splitting graphics_surface and graphics_common in order to isolate surface dispatch stuff from orca apps
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ca1caf8537
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@ -1,6 +1,6 @@
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/************************************************************//**
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*
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* @file: graphics.c
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* @file: graphics_common.c
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* @author: Martin Fouilleul
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* @date: 23/01/2023
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* @revision:
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@ -62,7 +62,6 @@ typedef struct mg_font_data
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} mg_font_data;
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typedef struct mg_canvas_data mg_canvas_data;
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typedef struct mg_image_data mg_image_data;
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typedef enum mg_handle_kind
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{
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@ -123,18 +122,10 @@ typedef struct mg_canvas_data
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//NOTE: these are used at render time
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mg_color clearColor;
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mp_rect clip;
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mg_mat2x3 transform;
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mg_image image;
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mp_rect srcRegion;
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vec4 shapeExtents;
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vec4 shapeScreenExtents;
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u32 nextShapeIndex;
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u32 vertexCount;
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u32 indexCount;
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int splitCount;
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} mg_canvas_data;
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static mg_data __mgData = {0};
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@ -221,347 +212,6 @@ void* mg_data_from_handle(mg_handle_kind kind, u64 h)
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return(data);
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}
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//---------------------------------------------------------------
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// typed handles functions
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//---------------------------------------------------------------
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mg_surface mg_surface_handle_alloc(mg_surface_data* surface)
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{
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mg_surface handle = {.h = mg_handle_alloc(MG_HANDLE_SURFACE, (void*)surface) };
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return(handle);
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}
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mg_surface_data* mg_surface_data_from_handle(mg_surface handle)
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{
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mg_surface_data* data = mg_data_from_handle(MG_HANDLE_SURFACE, handle.h);
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return(data);
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}
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mg_canvas mg_canvas_handle_alloc(mg_canvas_data* canvas)
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{
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mg_canvas handle = {.h = mg_handle_alloc(MG_HANDLE_CANVAS, (void*)canvas) };
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return(handle);
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}
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mg_canvas_data* mg_canvas_data_from_handle(mg_canvas handle)
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{
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mg_canvas_data* data = mg_data_from_handle(MG_HANDLE_CANVAS, handle.h);
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return(data);
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}
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mg_font mg_font_handle_alloc(mg_font_data* font)
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{
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mg_font handle = {.h = mg_handle_alloc(MG_HANDLE_FONT, (void*)font) };
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return(handle);
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}
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mg_font_data* mg_font_data_from_handle(mg_font handle)
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{
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mg_font_data* data = mg_data_from_handle(MG_HANDLE_FONT, handle.h);
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return(data);
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}
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mg_image mg_image_handle_alloc(mg_image_data* image)
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{
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mg_image handle = {.h = mg_handle_alloc(MG_HANDLE_IMAGE, (void*)image) };
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return(handle);
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}
