[wip] re-introducing UI subsystem
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parent
653ddec978
commit
d21e737733
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@ -73,3 +73,5 @@
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#else
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#error "Unsupported platform"
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#endif
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#include"ui.c"
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@ -37,6 +37,7 @@
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//----------------------------------------------------------------
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#include"mp_app.h"
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#include"graphics.h"
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#include"ui.h"
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#ifdef MG_INCLUDE_GL_API
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#include"gl_api.h"
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@ -275,7 +275,8 @@ bool mp_input_mouse_released(mp_mouse_button button)
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bool mp_input_mouse_clicked(mp_mouse_button button)
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{
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mp_key_state state = mp_input_get_mouse_button_state(button);
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return(state.clicked);
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bool clicked = state.clicked && (state.lastUpdate == __mpApp.inputState.frameCounter);
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return(clicked);
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}
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bool mp_input_mouse_double_clicked(mp_mouse_button button)
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90
src/ui.c
90
src/ui.c
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@ -195,12 +195,14 @@ void ui_box_pop(void)
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{
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ui_context* ui = ui_get_context();
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ui_box* box = ui_box_top();
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if(box->flags & UI_FLAG_CLIP)
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if(box)
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{
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ui_clip_pop();
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if(box->flags & UI_FLAG_CLIP)
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{
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ui_clip_pop();
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}
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ui_stack_pop(&ui->boxStack);
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}
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ui_stack_pop(&ui->boxStack);
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}
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ui_style_attr* ui_push_style_attr(ui_context* ui, ui_stack_elt** stack)
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@ -1064,31 +1066,31 @@ void ui_solve_layout(ui_context* ui)
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// Drawing
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//-----------------------------------------------------------------------------
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void ui_rectangle_fill(mg_canvas canvas, mp_rect rect, f32 roundness)
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void ui_rectangle_fill(mp_rect rect, f32 roundness)
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{
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if(roundness)
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{
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mg_rounded_rectangle_fill(canvas, rect.x, rect.y, rect.w, rect.h, roundness);
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mg_rounded_rectangle_fill(rect.x, rect.y, rect.w, rect.h, roundness);
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}
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else
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{
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mg_rectangle_fill(canvas, rect.x, rect.y, rect.w, rect.h);
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mg_rectangle_fill(rect.x, rect.y, rect.w, rect.h);
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}
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}
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void ui_rectangle_stroke(mg_canvas canvas, mp_rect rect, f32 roundness)
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void ui_rectangle_stroke(mp_rect rect, f32 roundness)
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{
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if(roundness)
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{
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mg_rounded_rectangle_stroke(canvas, rect.x, rect.y, rect.w, rect.h, roundness);
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mg_rounded_rectangle_stroke(rect.x, rect.y, rect.w, rect.h, roundness);
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}
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else
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{
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mg_rectangle_stroke(canvas, rect.x, rect.y, rect.w, rect.h);
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mg_rectangle_stroke(rect.x, rect.y, rect.w, rect.h);
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}
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}
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void ui_draw_box(mg_canvas canvas, ui_box* box)
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void ui_draw_box(ui_box* box)
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{
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if(ui_box_hidden(box))
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{
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@ -1099,29 +1101,29 @@ void ui_draw_box(mg_canvas canvas, ui_box* box)
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if(box->flags & UI_FLAG_CLIP)
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{
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mg_clip_push(canvas, box->rect.x, box->rect.y, box->rect.w, box->rect.h);
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mg_clip_push(box->rect.x, box->rect.y, box->rect.w, box->rect.h);
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}
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if(box->flags & UI_FLAG_DRAW_BACKGROUND)
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{
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mg_set_color(canvas, style->bgColor);
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ui_rectangle_fill(canvas, box->rect, style->roundness);
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mg_set_color(style->bgColor);
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ui_rectangle_fill(box->rect, style->roundness);
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}
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if((box->flags & UI_FLAG_DRAW_RENDER_PROC) && box->renderProc)
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{
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box->renderProc(canvas, box, box->renderData);
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box->renderProc(box, box->renderData);
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}
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for_each_in_list(&box->children, child, ui_box, listElt)
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{
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ui_draw_box(canvas, child);
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ui_draw_box(child);
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}
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if(box->flags & UI_FLAG_DRAW_FOREGROUND)
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{
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mg_set_color(canvas, style->fgColor);
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ui_rectangle_fill(canvas, box->rect, style->roundness);
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mg_set_color(style->fgColor);
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ui_rectangle_fill(box->rect, style->roundness);
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}
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if(box->flags & UI_FLAG_DRAW_TEXT)
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@ -1131,29 +1133,29 @@ void ui_draw_box(mg_canvas canvas, ui_box* box)
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f32 x = box->rect.x + 0.5*(box->rect.w - textBox.w);
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f32 y = box->rect.y + 0.5*(box->rect.h - textBox.h) - textBox.y;
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mg_set_font(canvas, style->font);
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mg_set_font_size(canvas, style->fontSize);
