splitting graphics_surface and graphics_common in order to isolate surface dispatch stuff from orca apps

This commit is contained in:
Martin Fouilleul 2023-04-25 22:15:56 +02:00
parent 346979a21a
commit ca1caf8537
6 changed files with 433 additions and 415 deletions

View File

@ -1,6 +1,6 @@
/************************************************************//**
*
* @file: graphics.c
* @file: graphics_common.c
* @author: Martin Fouilleul
* @date: 23/01/2023
* @revision:
@ -62,7 +62,6 @@ typedef struct mg_font_data
} mg_font_data;
typedef struct mg_canvas_data mg_canvas_data;
typedef struct mg_image_data mg_image_data;
typedef enum mg_handle_kind
{
@ -123,18 +122,10 @@ typedef struct mg_canvas_data
//NOTE: these are used at render time
mg_color clearColor;
mp_rect clip;
mg_mat2x3 transform;
mg_image image;
mp_rect srcRegion;
vec4 shapeExtents;
vec4 shapeScreenExtents;
u32 nextShapeIndex;
u32 vertexCount;
u32 indexCount;
int splitCount;
} mg_canvas_data;
static mg_data __mgData = {0};
@ -221,347 +212,6 @@ void* mg_data_from_handle(mg_handle_kind kind, u64 h)
return(data);
}
//---------------------------------------------------------------
// typed handles functions
//---------------------------------------------------------------
mg_surface mg_surface_handle_alloc(mg_surface_data* surface)
{
mg_surface handle = {.h = mg_handle_alloc(MG_HANDLE_SURFACE, (void*)surface) };
return(handle);
}
mg_surface_data* mg_surface_data_from_handle(mg_surface handle)
{
mg_surface_data* data = mg_data_from_handle(MG_HANDLE_SURFACE, handle.h);
return(data);
}
mg_canvas mg_canvas_handle_alloc(mg_canvas_data* canvas)
{
mg_canvas handle = {.h = mg_handle_alloc(MG_HANDLE_CANVAS, (void*)canvas) };
return(handle);
}
mg_canvas_data* mg_canvas_data_from_handle(mg_canvas handle)
{
mg_canvas_data* data = mg_data_from_handle(MG_HANDLE_CANVAS, handle.h);
return(data);
}
mg_font mg_font_handle_alloc(mg_font_data* font)
{
mg_font handle = {.h = mg_handle_alloc(MG_HANDLE_FONT, (void*)font) };
return(handle);
}
mg_font_data* mg_font_data_from_handle(mg_font handle)
{
mg_font_data* data = mg_data_from_handle(MG_HANDLE_FONT, handle.h);
return(data);
}
mg_image mg_image_handle_alloc(mg_image_data* image)
{
mg_image handle = {.h = mg_handle_alloc(MG_HANDLE_IMAGE, (void*)image) };
return(handle);
}
mg_image_data* mg_image_data_from_handle(mg_image handle)
{
mg_image_data* data = mg_data_from_handle(MG_HANDLE_IMAGE, handle.h);
return(data);
}
//---------------------------------------------------------------
// surface API
//---------------------------------------------------------------
#if MG_COMPILE_GL
#if PLATFORM_WINDOWS
#include"wgl_surface.h"
#define gl_surface_create_for_window mg_wgl_surface_create_for_window
#endif
#endif
#if MG_COMPILE_GLES
#include"egl_surface.h"
#endif
#if MG_COMPILE_METAL
#include"mtl_surface.h"
#endif
#if MG_COMPILE_CANVAS
#if PLATFORM_MACOS
mg_surface_data* mtl_canvas_surface_create_for_window(mp_window window);
#elif PLATFORM_WINDOWS
//TODO
#endif
#endif
bool mg_is_surface_backend_available(mg_surface_api api)
{
bool result = false;
switch(api)
{
#if MG_COMPILE_METAL
case MG_METAL:
#endif
#if MG_COMPILE_GL
case MG_GL:
#endif
#if MG_COMPILE_GLES
case MG_GLES:
#endif
#if MG_COMPILE_CANVAS
case MG_CANVAS:
#endif
result = true;
break;
default:
break;
}
return(result);
}
mg_surface mg_surface_nil() { return((mg_surface){.h = 0}); }
bool mg_surface_is_nil(mg_surface surface) { return(surface.h == 0); }
mg_surface mg_surface_create_for_window(mp_window window, mg_surface_api api)
{