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mg_image_data* mg_image_data_from_handle(mg_image handle)
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{
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mg_image_data* data = mg_data_from_handle(MG_HANDLE_IMAGE, handle.h);
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return(data);
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}
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//---------------------------------------------------------------
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// surface API
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//---------------------------------------------------------------
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#if MG_COMPILE_GL
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#if PLATFORM_WINDOWS
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#include"wgl_surface.h"
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#define gl_surface_create_for_window mg_wgl_surface_create_for_window
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#endif
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#endif
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#if MG_COMPILE_GLES
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#include"egl_surface.h"
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#endif
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#if MG_COMPILE_METAL
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#include"mtl_surface.h"
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#endif
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#if MG_COMPILE_CANVAS
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#if PLATFORM_MACOS
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mg_surface_data* mtl_canvas_surface_create_for_window(mp_window window);
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#elif PLATFORM_WINDOWS
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//TODO
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#endif
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#endif
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bool mg_is_surface_backend_available(mg_surface_api api)
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{
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bool result = false;
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switch(api)
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{
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#if MG_COMPILE_METAL
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case MG_METAL:
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#endif
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#if MG_COMPILE_GL
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case MG_GL:
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#endif
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#if MG_COMPILE_GLES
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case MG_GLES:
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#endif
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#if MG_COMPILE_CANVAS
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case MG_CANVAS:
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#endif
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result = true;
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break;
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default:
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break;
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}
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return(result);
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}
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mg_surface mg_surface_nil() { return((mg_surface){.h = 0}); }
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bool mg_surface_is_nil(mg_surface surface) { return(surface.h == 0); }
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mg_surface mg_surface_create_for_window(mp_window window, mg_surface_api api)
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{
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if(__mgData.init)
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{
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mg_init();
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}
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mg_surface surfaceHandle = mg_surface_nil();
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mg_surface_data* surface = 0;
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switch(api)
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{
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#if MG_COMPILE_GL
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case MG_GL:
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surface = gl_surface_create_for_window(window);
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break;
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#endif
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#if MG_COMPILE_GLES
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case MG_GLES:
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surface = mg_egl_surface_create_for_window(window);
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break;
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#endif
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#if MG_COMPILE_METAL
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case MG_METAL:
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surface = mg_mtl_surface_create_for_window(window);
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break;
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#endif
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#if MG_COMPILE_CANVAS
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case MG_CANVAS:
