
box->rect.y};
|
||||
vec2 currentPos = origin;
|
||||
|
||||
vec2 margin = {box->style.layout.margin.x,
|
||||
|
@ -1082,32 +1087,31 @@ void ui_layout_compute_rect(ui_context* ui, ui_box* box, vec2 pos)
|
|||
currentPos.x += margin.x;
|
||||
currentPos.y += margin.y;
|
||||
|
||||
vec2 contentsSize = {maximum(box->rect.w, box->childrenSum[UI_AXIS_X]),
|
||||
maximum(box->rect.h, box->childrenSum[UI_AXIS_Y])};
|
||||
|
||||
for(int i=0; i<UI_AXIS_COUNT; i++)
|
||||
{
|
||||
if(align[i] == UI_ALIGN_END)
|
||||
{
|
||||
currentPos.c[i] += contentsSize.c[i] - box->childrenSum[i] - margin.c[i];
|
||||
currentPos.c[i] = origin.c[i] + box->rect.c[2+i] - (box->childrenSum[i] + box->spacing[i] + margin.c[i]);
|
||||
}
|
||||
}
|
||||
if(align[layoutAxis] == UI_ALIGN_CENTER)
|
||||
{
|
||||
currentPos.c[layoutAxis] += 0.5*(contentsSize.c[layoutAxis] - box->childrenSum[layoutAxis]);
|
||||
currentPos.c[layoutAxis] = origin.c[layoutAxis]
|
||||
+ 0.5*(box->rect.c[2+layoutAxis]
|
||||
- (box->childrenSum[layoutAxis] + box->spacing[layoutAxis]));
|
||||
}
|
||||
|
||||
for_list(&box->children, child, ui_box, listElt)
|
||||
{
|
||||
if(align[secondAxis] == UI_ALIGN_CENTER)
|
||||
{
|
||||
currentPos.c[secondAxis] = origin.c[secondAxis] + 0.5*(contentsSize.c[secondAxis] - child->rect.c[2+secondAxis]);
|
||||
currentPos.c[secondAxis] = origin.c[secondAxis] + 0.5*(box->rect.c[2+secondAxis] - child->rect.c[2+secondAxis]);
|
||||
}
|
||||
|
||||
vec2 childPos = currentPos;
|
||||
for(int i=0; i<UI_AXIS_COUNT; i++)
|
||||
{
|
||||
if(child->style.floating[i])
|
||||
if(child->style.floating.c[i])
|
||||
{
|
||||
ui_style* style = child->targetStyle;
|
||||
if((child->targetStyle->animationFlags & UI_STYLE_ANIMATE_POS)
|
||||
|
@ -1125,7 +1129,7 @@ void ui_layout_compute_rect(ui_context* ui, ui_box* box, vec2 pos)
|
|||
|
||||
ui_layout_compute_rect(ui, child, childPos);
|
||||
|
||||
if(!child->style.floating[layoutAxis])
|
||||
if(!child->style.floating.c[layoutAxis])
|
||||
{
|
||||
currentPos.c[layoutAxis] += child->rect.c[2+layoutAxis] + spacing;
|
||||
}
|
||||
|
@ -1217,7 +1221,7 @@ void ui_draw_box(ui_box* box)
|
|||
|
||||
if(box->flags & UI_FLAG_CLIP)
|
||||
{
|
||||
// mg_clip_push(box->rect.x, box->rect.y, box->rect.w, box->rect.h);
|
||||
mg_clip_push(box->rect.x, box->rect.y, box->rect.w, box->rect.h);
|
||||
}
|
||||
|
||||
if(box->flags & UI_FLAG_DRAW_BACKGROUND)
|
||||
|
@ -1254,7 +1258,7 @@ void ui_draw_box(ui_box* box)
|
|||
|
||||
if(box->flags & UI_FLAG_CLIP)
|
||||
{
|
||||
// mg_clip_pop();
|
||||
mg_clip_pop();
|
||||
}
|
||||
|
||||
if(box->flags & UI_FLAG_DRAW_BORDER)
|
||||
|
@ -1299,8 +1303,8 @@ void ui_begin_frame()
|
|||
vec2 size = mg_canvas_size();
|
||||
|
||||
ui_style defaultStyle = {0};
|