if(__mgData.init)
{
mg_init();
}
mg_surface surfaceHandle = mg_surface_nil();
mg_surface_data* surface = 0;
switch(api)
{
#if MG_COMPILE_GL
case MG_GL:
surface = gl_surface_create_for_window(window);
break;
#endif
#if MG_COMPILE_GLES
case MG_GLES:
surface = mg_egl_surface_create_for_window(window);
break;
#endif
#if MG_COMPILE_METAL
case MG_METAL:
surface = mg_mtl_surface_create_for_window(window);
break;
#endif
#if MG_COMPILE_CANVAS
case MG_CANVAS:
#if PLATFORM_MACOS
surface = mtl_canvas_surface_create_for_window(window);
#elif PLATFORM_WINDOWS
surface = gl_canvas_surface_create_for_window(window);
#endif
break;
#endif
default:
break;
}
if(surface)
{
surfaceHandle = mg_surface_handle_alloc(surface);
}
return(surfaceHandle);
}
mg_surface mg_surface_create_remote(u32 width, u32 height, mg_surface_api api)
{
if(__mgData.init)
{
mg_init();
}
mg_surface surfaceHandle = mg_surface_nil();
mg_surface_data* surface = 0;
switch(api)
{
#if MG_COMPILE_GLES
case MG_GLES:
surface = mg_egl_surface_create_remote(width, height);
break;
#endif
default:
break;
}
if(surface)
{
surfaceHandle = mg_surface_handle_alloc(surface);
}
return(surfaceHandle);
}
mg_surface mg_surface_create_host(mp_window window)
{
if(__mgData.init)
{
mg_init();
}
mg_surface handle = mg_surface_nil();
mg_surface_data* surface = 0;
#if PLATFORM_MACOS
surface = mg_osx_surface_create_host(window);
#elif PLATFORM_WINDOWS
surface = mg_win32_surface_create_host(window);
#endif
if(surface)
{
handle = mg_surface_handle_alloc(surface);
}
return(handle);
}
void mg_surface_destroy(mg_surface handle)
{
DEBUG_ASSERT(__mgData.init);
mg_surface_data* surface = mg_surface_data_from_handle(handle);
if(surface)
{
if(surface->backend && surface->backend->destroy)
{
surface->backend->destroy(surface->backend);
}
surface->destroy(surface);
mg_handle_recycle(handle.h);
}
}
void mg_surface_prepare(mg_surface surface)
{
DEBUG_ASSERT(__mgData.init);
mg_surface_data* surfaceData = mg_surface_data_from_handle(surface);
if(surfaceData && surfaceData->prepare)
{
surfaceData->prepare(surfaceData);
}
}
void mg_surface_present(mg_surface surface)
{
DEBUG_ASSERT(__mgData.init);
mg_surface_data* surfaceData = mg_surface_data_from_handle(surface);
if(surfaceData && surfaceData->present)
{
surfaceData->present(surfaceData);
}
}
void mg_surface_swap_interval(mg_surface surface, int swap)
{
DEBUG_ASSERT(__mgData.init);
mg_surface_data* surfaceData = mg_surface_data_from_handle(surface);
if(surfaceData && surfaceData->swapInterval)
{
surfaceData->swapInterval(surfaceData, swap);
}
}
vec2 mg_surface_contents_scaling(mg_surface surface)
{
DEBUG_ASSERT(__mgData.init);
vec2 scaling = {1, 1};
mg_surface_data* surfaceData = mg_surface_data_from_handle(surface);
if(surfaceData && surfaceData->contentsScaling)
{
scaling = surfaceData->contentsScaling(surfaceData);
}
return(scaling);
}
void mg_surface_set_frame(mg_surface surface, mp_rect frame)
{
DEBUG_ASSERT(__mgData.init);
mg_surface_data* surfaceData = mg_surface_data_from_handle(surface);
if(surfaceData && surfaceData->setFrame)
{
surfaceData->setFrame(surfaceData, frame);
}
}
mp_rect mg_surface_get_frame(mg_surface surface)
{
DEBUG_ASSERT(__mgData.init);
mp_rect res = {0};
mg_surface_data* surfaceData = mg_surface_data_from_handle(surface);
if(surfaceData && surfaceData->getFrame)
{
res = surfaceData->getFrame(surfaceData);
}
return(res);
}
void mg_surface_set_hidden(mg_surface surface, bool hidden)
{
DEBUG_ASSERT(__mgData.init);
mg_surface_data* surfaceData = mg_surface_data_from_handle(surface);