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#if PLATFORM_MACOS
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surface = mtl_canvas_surface_create_for_window(window);
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#elif PLATFORM_WINDOWS
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surface = gl_canvas_surface_create_for_window(window);
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#endif
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break;
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#endif
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default:
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break;
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}
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if(surface)
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{
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surfaceHandle = mg_surface_handle_alloc(surface);
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}
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return(surfaceHandle);
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}
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mg_surface mg_surface_create_remote(u32 width, u32 height, mg_surface_api api)
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{
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if(__mgData.init)
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{
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mg_init();
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}
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mg_surface surfaceHandle = mg_surface_nil();
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mg_surface_data* surface = 0;
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switch(api)
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{
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#if MG_COMPILE_GLES
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case MG_GLES:
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surface = mg_egl_surface_create_remote(width, height);
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break;
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#endif
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default:
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break;
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}
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if(surface)
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{
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surfaceHandle = mg_surface_handle_alloc(surface);
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}
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return(surfaceHandle);
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}
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mg_surface mg_surface_create_host(mp_window window)
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{
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if(__mgData.init)
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{
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mg_init();
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}
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mg_surface handle = mg_surface_nil();
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mg_surface_data* surface = 0;
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#if PLATFORM_MACOS
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surface = mg_osx_surface_create_host(window);
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#elif PLATFORM_WINDOWS
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surface = mg_win32_surface_create_host(window);
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#endif
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if(surface)
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{
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handle = mg_surface_handle_alloc(surface);
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}
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return(handle);
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}
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void mg_surface_destroy(mg_surface handle)
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{
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DEBUG_ASSERT(__mgData.init);
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mg_surface_data* surface = mg_surface_data_from_handle(handle);
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if(surface)
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{
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if(surface->backend && surface->backend->destroy)
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{
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surface->backend->destroy(surface->backend);
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}
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surface->destroy(surface);
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mg_handle_recycle(handle.h);
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}
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}
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void mg_surface_prepare(mg_surface surface)
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{
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DEBUG_ASSERT(__mgData.init);
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mg_surface_data* surfaceData = mg_surface_data_from_handle(surface);
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if(surfaceData && surfaceData->prepare)
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{
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surfaceData->prepare(surfaceData);
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}
