#include #include #define MG_INCLUDE_GL_API 1 #include"milepost.h" mg_surface surface = {0}; mg_canvas canvas = {0}; i32 render_thread(void* user) { while(!mp_should_quit()) { mp_event* event = 0; while((event = mp_next_event(mem_scratch())) != 0) { switch(event->type) { case MP_EVENT_WINDOW_CLOSE: { mp_request_quit(); } break; default: break; } } mg_surface_prepare(surface); mg_canvas_set_current(canvas); mg_set_color_rgba(0, 0, 0.5, 0.5); mg_clear(); mg_set_color_rgba(1, 0, 0, 1); mg_rectangle_fill(100, 100, 300, 150); mg_render(surface, canvas); mg_surface_present(surface); mem_arena_clear(mem_scratch()); } return(0); } int main() { mp_init(); mp_clock_init(); //TODO put that in mp_init()? mp_rect windowRect = {.x = 100, .y = 100, .w = 810, .h = 610}; mp_window window = mp_window_create(windowRect, "test", 0); mp_rect contentRect = mp_window_get_content_rect(window); //NOTE: create surface surface = mg_surface_create_for_window(window, MG_CANVAS); if(mg_surface_is_nil(surface)) { printf("Error: couldn't create surface 1\n"); return(-1); } mg_surface_swap_interval(surface, 0); canvas = mg_canvas_create(); if(mg_canvas_is_nil(canvas)) { printf("Error: couldn't create canvas 1\n"); return(-1); } mg_surface dummy = mg_surface_create_for_window(window, MG_CANVAS); // start app mp_window_center(window); mp_window_bring_to_front(window); mp_window_focus(window); mp_thread* renderThread = mp_thread_create(render_thread, NULL); while(!mp_should_quit()) { mp_pump_events(0); } mp_thread_join(renderThread, NULL); mg_canvas_destroy(canvas); mg_surface_destroy(surface); mp_window_destroy(window); mp_terminate(); return(0); }