||||
defaultStyle.size.s[UI_AXIS_X] = (ui_size){UI_SIZE_PIXELS, size.x};
|
||||
defaultStyle.size.s[UI_AXIS_Y] = (ui_size){UI_SIZE_PIXELS, size.y};
|
||||
defaultStyle.size.c[UI_AXIS_X] = (ui_size){UI_SIZE_PIXELS, size.x};
|
||||
defaultStyle.size.c[UI_AXIS_Y] = (ui_size){UI_SIZE_PIXELS, size.y};
|
||||
|
||||
ui->root = ui_box_begin("_root_", 0);
|
||||
*ui->root->targetStyle = defaultStyle;
|
||||
|
@ -1412,15 +1416,19 @@ ui_sig ui_button_str8(str8 label)
|
|||
{
|
||||
ui_context* ui = ui_get_context();
|
||||
|
||||
ui_style defaultStyle = {.size.width = {UI_SIZE_TEXT, 5, 0},
|
||||
.size.height = {UI_SIZE_TEXT, 5, 0},
|
||||
ui_style defaultStyle = {.size.width = {UI_SIZE_TEXT},
|
||||
.size.height = {UI_SIZE_TEXT},
|
||||
.layout.margin.x = 5,
|
||||
.layout.margin.y = 5,
|
||||
.bgColor = {0.5, 0.5, 0.5, 1},
|
||||
.borderColor = {0.2, 0.2, 0.2, 1},
|
||||
.borderSize = 2,
|
||||
.borderSize = 1,
|
||||
.roundness = 10};
|
||||
|
||||
ui_style_mask defaultMask = UI_STYLE_SIZE_WIDTH
|
||||
| UI_STYLE_SIZE_HEIGHT
|
||||
| UI_STYLE_LAYOUT_MARGIN_X
|
||||
| UI_STYLE_LAYOUT_MARGIN_Y
|
||||
| UI_STYLE_BG_COLOR
|
||||
| UI_STYLE_BORDER_COLOR
|
||||
| UI_STYLE_BORDER_SIZE
|
||||
|
@ -1430,7 +1438,7 @@ ui_sig ui_button_str8(str8 label)
|
|||
|
||||
ui_style activeStyle = {.bgColor = {0.3, 0.3, 0.3, 1},
|
||||
.borderColor = {0.2, 0.2, 0.2, 1},
|
||||
.borderSize = 4};
|
||||
.borderSize = 2};
|
||||
ui_style_mask activeMask = UI_STYLE_BG_COLOR
|
||||
| UI_STYLE_BORDER_COLOR
|
||||
| UI_STYLE_BORDER_SIZE;
|
||||
|
@ -1502,13 +1510,13 @@ ui_box* ui_slider(const char* label, f32 thumbRatio, f32* scrollValue)
|
|||
.roundness = roundness};
|
||||
|
||||
ui_style beforeStyle = trackStyle;
|
||||
beforeStyle.size.s[trackAxis] = (ui_size){UI_SIZE_PARENT, beforeRatio};
|
||||
beforeStyle.size.c[trackAxis] = (ui_size){UI_SIZE_PARENT, beforeRatio};
|
||||
|
||||
ui_style afterStyle = trackStyle;
|
||||
afterStyle.size.s[trackAxis] = (ui_size){UI_SIZE_PARENT, afterRatio};
|
||||
afterStyle.size.c[trackAxis] = (ui_size){UI_SIZE_PARENT, afterRatio};
|
||||
|
||||
ui_style thumbStyle = trackStyle;
|
||||
thumbStyle.size.s[trackAxis] = (ui_size){UI_SIZE_PARENT, thumbRatio};
|
||||
thumbStyle.size.c[trackAxis] = (ui_size){UI_SIZE_PARENT, thumbRatio};
|
||||
thumbStyle.bgColor = (mg_color){0.3, 0.3, 0.3, 1};
|
||||
|
||||
ui_style_mask styleMask = UI_STYLE_SIZE_WIDTH
|
||||
|
@ -1594,121 +1602,7 @@ ui_box* ui_slider(const char* label, f32 thumbRatio, f32* scrollValue)
|
|||
return(frame);
|
||||
}
|
||||
|
||||
|
||||
ui_box* ui_scrollbar(const char* label, f32 thumbRatio, f32* scrollValue)
|
||||
{
|
||||
ui_box* frame = ui_box_begin(label, 0);
|
||||
{
|
||||
ui_axis trackAxis = (frame->rect.w > frame->rect.h) ? UI_AXIS_X : UI_AXIS_Y;