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}
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void mg_surface_present(mg_surface surface)
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{
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DEBUG_ASSERT(__mgData.init);
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mg_surface_data* surfaceData = mg_surface_data_from_handle(surface);
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if(surfaceData && surfaceData->present)
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{
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surfaceData->present(surfaceData);
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}
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}
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void mg_surface_swap_interval(mg_surface surface, int swap)
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{
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DEBUG_ASSERT(__mgData.init);
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mg_surface_data* surfaceData = mg_surface_data_from_handle(surface);
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if(surfaceData && surfaceData->swapInterval)
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{
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surfaceData->swapInterval(surfaceData, swap);
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}
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}
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vec2 mg_surface_contents_scaling(mg_surface surface)
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{
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DEBUG_ASSERT(__mgData.init);
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vec2 scaling = {1, 1};
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mg_surface_data* surfaceData = mg_surface_data_from_handle(surface);
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if(surfaceData && surfaceData->contentsScaling)
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{
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scaling = surfaceData->contentsScaling(surfaceData);
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}
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return(scaling);
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}
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void mg_surface_set_frame(mg_surface surface, mp_rect frame)
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{
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DEBUG_ASSERT(__mgData.init);
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mg_surface_data* surfaceData = mg_surface_data_from_handle(surface);
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if(surfaceData && surfaceData->setFrame)
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{
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surfaceData->setFrame(surfaceData, frame);
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}
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}
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mp_rect mg_surface_get_frame(mg_surface surface)
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{
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DEBUG_ASSERT(__mgData.init);
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mp_rect res = {0};
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mg_surface_data* surfaceData = mg_surface_data_from_handle(surface);
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if(surfaceData && surfaceData->getFrame)
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{
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res = surfaceData->getFrame(surfaceData);
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}
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return(res);
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}
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void mg_surface_set_hidden(mg_surface surface, bool hidden)
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{
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DEBUG_ASSERT(__mgData.init);
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mg_surface_data* surfaceData = mg_surface_data_from_handle(surface);
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if(surfaceData && surfaceData->setHidden)
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{
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surfaceData->setHidden(surfaceData, hidden);
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}
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}
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bool mg_surface_get_hidden(mg_surface surface)
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{
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DEBUG_ASSERT(__mgData.init);
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bool res = false;
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mg_surface_data* surfaceData = mg_surface_data_from_handle(surface);
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if(surfaceData && surfaceData->getHidden)
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{
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res = surfaceData->getHidden(surfaceData);
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}
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return(res);
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}
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void* mg_surface_native_layer(mg_surface surface)
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{
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void* res = 0;
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mg_surface_data* surfaceData = mg_surface_data_from_handle(surface);
