Fix mg_image_size() (doesn't need a current canvas anymore)
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@ -352,15 +352,11 @@ void mg_surface_render_commands(mg_surface surface,
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vec2 mg_image_size(mg_image image)
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{
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vec2 res = {0};
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mg_canvas_data* canvas = __mgCurrentCanvas;
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if(canvas)
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{
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mg_image_data* imageData = mg_image_data_from_handle(image);
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if(imageData)
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{
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res = imageData->size;
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}
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}
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return(res);
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}
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