remove stale comments in samples

This commit is contained in:
Martin Fouilleul 2023-08-30 15:35:28 +02:00
parent 19ce7447aa
commit fe25476305
3 changed files with 4 additions and 104 deletions

View File

@ -161,7 +161,6 @@ GLuint compile_shader(const char* vs, const char* fs)
glAttachShader(prog, fragmentShader);
glLinkProgram(prog);
//TODO errors
int status = 0;
glGetProgramiv(prog, GL_LINK_STATUS, &status);
if(status != GL_TRUE)
@ -582,7 +581,7 @@ void input_splat(float t)
//NOTE: apply force and dye
if(mouseInput.down && (mouseInput.deltaX || mouseInput.deltaY))
{
oc_vec2 scaling = oc_surface_contents_scaling(surface);
oc_vec2 scaling = oc_surface_contents_scaling(surface);
// account for margin
float margin = 32;
@ -690,7 +689,7 @@ ORCA_EXPORT void oc_on_resize(u32 width, u32 height)
ORCA_EXPORT void oc_on_frame_refresh()
{
float aspectRatio = texWidth / texHeight; //TODO replace with actual aspect ratio?
float aspectRatio = texWidth / texHeight;
static float t = 0;
t += 1. / 60.;
@ -718,58 +717,6 @@ ORCA_EXPORT void oc_on_frame_refresh()
frame_buffer_swap(&velocityBuffer);
/*
//DEBUG
static bool splatTrig = false;
static bool splat = false;
static float splatStart = 0;
static int splatDir = 0;
static int frameCount = 0;
if(resetCmd)
{
frameCount = 0;
splat = true;
splatStart = frameT;
}
if(splat)
{
if(frameT - splatStart >= 0.5)
{
splat = false;
splatDir++;
splatDir = splatDir % 3;
}
float dirX = 0;
float dirY = 0;
if(splatDir == 0)
{
dirX = 0;
dirY = 0.3;
}
if(splatDir == 1)
{
dirX = 0.3;
dirY = 0;
}
if(splatDir == 2)
{
dirX = 0.2121;
dirY = 0.2121;
}
apply_splat(0.5, 0.5, dirX, dirY, 1.5, 1., 0.1, false);
}
resetCmd = false;
if(frameCount>20)
{
return;
}
frameCount++;
*/
input_splat(t);
//NOTE: compute divergence of advected velocity
@ -854,7 +801,6 @@ ORCA_EXPORT void oc_on_frame_refresh()
//NOTE: Blit color texture to screen
//NOTE: blit residue to screen
glViewport(0, 0, frameWidth, frameHeight);
float displayMatrix[16] = {
@ -864,23 +810,6 @@ ORCA_EXPORT void oc_on_frame_refresh()
0, 0, 0, 1
};
/*
glUseProgram(blitResidueProgram.prog);
glBindFramebuffer(GL_FRAMEBUFFER, 0);
glActiveTexture(GL_TEXTURE0);
glBindTexture(GL_TEXTURE_2D, pressureBuffer[0].textures[0]);
glUniform1i(blitResidueProgram.xTex, 0);
glActiveTexture(GL_TEXTURE1);
glBindTexture(GL_TEXTURE_2D, divBuffer[0].textures[0]);
glUniform1i(blitResidueProgram.bTex, 1);
glUniformMatrix4fv(blitResidueProgram.mvp, 1, GL_FALSE, displayMatrix);
glDrawArrays(GL_TRIANGLES, 0, 6);
//*/
//*
glUseProgram(blitProgram.prog);
glBindFramebuffer(GL_FRAMEBUFFER, 0);
@ -893,34 +822,6 @@ ORCA_EXPORT void oc_on_frame_refresh()
glUniformMatrix4fv(blitProgram.mvp, 1, GL_FALSE, displayMatrix);
glDrawArrays(GL_TRIANGLES, 0, 6);
/*/
//NOTE: recompute divergence of (corrected) velocity
glUseProgram(divProgram.prog);
glBindFramebuffer(GL_FRAMEBUFFER, divBuffer[0].fbos[1]);
glActiveTexture(GL_TEXTURE0);
glBindTexture(GL_TEXTURE_2D, velocityBuffer.textures[0]);
glUniform1i(divProgram.src, 0);
glDrawArrays(GL_TRIANGLES, 0, 6);
frame_buffer_swap(&divBuffer[0]);
//NOTE: Blit divergence to screen
glViewport(0, 0, canvas_width(), canvas_height());
glUseProgram(blitDivProgram.prog);
glBindFramebuffer(GL_FRAMEBUFFER, 0);
glActiveTexture(GL_TEXTURE0);
glBindTexture(GL_TEXTURE_2D, divBuffer[0].textures[0]);
glUniform1i(blitDivProgram.tex, 0);
glUniformMatrix4fv(blitDivProgram.mvp, 1, GL_FALSE, displayMatrix);
glDrawArrays(GL_TRIANGLES, 0, 6);
//*/
oc_surface_present(surface);
}

View File

@ -97,8 +97,7 @@ ORCA_EXPORT void oc_on_init(void)
OC_UNICODE_LATIN_EXTENDED_A,
OC_UNICODE_LATIN_EXTENDED_B,
OC_UNICODE_SPECIALS };
// NOTE(ben): Weird that images are "create from data" but fonts are "create from memory"
// TODO: Decide whether we're using strings or explicit pointer + length
pongFont = oc_font_create_from_memory(fontStr, 5, ranges);
oc_arena_clear(oc_scratch());

View File

@ -32,7 +32,7 @@ ORCA_EXPORT void oc_on_init(void)
OC_UNICODE_LATIN_EXTENDED_A,
OC_UNICODE_LATIN_EXTENDED_B,
OC_UNICODE_SPECIALS };
// TODO: Decide whether we're using strings or explicit pointer + length
font = oc_font_create_from_memory(oc_str8_from_buffer(size, buffer), 5, ranges);
}