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if(surfaceData && surfaceData->nativeLayer)
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{
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res = surfaceData->nativeLayer(surfaceData);
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}
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return(res);
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}
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mg_surface_id mg_surface_remote_id(mg_surface handle)
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{
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mg_surface_id remoteId = 0;
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mg_surface_data* surface = mg_surface_data_from_handle(handle);
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if(surface && surface->remoteID)
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{
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remoteId = surface->remoteID(surface);
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}
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return(remoteId);
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}
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void mg_surface_host_connect(mg_surface handle, mg_surface_id remoteID)
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{
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mg_surface_data* surface = mg_surface_data_from_handle(handle);
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if(surface && surface->hostConnect)
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{
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surface->hostConnect(surface, remoteID);
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}
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}
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//------------------------------------------------------------------------------------------
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//NOTE(martin): graphics canvas internal
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//------------------------------------------------------------------------------------------
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@ -740,6 +390,18 @@ void mg_path_push_element(mg_canvas_data* canvas, mg_path_elt elt)
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mg_font mg_font_nil() { return((mg_font){.h = 0}); }
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bool mg_font_is_nil(mg_font font) { return(font.h == 0); }
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mg_font mg_font_handle_alloc(mg_font_data* font)
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{
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mg_font handle = {.h = mg_handle_alloc(MG_HANDLE_FONT, (void*)font) };
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return(handle);
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}
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mg_font_data* mg_font_data_from_handle(mg_font handle)
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{
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mg_font_data* data = mg_data_from_handle(MG_HANDLE_FONT, handle.h);
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return(data);
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}
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mg_font mg_font_create_from_memory(u32 size, byte* buffer, u32 rangeCount, unicode_range* ranges)
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{
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if(!__mgData.init)
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@ -1189,6 +851,18 @@ mp_rect mg_text_bounding_box(mg_font font, f32 fontSize, str8 text)
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mg_canvas mg_canvas_nil() { return((mg_canvas){.h = 0}); }
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bool mg_canvas_is_nil(mg_canvas canvas) { return(canvas.h == 0); }
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mg_canvas mg_canvas_handle_alloc(mg_canvas_data* canvas)
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{
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mg_canvas handle = {.h = mg_handle_alloc(MG_HANDLE_CANVAS, (void*)canvas) };
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return(handle);
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}
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mg_canvas_data* mg_canvas_data_from_handle(mg_canvas handle)
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{
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mg_canvas_data* data = mg_data_from_handle(MG_HANDLE_CANVAS, handle.h);
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return(data);
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}
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mg_canvas mg_canvas_create()
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{
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mg_canvas canvasHandle = mg_canvas_nil();
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@ -1896,38 +1570,6 @@ void mg_arc(f32 x, f32 y, f32 r, f32 arcAngle, f32 startAngle)
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mg_image mg_image_nil() { return((mg_image){.h = 0}); }
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bool mg_image_is_nil(mg_image image) { return(image.h == 0); }
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vec2 mg_image_size(mg_image image)
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{
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vec2 res = {0};
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mg_canvas_data* canvas = __mgCurrentCanvas;
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if(canvas)
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{
