Only highlight the widgets on mouse down when they are also hovered

This commit is contained in:
Ilia Demianenko 2023-09-15 15:00:33 -07:00
parent 7ca40f8cac
commit efeac65a96
1 changed files with 48 additions and 45 deletions

View File

@ -524,6 +524,11 @@ void oc_ui_box_deactivate(oc_ui_box* box)
box->active = false;
}
void oc_ui_box_set_active(oc_ui_box* box, bool active)
{
box->active = active;
}
bool oc_ui_box_active(oc_ui_box* box)
{
return (box->active);
@ -539,16 +544,6 @@ bool oc_ui_box_hot(oc_ui_box* box)
return (box->hot);
}
void oc_ui_box_set_dragging(oc_ui_box* box, bool dragging)
{
box->dragging = dragging;
}
bool oc_ui_box_dragging(oc_ui_box* box)
{
return (box->dragging);
}
oc_ui_sig oc_ui_box_sig(oc_ui_box* box)
{
//NOTE: compute input signals
@ -1600,7 +1595,7 @@ oc_ui_sig oc_ui_button_behavior(oc_ui_box* box)
{
oc_ui_box_set_hot(box, false);
}
if(!sig.dragging)
if(!sig.hovering && !sig.dragging)
{
oc_ui_box_deactivate(box);
}
@ -2307,10 +2302,10 @@ void oc_ui_menu_begin(const char* label)
oc_ui_style hoverStyle = { .bgColor = theme->fill0 };
oc_ui_style_match_before(hoverPattern, &hoverStyle, OC_UI_STYLE_BG_COLOR);
oc_ui_pattern draggingPattern = { 0 };
oc_ui_pattern_push(&ui->frameArena, &draggingPattern, (oc_ui_selector){ .kind = OC_UI_SEL_STATUS, .status = OC_UI_DRAGGING });
oc_ui_style draggingStyle = { .bgColor = theme->fill2 };
oc_ui_style_match_before(draggingPattern, &draggingStyle, OC_UI_STYLE_BG_COLOR);
oc_ui_pattern activePattern = { 0 };
oc_ui_pattern_push(&ui->frameArena, &activePattern, (oc_ui_selector){ .kind = OC_UI_SEL_STATUS, .status = OC_UI_ACTIVE });
oc_ui_style activeStyle = { .bgColor = theme->fill2 };
oc_ui_style_match_before(activePattern, &activeStyle, OC_UI_STYLE_BG_COLOR);
oc_ui_box* button = oc_ui_box_begin("button", OC_UI_FLAG_CLICKABLE | OC_UI_FLAG_DRAW_BACKGROUND);
@ -2409,10 +2404,10 @@ oc_ui_sig oc_ui_menu_button(const char* name)
oc_ui_style hoverStyle = { .bgColor = theme->fill0 };
oc_ui_style_match_before(hoverPattern, &hoverStyle, OC_UI_STYLE_BG_COLOR);
oc_ui_pattern draggingPattern = { 0 };
oc_ui_pattern_push(&ui->frameArena, &draggingPattern, (oc_ui_selector){ .kind = OC_UI_SEL_STATUS, .status = OC_UI_DRAGGING });
oc_ui_style draggingStyle = { .bgColor = theme->fill2 };
oc_ui_style_match_before(draggingPattern, &draggingStyle, OC_UI_STYLE_BG_COLOR);
oc_ui_pattern activePattern = { 0 };
oc_ui_pattern_push(&ui->frameArena, &activePattern, (oc_ui_selector){ .kind = OC_UI_SEL_STATUS, .status = OC_UI_ACTIVE });
oc_ui_style activeStyle = { .bgColor = theme->fill2 };
oc_ui_style_match_before(activePattern, &activeStyle, OC_UI_STYLE_BG_COLOR);
oc_ui_flags flags = OC_UI_FLAG_CLICKABLE
| OC_UI_FLAG_CLIP
@ -2501,12 +2496,13 @@ oc_ui_select_popup_info oc_ui_select_popup(const char* name, oc_ui_select_popup_