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mg_set_color(canvas, style->fontColor);
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mg_set_font(style->font);
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mg_set_font_size(style->fontSize);
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mg_set_color(style->fontColor);
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mg_move_to(canvas, x, y);
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mg_text_outlines(canvas, box->string);
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mg_fill(canvas);
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mg_move_to(x, y);
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mg_text_outlines(box->string);
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mg_fill();
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}
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if(box->flags & UI_FLAG_CLIP)
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{
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mg_clip_pop(canvas);
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mg_clip_pop();
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}
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if(box->flags & UI_FLAG_DRAW_BORDER)
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{
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mg_set_width(canvas, style->borderSize);
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mg_set_color(canvas, style->borderColor);
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ui_rectangle_stroke(canvas, box->rect, style->roundness);
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mg_set_width(style->borderSize);
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mg_set_color(style->borderColor);
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ui_rectangle_stroke(box->rect, style->roundness);
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}
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}
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void ui_draw(mg_canvas canvas)
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void ui_draw()
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{
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ui_context* ui = ui_get_context();
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@ -1161,14 +1163,14 @@ void ui_draw(mg_canvas canvas)
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mg_mat2x3 transform = {1, 0, 0,
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0, -1, ui->height};
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bool oldTextFlip = mg_get_text_flip(canvas);
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mg_set_text_flip(canvas, true);
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bool oldTextFlip = mg_get_text_flip();
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mg_set_text_flip(true);
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mg_matrix_push(canvas, transform);
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ui_draw_box(canvas, ui->root);
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mg_matrix_pop(canvas);
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mg_matrix_push(transform);
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ui_draw_box(ui->root);
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mg_matrix_pop();
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mg_set_text_flip(canvas, oldTextFlip);
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mg_set_text_flip(oldTextFlip);
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//TODO: restore flip??
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}
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@ -2006,7 +2008,7 @@ str32 ui_edit_perform_operation(ui_context* ui, ui_edit_op operation, ui_edit_mo
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return(codepoints);
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}
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void ui_text_box_render(mg_canvas canvas, ui_box* box, void* data)
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void ui_text_box_render(ui_box* box, void* data)
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{
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str32 codepoints = *(str32*)data;
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ui_context* ui = ui_get_context();
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@ -2038,17 +2040,17 @@ void ui_text_box_render(mg_canvas canvas, ui_box* box, void* data)
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f32 caretX = box->rect.x + textMargin - beforeBox.w + beforeCaretBox.w;
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f32 caretY = textTop;
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mg_set_color_rgba(canvas, 0, 0, 0, 1);
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mg_rectangle_fill(canvas, caretX, caretY, 2, lineHeight);
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mg_set_color_rgba(0, 0, 0, 1);
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mg_rectangle_fill(caretX, caretY, 2, lineHeight);
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}
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mg_set_font(canvas, style->font);
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mg_set_font_size(canvas, style->fontSize);
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mg_set_color(canvas, style->fontColor);
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mg_set_font(style->font);
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mg_set_font_size(style->fontSize);
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mg_set_color(style->fontColor);
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mg_move_to(canvas, textX, textY);
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mg_codepoints_outlines(canvas, codepoints);
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mg_fill(canvas);
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mg_move_to(textX, textY);
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mg_codepoints_outlines(codepoints);
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mg_fill();
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}
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ui_text_box_result ui_text_box(const char* name, mem_arena* arena, str8 text)
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10
src/ui.h
10
src/ui.h
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@ -82,7 +82,7 @@ typedef enum { UI_STYLE_SEL_NORMAL = 1<<0,
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} ui_style_selector;
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typedef u32 ui_style_tag;
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#define UI_STYLE_TAG_ANY (ui_style_tag)0
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#define UI_STYLE_TAG_ANY ((ui_style_tag)0)
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typedef enum { UI_STYLE_ANIMATE_SIZE_X = 1<<1,
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UI_STYLE_ANIMATE_SIZE_Y = 1<<2,
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@ -132,7 +132,7 @@ typedef struct ui_sig
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} ui_sig;
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typedef void(*ui_box_render_proc)(mg_canvas canvas, ui_box* box, void* data);
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typedef void(*ui_box_render_proc)(ui_box* box, void* data);
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struct ui_box
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{
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@ -190,7 +190,7 @@ void ui_set_context(ui_context* context);
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void ui_begin_frame(u32 width, u32 height, ui_style defaultStyle);
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void ui_end_frame(void);
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void ui_draw(mg_canvas canvas);
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void ui_draw(void);
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ui_box* ui_box_lookup(const char* string);
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ui_box* ui_box_lookup_str8(str8 string);
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@ -259,8 +259,10 @@ void ui_pop_border_color(void);
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void ui_pop_roundness(void);
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void ui_pop_animation_time(void);
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void ui_pop_animation_flags(void);
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// Basic helpers
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//-------------------------------------------------------------------------
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// Basic widget helpers
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//-------------------------------------------------------------------------
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enum {
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UI_STYLE_TAG_USER_MAX = 1<<16,
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UI_STYLE_TAG_LABEL,
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