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mg_image_data* imageData = mg_image_data_from_handle(image);
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if(imageData)
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{
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res = imageData->size;
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}
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}
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return(res);
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}
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mg_image mg_image_create(mg_surface surface, u32 width, u32 height)
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{
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mg_image image = mg_image_nil();
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mg_surface_data* surfaceData = mg_surface_data_from_handle(surface);
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if(surfaceData && surfaceData->backend)
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{
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DEBUG_ASSERT(surfaceData->api == MG_CANVAS);
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mg_image_data* imageData = surfaceData->backend->imageCreate(surfaceData->backend, (vec2){width, height});
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if(imageData)
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{
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image = mg_image_handle_alloc(imageData);
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}
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}
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return(image);
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}
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mg_image mg_image_create_from_rgba8(mg_surface surface, u32 width, u32 height, u8* pixels)
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{
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mg_image image = mg_image_create(surface, width, height);
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@ -1971,33 +1613,6 @@ mg_image mg_image_create_from_file(mg_surface surface, str8 path, bool flip)
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return(image);
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}
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void mg_image_destroy(mg_image image)
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{
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mg_image_data* imageData = mg_image_data_from_handle(image);
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if(imageData)
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{
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mg_surface_data* surface = mg_surface_data_from_handle(imageData->surface);
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if(surface && surface->backend)
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{
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surface->backend->imageDestroy(surface->backend, imageData);
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mg_handle_recycle(image.h);
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}
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}
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}
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void mg_image_upload_region_rgba8(mg_image image, mp_rect region, u8* pixels)
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{
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mg_image_data* imageData = mg_image_data_from_handle(image);
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if(imageData)
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{
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mg_surface_data* surfaceData = mg_surface_data_from_handle(imageData->surface);
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if(surfaceData)
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{
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DEBUG_ASSERT(surfaceData->backend);
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surfaceData->backend->imageUploadRegion(surfaceData->backend, imageData, region, pixels);
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}
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}
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}
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void mg_image_draw_region(mg_image image, mp_rect srcRegion, mp_rect dstRegion)
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{
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@ -0,0 +1,392 @@
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/************************************************************//**
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*
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* @file: graphics_surface.c
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* @author: Martin Fouilleul
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* @date: 25/04/2023
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*
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*****************************************************************/
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#include"graphics_internal.h"
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//---------------------------------------------------------------
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// typed handles functions
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//---------------------------------------------------------------
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mg_surface mg_surface_handle_alloc(mg_surface_data* surface)
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{
|
||||
mg_surface handle = {.h = mg_handle_alloc(MG_HANDLE_SURFACE, (void*)surface) };