if(surfaceData && surfaceData->setHidden)
{
surfaceData->setHidden(surfaceData, hidden);
}
}
bool mg_surface_get_hidden(mg_surface surface)
{
DEBUG_ASSERT(__mgData.init);
bool res = false;
mg_surface_data* surfaceData = mg_surface_data_from_handle(surface);
if(surfaceData && surfaceData->getHidden)
{
res = surfaceData->getHidden(surfaceData);
}
return(res);
}
void* mg_surface_native_layer(mg_surface surface)
{
void* res = 0;
mg_surface_data* surfaceData = mg_surface_data_from_handle(surface);
if(surfaceData && surfaceData->nativeLayer)
{
res = surfaceData->nativeLayer(surfaceData);
}
return(res);
}
mg_surface_id mg_surface_remote_id(mg_surface handle)
{
mg_surface_id remoteId = 0;
mg_surface_data* surface = mg_surface_data_from_handle(handle);
if(surface && surface->remoteID)
{
remoteId = surface->remoteID(surface);
}
return(remoteId);
}
void mg_surface_host_connect(mg_surface handle, mg_surface_id remoteID)
{
mg_surface_data* surface = mg_surface_data_from_handle(handle);
if(surface && surface->hostConnect)
{
surface->hostConnect(surface, remoteID);
}
}
//------------------------------------------------------------------------------------------
//NOTE(martin): graphics canvas internal
//------------------------------------------------------------------------------------------
@ -740,6 +390,18 @@ void mg_path_push_element(mg_canvas_data* canvas, mg_path_elt elt)
mg_font mg_font_nil() { return((mg_font){.h = 0}); }
bool mg_font_is_nil(mg_font font) { return(font.h == 0); }
mg_font mg_font_handle_alloc(mg_font_data* font)
{
mg_font handle = {.h = mg_handle_alloc(MG_HANDLE_FONT, (void*)font) };
return(handle);
}
mg_font_data* mg_font_data_from_handle(mg_font handle)
{
mg_font_data* data = mg_data_from_handle(MG_HANDLE_FONT, handle.h);
return(data);
}
mg_font mg_font_create_from_memory(u32 size, byte* buffer, u32 rangeCount, unicode_range* ranges)
{
if(!__mgData.init)
@ -1189,6 +851,18 @@ mp_rect mg_text_bounding_box(mg_font font, f32 fontSize, str8 text)
mg_canvas mg_canvas_nil() { return((mg_canvas){.h = 0}); }
bool mg_canvas_is_nil(mg_canvas canvas) { return(canvas.h == 0); }
mg_canvas mg_canvas_handle_alloc(mg_canvas_data* canvas)
{
mg_canvas handle = {.h = mg_handle_alloc(MG_HANDLE_CANVAS, (void*)canvas) };
return(handle);
}
mg_canvas_data* mg_canvas_data_from_handle(mg_canvas handle)
{
mg_canvas_data* data = mg_data_from_handle(MG_HANDLE_CANVAS, handle.h);
return(data);
}
mg_canvas mg_canvas_create()
{
mg_canvas canvasHandle = mg_canvas_nil();
@ -1896,38 +1570,6 @@ void mg_arc(f32 x, f32 y, f32 r, f32 arcAngle, f32 startAngle)
mg_image mg_image_nil() { return((mg_image){.h = 0}); }
bool mg_image_is_nil(mg_image image) { return(image.h == 0); }
vec2 mg_image_size(mg_image image)
{
vec2 res = {0};
mg_canvas_data* canvas = __mgCurrentCanvas;
if(canvas)
{
mg_image_data* imageData = mg_image_data_from_handle(image);
if(imageData)
{
res = imageData->size;
}
}
return(res);
}
mg_image mg_image_create(mg_surface surface, u32 width, u32 height)
{
mg_image image = mg_image_nil();
mg_surface_data* surfaceData = mg_surface_data_from_handle(surface);
if(surfaceData && surfaceData->backend)
{
DEBUG_ASSERT(surfaceData->api == MG_CANVAS);
mg_image_data* imageData = surfaceData->backend->imageCreate(surfaceData->backend, (vec2){width, height});
if(imageData)
{
image = mg_image_handle_alloc(imageData);
}
}
return(image);
}
mg_image mg_image_create_from_rgba8(mg_surface surface, u32 width, u32 height, u8* pixels)
{
mg_image image = mg_image_create(surface, width, height);