|
||||
ui_axis secondAxis = (trackAxis == UI_AXIS_Y) ? UI_AXIS_X : UI_AXIS_Y;
|
||||
|
||||
f32 roundness = 0.5*frame->rect.c[2+secondAxis];
|
||||
f32 animationTime = 0.5;
|
||||
|
||||
|
||||
/* ui_push_bg_color((mg_color){0, 0, 0, 0});
|
||||
ui_push_fg_color((mg_color){0, 0, 0, 0});
|
||||
ui_push_roundness(roundness);
|
||||
|
||||
ui_push_bg_color_ext(UI_STYLE_TAG_ANY, UI_STYLE_SEL_HOT|UI_STYLE_SEL_ACTIVE, (mg_color){0, 0, 0, 0.5});
|
||||
ui_push_fg_color_ext(UI_STYLE_TAG_ANY, UI_STYLE_SEL_HOT|UI_STYLE_SEL_ACTIVE, (mg_color){0, 0, 0, 0.7});
|
||||
ui_push_roundness_ext(UI_STYLE_TAG_ANY, UI_STYLE_SEL_HOT|UI_STYLE_SEL_ACTIVE, roundness);
|
||||
ui_push_animation_time_ext(UI_STYLE_TAG_ANY, UI_STYLE_SEL_ANY, 1.);
|
||||
ui_push_animation_flags_ext(UI_STYLE_TAG_ANY, UI_STYLE_SEL_ANY, UI_STYLE_ANIMATE_BG_COLOR|UI_STYLE_ANIMATE_FG_COLOR);
|
||||
*/
|
||||
ui_flags trackFlags = UI_FLAG_CLIP
|
||||
| UI_FLAG_DRAW_BACKGROUND
|
||||
| UI_FLAG_HOT_ANIMATION
|
||||
| UI_FLAG_ACTIVE_ANIMATION;
|
||||
|
||||
ui_box* track = ui_box_begin("track", trackFlags);
|
||||
|
||||
// ui_box_set_size(track, trackAxis, UI_SIZE_PARENT, 1., 0);
|
||||
// ui_box_set_size(track, secondAxis, UI_SIZE_PARENT, 1., 0);
|
||||
//ui_box_set_layout(track, trackAxis, UI_ALIGN_START, UI_ALIGN_START);
|
||||
|
||||
f32 beforeRatio = (*scrollValue) * (1. - thumbRatio);
|
||||
f32 afterRatio = (1. - *scrollValue) * (1. - thumbRatio);
|
||||
|
||||
ui_box* beforeSpacer = ui_box_make("before", 0);
|
||||
// ui_box_set_size(beforeSpacer, trackAxis, UI_SIZE_PARENT, beforeRatio, 0);
|
||||
// ui_box_set_size(beforeSpacer, secondAxis, UI_SIZE_PARENT, 1., 0);
|
||||
|
||||
ui_flags thumbFlags = UI_FLAG_CLICKABLE
|
||||
| UI_FLAG_DRAW_FOREGROUND
|
||||
| UI_FLAG_HOT_ANIMATION
|
||||
| UI_FLAG_ACTIVE_ANIMATION;
|
||||
|
||||
ui_box* thumb = ui_box_make("thumb", thumbFlags);
|
||||
// ui_box_set_size(thumb, trackAxis, UI_SIZE_PARENT, thumbRatio, 0);
|
||||
// ui_box_set_size(thumb, secondAxis, UI_SIZE_PARENT, 1., 0);
|
||||
|
||||
ui_box* afterSpacer = ui_box_make("after", 0);
|
||||
// ui_box_set_size(afterSpacer, trackAxis, UI_SIZE_PARENT, afterRatio, 0);
|
||||
// ui_box_set_size(afterSpacer, secondAxis, UI_SIZE_PARENT, 1., 0);
|
||||
|
||||
ui_box_end();
|
||||
/*
|
||||
ui_pop_bg_color();
|
||||
ui_pop_fg_color();
|
||||
ui_pop_roundness();
|
||||
ui_pop_bg_color();
|
||||
ui_pop_fg_color();
|
||||
ui_pop_roundness();
|
||||
ui_pop_animation_time();
|
||||
ui_pop_animation_flags();
|
||||
*/
|
||||
//NOTE: interaction
|
||||
ui_sig thumbSig = ui_box_sig(thumb);
|
||||
if(thumbSig.dragging)
|
||||
{
|
||||
f32 trackExtents = track->rect.c[2+trackAxis] - thumb->rect.c[2+trackAxis];
|
||||
f32 delta = thumbSig.delta.c[trackAxis]/trackExtents;