|
||||
return(handle);
|
||||
}
|
||||
|
||||
mg_surface_data* mg_surface_data_from_handle(mg_surface handle)
|
||||
{
|
||||
mg_surface_data* data = mg_data_from_handle(MG_HANDLE_SURFACE, handle.h);
|
||||
return(data);
|
||||
}
|
||||
|
||||
mg_image mg_image_handle_alloc(mg_image_data* image)
|
||||
{
|
||||
mg_image handle = {.h = mg_handle_alloc(MG_HANDLE_IMAGE, (void*)image) };
|
||||
return(handle);
|
||||
}
|
||||
|
||||
mg_image_data* mg_image_data_from_handle(mg_image handle)
|
||||
{
|
||||
mg_image_data* data = mg_data_from_handle(MG_HANDLE_IMAGE, handle.h);
|
||||
return(data);
|
||||
}
|
||||
|
||||
//---------------------------------------------------------------
|
||||
// surface API
|
||||
//---------------------------------------------------------------
|
||||
|
||||
#if MG_COMPILE_GL
|
||||
#if PLATFORM_WINDOWS
|
||||
#include"wgl_surface.h"
|
||||
#define gl_surface_create_for_window mg_wgl_surface_create_for_window
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#if MG_COMPILE_GLES
|
||||
#include"egl_surface.h"
|
||||
#endif
|
||||
|
||||
#if MG_COMPILE_METAL
|
||||
#include"mtl_surface.h"
|
||||
#endif
|
||||
|
||||
#if MG_COMPILE_CANVAS
|
||||
#if PLATFORM_MACOS
|
||||
mg_surface_data* mtl_canvas_surface_create_for_window(mp_window window);
|
||||
#elif PLATFORM_WINDOWS
|
||||
//TODO
|
||||
#endif
|
||||
#endif
|
||||
|
||||
bool mg_is_surface_backend_available(mg_surface_api api)
|
||||
{
|
||||
bool result = false;
|
||||
switch(api)
|
||||
{
|
||||
#if MG_COMPILE_METAL
|
||||
case MG_METAL:
|
||||
#endif
|
||||
|
||||
#if MG_COMPILE_GL
|
||||
case MG_GL:
|
||||
#endif
|
||||
|
||||
#if MG_COMPILE_GLES
|
||||
case MG_GLES:
|
||||
#endif
|
||||
|
||||
#if MG_COMPILE_CANVAS
|
||||
case MG_CANVAS:
|
||||
#endif
|
||||
result = true;
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
return(result);
|
||||
}
|
||||
|
||||
mg_surface mg_surface_nil() { return((mg_surface){.h = 0}); }
|
||||
bool mg_surface_is_nil(mg_surface surface) { return(surface.h == 0); }
|
||||
|
||||
mg_surface mg_surface_create_for_window(mp_window window, mg_surface_api api)
|
||||
{
|
||||
if(__mgData.init)
|
||||
{
|
||||
mg_init();
|
||||
}
|
||||
mg_surface surfaceHandle = mg_surface_nil();
|
||||
mg_surface_data* surface = 0;
|
||||
|
||||
switch(api)
|
||||
{
|
||||
#if MG_COMPILE_GL
|
||||
case MG_GL:
|
||||
surface = gl_surface_create_for_window(window);
|
||||
break;
|
||||
#endif
|
||||
|
||||
#if MG_COMPILE_GLES
|
||||
case MG_GLES:
|
||||
surface = mg_egl_surface_create_for_window(window);
|
||||
break;
|
||||
#endif
|
||||
|
||||
#if MG_COMPILE_METAL
|
||||
case MG_METAL:
|
||||
surface = mg_mtl_surface_create_for_window(window);
|
||||
break;
|
||||
#endif
|
||||
|
||||
#if MG_COMPILE_CANVAS
|
||||
case MG_CANVAS:
|
||||
|
||||
#if PLATFORM_MACOS
|
||||
surface = mtl_canvas_surface_create_for_window(window);
|
||||
#elif PLATFORM_WINDOWS
|
||||
surface = gl_canvas_surface_create_for_window(window);
|
||||
#endif
|
||||
break;
|
||||
#endif
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
if(surface)
|
||||
{
|
||||
surfaceHandle = mg_surface_handle_alloc(surface);
|
||||
}
|
||||
return(surfaceHandle);
|
||||
}
|
||||
|
||||
mg_surface mg_surface_create_remote(u32 width, u32 height, mg_surface_api api)
|
||||
{
|
||||
if(__mgData.init)
|
||||
{
|
||||
mg_init();
|
||||
}
|
||||
mg_surface surfaceHandle = mg_surface_nil();
|
||||
mg_surface_data* surface = 0;
|
||||
|
||||
switch(api)
|
||||
{
|
||||
#if MG_COMPILE_GLES
|
||||
case MG_GLES:
|
||||
surface = mg_egl_surface_create_remote(width, height);
|
||||
break;
|
||||
#endif
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
if(surface)
|
||||
{
|
||||
surfaceHandle = mg_surface_handle_alloc(surface);
|
||||
}
|
||||
return(surfaceHandle);
|
||||
}
|
||||
|
||||
mg_surface mg_surface_create_host(mp_window window)
|
||||
{
|
||||
if(__mgData.init)
|
||||
{
|
||||
mg_init();
|
||||
}
|
||||
mg_surface handle = mg_surface_nil();
|
||||
mg_surface_data* surface = 0;
|
||||
#if PLATFORM_MACOS
|
||||
surface = mg_osx_surface_create_host(window);
|
||||
#elif PLATFORM_WINDOWS
|
||||
surface = mg_win32_surface_create_host(window);
|
||||
#endif
|
||||
|
||||
if(surface)
|
||||
{
|
||||
handle = mg_surface_handle_alloc(surface);
|
||||
}
|
||||
return(handle);
|
||||
}
|
||||
|
||||
void mg_surface_destroy(mg_surface handle)
|
||||
{
|
||||
DEBUG_ASSERT(__mgData.init);
|
||||
mg_surface_data* surface = mg_surface_data_from_handle(handle);
|
||||
if(surface)
|
||||
{
|
||||
if(surface->backend && surface->backend->destroy)
|
||||
{
|
||||
surface->backend->destroy(surface->backend);
|
||||
}
|
||||
surface->destroy(surface);
|
||||
mg_handle_recycle(handle.h);
|
||||
}
|
||||
}
|
||||
|
||||
void mg_surface_prepare(mg_surface surface)
|
||||
{
|
||||
DEBUG_ASSERT(__mgData.init);
|
||||
mg_surface_data* surfaceData = mg_surface_data_from_handle(surface);
|
||||
if(surfaceData && surfaceData->prepare)
|
||||
{
|
||||
surfaceData->prepare(surfaceData);
|
||||
}
|
||||
}
|
||||
|
||||
void mg_surface_present(mg_surface surface)
|
||||
{
|
||||
DEBUG_ASSERT(__mgData.init);
|
||||
mg_surface_data* surfaceData = mg_surface_data_from_handle(surface);
|
||||
if(surfaceData && surfaceData->present)
|
||||
{
|
||||
surfaceData->present(surfaceData);
|
||||
}
|
||||
}
|
||||
|
||||
void mg_surface_swap_interval(mg_surface surface, int swap)
|
||||
{
|
||||
DEBUG_ASSERT(__mgData.init);
|
||||
mg_surface_data* surfaceData = mg_surface_data_from_handle(surface);
|
||||
if(surfaceData && surfaceData->swapInterval)
|
||||
{
|
||||
surfaceData->swapInterval(surfaceData, swap);
|
||||
}
|
||||
}
|
||||
|
||||
vec2 mg_surface_contents_scaling(mg_surface surface)
|
||||
{
|
||||
DEBUG_ASSERT(__mgData.init);
|
||||
vec2 scaling = {1, 1};
|
||||
mg_surface_data* surfaceData = mg_surface_data_from_handle(surface);
|
||||
if(surfaceData && surfaceData->contentsScaling)