.borderSize = 1 };
oc_ui_style_match_after(activePattern, &activeStyle, OC_UI_STYLE_BORDER_COLOR | OC_UI_STYLE_BORDER_SIZE);
oc_ui_pattern draggingPattern = { 0 };
oc_ui_pattern_push(&ui->frameArena, &draggingPattern, (oc_ui_selector){ .kind = OC_UI_SEL_STATUS, .status = OC_UI_DRAGGING });
oc_ui_style draggingStyle = { .bgColor = theme->fill2,
.borderColor = theme->primary,
.borderSize = 1 };
oc_ui_style_match_after(draggingPattern, &draggingStyle, OC_UI_STYLE_BG_COLOR | OC_UI_STYLE_BORDER_COLOR | OC_UI_STYLE_BORDER_SIZE);
oc_ui_pattern mouseDownPattern = { 0 };
oc_ui_pattern_push(&ui->frameArena, &mouseDownPattern, (oc_ui_selector){ .kind = OC_UI_SEL_STATUS, .status = OC_UI_ACTIVE });
oc_ui_pattern_push(&ui->frameArena, &mouseDownPattern, (oc_ui_selector){ .op = OC_UI_SEL_AND, .kind = OC_UI_SEL_STATUS, .status = OC_UI_HOVER });
oc_ui_style mouseDownStyle = { .bgColor = theme->fill2,
.borderColor = theme->primary,
.borderSize = 1 };
oc_ui_style_match_after(mouseDownPattern, &mouseDownStyle, OC_UI_STYLE_BG_COLOR | OC_UI_STYLE_BORDER_COLOR | OC_UI_STYLE_BORDER_SIZE);
oc_ui_box* button = oc_ui_box_make("button",
OC_UI_FLAG_CLICKABLE
@ -2624,9 +2620,9 @@ oc_ui_select_popup_info oc_ui_select_popup(const char* name, oc_ui_select_popup_
oc_ui_pattern_push(&ui->frameArena, &hoverPattern, (oc_ui_selector){ .kind = OC_UI_SEL_STATUS, .status = OC_UI_HOVER });
oc_ui_style_match_before(hoverPattern, &(oc_ui_style){ .bgColor = theme->fill0 }, OC_UI_STYLE_BG_COLOR);
oc_ui_pattern draggingPattern = { 0 };
oc_ui_pattern_push(&ui->frameArena, &draggingPattern, (oc_ui_selector){ .kind = OC_UI_SEL_STATUS, .status = OC_UI_DRAGGING });
oc_ui_style_match_before(draggingPattern, &(oc_ui_style){ .bgColor = theme->fill2 }, OC_UI_STYLE_BG_COLOR);
oc_ui_pattern activePattern = { 0 };
oc_ui_pattern_push(&ui->frameArena, &activePattern, (oc_ui_selector){ .kind = OC_UI_SEL_STATUS, .status = OC_UI_ACTIVE });
oc_ui_style_match_before(activePattern, &(oc_ui_style){ .bgColor = theme->fill2 }, OC_UI_STYLE_BG_COLOR);
oc_ui_box* wrapper = oc_ui_box_begin_str8(info->options[i],
OC_UI_FLAG_CLICKABLE | OC_UI_FLAG_DRAW_BACKGROUND);
@ -2672,10 +2668,17 @@ oc_ui_select_popup_info oc_ui_select_popup(const char* name, oc_ui_select_popup_
oc_ui_box_deactivate(button);
oc_ui_box_deactivate(panel);
}
else if(oc_ui_box_sig(button).clicked)
else
{
oc_ui_box_activate(button);
oc_ui_box_activate(panel);
oc_ui_sig sig = oc_ui_box_sig(button);
if(sig.pressed)
{
oc_ui_box_activate(button);
}
if(sig.clicked)
{
oc_ui_box_activate(panel);
}
}
oc_ui_box_set_closed(panel, !oc_ui_box_active(panel));
}
@ -2732,7 +2735,7 @@ oc_ui_radio_group_info oc_ui_radio_group(const char* name, oc_ui_radio_group_inf
}
oc_ui_box_set_hot(radio, sig.hovering);
oc_ui_box_set_dragging(radio, sig.dragging);