@ -1971,33 +1613,6 @@ mg_image mg_image_create_from_file(mg_surface surface, str8 path, bool flip)
return(image);
}
void mg_image_destroy(mg_image image)
{
mg_image_data* imageData = mg_image_data_from_handle(image);
if(imageData)
{
mg_surface_data* surface = mg_surface_data_from_handle(imageData->surface);
if(surface && surface->backend)
{
surface->backend->imageDestroy(surface->backend, imageData);
mg_handle_recycle(image.h);
}
}
}
void mg_image_upload_region_rgba8(mg_image image, mp_rect region, u8* pixels)
{
mg_image_data* imageData = mg_image_data_from_handle(image);
if(imageData)
{
mg_surface_data* surfaceData = mg_surface_data_from_handle(imageData->surface);
if(surfaceData)
{
DEBUG_ASSERT(surfaceData->backend);
surfaceData->backend->imageUploadRegion(surfaceData->backend, imageData, region, pixels);
}
}
}
void mg_image_draw_region(mg_image image, mp_rect srcRegion, mp_rect dstRegion)
{

392
src/graphics_surface.c Normal file
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@ -0,0 +1,392 @@
/************************************************************//**
*
* @file: graphics_surface.c
* @author: Martin Fouilleul
* @date: 25/04/2023
*
*****************************************************************/
#include"graphics_internal.h"
//---------------------------------------------------------------
// typed handles functions
//---------------------------------------------------------------
mg_surface mg_surface_handle_alloc(mg_surface_data* surface)
{
mg_surface handle = {.h = mg_handle_alloc(MG_HANDLE_SURFACE, (void*)surface) };
return(handle);
}
mg_surface_data* mg_surface_data_from_handle(mg_surface handle)
{
mg_surface_data* data = mg_data_from_handle(MG_HANDLE_SURFACE, handle.h);
return(data);
}
mg_image mg_image_handle_alloc(mg_image_data* image)
{
mg_image handle = {.h = mg_handle_alloc(MG_HANDLE_IMAGE, (void*)image) };
return(handle);
}
mg_image_data* mg_image_data_from_handle(mg_image handle)
{
mg_image_data* data = mg_data_from_handle(MG_HANDLE_IMAGE, handle.h);
return(data);
}
//---------------------------------------------------------------
// surface API
//---------------------------------------------------------------
#if MG_COMPILE_GL
#if PLATFORM_WINDOWS
#include"wgl_surface.h"
#define gl_surface_create_for_window mg_wgl_surface_create_for_window
#endif
#endif
#if MG_COMPILE_GLES
#include"egl_surface.h"
#endif
#if MG_COMPILE_METAL
#include"mtl_surface.h"
#endif
#if MG_COMPILE_CANVAS
#if PLATFORM_MACOS
mg_surface_data* mtl_canvas_surface_create_for_window(mp_window window);
#elif PLATFORM_WINDOWS
//TODO
#endif
#endif
bool mg_is_surface_backend_available(mg_surface_api api)
{
bool result = false;
switch(api)
{
#if MG_COMPILE_METAL
case MG_METAL:
#endif
#if MG_COMPILE_GL
case MG_GL:
#endif
#if MG_COMPILE_GLES
case MG_GLES:
#endif
#if MG_COMPILE_CANVAS
case MG_CANVAS:
#endif
result = true;
break;
default:
break;
}
return(result);
}
mg_surface mg_surface_nil() { return((mg_surface){.h = 0}); }
bool mg_surface_is_nil(mg_surface surface) { return(surface.h == 0); }
mg_surface mg_surface_create_for_window(mp_window window, mg_surface_api api)
{
if(__mgData.init)
{
mg_init();
}
mg_surface surfaceHandle = mg_surface_nil();
mg_surface_data* surface = 0;
switch(api)
{
#if MG_COMPILE_GL
case MG_GL:
surface = gl_surface_create_for_window(window);
break;
#endif
#if MG_COMPILE_GLES
case MG_GLES:
surface = mg_egl_surface_create_for_window(window);
break;
#endif
#if MG_COMPILE_METAL
case MG_METAL:
surface = mg_mtl_surface_create_for_window(window);
break;
#endif