|
||||
{
|
||||
scaling = surfaceData->contentsScaling(surfaceData);
|
||||
}
|
||||
return(scaling);
|
||||
}
|
||||
|
||||
|
||||
void mg_surface_set_frame(mg_surface surface, mp_rect frame)
|
||||
{
|
||||
DEBUG_ASSERT(__mgData.init);
|
||||
mg_surface_data* surfaceData = mg_surface_data_from_handle(surface);
|
||||
if(surfaceData && surfaceData->setFrame)
|
||||
{
|
||||
surfaceData->setFrame(surfaceData, frame);
|
||||
}
|
||||
}
|
||||
|
||||
mp_rect mg_surface_get_frame(mg_surface surface)
|
||||
{
|
||||
DEBUG_ASSERT(__mgData.init);
|
||||
mp_rect res = {0};
|
||||
mg_surface_data* surfaceData = mg_surface_data_from_handle(surface);
|
||||
if(surfaceData && surfaceData->getFrame)
|
||||
{
|
||||
res = surfaceData->getFrame(surfaceData);
|
||||
}
|
||||
return(res);
|
||||
}
|
||||
|
||||
void mg_surface_set_hidden(mg_surface surface, bool hidden)
|
||||
{
|
||||
DEBUG_ASSERT(__mgData.init);
|
||||
mg_surface_data* surfaceData = mg_surface_data_from_handle(surface);
|
||||
if(surfaceData && surfaceData->setHidden)
|
||||
{
|
||||
surfaceData->setHidden(surfaceData, hidden);
|
||||
}
|
||||
}
|
||||
|
||||
bool mg_surface_get_hidden(mg_surface surface)
|
||||
{
|
||||
DEBUG_ASSERT(__mgData.init);
|
||||
bool res = false;
|
||||
mg_surface_data* surfaceData = mg_surface_data_from_handle(surface);
|
||||
if(surfaceData && surfaceData->getHidden)
|
||||
{
|
||||
res = surfaceData->getHidden(surfaceData);
|
||||
}
|
||||
return(res);
|
||||
}
|
||||
|
||||
void* mg_surface_native_layer(mg_surface surface)
|
||||
{
|
||||
void* res = 0;
|
||||
mg_surface_data* surfaceData = mg_surface_data_from_handle(surface);
|
||||
if(surfaceData && surfaceData->nativeLayer)
|
||||
{
|
||||
res = surfaceData->nativeLayer(surfaceData);
|
||||
}
|
||||
return(res);
|
||||
}
|
||||
|
||||
mg_surface_id mg_surface_remote_id(mg_surface handle)
|
||||
{
|
||||
mg_surface_id remoteId = 0;
|
||||
mg_surface_data* surface = mg_surface_data_from_handle(handle);
|
||||
if(surface && surface->remoteID)
|
||||
{
|
||||
remoteId = surface->remoteID(surface);
|
||||
}
|
||||
return(remoteId);
|
||||
}
|
||||
|
||||
void mg_surface_host_connect(mg_surface handle, mg_surface_id remoteID)
|
||||
{
|
||||
mg_surface_data* surface = mg_surface_data_from_handle(handle);
|
||||
if(surface && surface->hostConnect)
|
||||
{
|
||||
surface->hostConnect(surface, remoteID);
|
||||
}
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------------------
|
||||
//NOTE(martin): images
|
||||
//------------------------------------------------------------------------------------------
|
||||
|
||||
vec2 mg_image_size(mg_image image)
|
||||
{
|
||||
vec2 res = {0};
|
||||
mg_canvas_data* canvas = __mgCurrentCanvas;
|
||||
if(canvas)
|
||||
{
|
||||
mg_image_data* imageData = mg_image_data_from_handle(image);
|
||||
if(imageData)
|
||||
{
|
||||
res = imageData->size;
|
||||
}
|
||||
}
|
||||
return(res);
|
||||
}
|
||||
|
||||
mg_image mg_image_create(mg_surface surface, u32 width, u32 height)
|
||||
{
|
||||
mg_image image = mg_image_nil();
|
||||
mg_surface_data* surfaceData = mg_surface_data_from_handle(surface);
|
||||
if(surfaceData && surfaceData->backend)
|
||||
{
|
||||
DEBUG_ASSERT(surfaceData->api == MG_CANVAS);
|
||||
|
||||
mg_image_data* imageData = surfaceData->backend->imageCreate(surfaceData->backend, (vec2){width, height});
|
||||
if(imageData)
|
||||
{
|
||||
image = mg_image_handle_alloc(imageData);
|
||||
}
|
||||
}
|
||||
return(image);
|
||||
}
|
||||
|
||||
void mg_image_destroy(mg_image image)
|
||||
{
|
||||
mg_image_data* imageData = mg_image_data_from_handle(image);
|
||||
if(imageData)
|
||||
{
|
||||
mg_surface_data* surface = mg_surface_data_from_handle(imageData->surface);
|
||||
if(surface && surface->backend)
|
||||
{
|
||||
surface->backend->imageDestroy(surface->backend, imageData);
|
||||
mg_handle_recycle(image.h);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void mg_image_upload_region_rgba8(mg_image image, mp_rect region, u8* pixels)
|
||||
{
|
||||
mg_image_data* imageData = mg_image_data_from_handle(image);
|
||||
if(imageData)
|
||||
{
|
||||
mg_surface_data* surfaceData = mg_surface_data_from_handle(imageData->surface);
|
||||
if(surfaceData)
|
||||
{
|
||||
DEBUG_ASSERT(surfaceData->backend);
|
||||
surfaceData->backend->imageUploadRegion(surfaceData->backend, imageData, region, pixels);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -54,7 +54,8 @@
|
|||
|
||||
#if PLATFORM_WINDOWS
|
||||
#include"win32_app.c"
|
||||
#include"graphics.c"
|
||||
#include"graphics_common.c"
|
||||
#include"graphics_surface.c"
|
||||
|
||||
#if MG_COMPILE_GL || MG_COMPILE_GLES
|
||||
#include"gl_loader.c"
|
||||
|
|
|
@ -8,7 +8,8 @@
|
|||
*****************************************************************/
|
||||
|
||||
#include"osx_app.m"
|
||||
#include"graphics.c"
|
||||
#include"graphics_common.c"
|
||||
#include"graphics_surface.c"
|
||||
|
||||
#if MG_COMPILE_METAL
|
||||
#include"mtl_surface.m"
|
||||
|
|
|
@ -259,9 +259,6 @@ vec2 mg_quadratic_get_point(vec2 p[3], f32 t)
|
|||
|
||||
void mg_quadratic_split(vec2 p[3], f32 t, vec2 outLeft[3], vec2 outRight[3])
|
||||
{
|
||||
//DEBUG
|
||||
__mgCurrentCanvas->splitCount++;
|
||||
|
||||
//NOTE(martin): split bezier curve p at parameter t, using De Casteljau's algorithm
|
||||
// the q_n are the points along the hull's segments at parameter t
|
||||
// s is the split point.
|
||||
|
|
|
@ -7,6 +7,18 @@
|
|||
*****************************************************************/
|
||||
|
||||
|
||||
/*
|
||||
mp_rect clip;
|
||||
mg_mat2x3 transform;
|
||||
mg_image image;
|
||||
mp_rect srcRegion;
|
||||
|
||||
u32 nextShapeIndex;
|
||||
u32 vertexCount;
|
||||
u32 indexCount;
|
||||
|
||||
*/
|
||||
|
||||
void mg_reset_shape_index(mg_canvas_data* canvas)
|
||||
{
|
||||
canvas->nextShapeIndex = 0;
|
||||
|
|
Loading…
Reference in New Issue