oc_ui_box_set_active(radio, sig.hovering && sig.dragging);
const char* defaultTagStr = "radio";
const char* selectedTagStr = "radio_selected";
@ -2766,14 +2769,14 @@ oc_ui_radio_group_info oc_ui_radio_group(const char* name, oc_ui_radio_group_inf
| OC_UI_STYLE_BORDER_COLOR;
oc_ui_style_box_after(radio, hoverPattern, &hoverStyle, hoverMask);
oc_ui_pattern draggingPattern = { 0 };
oc_ui_pattern_push(&ui->frameArena, &draggingPattern, (oc_ui_selector){ .kind = OC_UI_SEL_TAG, .tag = defaultTag });
oc_ui_pattern_push(&ui->frameArena, &draggingPattern, (oc_ui_selector){ .op = OC_UI_SEL_AND, .kind = OC_UI_SEL_STATUS, .status = OC_UI_DRAGGING });
oc_ui_style draggingStyle = { .bgColor = theme->fill1,
.borderColor = theme->primary };
oc_ui_style_mask draggingMask = OC_UI_STYLE_BG_COLOR
| OC_UI_STYLE_BORDER_COLOR;
oc_ui_style_box_after(radio, draggingPattern, &draggingStyle, draggingMask);
oc_ui_pattern activePattern = { 0 };
oc_ui_pattern_push(&ui->frameArena, &activePattern, (oc_ui_selector){ .kind = OC_UI_SEL_TAG, .tag = defaultTag });
oc_ui_pattern_push(&ui->frameArena, &activePattern, (oc_ui_selector){ .op = OC_UI_SEL_AND, .kind = OC_UI_SEL_STATUS, .status = OC_UI_ACTIVE });
oc_ui_style activeStyle = { .bgColor = theme->fill1,
.borderColor = theme->primary };
oc_ui_style_mask activeMask = OC_UI_STYLE_BG_COLOR
| OC_UI_STYLE_BORDER_COLOR;
oc_ui_style_box_after(radio, activePattern, &activeStyle, activeMask);
oc_ui_tag selectedTag = oc_ui_tag_make(selectedTagStr);
oc_ui_pattern selectedPattern = { 0 };
@ -2790,11 +2793,11 @@ oc_ui_radio_group_info oc_ui_radio_group(const char* name, oc_ui_radio_group_inf
oc_ui_style selectedHoverStyle = { .bgColor = theme->primaryHover };
oc_ui_style_box_after(radio, selectedHoverPattern, &selectedHoverStyle, OC_UI_STYLE_BG_COLOR);
oc_ui_pattern selectedDraggingPattern = { 0 };
oc_ui_pattern_push(&ui->frameArena, &selectedDraggingPattern, (oc_ui_selector){ .kind = OC_UI_SEL_TAG, .tag = selectedTag });
oc_ui_pattern_push(&ui->frameArena, &selectedDraggingPattern, (oc_ui_selector){ .op = OC_UI_SEL_AND, .kind = OC_UI_SEL_STATUS, .status = OC_UI_DRAGGING });
oc_ui_style selectedDraggingStyle = { .bgColor = theme->primaryActive };
oc_ui_style_box_after(radio, selectedDraggingPattern, &selectedDraggingStyle, OC_UI_STYLE_BG_COLOR);
oc_ui_pattern selectedActivePattern = { 0 };
oc_ui_pattern_push(&ui->frameArena, &selectedActivePattern, (oc_ui_selector){ .kind = OC_UI_SEL_TAG, .tag = selectedTag });
oc_ui_pattern_push(&ui->frameArena, &selectedActivePattern, (oc_ui_selector){ .op = OC_UI_SEL_AND, .kind = OC_UI_SEL_STATUS, .status = OC_UI_ACTIVE });
oc_ui_style selectedActiveStyle = { .bgColor = theme->primaryActive };
oc_ui_style_box_after(radio, selectedActivePattern, &selectedActiveStyle, OC_UI_STYLE_BG_COLOR);
oc_ui_container("label", 0)
{