@echo off :: compile wasm module set wasmFlags=--target=wasm32^ --no-standard-libraries ^ -fno-builtin ^ -Wl,--no-entry ^ -Wl,--export-dynamic ^ -g ^ -O2 ^ -mbulk-memory ^ -D__ORCA__ ^ -isystem ..\..\cstdlib\include -I ..\..\sdk -I..\..\milepost\ext -I ..\..\milepost -I ..\..\milepost\src set shaders=src/shaders/advect.glsl^ src/shaders/blit_div_fragment.glsl^ src/shaders/blit_div_vertex.glsl^ src/shaders/blit_fragment.glsl^ src/shaders/blit_residue_fragment.glsl^ src/shaders/blit_vertex.glsl^ src/shaders/common_vertex.glsl^ src/shaders/divergence.glsl^ src/shaders/jacobi_step.glsl^ src/shaders/multigrid_correct.glsl^ src/shaders/multigrid_restrict_residual.glsl^ src/shaders/splat.glsl^ src/shaders/subtract_pressure.glsl call python3 ../../milepost/scripts/embed_text.py --prefix=glsl_ --output src/glsl_shaders.h %shaders% clang %wasmFlags% -o .\module.wasm ..\..\sdk\orca.c ..\..\cstdlib\src\*.c src\main.c python3 ..\..\scripts\mkapp.py --orca-dir ..\.. --icon icon.png --name Fluid module.wasm