add win32 platform_thread.h implementation

This commit is contained in:
Reuben Dunnington 2023-07-30 20:59:00 -07:00
parent 58210d1884
commit ff5e6e6039
Signed by: rdunnington
GPG Key ID: 4EC5290E704FD482
3 changed files with 234 additions and 3 deletions

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@ -11,4 +11,4 @@ call python3 scripts\embed_text.py %glsl_shaders% --prefix=glsl_ --output src\gl
set INCLUDES=/I src /I src/util /I src/platform /I ext /I ext/angle_headers
set LIBS=user32.lib opengl32.lib gdi32.lib shcore.lib delayimp.lib dwmapi.lib comctl32.lib ole32.lib shell32.lib shlwapi.lib /LIBPATH:./bin libEGL.dll.lib libGLESv2.dll.lib /DELAYLOAD:libEGL.dll /DELAYLOAD:libGLESv2.dll
cl /we4013 /Zi /Zc:preprocessor /DMP_BUILD_DLL /std:c11 %INCLUDES% src/milepost.c /Fo:bin/milepost.o /LD /link /MANIFEST:EMBED /MANIFESTINPUT:src/win32_manifest.xml %LIBS% /OUT:bin/milepost.dll /IMPLIB:bin/milepost.dll.lib
cl /we4013 /Zi /Zc:preprocessor /DMP_BUILD_DLL /std:c11 /experimental:c11atomics %INCLUDES% src/milepost.c /Fo:bin/milepost.o /LD /link /MANIFEST:EMBED /MANIFESTINPUT:src/win32_manifest.xml %LIBS% /OUT:bin/milepost.dll /IMPLIB:bin/milepost.dll.lib

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@ -20,14 +20,15 @@
#include"platform/win32_string_helpers.c"
#include"platform/win32_path.c"
#include"platform/win32_io.c"
#include"platform/win32_thread.c"
//TODO
#elif PLATFORM_MACOS
#include"platform/unix_memory.c"
#include"platform/osx_clock.c"
#include"platform/posix_io.c"
#include"platform/posix_thread.c"
/*
#include"platform/unix_rng.c"
#include"platform/posix_thread.c"
#include"platform/posix_socket.c"
*/
@ -35,9 +36,9 @@
#include"platform/unix_base_memory.c"
#include"platform/linux_clock.c"
#include"platform/posix_io.c"
#include"platform/posix_thread.c"
/*
#include"platform/unix_rng.c"
#include"platform/posix_thread.c"
#include"platform/posix_socket.c"
*/
#else