|
||||
f32 oldValue = *scrollValue;
|
||||
|
||||
*scrollValue += delta;
|
||||
*scrollValue = Clamp(*scrollValue, 0, 1);
|
||||
}
|
||||
|
||||
ui_sig trackSig = ui_box_sig(track);
|
||||
|
||||
if(ui_box_active(frame))
|
||||
{
|
||||
//NOTE: activated from outside
|
||||
ui_box_set_hot(track, true);
|
||||
ui_box_set_hot(thumb, true);
|
||||
ui_box_activate(track);
|
||||
ui_box_activate(thumb);
|
||||
}
|
||||
|
||||
if(trackSig.hovering)
|
||||
{
|
||||
ui_box_set_hot(track, true);
|
||||
ui_box_set_hot(thumb, true);
|
||||
}
|
||||
else if(thumbSig.wheel.c[trackAxis] == 0)
|
||||
{
|
||||
ui_box_set_hot(track, false);
|
||||
ui_box_set_hot(thumb, false);
|
||||
}
|
||||
|
||||
if(thumbSig.dragging)
|
||||
{
|
||||
ui_box_activate(track);
|
||||
ui_box_activate(thumb);
|
||||
}
|
||||
else if(thumbSig.wheel.c[trackAxis] == 0)
|
||||
{
|
||||
ui_box_deactivate(track);
|
||||
ui_box_deactivate(thumb);
|
||||
ui_box_deactivate(frame);
|
||||
}
|
||||
|
||||
} ui_box_end();
|
||||
|
||||
return(frame);
|
||||
}
|
||||
|
||||
ui_box* ui_panel_begin(const char* name)
|
||||
{
|
||||
ui_flags panelFlags = UI_FLAG_DRAW_BACKGROUND
|
||||
|
@ -1785,6 +1679,7 @@ void ui_panel_end()
|
|||
|
||||
ui_box_end();
|
||||
}
|
||||
*/
|
||||
|
||||
ui_sig ui_tooltip_begin(const char* name)
|
||||
{
|
||||
|
|
19
src/ui.h
19
src/ui.h
|
@ -59,7 +59,7 @@ typedef union ui_layout_align
|
|||
ui_align x;
|
||||
ui_align y;
|
||||
};
|
||||
ui_align a[UI_AXIS_COUNT];
|
||||
ui_align c[UI_AXIS_COUNT];
|
||||
} ui_layout_align;
|
||||
|
||||
typedef struct ui_layout
|
||||
|
@ -73,7 +73,7 @@ typedef struct ui_layout
|
|||
f32 x;
|
||||
f32 y;
|
||||
};
|
||||
f32 m[UI_AXIS_COUNT];
|
||||
f32 c[UI_AXIS_COUNT];
|
||||
} margin;
|
||||
ui_layout_align align;
|
||||
|
||||
|
@ -102,9 +102,19 @@ typedef union ui_box_size
|
|||
ui_size width;
|
||||
ui_size height;
|
||||
};
|
||||
ui_size s[UI_AXIS_COUNT];
|
||||
ui_size c[UI_AXIS_COUNT];
|
||||
} ui_box_size;
|
||||
|
||||
typedef union ui_box_floating
|
||||
{
|
||||
struct
|
||||
{
|
||||
bool x;
|
||||
bool y;
|
||||
};
|
||||
bool c[UI_AXIS_COUNT];
|
||||
} ui_box_floating;
|
||||
|
||||
typedef enum { UI_STYLE_ANIMATE_SIZE_WIDTH = 1<<1,
|
||||
UI_STYLE_ANIMATE_SIZE_HEIGHT = 1<<2,
|
||||
UI_STYLE_ANIMATE_COLOR = 1<<3,
|
||||
|
@ -120,7 +130,7 @@ typedef struct ui_style
|
|||
{
|
||||
ui_box_size size;
|
||||
ui_layout layout;
|
||||
bool floating[UI_AXIS_COUNT];
|
||||
ui_box_floating floating;
|
||||
vec2 floatTarget;
|
||||
mg_color color;
|
||||
mg_color bgColor;
|
||||
|
@ -291,6 +301,7 @@ struct ui_box
|
|||
|
||||
vec2 floatPos;
|
||||
f32 childrenSum[2];
|
||||
f32 spacing[2];
|
||||
mp_rect rect;
|
||||
|
||||
// signals
|
||||
|
|
Loading…
Reference in New Issue