/************************************************************//** * * @file: main.cpp * @author: Martin Fouilleul * @date: 30/07/2022 * @revision: * *****************************************************************/ #include #include #include #include #define _USE_MATH_DEFINES //NOTE: necessary for MSVC #include #include"milepost.h" int main() { mp_init(); mp_clock_init(); //TODO put that in mp_init()? mp_rect windowRect = {.x = 100, .y = 100, .w = 810, .h = 610}; mp_window window = mp_window_create(windowRect, "test", 0); mp_rect contentRect = mp_window_get_content_rect(window); //NOTE: create surface mg_surface surface = mg_surface_create_for_window(window, MG_CANVAS); if(mg_surface_is_nil(surface)) { log_error("couldn't create surface\n"); return(-1); } mg_surface_swap_interval(surface, 0); //NOTE: create canvas mg_canvas canvas = mg_canvas_create(); if(mg_canvas_is_nil(canvas)) { printf("Error: couldn't create canvas\n"); return(-1); } //NOTE: create image str8 imagePath = path_executable_relative(mem_scratch(), STR8("../resources/triceratops.png")); mg_image image = mg_image_create_from_file(surface, imagePath, false); vec2 imageSize = mg_image_size(image); str8 imagePath2 = path_executable_relative(mem_scratch(), STR8("../resources/Top512.png")); mg_image image2 = mg_image_create_from_file(surface, imagePath2, false); vec2 imageSize2 = mg_image_size(image2); // start app mp_window_bring_to_front(window); mp_window_focus(window); while(!mp_should_quit()) { mp_pump_events(0); mp_event* event = 0; while((event = mp_next_event(mem_scratch())) != 0) { switch(event->type) { case MP_EVENT_WINDOW_CLOSE: { mp_request_quit(); } break; default: break; } } mg_surface_prepare(surface); mg_set_color_rgba(0, 1, 1, 1); mg_clear(); mg_set_color_rgba(1, 1, 1, 1); mg_matrix_push((mg_mat2x3){0.707, -0.707, 200, 0.707, 0.707, 100}); mg_set_image(image); mg_set_image_source_region((mp_rect){500, 500, 2000, 1400}); mg_move_to(0, 0); mg_line_to(200, 0); mg_line_to(300, 100); mg_line_to(200, 200); mg_line_to(0, 200); mg_line_to(100, 100); mg_close_path(); mg_fill(); mg_matrix_pop(); mg_image_draw(image2, (mp_rect){300, 200, 300, 300}); mg_render(surface, canvas); mg_surface_present(surface); mem_arena_clear(mem_scratch()); } mg_image_destroy(image); mg_canvas_destroy(canvas); mg_surface_destroy(surface); mp_window_destroy(window); mp_terminate(); return(0); }