|  martinfouilleul | 5754fc1ad2 | using temporary buffer to build canvas verex data and use glBufferData with exact number of vertices to submit buffer to gpu | 2023-02-06 16:14:43 +01:00 | 
				
					
						|  martinfouilleul | fd836c00dd | canvas renderer: parallel tiling pass and sorting pass | 2023-02-05 21:03:16 +01:00 | 
				
					
						|  martinfouilleul | e59f2b152b | simple gles tiled renderer | 2023-02-03 18:44:28 +01:00 | 
				
					
						|  martinfouilleul | 8faf588bee | Added text rendering in win_canvas test app and confirm it's slow as is... | 2023-02-02 20:36:03 +01:00 | 
				
					
						|  Martin Fouilleul | 9cadc2f23f | added notes on bindless textures indexing | 2023-02-02 17:02:55 +01:00 | 
				
					
						|  martinfouilleul | 28e2a3648e | Multisampling in gles canvas shader | 2023-02-02 13:34:06 +01:00 | 
				
					
						|  martinfouilleul | f73241e4a6 | set background clear color correctly | 2023-02-02 12:08:04 +01:00 | 
				
					
						|  martinfouilleul | 0796b2cbcd | Switched to fixed point in gles triangle rasterization, and fixed wrong offset curve check collapsing the internal control points | 2023-02-02 11:40:22 +01:00 | 
				
					
						|  martinfouilleul | e0300e9e3c | Fixed indexing in gles_canvas_fragment shaders and fixed native keys buffer | 2023-02-01 16:23:51 +01:00 | 
				
					
						|  martinfouilleul | c5ae556f22 | [wip] win32 gles surface using angle | 2023-01-29 01:04:24 +01:00 | 
				
					
						|  Martin Fouilleul | bd7e1a15f1 | - Conflating mp_views and surfaces - Implicit canvas context in canvas API
- GLES window surface on mac | 2023-01-28 17:24:43 +01:00 | 
				
					
						|  Martin Fouilleul | 9bf62d2218 | re-working graphics surfaces | 2022-12-26 18:33:31 +01:00 | 
				
					
						|  Martin Fouilleul | db5b4966e9 | - Restructure osx version to use mp_app_internal.h/mp_app.c - test new run loop structure on osx | 2022-12-24 15:33:32 +01:00 | 
				
					
						|  martinfouilleul | 72338b1a25 | Extracted commonalities from platform specific app backends | 2022-12-23 20:46:42 +01:00 | 
				
					
						|  martinfouilleul | 30bd704af2 | win32 opengl loader nonsense | 2022-12-22 18:24:43 +01:00 | 
				
					
						|  martinfouilleul | a696c2ba2b | Added platform detection macros and atomic/thread_local abstraction | 2022-12-22 15:29:07 +01:00 | 
				
					
						|  martinfouilleul | c57e16db5a | [win32 port] Hello triangle in OpenGL 4.3 | 2022-12-21 19:43:31 +01:00 | 
				
					
						|  martinfouilleul | 2421871c3e | windows port initial commit: simple window with GL 4.3 context | 2022-12-21 12:03:55 +01:00 | 
				
					
						|  Martin Fouilleul | 094b0efc33 | text box | 2022-08-15 10:20:29 +02:00 | 
				
					
						|  Martin Fouilleul | 39cfa35bfd | initial commit | 2022-08-14 18:19:40 +02:00 |