230
src/platform/win32_thread.c Normal file
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@ -0,0 +1,230 @@
/************************************************************//**
*
* @file: win32_thread.c
* @author: Reuben Dunnington
* @date: 7/30/2023
* @revision:
*
*****************************************************************/
#include<processthreadsapi.h>
#include<synchapi.h>
#include<math.h> //INFINITY
#include"platform_thread.h"
struct mp_thread
{
mp_thread_start_function start;
HANDLE handle;
DWORD threadId;
void* userPointer;
char name[MP_THREAD_NAME_MAX_SIZE];
};
static DWORD WINAPI mp_thread_bootstrap(LPVOID lpParameter)
{
mp_thread* thread = (mp_thread*)lpParameter;
i32 exitCode = thread->start(thread->userPointer);
return(exitCode);
}
mp_thread* mp_thread_create_with_name(mp_thread_start_function start, void* userPointer, const char* name)
{
mp_thread* thread = (mp_thread*)malloc(sizeof(mp_thread));
thread->start = start;
thread->handle = INVALID_HANDLE_VALUE;
thread->userPointer = userPointer;
if(name)
{
char* end = strncpy(thread->name, name, MP_THREAD_NAME_MAX_SIZE-1);
*end = '\0';
}
else
{
thread->name[0] = '\0';
}
SECURITY_ATTRIBUTES childProcessSecurity = {
.nLength = sizeof(SECURITY_ATTRIBUTES),
.bInheritHandle = false,
};
SIZE_T stackSize = 0; // uses process default
DWORD flags = 0;
DWORD threadId = 0;
thread->handle = CreateThread(&childProcessSecurity, stackSize, mp_thread_bootstrap, thread, flags, &threadId);
if (thread->handle == NULL) {
free(thread);
return(NULL);
}
thread->threadId = threadId;
if (thread->name[0]) {
wchar_t widename[MP_THREAD_NAME_MAX_SIZE];
size_t length = mbstowcs(widename, thread->name, MP_THREAD_NAME_MAX_SIZE - 1);
widename[length] = '\0';
SetThreadDescription(thread->handle, widename);
}
return(thread);
}
mp_thread* mp_thread_create(mp_thread_start_function start, void* userPointer)
{
return(mp_thread_create_with_name(start, userPointer, NULL));
}
const char* mp_thread_get_name(mp_thread* thread)
{
return(thread->name);
}
u64 mp_thread_unique_id(mp_thread* thread)
{
return(thread->threadId);
}
u64 mp_thread_self_id()
{
return(GetCurrentThreadId());
}
int mp_thread_signal(mp_thread* thread, int sig)
{
BOOL success = TerminateThread(thread->handle, (DWORD)sig);
return(success ? 0 : -1);
}
int mp_thread_join(mp_thread* thread, i64* exitCode)
{
DWORD result = WaitForSingleObject(thread->handle, INFINITE);
if (result == WAIT_FAILED) {
return(-1);
}
if (exitCode)
{
DWORD exitCodeWin32 = 0;
if (GetExitCodeThread(thread->handle, &exitCodeWin32))
{
*exitCode = exitCodeWin32;
}
}
free(thread);
return(0);
}
int mp_thread_detach(mp_thread* thread)
{
if (CloseHandle(thread->handle))
{
free(thread);
return(0);
}
return(-1);
}
struct mp_mutex
{
u64 owningThreadId;
SRWLOCK lock;
};
mp_mutex* mp_mutex_create()
{
mp_mutex* mutex = (mp_mutex*)malloc(sizeof(mp_mutex));
mutex->owningThreadId = 0;
InitializeSRWLock(&mutex->lock);
return mutex;
}
int mp_mutex_destroy(mp_mutex* mutex)
{
DEBUG_ASSERT(mutex->owningThreadId == 0);
free(mutex);
return(0);
}
int mp_mutex_lock(mp_mutex* mutex)
{
DEBUG_ASSERT(mutex->owningThreadId == 0);
AcquireSRWLockExclusive(&mutex->lock);
return(0);
}
int mp_mutex_unlock(mp_mutex* mutex)
{
DEBUG_ASSERT(mp_thread_self_id() == mutex->owningThreadId);
ReleaseSRWLockExclusive(&mutex->lock);
mutex->owningThreadId = 0;
return(0);
}
// mp_ticket_spin_mutex has a mirrored implementation in posix_thread.c
void mp_ticket_spin_mutex_init(mp_ticket_spin_mutex* mutex)
{
mutex->nextTicket = 0;
mutex->serving = 0;
}
void mp_ticket_spin_mutex_lock(mp_ticket_spin_mutex* mutex)
{
u64 ticket = atomic_fetch_add(&mutex->nextTicket, 1ULL);
while(ticket != mutex->serving); //spin
}
void mp_ticket_spin_mutex_unlock(mp_ticket_spin_mutex* mutex)
{
atomic_fetch_add(&mutex->serving, 1ULL);
}
struct mp_condition
{
CONDITION_VARIABLE cond;
};
mp_condition* mp_condition_create()
{
mp_condition* cond = (mp_condition*)malloc(sizeof(mp_condition));
InitializeConditionVariable(&cond->cond);
return cond;
}
int mp_condition_destroy(mp_condition* cond)
{
free(cond);
return(0);
}
int mp_condition_wait(mp_condition* cond, mp_mutex* mutex)
{
return mp_condition_timedwait(cond, mutex, INFINITY);
}
int mp_condition_timedwait(mp_condition* cond, mp_mutex* mutex, f64 seconds)
{
const f32 ms = (seconds == INFINITY) ? INFINITE : seconds * 1000;
if (!SleepConditionVariableSRW(&cond->cond, &mutex->lock, ms, 0))
{
return(GetLastError());
}
return(0);
}
int mp_condition_signal(mp_condition* cond)
{
WakeConditionVariable(&cond->cond);
return(0);
}
int mp_condition_broadcast(mp_condition* cond)
{
WakeAllConditionVariable(&cond->cond);
return(0);
}