Only highlight the widgets on mouse down when they are also hovered #106
30
src/ui/ui.c
30
src/ui/ui.c
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@ -867,6 +867,10 @@ bool oc_ui_style_selector_match(oc_ui_box* box, oc_ui_style_rule* rule, oc_ui_se
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{
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res = res && oc_ui_box_hovering(box, oc_ui_mouse_position());
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}
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if(selector->status & OC_UI_HOT)
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{
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res = res && box->hot;
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}
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if(selector->status & OC_UI_ACTIVE)
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{
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res = res && box->active;
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@ -2780,14 +2784,14 @@ oc_ui_radio_group_info oc_ui_radio_group(const char* name, oc_ui_radio_group_inf
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| OC_UI_STYLE_BORDER_SIZE;
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oc_ui_style_box_before(radio, defaultPattern, &defaultStyle, defaultMask);
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oc_ui_pattern hoverPattern = { 0 };
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oc_ui_pattern_push(&ui->frameArena, &hoverPattern, (oc_ui_selector){ .kind = OC_UI_SEL_TAG, .tag = defaultTag });
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oc_ui_pattern_push(&ui->frameArena, &hoverPattern, (oc_ui_selector){ .op = OC_UI_SEL_AND, .kind = OC_UI_SEL_STATUS, .status = OC_UI_HOVER });
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oc_ui_style hoverStyle = { .bgColor = theme->fill0,
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.borderColor = theme->primary };
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oc_ui_style_mask hoverMask = OC_UI_STYLE_BG_COLOR
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| OC_UI_STYLE_BORDER_COLOR;
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oc_ui_style_box_after(radio, hoverPattern, &hoverStyle, hoverMask);
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oc_ui_pattern hotPattern = { 0 };
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oc_ui_pattern_push(&ui->frameArena, &hotPattern, (oc_ui_selector){ .kind = OC_UI_SEL_TAG, .tag = defaultTag });
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oc_ui_pattern_push(&ui->frameArena, &hotPattern, (oc_ui_selector){ .op = OC_UI_SEL_AND, .kind = OC_UI_SEL_STATUS, .status = OC_UI_HOT });
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oc_ui_style hotStyle = { .bgColor = theme->fill0,
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.borderColor = theme->primary };
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oc_ui_style_mask hotMask = OC_UI_STYLE_BG_COLOR
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| OC_UI_STYLE_BORDER_COLOR;
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oc_ui_style_box_after(radio, hotPattern, &hotStyle, hotMask);
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oc_ui_pattern activePattern = { 0 };
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oc_ui_pattern_push(&ui->frameArena, &activePattern, (oc_ui_selector){ .kind = OC_UI_SEL_TAG, .tag = defaultTag });
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@ -2807,11 +2811,11 @@ oc_ui_radio_group_info oc_ui_radio_group(const char* name, oc_ui_radio_group_inf
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| OC_UI_STYLE_BG_COLOR;
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oc_ui_style_box_before(radio, selectedPattern, &selectedStyle, selectedMask);
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oc_ui_pattern selectedHoverPattern = { 0 };
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oc_ui_pattern_push(&ui->frameArena, &selectedHoverPattern, (oc_ui_selector){ .kind = OC_UI_SEL_TAG, .tag = selectedTag });
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oc_ui_pattern_push(&ui->frameArena, &selectedHoverPattern, (oc_ui_selector){ .op = OC_UI_SEL_AND, .kind = OC_UI_SEL_STATUS, .status = OC_UI_HOVER });
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oc_ui_style selectedHoverStyle = { .bgColor = theme->primaryHover };
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oc_ui_style_box_after(radio, selectedHoverPattern, &selectedHoverStyle, OC_UI_STYLE_BG_COLOR);
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oc_ui_pattern selectedHotPattern = { 0 };
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oc_ui_pattern_push(&ui->frameArena, &selectedHotPattern, (oc_ui_selector){ .kind = OC_UI_SEL_TAG, .tag = selectedTag });
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oc_ui_pattern_push(&ui->frameArena, &selectedHotPattern, (oc_ui_selector){ .op = OC_UI_SEL_AND, .kind = OC_UI_SEL_STATUS, .status = OC_UI_HOT });
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oc_ui_style selectedHotStyle = { .bgColor = theme->primaryHover };
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oc_ui_style_box_after(radio, selectedHotPattern, &selectedHotStyle, OC_UI_STYLE_BG_COLOR);
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oc_ui_pattern selectedActivePattern = { 0 };
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oc_ui_pattern_push(&ui->frameArena, &selectedActivePattern, (oc_ui_selector){ .kind = OC_UI_SEL_TAG, .tag = selectedTag });
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@ -388,12 +388,13 @@ typedef enum
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typedef u8 oc_ui_status;
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enum
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enum oc_ui_status_enum
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{
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OC_UI_NONE = 0,
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OC_UI_HOVER = 1 << 1,
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OC_UI_ACTIVE = 1 << 2,
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OC_UI_DRAGGING = 1 << 3,
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OC_UI_HOT = 1 << 2,
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OC_UI_ACTIVE = 1 << 3,
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OC_UI_DRAGGING = 1 << 4,
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};
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typedef enum
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