#if MG_COMPILE_CANVAS
case MG_CANVAS:
#if PLATFORM_MACOS
surface = mtl_canvas_surface_create_for_window(window);
#elif PLATFORM_WINDOWS
surface = gl_canvas_surface_create_for_window(window);
#endif
break;
#endif
default:
break;
}
if(surface)
{
surfaceHandle = mg_surface_handle_alloc(surface);
}
return(surfaceHandle);
}
mg_surface mg_surface_create_remote(u32 width, u32 height, mg_surface_api api)
{
if(__mgData.init)
{
mg_init();
}
mg_surface surfaceHandle = mg_surface_nil();
mg_surface_data* surface = 0;
switch(api)
{
#if MG_COMPILE_GLES
case MG_GLES:
surface = mg_egl_surface_create_remote(width, height);
break;
#endif
default:
break;
}
if(surface)
{
surfaceHandle = mg_surface_handle_alloc(surface);
}
return(surfaceHandle);
}
mg_surface mg_surface_create_host(mp_window window)
{
if(__mgData.init)
{
mg_init();
}
mg_surface handle = mg_surface_nil();
mg_surface_data* surface = 0;
#if PLATFORM_MACOS
surface = mg_osx_surface_create_host(window);
#elif PLATFORM_WINDOWS
surface = mg_win32_surface_create_host(window);
#endif
if(surface)
{
handle = mg_surface_handle_alloc(surface);
}
return(handle);
}
void mg_surface_destroy(mg_surface handle)
{
DEBUG_ASSERT(__mgData.init);
mg_surface_data* surface = mg_surface_data_from_handle(handle);
if(surface)
{
if(surface->backend && surface->backend->destroy)
{
surface->backend->destroy(surface->backend);
}
surface->destroy(surface);
mg_handle_recycle(handle.h);
}
}
void mg_surface_prepare(mg_surface surface)
{
DEBUG_ASSERT(__mgData.init);
mg_surface_data* surfaceData = mg_surface_data_from_handle(surface);
if(surfaceData && surfaceData->prepare)
{
surfaceData->prepare(surfaceData);
}
}
void mg_surface_present(mg_surface surface)
{
DEBUG_ASSERT(__mgData.init);
mg_surface_data* surfaceData = mg_surface_data_from_handle(surface);
if(surfaceData && surfaceData->present)
{
surfaceData->present(surfaceData);
}
}
void mg_surface_swap_interval(mg_surface surface, int swap)
{
DEBUG_ASSERT(__mgData.init);
mg_surface_data* surfaceData = mg_surface_data_from_handle(surface);
if(surfaceData && surfaceData->swapInterval)
{
surfaceData->swapInterval(surfaceData, swap);
}
}
vec2 mg_surface_contents_scaling(mg_surface surface)
{
DEBUG_ASSERT(__mgData.init);
vec2 scaling = {1, 1};
mg_surface_data* surfaceData = mg_surface_data_from_handle(surface);
if(surfaceData && surfaceData->contentsScaling)
{
scaling = surfaceData->contentsScaling(surfaceData);
}
return(scaling);
}
void mg_surface_set_frame(mg_surface surface, mp_rect frame)
{
DEBUG_ASSERT(__mgData.init);
mg_surface_data* surfaceData = mg_surface_data_from_handle(surface);
if(surfaceData && surfaceData->setFrame)
{
surfaceData->setFrame(surfaceData, frame);
}
}
mp_rect mg_surface_get_frame(mg_surface surface)
{
DEBUG_ASSERT(__mgData.init);
mp_rect res = {0};
mg_surface_data* surfaceData = mg_surface_data_from_handle(surface);
if(surfaceData && surfaceData->getFrame)
{
res = surfaceData->getFrame(surfaceData);
}
return(res);
}
void mg_surface_set_hidden(mg_surface surface, bool hidden)
{
DEBUG_ASSERT(__mgData.init);
mg_surface_data* surfaceData = mg_surface_data_from_handle(surface);
if(surfaceData && surfaceData->setHidden)
{
surfaceData->setHidden(surfaceData, hidden);
}
}
bool mg_surface_get_hidden(mg_surface surface)
{
DEBUG_ASSERT(__mgData.init);
bool res = false;
mg_surface_data* surfaceData = mg_surface_data_from_handle(surface);
if(surfaceData && surfaceData->getHidden)
{
res = surfaceData->getHidden(surfaceData);
}
return(res);
}
void* mg_surface_native_layer(mg_surface surface)
{
void* res = 0;
