Runtime crashes when first deselecting surface #14
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Build with default (debug) configuration works 4/10 runs and silently crashes 6/10 with Windows Error Reporting kicking in. Once in a while there's an access violation crash with the message
Dump: https://cdn.discordapp.com/attachments/1126271320364167299/1126271700103876781/crash-debug.7z
Build with /O2 works 2/10 runs, sliently crashes 6/10 and does an access violation popup 2/10 and message
Dump: https://cdn.discordapp.com/attachments/1126271320364167299/1126271753593819236/crash-O2.7z
Debug build running on NVidia GPU sometimes has access violations with more interesting numbers. Possibly a memory error in Orca/Milepost itself?
Dump: https://cdn.discordapp.com/attachments/1126271320364167299/1126271719502516274/crash-debug-nvidia.7z
Build: orca superpong (
4578c8d767
) + milepost new_gl_canvas (1e34c3406f
) https://cdn.discordapp.com/attachments/1126271320364167299/1126271640658006066/Pong.7zHardware: Dell XPS 15 9510
GPU: Intel UHD Graphics Xe 32EUs (Tiger Lake-H)
Driver version: 30.0.101.1404 (2/18/2022)
OS: Windows 10 Pro 21H2
Small correction: NVidia dump is the one outputted by WER on silent crashes, without an access violation popup. Intel ones do that too but the addresses there still aren't as nice:
Oh, I can actually repro that one on my Bootcamp partition. I'll investigate this.
MBP 16' 2019
AMD Radeon Pro 5500M
Windows 10 Home 22H2
Should be fixed in
de5c74c607
(don't forget togit update submodule
). This was me being dumb and forgetting to set a function pointer inwgl_surface
.Can you please confirm that this fixes it on your end?
Win32 crashes on Intel and NVidia GPUto Runtime crashes when first deselecting surfaceWorks 10/10 on Intel and NVidia!
(btw, does the person who opened the issue close it or the one who fixed it?)
Works either way! I just awaiting your confirmation.