mg_surface_data* surfaceData = mg_surface_data_from_handle(surface);
if(surfaceData && surfaceData->nativeLayer)
{
res = surfaceData->nativeLayer(surfaceData);
}
return(res);
}
mg_surface_id mg_surface_remote_id(mg_surface handle)
{
mg_surface_id remoteId = 0;
mg_surface_data* surface = mg_surface_data_from_handle(handle);
if(surface && surface->remoteID)
{
remoteId = surface->remoteID(surface);
}
return(remoteId);
}
void mg_surface_host_connect(mg_surface handle, mg_surface_id remoteID)
{
mg_surface_data* surface = mg_surface_data_from_handle(handle);
if(surface && surface->hostConnect)
{
surface->hostConnect(surface, remoteID);
}
}
//------------------------------------------------------------------------------------------
//NOTE(martin): images
//------------------------------------------------------------------------------------------
vec2 mg_image_size(mg_image image)
{
vec2 res = {0};
mg_canvas_data* canvas = __mgCurrentCanvas;
if(canvas)
{
mg_image_data* imageData = mg_image_data_from_handle(image);
if(imageData)
{
res = imageData->size;
}
}
return(res);
}
mg_image mg_image_create(mg_surface surface, u32 width, u32 height)
{
mg_image image = mg_image_nil();
mg_surface_data* surfaceData = mg_surface_data_from_handle(surface);
if(surfaceData && surfaceData->backend)
{
DEBUG_ASSERT(surfaceData->api == MG_CANVAS);
mg_image_data* imageData = surfaceData->backend->imageCreate(surfaceData->backend, (vec2){width, height});
if(imageData)
{
image = mg_image_handle_alloc(imageData);
}
}
return(image);
}
void mg_image_destroy(mg_image image)
{
mg_image_data* imageData = mg_image_data_from_handle(image);
if(imageData)
{
mg_surface_data* surface = mg_surface_data_from_handle(imageData->surface);
if(surface && surface->backend)
{
surface->backend->imageDestroy(surface->backend, imageData);
mg_handle_recycle(image.h);
}
}
}
void mg_image_upload_region_rgba8(mg_image image, mp_rect region, u8* pixels)
{
mg_image_data* imageData = mg_image_data_from_handle(image);
if(imageData)
{
mg_surface_data* surfaceData = mg_surface_data_from_handle(imageData->surface);
if(surfaceData)
{
DEBUG_ASSERT(surfaceData->backend);
surfaceData->backend->imageUploadRegion(surfaceData->backend, imageData, region, pixels);
}
}
}

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@ -54,7 +54,8 @@
#if PLATFORM_WINDOWS
#include"win32_app.c"
#include"graphics.c"
#include"graphics_common.c"
#include"graphics_surface.c"
#if MG_COMPILE_GL || MG_COMPILE_GLES
#include"gl_loader.c"

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@ -8,7 +8,8 @@
*****************************************************************/
#include"osx_app.m"
#include"graphics.c"
#include"graphics_common.c"
#include"graphics_surface.c"
#if MG_COMPILE_METAL
#include"mtl_surface.m"

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@ -259,9 +259,6 @@ vec2 mg_quadratic_get_point(vec2 p[3], f32 t)
void mg_quadratic_split(vec2 p[3], f32 t, vec2 outLeft[3], vec2 outRight[3])
{
//DEBUG
__mgCurrentCanvas->splitCount++;
//NOTE(martin): split bezier curve p at parameter t, using De Casteljau's algorithm
// the q_n are the points along the hull's segments at parameter t
// s is the split point.

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@ -7,6 +7,18 @@
*****************************************************************/
/*
mp_rect clip;
mg_mat2x3 transform;
mg_image image;
mp_rect srcRegion;
u32 nextShapeIndex;
u32 vertexCount;
u32 indexCount;
*/
void mg_reset_shape_index(mg_canvas_data* canvas)
{
canvas->nextShapeIndex = 0;